Zombie & Survival - Version 266341

Created
Total Size811.9 MB (851,315,085 bytes)
Modified Size22 MB (23,066,318 bytes)
File Count1285
Engine Version25
Changes
Changes on 2026-05-19
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/system_scene/singleplayer_menu.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "LaunchMode": "DedicatedServerOnly", "DedicatedServerStartupScene": "scenes/wild_west.scene", "SystemScene": "scenes/system_scene/system.scene", "Compiler": { "RootNamespace": "Redimpact", "Nullables": true, "TreatWarningsAsErrors": false, "Unsafe": false, "Whitelist": true }, "Resources": "textures/xen_portal/*\ntextures/ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/system_scene/singleplayer_menu.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "DedicatedServerOnly",
  "DedicatedServerStartupScene": "scenes/wild_west.scene",
  "SystemScene": "scenes/system_scene/system.scene",
  "Compiler": {
    "RootNamespace": "Redimpact",
    "Nullables": true,
    "TreatWarningsAsErrors": false,
    "Unsafe": false,
    "Whitelist": true
  },
  "Resources": "textures/xen_portal/*\ntextures/ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (22 MB modified)

+36 ~19
  • base library.csproj.lscache (9.8 KB)
  • libevents.csproj.lscache (8.8 KB)
  • models/weapons/sbox_grenade_incendiary/v_incendiary_grenade.vmdl_c (801.6 KB)
  • models/weapons/sbox_grenade_incendiary/v_incendiary_grenade.vmdl_c.t.png (28.8 KB)
  • models/weapons/sbox_grenade_smoke/v_smoke_grenade.vanmgrph_c (34.8 KB)
  • prefabs/env_entities/fire_chunk.prefab_c (18.5 KB)
  • prefabs/env_entities/fire_molotov.prefab_c (2.2 KB)
  • prefabs/projectiles/projectile_incendiary.prefab_c (4 KB)
  • prefabs/visual/explosions/explode_incendiary.prefab_c (15.1 KB)
  • prefabs/visual/status/burn_status.prefab_c (12.9 KB)
  • prefabs/weapons/projectiles/throwable_incendiary.prefab_c (4.8 KB)
  • ramzes.csproj.lscache (15 KB)
  • sounds/zombie/attack.sound_c (1.1 KB)
  • sounds/zombie/attack1.vsnd_c (235.9 KB)
  • sounds/zombie/attack2.vsnd_c (245 KB)
  • sounds/zombie/attack3.vsnd_c (256.1 KB)
  • sounds/zombie/attack4.vsnd_c (269.2 KB)
  • sounds/zombie/attack5.vsnd_c (288.1 KB)
  • sounds/zombie/death.sound_c (1005 B)
  • sounds/zombie/death1.vsnd_c (516.7 KB)
  • sounds/zombie/death2.vsnd_c (394.3 KB)
  • sounds/zombie/death3.vsnd_c (639.4 KB)
  • sounds/zombie/idle1.sound_c (852 B)
  • sounds/zombie/idle1.vsnd_c (1.5 MB)
  • sounds/zombie/idle2.sound_c (852 B)
  • sounds/zombie/idle2.vsnd_c (1.2 MB)
  • sounds/zombie/pain.sound_c (1.1 KB)
  • sounds/zombie/pain1.vsnd_c (212.3 KB)
  • sounds/zombie/pain2.vsnd_c (264.7 KB)
  • sounds/zombie/pain3.vsnd_c (317.3 KB)
  • sounds/zombie/pain4.vsnd_c (290.4 KB)
  • textures/particles/flame/fire_embers1.vtex_c (2.3 KB)
  • textures/particles/flame/flame_01_above.vtex_c (397.1 KB)
  • textures/particles/flame/flame_01_side.vtex_c (570.3 KB)
  • textures/particles/smoke/smoke_burst_d.vtex_c (474.7 KB)
  • ui/screen/panels/globalinfo/infopopup.razor.scss (980 B)
  • .bin/package.base.cll (32.7 KB -> 32.7 KB)
  • .bin/package.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
  • .bin/package.kpyxa.ramzes.cll (115.3 KB -> 118.3 KB)
  • .bin/package.kpyxa.ramzes.xml (36.9 KB -> 38.4 KB)
  • models/citizen/citizen_human_m.vanmgrph_c (70.1 KB -> 69.6 KB)
  • models/citizen_human/citizen_human_male.vmdl_c (5.9 MB -> 5.9 MB)
  • models/weapons/sbox_grenade_incendiary/v_incendiary_grenade.vmat_c (6.2 KB -> 6.1 KB)
  • models/weapons/sbox_grenade_incendiary/v_incendiary_grenade_color_png_81a974d2.generated.vtex_c (2.2 MB -> 2.2 MB)
  • models/weapons/sbox_grenade_incendiary/v_incendiary_grenade_normal_png_a5562f68.generated.vtex_c (2.5 MB -> 2.5 MB)
  • models/zombie/zombie_default.vmdl_c (2.1 MB -> 2.1 MB)
  • models/zombie/zombie_default.vmdl_c.t.png (16.2 KB -> 16.2 KB)
  • prefabs/classes/player_fast_zombie.prefab_c (14.9 KB -> 15.9 KB)
  • prefabs/classes/player_zombie.prefab_c (49.7 KB -> 50.8 KB)
  • prefabs/classes/player_zombie_ghoul.prefab_c (55.3 KB -> 56.4 KB)
  • prefabs/inventory/weapon_resources/grenade_incendiary.wep_c (922 B -> 1.1 KB)
  • prefabs/projectiles/projectile_zombie_poison.prefab_c (8.1 KB -> 8.2 KB)
  • prefabs/statuses/burn.sts_c (477 B -> 716 B)
  • prefabs/visual/impact_fx/poison_hit.prefab_c (8.8 KB -> 12.1 KB)
  • scenes/wild_west.scene_c (6.2 KB -> 6.2 KB)