Zombie & Survival - Version 240900

Created
Total Size802.9 MB (841,917,051 bytes)
Modified Size7.1 MB (7,496,528 bytes)
File Count1249
Engine Version25
Changes
Changes on 2026-05-14
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/system_scene/singleplayer_menu.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "LaunchMode": "DedicatedServerOnly", "DedicatedServerStartupScene": "scenes/wild_west.scene", "SystemScene": "scenes/system_scene/system.scene", "Compiler": { "RootNamespace": "Redimpact", "Nullables": true, "TreatWarningsAsErrors": false, "Unsafe": false, "Whitelist": true }, "Resources": "textures/xen_portal/*\ntextures/ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/system_scene/singleplayer_menu.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "DedicatedServerOnly",
  "DedicatedServerStartupScene": "scenes/wild_west.scene",
  "SystemScene": "scenes/system_scene/system.scene",
  "Compiler": {
    "RootNamespace": "Redimpact",
    "Nullables": true,
    "TreatWarningsAsErrors": false,
    "Unsafe": false,
    "Whitelist": true
  },
  "Resources": "textures/xen_portal/*\ntextures/ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (7.1 MB modified)

+45 ~25 -17 ⚠️
3 compiled binaries unavailable.
  • materials/default/white.vmat_c (4.5 KB)
  • materials/default/white_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/default/white_vmat_g_tnormal_7a668049.generated.vtex_c (1.8 KB)
  • models/dev/sphere.vmdl_c (70.6 KB)
  • models/dev/sphere.vmdl_c.t.png (13.1 KB)
  • prefabs/classes/player_zombie_ghoul.prefab_c (55.3 KB)
  • prefabs/classes/zombie_class_res/ghoul_zombie.zmb_c (654 B)
  • prefabs/projectiles/projectile_zombie_poison.prefab_c (8.1 KB)
  • prefabs/statuses/poison.sts_c (622 B)
  • prefabs/visual/impact_fx/poison_hit.prefab_c (8.8 KB)
  • prefabs/weapons/deployables/deploy_remantler.prefab_c (4.1 KB)
  • prefabs/weapons/deployables/deploy_resupply.prefab_c (4.1 KB)
  • prefabs/weapons/deployables/deploy_turret.prefab_c (4.1 KB)
  • prefabs/weapons/firearms/firearm_m4a1.prefab_c (8.3 KB)
  • prefabs/weapons/firearms/firearm_m700.prefab_c (8.2 KB)
  • prefabs/weapons/firearms/firearm_mp5.prefab_c (10 KB)
  • prefabs/weapons/firearms/firearm_spaghellim.prefab_c (8.4 KB)
  • prefabs/weapons/firearms/firearm_usp.prefab_c (8.1 KB)
  • prefabs/weapons/melee/fists.prefab_c (5.7 KB)
  • prefabs/weapons/melee/melee_bayonet.prefab_c (8.5 KB)
  • prefabs/weapons/melee/melee_crowbar.prefab_c (7.5 KB)
  • prefabs/weapons/misc/carpet_hammer.prefab_c (8.6 KB)
  • prefabs/weapons/misc/heal_medkit.prefab_c (5.5 KB)
  • prefabs/weapons/projectiles/throwable_he.prefab_c (4.7 KB)
  • prefabs/weapons/zombie/zombie_default.prefab_c (6.2 KB)
  • prefabs/weapons/zombie/zombie_fast.prefab_c (8.2 KB)
  • prefabs/weapons/zombie/zombie_ghoul.prefab_c (7.8 KB)
  • sounds/impacts/bullets/generic-bullet-impact-2.vsnd_c (83.1 KB)
  • sounds/impacts/bullets/generic-bullet-impact-3.vsnd_c (102.1 KB)
  • sounds/impacts/bullets/generic-bullet-impact-4.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/water_bullet_impact-1.vsnd_c (68 KB)
  • sounds/impacts/bullets/water_bullet_impact-2.vsnd_c (66.4 KB)
  • sounds/impacts/bullets/water_bullet_impact-3.vsnd_c (66.4 KB)
  • sounds/impacts/melee/bluntweapon/glass-2.vsnd_c (77.5 KB)
  • sounds/impacts/melee/bluntweapon/glass-3.vsnd_c (56.4 KB)
  • sounds/water/water_bullet_impact.sound_c (873 B)
  • textures/particles/fluid/water_drop.vtex_c (6 KB)
  • textures/ui/fire.png (4.1 KB)
  • textures/ui/fire.vtex (366 B)
  • textures/ui/fire.vtex_c (18 KB)
  • textures/ui/toxic.png (8.9 KB)
  • textures/ui/toxic.vtex (367 B)
  • textures/ui/toxic.vtex_c (18 KB)
  • ui/screen/panels/inventory/inventorynotify.razor.scss (414 B)
  • ui/screen/panels/inventory/inventoryui.razor.scss (4.2 KB)
  • .bin/package.kpyxa.ramzes.xml (35.8 KB -> 36.9 KB)
  • models/citizen/citizen_human_m.vanmgrph_c (67.9 KB -> 70.1 KB)
  • models/citizen_human/citizen_human_male.vmdl_c (5.9 MB -> 5.9 MB)
  • prefabs/classes/player_fast_zombie.prefab_c (14 KB -> 14.9 KB)
  • prefabs/classes/player_human.prefab_c (62.6 KB -> 62.7 KB)
  • prefabs/classes/player_zombie.prefab_c (49.4 KB -> 49.7 KB)
  • prefabs/gamemode/default_camera.prefab_c (4 KB -> 4 KB)
  • prefabs/inventory/weapon_resources/carpet_hammer.wep_c (985 B -> 1 KB)
  • prefabs/inventory/weapon_resources/deploy_remantler.wep_c (1 KB -> 1.1 KB)
  • prefabs/inventory/weapon_resources/deploy_resupplycrate.wep_c (1 KB -> 1.1 KB)
  • prefabs/inventory/weapon_resources/deploy_turret.wep_c (1 KB -> 1.1 KB)
  • prefabs/inventory/weapon_resources/firearm_m4a1.wep_c (960 B -> 1 KB)
  • prefabs/inventory/weapon_resources/firearm_m700_rifle.wep_c (985 B -> 1 KB)
  • prefabs/inventory/weapon_resources/firearm_smg.wep_c (955 B -> 1003 B)
  • prefabs/inventory/weapon_resources/firearm_spagehelli.wep_c (1 KB -> 1.1 KB)
  • prefabs/inventory/weapon_resources/firearm_usp.wep_c (953 B -> 1001 B)
  • prefabs/inventory/weapon_resources/fists.wep_c (797 B -> 842 B)
  • prefabs/inventory/weapon_resources/grenade_he.wep_c (976 B -> 1 KB)
  • prefabs/inventory/weapon_resources/med_medicalkit.wep_c (915 B -> 975 B)
  • prefabs/inventory/weapon_resources/melee_bayonet.wep_c (1016 B -> 1.1 KB)
  • prefabs/inventory/weapon_resources/melee_crowbar.wep_c (969 B -> 1014 B)
  • prefabs/visual/tracers/default_tracer.prefab_c (3 KB -> 2.9 KB)
  • sounds/impacts/bullets/impact-bullet-generic.sound_c (659 B -> 1013 B)
  • sounds/impacts/melee/impact-melee-glass.sound_c (637 B -> 861 B)
  • styles/rootpanel.scss (3 KB -> 3 KB)
  • prefabs/weapons/carpet_hammer.prefab_c (8.5 KB)
  • prefabs/weapons/deploy_remantler.prefab_c (3.9 KB)
  • prefabs/weapons/deploy_resupply.prefab_c (3.9 KB)
  • prefabs/weapons/deploy_turret.prefab_c (3.9 KB)
  • prefabs/weapons/firearm_m4a1.prefab_c (8.3 KB)
  • prefabs/weapons/firearm_m700.prefab_c (8.2 KB)
  • prefabs/weapons/firearm_mp5.prefab_c (9.9 KB)
  • prefabs/weapons/firearm_spaghellim.prefab_c (8.4 KB)
  • prefabs/weapons/firearm_usp.prefab_c (8.1 KB)
  • prefabs/weapons/fists.prefab_c (5.7 KB)
  • prefabs/weapons/heal_medkit.prefab_c (5.5 KB)
  • prefabs/weapons/melee_bayonet.prefab_c (8.5 KB)
  • prefabs/weapons/melee_crowbar.prefab_c (7.5 KB)
  • prefabs/weapons/throwable_he.prefab_c (4.6 KB)
  • prefabs/weapons/zombie_default.prefab_c (6.2 KB)
  • prefabs/weapons/zombie_fast.prefab_c (7.7 KB)
  • ui/screen/panels/inventoryui.razor.scss (4.6 KB)