Zombie & Survival - Version 267102

Created
Total Size821.3 MB (861,220,534 bytes)
Modified Size9.8 MB (10,250,995 bytes)
File Count1328
Engine Version25
Changes
Changes on 2026-05-20
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/system_scene/singleplayer_menu.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "LaunchMode": "DedicatedServerOnly", "DedicatedServerStartupScene": "scenes/wild_west.scene", "SystemScene": "scenes/system_scene/system.scene", "Compiler": { "RootNamespace": "Redimpact", "Nullables": true, "TreatWarningsAsErrors": false, "Unsafe": false, "Whitelist": true }, "Resources": "textures/xen_portal/*\ntextures/ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/system_scene/singleplayer_menu.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "DedicatedServerOnly",
  "DedicatedServerStartupScene": "scenes/wild_west.scene",
  "SystemScene": "scenes/system_scene/system.scene",
  "Compiler": {
    "RootNamespace": "Redimpact",
    "Nullables": true,
    "TreatWarningsAsErrors": false,
    "Unsafe": false,
    "Whitelist": true
  },
  "Resources": "textures/xen_portal/*\ntextures/ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (9.8 MB modified)

+43 ~13
  • decals/impact/metal/decal_impact_metal_01.decal_c (3.2 KB)
  • decals/impact/metal/decal_impact_metal_02.decal_c (3.2 KB)
  • prefabs/inventory/weapon_resources/upgrade_kit.wep_c (1022 B)
  • prefabs/inventory/weapon_resources/wrench.wep_c (989 B)
  • prefabs/surface/metal_bullet.prefab_c (12.4 KB)
  • prefabs/weapons/misc/deployable_upgrade_kit.prefab_c (4.6 KB)
  • prefabs/weapons/misc/wrench.prefab_c (7.5 KB)
  • sliding square tool/combination_square.vmat_c (6.4 KB)
  • sliding square tool/combination_square_ao_png_301c7e01.generated.vtex_c (1.2 MB)
  • sliding square tool/combination_square_black.vmat_c (6.4 KB)
  • sliding square tool/combination_square_blue.vmat_c (6.4 KB)
  • sliding square tool/combination_square_color_png_d3c780a9.generated.vtex_c (3.2 MB)
  • sliding square tool/combination_square_mask_png_2aad9601.generated.vtex_c (93.3 KB)
  • sliding square tool/combination_square_normal_png_8f0e1890.generated.vtex_c (3.7 MB)
  • sliding square tool/combination_square_orange.vmat_c (6.4 KB)
  • sliding square tool/combination_square_yellow.vmat_c (6.4 KB)
  • sliding square tool/screwdriver_flathead.vmdl_c (15.6 KB)
  • sliding square tool/screwdriver_flathead.vmdl_c.t.png (7.2 KB)
  • sounds/footsteps/footstep-metal-walk-001.vsnd_c (43.4 KB)
  • sounds/footsteps/footstep-metal-walk-002.vsnd_c (47.4 KB)
  • sounds/footsteps/footstep-metal-walk-003.vsnd_c (45.8 KB)
  • sounds/footsteps/footstep-metal-walk-004.vsnd_c (43.2 KB)
  • sounds/footsteps/footstep-metal-walk-005.vsnd_c (42.6 KB)
  • sounds/footsteps/footstep-metal-walk-006.vsnd_c (47.4 KB)
  • sounds/footsteps/footstep-metal-walk-007.vsnd_c (45.8 KB)
  • sounds/footsteps/footstep-metal-walk-008.vsnd_c (43.2 KB)
  • sounds/footsteps/footstep-metal.sound_c (1.4 KB)
  • sounds/impacts/bullets/impact-bullet-metal.sound_c (1.1 KB)
  • sounds/impacts/bullets/metal_bullet_impact-1.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-2.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-3.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-4.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-5.vsnd_c (90.4 KB)
  • sounds/impacts/melee/impact-melee-metal.sound_c (973 B)
  • surfaces/metal.sheet.surface_c (1.7 KB)
  • textures/generated/imagefile/38288c6f138d681.vtex_c (21.7 KB)
  • textures/generated/imagefile/5f1afa37e5fbca21.vtex_c (11 KB)
  • textures/generated/imagefile/6e33807905e69b8b.vtex_c (11 KB)
  • textures/generated/imagefile/72c72840a7d05a7d.vtex_c (11 KB)
  • textures/generated/imagefile/7a8d66e0185218f9.vtex_c (21.7 KB)
  • textures/generated/imagefile/8ad910eb0a81532a.vtex_c (11 KB)
  • textures/generated/imagefile/a704c29c48aac376.vtex_c (11 KB)
  • textures/generated/imagefile/bda6820ba3d4ca54.vtex_c (11 KB)
  • .bin/package.base.cll (32.7 KB -> 32.7 KB)
  • .bin/package.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
  • .bin/package.kpyxa.ramzes.cll (118.3 KB -> 119 KB)
  • .bin/package.kpyxa.ramzes.xml (38.4 KB -> 38.6 KB)
  • prefabs/classes/player_human.prefab_c (62.7 KB -> 62.8 KB)
  • prefabs/deployables/turret.prefab_c (13.7 KB -> 13.8 KB)
  • prefabs/gamemode/gamemanager.prefab_c (8.3 KB -> 8.5 KB)
  • prefabs/visual/wepplacereditor.prefab_c (16.3 KB -> 37.9 KB)
  • prefabs/weapons/firearms/firearm_m4a1.prefab_c (8.3 KB -> 8.5 KB)
  • prefabs/weapons/firearms/firearm_m700.prefab_c (8.2 KB -> 8.3 KB)
  • prefabs/weapons/firearms/firearm_mp5.prefab_c (10 KB -> 10.1 KB)
  • prefabs/weapons/firearms/firearm_spaghellim.prefab_c (8.4 KB -> 8.5 KB)
  • prefabs/weapons/firearms/firearm_usp.prefab_c (8.1 KB -> 8.3 KB)