Zombie & Survival - Version 138539

Created
Total Size772.5 MB (810,050,166 bytes)
Modified Size253.4 KB (259,486 bytes)
File Count1083
Engine Version23
Changes
Changes on 2026-01-12
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/wild_west.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "LaunchMode": "QuickPlay", "DedicatedServerStartupScene": "scenes/wild_west.scene", "SystemScene": "scenes/system_scene/system.scene", "Compiler": { "RootNamespace": "Redimpact", "Nullables": true, "TreatWarningsAsErrors": false, "Unsafe": false, "Whitelist": true }, "Resources": "textures/xen_portal/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/wild_west.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "QuickPlay",
  "DedicatedServerStartupScene": "scenes/wild_west.scene",
  "SystemScene": "scenes/system_scene/system.scene",
  "Compiler": {
    "RootNamespace": "Redimpact",
    "Nullables": true,
    "TreatWarningsAsErrors": false,
    "Unsafe": false,
    "Whitelist": true
  },
  "Resources": "textures/xen_portal/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (253.4 KB modified)

+3 ~21
  • textures/ui/remantler_icon.vtex_c (34 KB)
  • textures/ui/resup_icon.vtex_c (34 KB)
  • ui/screen/huds/clientinfo.razor.scss (502 B)
  • .bin/package.base.cll (32.8 KB -> 32.8 KB)
  • .bin/package.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
  • .bin/package.kpyxa.ramzes.cll (69.3 KB -> 69.9 KB)
  • localization/en/zombie_survival.json (597 B -> 703 B)
  • prefabs/classes/player_human.prefab_c (16 KB -> 16 KB)
  • prefabs/classes/player_zombie.prefab_c (15.5 KB -> 15.5 KB)
  • prefabs/deployables/remantler.prefab_c (4.9 KB -> 5.2 KB)
  • prefabs/deployables/resupply_crate.prefab_c (22.9 KB -> 5.3 KB)
  • prefabs/gamemode/default_camera.prefab_c (3.2 KB -> 3.3 KB)
  • prefabs/gamemode/default_prop.prefab_c (6.2 KB -> 6.3 KB)
  • prefabs/weapons/carpet_hammer.prefab_c (3.5 KB -> 4 KB)
  • prefabs/weapons/firearm_usp.prefab_c (5 KB -> 5.1 KB)
  • prefabs/weapons/heal_medkit.prefab_c (3.2 KB -> 3.7 KB)
  • prefabs/weapons/melee_bayonet.prefab_c (3 KB -> 3.5 KB)
  • ui/screen/huds/healthhud/healthhud.razor.scss (102 B -> 1.1 KB)
  • ui/screen/huds/waveinfo.razor.scss (799 B -> 1.2 KB)
  • ui/screen/panels/remantlerui.razor.scss (3.2 KB -> 3.2 KB)
  • ui/world/huds/playertag.razor.scss (477 B -> 508 B)
  • ui/world/huds/propnailedhud.razor.scss (1.7 KB -> 1.8 KB)
  • ui/world/huds/remantlerhud.razor.scss (1018 B -> 1 KB)
  • ui/world/huds/resupplyhud.razor.scss (601 B -> 633 B)