Zombie & Survival - Version 135306

Created
Total Size770 MB (807,370,559 bytes)
Modified Size275.2 KB (281,854 bytes)
File Count1001
Engine Version22
Changes
Changes on 2026-01-03
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/wild_west.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "LaunchMode": "QuickPlay", "DedicatedServerStartupScene": "scenes/wild_west.scene", "SystemScene": "scenes/system_scene/system.scene", "Compiler": { "RootNamespace": "Redimpact", "Nullables": true, "TreatWarningsAsErrors": false, "Unsafe": false, "Whitelist": true }, "Resources": "textures/xen_portal/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/wild_west.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "QuickPlay",
  "DedicatedServerStartupScene": "scenes/wild_west.scene",
  "SystemScene": "scenes/system_scene/system.scene",
  "Compiler": {
    "RootNamespace": "Redimpact",
    "Nullables": true,
    "TreatWarningsAsErrors": false,
    "Unsafe": false,
    "Whitelist": true
  },
  "Resources": "textures/xen_portal/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (275.2 KB modified)

+5 ~26 -1
  • ui/screen/huds/humanhelp.razor.scss (1 KB)
  • ui/screen/huds/notification/killfeed.razor.scss (144 B)
  • ui/screen/huds/notification/killmessage.razor.scss (645 B)
  • ui/screen/huds/notification/notificationfeed.razor.scss (150 B)
  • ui/screen/huds/notification/notificationmessage.razor.scss (529 B)
  • .bin/package.base.cll (32.4 KB -> 32.4 KB)
  • .bin/package.kpyxa.ramzes.cll (63.4 KB -> 63.7 KB)
  • .bin/package.kpyxa.ramzes.xml (16.7 KB -> 16.7 KB)
  • .bin/package.library.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
  • prefabs/classes/player_human.prefab_c (14.7 KB -> 14.9 KB)
  • prefabs/classes/player_zombie.prefab_c (15.5 KB -> 15.5 KB)
  • prefabs/gamemode/client.prefab_c (2.6 KB -> 2.4 KB)
  • prefabs/gamemode/playertag.prefab_c (1.7 KB -> 1.7 KB)
  • prefabs/gamemode/userinterface.prefab_c (1.3 KB -> 3.7 KB)
  • prefabs/visual/damage_floater.prefab_c (6.4 KB -> 6.4 KB)
  • prefabs/weapons/carpet_hammer.prefab_c (3.3 KB -> 3.3 KB)
  • prefabs/weapons/deploy_remantler.prefab_c (3.4 KB -> 3.4 KB)
  • prefabs/weapons/deploy_resupply.prefab_c (3.4 KB -> 3.4 KB)
  • prefabs/weapons/firearm_m4a1.prefab_c (5.1 KB -> 5.1 KB)
  • prefabs/weapons/firearm_m700.prefab_c (5.2 KB -> 5.2 KB)
  • prefabs/weapons/firearm_mp5.prefab_c (5.1 KB -> 5.1 KB)
  • prefabs/weapons/firearm_spaghellim.prefab_c (5.2 KB -> 5.2 KB)
  • prefabs/weapons/firearm_usp.prefab_c (5 KB -> 5 KB)
  • prefabs/weapons/fists.prefab_c (2.8 KB -> 2.8 KB)
  • prefabs/weapons/heal_medkit.prefab_c (3.2 KB -> 3.2 KB)
  • prefabs/weapons/melee_bayonet.prefab_c (3 KB -> 3 KB)
  • prefabs/weapons/throwable_he.prefab_c (3.6 KB -> 3.6 KB)
  • prefabs/weapons/zombie_default.prefab_c (2.8 KB -> 2.8 KB)
  • scenes/minimal.scene_c (58 KB -> 58 KB)
  • ui/screen/huds/sigilteleporthud.razor.scss (771 B -> 706 B)
  • ui/screen/huds/weaponchoice.razor.scss (1.6 KB -> 1.6 KB)
  • ui/screen/huds/maingamehud.razor.scss (1 KB)