Zombie & Survival - Version 130299

Created
Total Size728 MB (763,353,922 bytes)
Modified Size3.9 MB (4,102,931 bytes)
File Count801
Engine Version22
Changes
Changes on 2025-12-05
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (3.9 MB modified)

+35 ~11
  • decals/impact/glass/decal_impact_glass_01.decal_c (3.2 KB)
  • decals/impact/glass/decal_impact_glass_02.decal_c (3.2 KB)
  • decals/impact/glass/decal_impact_glass_03.decal_c (3.2 KB)
  • decals/impact/glass/decal_impact_glass_04.decal_c (3.2 KB)
  • models/weapons/sbox_attachments/foregrip_straight/v_foregrip_straight.vmat_c (6.5 KB)
  • prefabs/gamemode/networker.prefab_c (1.2 KB)
  • prefabs/gamemode/zombie_gas.prefab_c (1.6 KB)
  • prefabs/surface/glass_bullet.prefab_c (16.5 KB)
  • scenes/map_from_cloud.scene_c (3.5 KB)
  • sounds/impacts/bullets/glass_bullet_impact-1.vsnd_c (112.2 KB)
  • sounds/impacts/bullets/glass_bullet_impact-2.vsnd_c (31.3 KB)
  • sounds/impacts/bullets/glass_bullet_impact-3.vsnd_c (71.5 KB)
  • sounds/impacts/bullets/impact-bullet-glass.sound_c (889 B)
  • sounds/impacts/melee/bluntweapon/glass-1.vsnd_c (83.9 KB)
  • sounds/impacts/melee/impact-melee-glass.sound_c (637 B)
  • surfaces/glass.surface_c (1.2 KB)
  • textures/generated/imagefile/1e405cf78f760f6.vtex_c (341.7 KB)
  • textures/generated/imagefile/339a89711edaddee.vtex_c (171 KB)
  • textures/generated/imagefile/49b2b360c7c1b57f.vtex_c (171 KB)
  • textures/generated/imagefile/4d6948768b7abda9.vtex_c (171 KB)
  • textures/generated/imagefile/50114e0bc94414a6.vtex_c (341.7 KB)
  • textures/generated/imagefile/646f611785ea2523.vtex_c (171 KB)
  • textures/generated/imagefile/7549dccf68a53ded.vtex_c (171 KB)
  • textures/generated/imagefile/78ebebe9919dae8e.vtex_c (341.7 KB)
  • textures/generated/imagefile/8af437a44348327e.vtex_c (341.7 KB)
  • textures/generated/imagefile/9c7159bc28bb2c74.vtex_c (171 KB)
  • textures/generated/imagefile/9efc4a042d48ec76.vtex_c (171 KB)
  • textures/generated/imagefile/a08a361387dfa4e6.vtex_c (171 KB)
  • textures/generated/imagefile/b1ac8bcb6a90bc28.vtex_c (171 KB)
  • textures/generated/imagefile/de9a6ac09f898d7c.vtex_c (171 KB)
  • textures/generated/imagefile/e65963adf1a044e5.vtex_c (171 KB)
  • textures/generated/imagefile/efad5469dee603c5.vtex_c (171 KB)
  • textures/particles/impact/glass_chunks_01.vtex_c (18.6 KB)
  • textures/ui/sigil_icon.vtex_c (6.9 KB)
  • ui/sigilinfo.razor.scss (662 B)
  • .bin/package.base.cll (31.7 KB -> 31.7 KB)
  • .bin/package.kpyxa.ramzes.cll (51.2 KB -> 52.9 KB)
  • .bin/package.kpyxa.ramzes.xml (14.7 KB -> 14.9 KB)
  • .bin/package.library.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
  • prefabs/classes/bot_zombie.prefab_c (1.9 KB -> 2.9 KB)
  • prefabs/classes/player_zombie.prefab_c (10.6 KB -> 10.8 KB)
  • prefabs/gamemode/gamemanager.prefab_c (5.3 KB -> 5.3 KB)
  • prefabs/gamemode/sigil.prefab_c (4.5 KB -> 4.8 KB)
  • prefabs/projectiles/projectile_he.prefab_c (3.2 KB -> 3.7 KB)
  • prefabs/weapons/throwable_he.prefab_c (28.2 KB -> 28.4 KB)
  • scenes/minimal.scene_c (57.7 KB -> 58.9 KB)