Created
Total Size397.7 MB (417,009,312 bytes)
Modified Size3 MB (3,148,811 bytes)
File Count689
Engine Version24
Changes
Changes on 2026-03-25
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "MapStartupScene": "scenes/menu_main.scene", "StartupScene": "scenes/lobby.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "MapStartupScene": "scenes/menu_main.scene",
  "StartupScene": "scenes/lobby.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (3 MB modified)

+6 ~22
  • vfx/materials/kamehameha/kamehameha_detail.shader_c (56 KB)
  • vfx/materials/kamehameha/kamehameha_detail_corp.vmat_c (3.8 KB)
  • vfx/materials/kamehameha/muzzle_kameh_little.shader_c (53.2 KB)
  • vfx/materials/kamehameha/muzzle_kameh_little.vmat_c (3.7 KB)
  • vfx/materials/kamehameha/texture/gradient_tga_2a52f47c.generated.vtex_c (425.1 KB)
  • vfx/materials/kamehameha/texture/normal_gradient_tga_3a154bb9.generated.vtex_c (974.2 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.knight.tower_defense.cll (179.6 KB -> 179.6 KB)
  • .bin/package.nawar.foliagepainter.cll (3.7 KB -> 3.7 KB)
  • prefab/assetlobby/story/box/boxcomingsoon.vmdl_c (9.3 KB -> 10.4 KB)
  • prefab/assetlobby/story/castle/castlev2/doorrsnkcastle.vmdl_c (6.4 KB -> 9.4 KB)
  • prefab/assetlobby/story/castle/castlev2/door_castle_snk.vmdl_c (6.4 KB -> 9.4 KB)
  • prefab/assetlobby/story/castle/castlev2/rwall_arc_castle_snk.vmdl_c (4.4 KB -> 5.6 KB)
  • prefab/assetlobby/story/castle/castlev2/wall1_castle_snk.vmdl_c (3.8 KB -> 4.6 KB)
  • prefab/assetlobby/story/castle/castlev2/wall_arc_castle_snk.vmdl_c (4.4 KB -> 5.6 KB)
  • prefab/assetlobby/story/castle/castlev2/wall_castle_snk.vmdl_c (3.8 KB -> 5 KB)
  • prefab/assetlobby/story/castle/castlev2/wall_windowarc_castle_snk.vmdl_c (6.3 KB -> 7.4 KB)
  • prefab/assetlobby/story/castle/castlev2/wall_window_snk.vmdl_c (17.3 KB -> 18.5 KB)
  • prefab/assetlobby/story/castle/walldoorarc_castle_snk.vmdl_c (4.3 KB -> 5.8 KB)
  • prefab/assetlobby/story/castle/wall_castle_snk.vmdl_c (3.8 KB -> 4.6 KB)
  • prefab/assetlobby/story/castle/window1_castle_snk.vmdl_c (16.5 KB -> 29.8 KB)
  • prefab/assetlobby/story/murmaria/murmaria.vmdl_c (78.9 KB -> 155.9 KB)
  • prefab/assetlobby/story/rock/rock.vmdl_c (9.3 KB -> 10.5 KB)
  • prefab/assetlobby/story/tree/tree.vmdl_c (26 KB -> 27.4 KB)
  • scenes/matheo.scene_c (880.7 KB -> 884.6 KB)
  • vfx/materials/kamehameha/kamehameha_cone.shader_c (59.6 KB -> 59.6 KB)
  • vfx/materials/kamehameha/kamehameha_cone2.shader_c (53.3 KB -> 54.9 KB)
  • vfx/materials/kamehameha/kamehameha_cone_inner.shader_c (33.8 KB -> 33.9 KB)