Zombie & Survival - Version 240900
| Created | |
|---|---|
| Total Size | 802.9 MB (841,917,051 bytes) |
| Modified Size | 7.1 MB (7,496,528 bytes) |
| File Count | 1249 |
| Engine Version | 25 |
| Changes | Changes on 2026-05-14 |
| Meta |
Diff (7.1 MB modified)
+45 ~25 -17 ⚠️- materials/default/white.vmat_c (4.5 KB)
- materials/default/white_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
- materials/default/white_vmat_g_tnormal_7a668049.generated.vtex_c (1.8 KB)
- models/dev/sphere.vmdl_c (70.6 KB)
- models/dev/sphere.vmdl_c.t.png (13.1 KB)
- prefabs/classes/player_zombie_ghoul.prefab_c (55.3 KB)
- prefabs/classes/zombie_class_res/ghoul_zombie.zmb_c (654 B)
- prefabs/projectiles/projectile_zombie_poison.prefab_c (8.1 KB)
- prefabs/statuses/poison.sts_c (622 B)
- prefabs/visual/impact_fx/poison_hit.prefab_c (8.8 KB)
- prefabs/weapons/deployables/deploy_remantler.prefab_c (4.1 KB)
- prefabs/weapons/deployables/deploy_resupply.prefab_c (4.1 KB)
- prefabs/weapons/deployables/deploy_turret.prefab_c (4.1 KB)
- prefabs/weapons/firearms/firearm_m4a1.prefab_c (8.3 KB)
- prefabs/weapons/firearms/firearm_m700.prefab_c (8.2 KB)
- prefabs/weapons/firearms/firearm_mp5.prefab_c (10 KB)
- prefabs/weapons/firearms/firearm_spaghellim.prefab_c (8.4 KB)
- prefabs/weapons/firearms/firearm_usp.prefab_c (8.1 KB)
- prefabs/weapons/melee/fists.prefab_c (5.7 KB)
- prefabs/weapons/melee/melee_bayonet.prefab_c (8.5 KB)
- prefabs/weapons/melee/melee_crowbar.prefab_c (7.5 KB)
- prefabs/weapons/misc/carpet_hammer.prefab_c (8.6 KB)
- prefabs/weapons/misc/heal_medkit.prefab_c (5.5 KB)
- prefabs/weapons/projectiles/throwable_he.prefab_c (4.7 KB)
- prefabs/weapons/zombie/zombie_default.prefab_c (6.2 KB)
- prefabs/weapons/zombie/zombie_fast.prefab_c (8.2 KB)
- prefabs/weapons/zombie/zombie_ghoul.prefab_c (7.8 KB)
- sounds/impacts/bullets/generic-bullet-impact-2.vsnd_c (83.1 KB)
- sounds/impacts/bullets/generic-bullet-impact-3.vsnd_c (102.1 KB)
- sounds/impacts/bullets/generic-bullet-impact-4.vsnd_c (129.9 KB)
- sounds/impacts/bullets/water_bullet_impact-1.vsnd_c (68 KB)
- sounds/impacts/bullets/water_bullet_impact-2.vsnd_c (66.4 KB)
- sounds/impacts/bullets/water_bullet_impact-3.vsnd_c (66.4 KB)
- sounds/impacts/melee/bluntweapon/glass-2.vsnd_c (77.5 KB)
- sounds/impacts/melee/bluntweapon/glass-3.vsnd_c (56.4 KB)
- sounds/water/water_bullet_impact.sound_c (873 B)
- textures/particles/fluid/water_drop.vtex_c (6 KB)
- textures/ui/fire.png (4.1 KB)
- textures/ui/fire.vtex (366 B)
- textures/ui/fire.vtex_c (18 KB)
- textures/ui/toxic.png (8.9 KB)
- textures/ui/toxic.vtex (367 B)
- textures/ui/toxic.vtex_c (18 KB)
- ui/screen/panels/inventory/inventorynotify.razor.scss (414 B)
- ui/screen/panels/inventory/inventoryui.razor.scss (4.2 KB)
- .bin/package.kpyxa.ramzes.xml (35.8 KB -> 36.9 KB)
- models/citizen/citizen_human_m.vanmgrph_c (67.9 KB -> 70.1 KB)
- models/citizen_human/citizen_human_male.vmdl_c (5.9 MB -> 5.9 MB)
- prefabs/classes/player_fast_zombie.prefab_c (14 KB -> 14.9 KB)
- prefabs/classes/player_human.prefab_c (62.6 KB -> 62.7 KB)
- prefabs/classes/player_zombie.prefab_c (49.4 KB -> 49.7 KB)
- prefabs/gamemode/default_camera.prefab_c (4 KB -> 4 KB)
- prefabs/inventory/weapon_resources/carpet_hammer.wep_c (985 B -> 1 KB)
- prefabs/inventory/weapon_resources/deploy_remantler.wep_c (1 KB -> 1.1 KB)
- prefabs/inventory/weapon_resources/deploy_resupplycrate.wep_c (1 KB -> 1.1 KB)
- prefabs/inventory/weapon_resources/deploy_turret.wep_c (1 KB -> 1.1 KB)
- prefabs/inventory/weapon_resources/firearm_m4a1.wep_c (960 B -> 1 KB)
- prefabs/inventory/weapon_resources/firearm_m700_rifle.wep_c (985 B -> 1 KB)
- prefabs/inventory/weapon_resources/firearm_smg.wep_c (955 B -> 1003 B)
- prefabs/inventory/weapon_resources/firearm_spagehelli.wep_c (1 KB -> 1.1 KB)
- prefabs/inventory/weapon_resources/firearm_usp.wep_c (953 B -> 1001 B)
- prefabs/inventory/weapon_resources/fists.wep_c (797 B -> 842 B)
- prefabs/inventory/weapon_resources/grenade_he.wep_c (976 B -> 1 KB)
- prefabs/inventory/weapon_resources/med_medicalkit.wep_c (915 B -> 975 B)
- prefabs/inventory/weapon_resources/melee_bayonet.wep_c (1016 B -> 1.1 KB)
- prefabs/inventory/weapon_resources/melee_crowbar.wep_c (969 B -> 1014 B)
- prefabs/visual/tracers/default_tracer.prefab_c (3 KB -> 2.9 KB)
- sounds/impacts/bullets/impact-bullet-generic.sound_c (659 B -> 1013 B)
- sounds/impacts/melee/impact-melee-glass.sound_c (637 B -> 861 B)
- styles/rootpanel.scss (3 KB -> 3 KB)
- prefabs/weapons/carpet_hammer.prefab_c (8.5 KB)
- prefabs/weapons/deploy_remantler.prefab_c (3.9 KB)
- prefabs/weapons/deploy_resupply.prefab_c (3.9 KB)
- prefabs/weapons/deploy_turret.prefab_c (3.9 KB)
- prefabs/weapons/firearm_m4a1.prefab_c (8.3 KB)
- prefabs/weapons/firearm_m700.prefab_c (8.2 KB)
- prefabs/weapons/firearm_mp5.prefab_c (9.9 KB)
- prefabs/weapons/firearm_spaghellim.prefab_c (8.4 KB)
- prefabs/weapons/firearm_usp.prefab_c (8.1 KB)
- prefabs/weapons/fists.prefab_c (5.7 KB)
- prefabs/weapons/heal_medkit.prefab_c (5.5 KB)
- prefabs/weapons/melee_bayonet.prefab_c (8.5 KB)
- prefabs/weapons/melee_crowbar.prefab_c (7.5 KB)
- prefabs/weapons/throwable_he.prefab_c (4.6 KB)
- prefabs/weapons/zombie_default.prefab_c (6.2 KB)
- prefabs/weapons/zombie_fast.prefab_c (7.7 KB)
- ui/screen/panels/inventoryui.razor.scss (4.6 KB)