Anime Defenders [Update 3] - Version 207990

Created
Total Size746.1 MB (782,373,611 bytes)
Modified Size77.2 KB (79,065 bytes)
File Count1349
Engine Version25
Changes
Changes on 2026-04-27
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "MapStartupScene": "scenes/menu_main.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "StartupScene": "scenes/lobby.scene", "Resources": "VFX/**/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "MapStartupScene": "scenes/menu_main.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "StartupScene": "scenes/lobby.scene",
  "Resources": "VFX/**/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (77.2 KB modified)

+4 ~2 ⚠️
3 compiled binaries unavailable.
  • vfx/vfx_slash/p_eyesandflame.prefab (4.6 KB)
  • vfx/vfx_slash/p_eyesandflame.prefab_c (3.4 KB)
  • vfx/vfx_slash/p_vfxeyes.prefab (4.6 KB)
  • vfx/vfx_slash/p_vfxeyes.prefab_c (3.4 KB)
  • prefab/tower/gokussb.prefab_c (39.1 KB -> 39.1 KB)
  • prefab/tower/sjw.prefab_c (30.9 KB -> 22.1 KB)