Zombie & Survival - Version 278475

Created
Total Size828.5 MB (868,776,070 bytes)
Modified Size47.9 MB (50,203,297 bytes)
File Count1356
Engine Version25
Changes
Changes on 2026-06-09
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/system_scene/singleplayer_menu.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "LaunchMode": "DedicatedServerOnly", "DedicatedServerStartupScene": "scenes/nolighthouse.scene", "SystemScene": "scenes/system_scene/system.scene", "Compiler": { "RootNamespace": "Redimpact", "Nullables": true, "TreatWarningsAsErrors": false, "Unsafe": false, "Whitelist": true }, "Resources": "textures/xen_portal/*\ntextures/ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/system_scene/singleplayer_menu.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "DedicatedServerOnly",
  "DedicatedServerStartupScene": "scenes/nolighthouse.scene",
  "SystemScene": "scenes/system_scene/system.scene",
  "Compiler": {
    "RootNamespace": "Redimpact",
    "Nullables": true,
    "TreatWarningsAsErrors": false,
    "Unsafe": false,
    "Whitelist": true
  },
  "Resources": "textures/xen_portal/*\ntextures/ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (47.9 MB modified)

+16 ~33 -3
  • .bin/package.base.dll (178.5 KB)
  • .bin/package.facepunch.libevents.dll (25 KB)
  • .bin/package.kpyxa.ramzes.dll (999 KB)
  • materials/nest/nest.vmat_c (5.2 KB)
  • materials/trimsheets/metal/metal_trim_01_rough_tga_c622df19.generated.vtex_c (3.6 MB)
  • materials/trimsheets/metal/metal_trim_weathered_01_rough_tga_a6f844e9.generated.vtex_c (3.8 MB)
  • models/nest/nest_new.vmdl_c (42.4 KB)
  • models/nest/nest_new.vmdl_c.t.png (30 KB)
  • prefabs/classes/player_flesh_creeper.prefab_c (19.2 KB)
  • prefabs/classes/zombie_class_res/flesh_creeper.zmb_c (644 B)
  • prefabs/gamemode/zombie_nest.prefab_c (5.1 KB)
  • prefabs/weapons/zombie/zombie_flesh_creeper.prefab_c (6.6 KB)
  • textures/nest/defaultmaterial_base_color_png_1f5845c2.generated.vtex_c (1.5 MB)
  • textures/nest/defaultmaterial_mixed_ao_png_df8aa92a.generated.vtex_c (1.5 MB)
  • textures/nest/defaultmaterial_normal_opengl_png_8bb2b14b.generated.vtex_c (3.6 MB)
  • ui/components/packageflairbar.razor.scss (501 B)
  • .bin/package.base.cll (32.7 KB -> 33.1 KB)
  • .bin/package.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
  • .bin/package.kpyxa.ramzes.cll (122.7 KB -> 125.6 KB)
  • .bin/package.kpyxa.ramzes.xml (40.5 KB -> 41 KB)
  • materials/trimsheets/basic/trim_sheet_ao_png_92f1af3d.generated.vtex_c (312.1 KB -> 294.1 KB)
  • materials/trimsheets/metal/metal_trim_01.vmat_c (7.6 KB -> 7.3 KB)
  • materials/trimsheets/metal/metal_trim_weathered_01_color_tga_86e760d5.generated.vtex_c (4.9 MB -> 4.9 MB)
  • materials/trimsheets/wood/wood_trim_01_normal_tga_c6ccf168.generated.vtex_c (5.3 MB -> 5.3 MB)
  • materials/trimsheets/wood/wood_trim_01_rough_tga_f8312f92.generated.vtex_c (4.6 MB -> 4.6 MB)
  • materials/trimsheets/wood/wood_trim_weathered_color_tga_3659b48a.generated.vtex_c (4.9 MB -> 5 MB)
  • models/citizen/citizen_human_m.vanmgrph_c (69.7 KB -> 70 KB)
  • models/weapons/sbox_ammo/9mm_bullet/9mm_bullet.vmat_c (5.7 KB -> 5.9 KB)
  • models/weapons/sbox_ammo/9mm_bullet/9mm_bullet_ao_tga_f63e2073.generated.vtex_c (44.5 KB -> 94.4 KB)
  • models/weapons/sbox_ammo/9mm_bullet/9mm_bullet_normal_tga_2bfaab1d.generated.vtex_c (87.6 KB -> 237.9 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar_color_png_dc69331f.generated.vtex_c (1.8 MB -> 1.8 MB)
  • models/weapons/sbox_melee_crowbar/v_crowbar_normal_png_b50c76b2.generated.vtex_c (1.9 MB -> 1.9 MB)
  • models/weapons/sbox_smg_mp5/v_mp5_a.vmat_c (5.4 KB -> 5.7 KB)
  • models/weapons/sbox_smg_mp5/v_mp5_a_ao_png_b1a61e4a.generated.vtex_c (1.7 MB -> 1.7 MB)
  • models/weapons/sbox_smg_mp5/v_mp5_b.vmat_c (5.4 KB -> 5.7 KB)
  • models/weapons/sbox_smg_mp5/v_mp5_b_ao_png_db1ed927.generated.vtex_c (1.8 MB -> 1.8 MB)
  • models/weapons/sbox_smg_mp5/v_mp5_c.vmat_c (5.4 KB -> 5.7 KB)
  • models/weapons/sbox_smg_mp5/v_mp5_c_ao_png_3ed1dad1.generated.vtex_c (2.1 MB -> 2.1 MB)
  • models/weapons/sbox_smg_mp5/v_mp5_magazine.vmat_c (5.6 KB -> 5.8 KB)
  • models/weapons/sbox_smg_mp5/v_mp5_magazine_ao_png_7ef9ff2c.generated.vtex_c (816.4 KB -> 816.4 KB)
  • models/weapons/sbox_smg_mp5/v_mp5_railmount.vmat_c (5.6 KB -> 5.9 KB)
  • models/weapons/sbox_smg_mp5/v_mp5_railmount_ao_png_dff0d773.generated.vtex_c (552.5 KB -> 552.6 KB)
  • models/weapons/sbox_smg_mp5/v_mp5_railmount_normal_png_79c79a33.generated.vtex_c (1.3 MB -> 1.3 MB)
  • prefabs/classes/player_fast_zombie.prefab_c (18.7 KB -> 19.2 KB)
  • prefabs/gamemode/gamemanager.prefab_c (8.5 KB -> 8.7 KB)
  • prefabs/gamemode/zombie_gas.prefab_c (1.6 KB -> 2.4 KB)
  • projectsettings/collision.config (4.6 KB -> 5.2 KB)
  • scenes/nolighthouse.scene_c (5 KB -> 5 KB)
  • ui/components/packagecard.razor.scss (2.7 KB -> 2.8 KB)
  • materials/trimsheets/basic/trim_sheet_ao_png_81b31f30.generated.vtex_c (259.6 KB)
  • materials/trimsheets/basic/trim_sheet_normal_png_1b0a7da6.generated.vtex_c (3.9 MB)
  • materials/trimsheets/basic/trim_sheet_normal_png_f1651945.generated.vtex_c (3.7 MB)