Zombie & Survival - Version 269059

Created
Total Size821.3 MB (861,186,054 bytes)
Modified Size7.6 MB (8,013,529 bytes)
File Count1343
Engine Version25
Changes
Changes on 2026-05-23
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/system_scene/singleplayer_menu.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "LaunchMode": "DedicatedServerOnly", "DedicatedServerStartupScene": "scenes/wild_west.scene", "SystemScene": "scenes/system_scene/system.scene", "Compiler": { "RootNamespace": "Redimpact", "Nullables": true, "TreatWarningsAsErrors": false, "Unsafe": false, "Whitelist": true }, "Resources": "textures/xen_portal/*\ntextures/ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/system_scene/singleplayer_menu.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "DedicatedServerOnly",
  "DedicatedServerStartupScene": "scenes/wild_west.scene",
  "SystemScene": "scenes/system_scene/system.scene",
  "Compiler": {
    "RootNamespace": "Redimpact",
    "Nullables": true,
    "TreatWarningsAsErrors": false,
    "Unsafe": false,
    "Whitelist": true
  },
  "Resources": "textures/xen_portal/*\ntextures/ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (7.6 MB modified)

+15 ~38
  • prefabs/skills/humans/roleskills/gunner/accumulativemag.skill_c (1.2 KB)
  • prefabs/skills/humans/roleskills/gunner/reloadbullet.skill_c (1 KB)
  • prefabs/skills/humans/roleskills/gunner/ressuplykill.skill_c (1.1 KB)
  • prefabs/skills/humans/roleskills/medic/applydefenseonheal.skill_c (1 KB)
  • prefabs/skills/humans/roleskills/medic/applystrengthonheal.skill_c (1 KB)
  • prefabs/skills/humans/roleskills/melee/laststand.skill_c (1.1 KB)
  • prefabs/skills/humans/roleskills/melee/vindictive.skill_c (1.2 KB)
  • prefabs/statuses/defense.sts_c (639 B)
  • prefabs/statuses/strength.sts_c (633 B)
  • projectsettings/platform.config (216 B)
  • textures/ui/lock.png (2.5 KB)
  • textures/ui/lock.vtex (366 B)
  • textures/ui/lock.vtex_c (18 KB)
  • ui/screen/huds/notification/customprogressbar.razor.scss (1.1 KB)
  • ui/screen/huds/notification/customprogressroot.razor.scss (226 B)
  • .bin/package.base.cll (32.7 KB -> 32.7 KB)
  • .bin/package.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
  • .bin/package.kpyxa.ramzes.cll (119 KB -> 120.7 KB)
  • models/citizen/citizen_human_m.vanmgrph_c (69.6 KB -> 69.9 KB)
  • models/citizen_human/citizen_human_male.vmdl_c (5.9 MB -> 5.9 MB)
  • models/citizen_human/citizen_human_male/head_01_vmorf.vtex_c (644.7 KB -> 610.1 KB)
  • models/citizen_human/citizen_human_male/head_02_vmorf.vtex_c (651.9 KB -> 616.6 KB)
  • models/citizen_human/citizen_human_male/jaw_01_vmorf.vtex_c (47.2 KB -> 47.2 KB)
  • models/citizen_human/citizen_human_male/jaw_02_vmorf.vtex_c (47.2 KB -> 47.2 KB)
  • prefabs/classes/player_human.prefab_c (62.8 KB -> 62.8 KB)
  • prefabs/inventory/trinkets/resuplytime.invitem_c (1.1 KB -> 1.2 KB)
  • prefabs/projectiles/projectile_he.prefab_c (3.8 KB -> 3.9 KB)
  • prefabs/projectiles/projectile_incendiary.prefab_c (4 KB -> 4.1 KB)
  • prefabs/skills/humans/roleskills/cader/carryspeed.skill_c (889 B -> 1 KB)
  • prefabs/skills/humans/roleskills/cader/carryweight.skill_c (887 B -> 1 KB)
  • prefabs/skills/humans/roleskills/cader/repair.skill_c (905 B -> 1 KB)
  • prefabs/skills/humans/roleskills/gunner/deployspeed.skill_c (874 B -> 1016 B)
  • prefabs/skills/humans/roleskills/gunner/recoilcontrol.skill_c (845 B -> 1016 B)
  • prefabs/skills/humans/roleskills/gunner/reloadspeed.skill_c (876 B -> 1015 B)
  • prefabs/skills/humans/roleskills/medic/healeffectivness.skill_c (872 B -> 1015 B)
  • prefabs/skills/humans/roleskills/melee/blockamount.skill_c (876 B -> 1021 B)
  • prefabs/skills/humans/roleskills/melee/maxstamina.skill_c (871 B -> 1016 B)
  • prefabs/skills/humans/roleskills/melee/parrywindow.skill_c (1.1 KB -> 1.2 KB)
  • prefabs/skills/humans/roleskills/technick/remantlerdiscountbuildup.skill_c (945 B -> 1.1 KB)
  • prefabs/skills/humans/roleskills/technick/remantlermaxdicount.skill_c (992 B -> 1.1 KB)
  • prefabs/skills/humans/roleskills/technick/ressuplycashback.skill_c (905 B -> 1 KB)
  • prefabs/surface/glass_bullet.prefab_c (16.5 KB -> 16.1 KB)
  • prefabs/surface/metal_bullet.prefab_c (12.4 KB -> 12 KB)
  • prefabs/weapons/melee/fists.prefab_c (5.7 KB -> 5.7 KB)
  • prefabs/weapons/melee/melee_bayonet.prefab_c (8.5 KB -> 9.1 KB)
  • prefabs/weapons/melee/melee_crowbar.prefab_c (7.5 KB -> 7.6 KB)
  • prefabs/weapons/misc/heal_medkit.prefab_c (5.5 KB -> 5.6 KB)
  • prefabs/weapons/projectiles/throwable_he.prefab_c (4.7 KB -> 4.8 KB)
  • prefabs/weapons/projectiles/throwable_incendiary.prefab_c (4.8 KB -> 4.9 KB)
  • prefabs/weapons/zombie/zombie_default.prefab_c (6.2 KB -> 6.3 KB)
  • prefabs/weapons/zombie/zombie_fast.prefab_c (8.2 KB -> 8.2 KB)
  • prefabs/weapons/zombie/zombie_ghoul.prefab_c (7.8 KB -> 7.9 KB)
  • ui/screen/panels/skills/roleskills.razor.scss (5.4 KB -> 6.2 KB)