Zombie & Survival - Version 273715

Created
Total Size822 MB (861,912,613 bytes)
Modified Size369.4 KB (378,287 bytes)
File Count1346
Engine Version25
Changes
Changes on 2026-06-01
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/system_scene/singleplayer_menu.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "LaunchMode": "DedicatedServerOnly", "DedicatedServerStartupScene": "scenes/nolighthouse.scene", "SystemScene": "scenes/system_scene/system.scene", "Compiler": { "RootNamespace": "Redimpact", "Nullables": true, "TreatWarningsAsErrors": false, "Unsafe": false, "Whitelist": true }, "Resources": "textures/xen_portal/*\ntextures/ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/system_scene/singleplayer_menu.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "DedicatedServerOnly",
  "DedicatedServerStartupScene": "scenes/nolighthouse.scene",
  "SystemScene": "scenes/system_scene/system.scene",
  "Compiler": {
    "RootNamespace": "Redimpact",
    "Nullables": true,
    "TreatWarningsAsErrors": false,
    "Unsafe": false,
    "Whitelist": true
  },
  "Resources": "textures/xen_portal/*\ntextures/ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (369.4 KB modified)

~26
  • .bin/package.base.cll (32.7 KB -> 32.7 KB)
  • .bin/package.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
  • .bin/package.kpyxa.ramzes.cll (121.1 KB -> 122.4 KB)
  • .bin/package.kpyxa.ramzes.xml (38.8 KB -> 40.5 KB)
  • prefabs/classes/player_fast_zombie.prefab_c (15.9 KB -> 18.7 KB)
  • prefabs/classes/player_zombie.prefab_c (50.9 KB -> 50.9 KB)
  • prefabs/classes/player_zombie_ghoul.prefab_c (56.4 KB -> 56.5 KB)
  • prefabs/classes/zombie_class_res/fast_zombie.zmb_c (592 B -> 616 B)
  • prefabs/classes/zombie_class_res/ghoul_zombie.zmb_c (654 B -> 678 B)
  • prefabs/gamemode/client.prefab_c (2.6 KB -> 2.5 KB)
  • prefabs/inventory/ammo/ass_rifle.ammo_c (795 B -> 887 B)
  • prefabs/inventory/ammo/bolts.ammo_c (792 B -> 887 B)
  • prefabs/inventory/ammo/explosive.ammo_c (833 B -> 928 B)
  • prefabs/inventory/ammo/medical.ammo_c (832 B -> 924 B)
  • prefabs/inventory/ammo/nail.ammo_c (793 B -> 885 B)
  • prefabs/inventory/ammo/pistol.ammo_c (821 B -> 913 B)
  • prefabs/inventory/ammo/pulse.ammo_c (802 B -> 897 B)
  • prefabs/inventory/ammo/rifle.ammo_c (824 B -> 916 B)
  • prefabs/inventory/ammo/scrap.ammo_c (774 B -> 866 B)
  • prefabs/inventory/ammo/shotgun.ammo_c (830 B -> 922 B)
  • prefabs/inventory/ammo/smg.ammo_c (784 B -> 876 B)
  • prefabs/weapons/melee/melee_bayonet.prefab_c (9.1 KB -> 9.1 KB)
  • prefabs/weapons/melee/melee_crowbar.prefab_c (7.6 KB -> 7.6 KB)
  • prefabs/weapons/zombie/zombie_fast.prefab_c (8.2 KB -> 8.2 KB)
  • ui/screen/panels/remantlerui.razor.scss (3.2 KB -> 3.2 KB)
  • ui/screen/panels/shoplists/ammolist.razor.scss (1.2 KB -> 2 KB)