Legends of Thexhalandir - Version 367667

Created
Total Size635.1 MB (665,940,794 bytes)
Modified Size22.2 MB (23,307,704 bytes)
File Count2803
Engine Version29
Changes
Changes on 2026-09-05
Meta
{ "Summary": "An open-world action RPG across an eleven-island archipelago. Choose one of nine classes, build and arm your own ship, and sail between islands that each keep their own weather, wildlife, people and prize catch. Delve nine dungeon themes toward floor 100, work twelve crafting trades from raw ore to legendary gear, raise the town project each settlement left half-built, and earn your reputation island by island. Every islander is holding something.", "Tags": "rpg,action-rpg,open-world,exploration,sailing,ships,crafting,fishing,dungeon-crawler,adventure,singleplayer,coop", "MaxPlayers": 100, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/game.scene", "Resources": "ui/*\ndecals/*\nfonts/*.ttf\nsounds/*.sound\nsounds/*.sound_c\nsounds/*.vsnd_c\nmaterials/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "Summary": "An open-world action RPG across an eleven-island archipelago. Choose one of nine classes, build and arm your own ship, and sail between islands that each keep their own weather, wildlife, people and prize catch. Delve nine dungeon themes toward floor 100, work twelve crafting trades from raw ore to legendary gear, raise the town project each settlement left half-built, and earn your reputation island by island. Every islander is holding something.",
  "Tags": "rpg,action-rpg,open-world,exploration,sailing,ships,crafting,fishing,dungeon-crawler,adventure,singleplayer,coop",
  "MaxPlayers": 100,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/game.scene",
  "Resources": "ui/*\ndecals/*\nfonts/*.ttf\nsounds/*.sound\nsounds/*.sound_c\nsounds/*.vsnd_c\nmaterials/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (22.2 MB modified)

+270 ~3
  • sounds/hitmark_arcanemaster_arrow.sound (424 B)
  • sounds/hitmark_arcanemaster_arrow.sound_c (664 B)
  • sounds/hitmark_arcanemaster_arrow.vsnd_c (28.4 KB)
  • sounds/hitmark_arcanemaster_chop.sound (423 B)
  • sounds/hitmark_arcanemaster_chop.sound_c (663 B)
  • sounds/hitmark_arcanemaster_chop.vsnd_c (28.4 KB)
  • sounds/hitmark_arcanemaster_fire.sound (423 B)
  • sounds/hitmark_arcanemaster_fire.sound_c (663 B)
  • sounds/hitmark_arcanemaster_fire.vsnd_c (28.4 KB)
  • sounds/hitmark_arcanemaster_frost.sound (424 B)
  • sounds/hitmark_arcanemaster_frost.sound_c (664 B)
  • sounds/hitmark_arcanemaster_frost.vsnd_c (28.4 KB)
  • sounds/hitmark_arcanemaster_hard.sound (423 B)
  • sounds/hitmark_arcanemaster_hard.sound_c (663 B)
  • sounds/hitmark_arcanemaster_hard.vsnd_c (28.4 KB)
  • sounds/hitmark_arcanemaster_shock.sound (424 B)
  • sounds/hitmark_arcanemaster_shock.sound_c (664 B)
  • sounds/hitmark_arcanemaster_shock.vsnd_c (28.4 KB)
  • sounds/hitmark_arcanemaster_slash.sound (424 B)
  • sounds/hitmark_arcanemaster_slash.sound_c (664 B)
  • sounds/hitmark_arcanemaster_slash.vsnd_c (28.4 KB)
  • sounds/hitmark_arcanemaster_soft.sound (423 B)
  • sounds/hitmark_arcanemaster_soft.sound_c (663 B)
  • sounds/hitmark_arcanemaster_soft.vsnd_c (28.4 KB)
  • sounds/hitmark_arcanemaster_spell.sound (424 B)
  • sounds/hitmark_arcanemaster_spell.sound_c (664 B)
  • sounds/hitmark_arcanemaster_spell.vsnd_c (28.4 KB)
  • sounds/hitmark_arcanemaster_venom.sound (424 B)
  • sounds/hitmark_arcanemaster_venom.sound_c (664 B)
  • sounds/hitmark_arcanemaster_venom.vsnd_c (28.4 KB)
  • sounds/hitmark_faithwielder_arrow.sound (424 B)
  • sounds/hitmark_faithwielder_arrow.sound_c (664 B)
  • sounds/hitmark_faithwielder_arrow.vsnd_c (28.4 KB)
  • sounds/hitmark_faithwielder_chop.sound (423 B)
  • sounds/hitmark_faithwielder_chop.sound_c (663 B)
  • sounds/hitmark_faithwielder_chop.vsnd_c (28.4 KB)
  • sounds/hitmark_faithwielder_fire.sound (423 B)
  • sounds/hitmark_faithwielder_fire.sound_c (663 B)
  • sounds/hitmark_faithwielder_fire.vsnd_c (28.4 KB)
  • sounds/hitmark_faithwielder_frost.sound (424 B)
  • sounds/hitmark_faithwielder_frost.sound_c (664 B)
  • sounds/hitmark_faithwielder_frost.vsnd_c (28.4 KB)
  • sounds/hitmark_faithwielder_hard.sound (423 B)
  • sounds/hitmark_faithwielder_hard.sound_c (663 B)
  • sounds/hitmark_faithwielder_hard.vsnd_c (28.4 KB)
  • sounds/hitmark_faithwielder_shock.sound (424 B)
  • sounds/hitmark_faithwielder_shock.sound_c (664 B)
  • sounds/hitmark_faithwielder_shock.vsnd_c (28.4 KB)
  • sounds/hitmark_faithwielder_slash.sound (424 B)
  • sounds/hitmark_faithwielder_slash.sound_c (664 B)
  • sounds/hitmark_faithwielder_slash.vsnd_c (28.4 KB)
  • sounds/hitmark_faithwielder_soft.sound (423 B)
  • sounds/hitmark_faithwielder_soft.sound_c (663 B)
  • sounds/hitmark_faithwielder_soft.vsnd_c (28.4 KB)
  • sounds/hitmark_faithwielder_spell.sound (424 B)
  • sounds/hitmark_faithwielder_spell.sound_c (664 B)
  • sounds/hitmark_faithwielder_spell.vsnd_c (28.4 KB)
  • sounds/hitmark_faithwielder_venom.sound (424 B)
  • sounds/hitmark_faithwielder_venom.sound_c (664 B)
  • sounds/hitmark_faithwielder_venom.vsnd_c (28.4 KB)
  • sounds/hitmark_juggernaut_arrow.sound (422 B)
  • sounds/hitmark_juggernaut_arrow.sound_c (662 B)
  • sounds/hitmark_juggernaut_arrow.vsnd_c (28.4 KB)
  • sounds/hitmark_juggernaut_chop.sound (421 B)
  • sounds/hitmark_juggernaut_chop.sound_c (661 B)
  • sounds/hitmark_juggernaut_chop.vsnd_c (28.4 KB)
  • sounds/hitmark_juggernaut_fire.sound (421 B)
  • sounds/hitmark_juggernaut_fire.sound_c (661 B)
  • sounds/hitmark_juggernaut_fire.vsnd_c (28.4 KB)
  • sounds/hitmark_juggernaut_frost.sound (422 B)
  • sounds/hitmark_juggernaut_frost.sound_c (662 B)
  • sounds/hitmark_juggernaut_frost.vsnd_c (28.4 KB)
  • sounds/hitmark_juggernaut_hard.sound (421 B)
  • sounds/hitmark_juggernaut_hard.sound_c (661 B)
  • sounds/hitmark_juggernaut_hard.vsnd_c (28.4 KB)
  • sounds/hitmark_juggernaut_shock.sound (422 B)
  • sounds/hitmark_juggernaut_shock.sound_c (662 B)
  • sounds/hitmark_juggernaut_shock.vsnd_c (28.4 KB)
  • sounds/hitmark_juggernaut_slash.sound (422 B)
  • sounds/hitmark_juggernaut_slash.sound_c (662 B)
  • sounds/hitmark_juggernaut_slash.vsnd_c (28.4 KB)
  • sounds/hitmark_juggernaut_soft.sound (421 B)
  • sounds/hitmark_juggernaut_soft.sound_c (661 B)
  • sounds/hitmark_juggernaut_soft.vsnd_c (28.4 KB)
  • sounds/hitmark_juggernaut_spell.sound (422 B)
  • sounds/hitmark_juggernaut_spell.sound_c (662 B)
  • sounds/hitmark_juggernaut_spell.vsnd_c (28.4 KB)
  • sounds/hitmark_juggernaut_venom.sound (422 B)
  • sounds/hitmark_juggernaut_venom.sound_c (662 B)
  • sounds/hitmark_juggernaut_venom.vsnd_c (28.4 KB)
  • sounds/hitmark_paladin_arrow.sound (419 B)
  • sounds/hitmark_paladin_arrow.sound_c (659 B)
  • sounds/hitmark_paladin_arrow.vsnd_c (28.4 KB)
  • sounds/hitmark_paladin_chop.sound (418 B)
  • sounds/hitmark_paladin_chop.sound_c (658 B)
  • sounds/hitmark_paladin_chop.vsnd_c (28.4 KB)
  • sounds/hitmark_paladin_fire.sound (418 B)
  • sounds/hitmark_paladin_fire.sound_c (658 B)
  • sounds/hitmark_paladin_fire.vsnd_c (28.4 KB)
  • sounds/hitmark_paladin_frost.sound (419 B)
  • sounds/hitmark_paladin_frost.sound_c (659 B)
  • sounds/hitmark_paladin_frost.vsnd_c (28.4 KB)
  • sounds/hitmark_paladin_hard.sound (418 B)
  • sounds/hitmark_paladin_hard.sound_c (658 B)
  • sounds/hitmark_paladin_hard.vsnd_c (28.4 KB)
  • sounds/hitmark_paladin_shock.sound (419 B)
  • sounds/hitmark_paladin_shock.sound_c (659 B)
  • sounds/hitmark_paladin_shock.vsnd_c (28.4 KB)
  • sounds/hitmark_paladin_slash.sound (419 B)
  • sounds/hitmark_paladin_slash.sound_c (659 B)
  • sounds/hitmark_paladin_slash.vsnd_c (28.4 KB)
  • sounds/hitmark_paladin_soft.sound (418 B)
  • sounds/hitmark_paladin_soft.sound_c (658 B)
  • sounds/hitmark_paladin_soft.vsnd_c (28.4 KB)
  • sounds/hitmark_paladin_spell.sound (419 B)
  • sounds/hitmark_paladin_spell.sound_c (659 B)
  • sounds/hitmark_paladin_spell.vsnd_c (28.4 KB)
  • sounds/hitmark_paladin_venom.sound (419 B)
  • sounds/hitmark_paladin_venom.sound_c (659 B)
  • sounds/hitmark_paladin_venom.vsnd_c (28.4 KB)
  • sounds/hitmark_pirate_arrow.sound (418 B)
  • sounds/hitmark_pirate_arrow.sound_c (658 B)
  • sounds/hitmark_pirate_arrow.vsnd_c (28.4 KB)
  • sounds/hitmark_pirate_chop.sound (417 B)
  • sounds/hitmark_pirate_chop.sound_c (641 B)
  • sounds/hitmark_pirate_chop.vsnd_c (28.4 KB)
  • sounds/hitmark_pirate_fire.sound (417 B)
  • sounds/hitmark_pirate_fire.sound_c (641 B)
  • sounds/hitmark_pirate_fire.vsnd_c (28.4 KB)
  • sounds/hitmark_pirate_frost.sound (418 B)
  • sounds/hitmark_pirate_frost.sound_c (658 B)
  • sounds/hitmark_pirate_frost.vsnd_c (28.4 KB)
  • sounds/hitmark_pirate_hard.sound (417 B)
  • sounds/hitmark_pirate_hard.sound_c (641 B)
  • sounds/hitmark_pirate_hard.vsnd_c (28.4 KB)
  • sounds/hitmark_pirate_shock.sound (418 B)
  • sounds/hitmark_pirate_shock.sound_c (658 B)
  • sounds/hitmark_pirate_shock.vsnd_c (28.4 KB)
  • sounds/hitmark_pirate_slash.sound (418 B)
  • sounds/hitmark_pirate_slash.sound_c (658 B)
  • sounds/hitmark_pirate_slash.vsnd_c (28.4 KB)
  • sounds/hitmark_pirate_soft.sound (417 B)
  • sounds/hitmark_pirate_soft.sound_c (641 B)
  • sounds/hitmark_pirate_soft.vsnd_c (28.4 KB)
  • sounds/hitmark_pirate_spell.sound (418 B)
  • sounds/hitmark_pirate_spell.sound_c (658 B)
  • sounds/hitmark_pirate_spell.vsnd_c (28.4 KB)
  • sounds/hitmark_pirate_venom.sound (418 B)
  • sounds/hitmark_pirate_venom.sound_c (658 B)
  • sounds/hitmark_pirate_venom.vsnd_c (28.4 KB)
  • sounds/hitmark_ranger_arrow.sound (418 B)
  • sounds/hitmark_ranger_arrow.sound_c (658 B)
  • sounds/hitmark_ranger_arrow.vsnd_c (28.4 KB)
  • sounds/hitmark_ranger_chop.sound (417 B)
  • sounds/hitmark_ranger_chop.sound_c (641 B)
  • sounds/hitmark_ranger_chop.vsnd_c (28.4 KB)
  • sounds/hitmark_ranger_fire.sound (417 B)
  • sounds/hitmark_ranger_fire.sound_c (641 B)
  • sounds/hitmark_ranger_fire.vsnd_c (28.4 KB)
  • sounds/hitmark_ranger_frost.sound (418 B)
  • sounds/hitmark_ranger_frost.sound_c (658 B)
  • sounds/hitmark_ranger_frost.vsnd_c (28.4 KB)
  • sounds/hitmark_ranger_hard.sound (417 B)
  • sounds/hitmark_ranger_hard.sound_c (641 B)
  • sounds/hitmark_ranger_hard.vsnd_c (28.4 KB)
  • sounds/hitmark_ranger_shock.sound (418 B)
  • sounds/hitmark_ranger_shock.sound_c (658 B)
  • sounds/hitmark_ranger_shock.vsnd_c (28.4 KB)
  • sounds/hitmark_ranger_slash.sound (418 B)
  • sounds/hitmark_ranger_slash.sound_c (658 B)
  • sounds/hitmark_ranger_slash.vsnd_c (28.4 KB)
  • sounds/hitmark_ranger_soft.sound (417 B)
  • sounds/hitmark_ranger_soft.sound_c (641 B)
  • sounds/hitmark_ranger_soft.vsnd_c (28.4 KB)
  • sounds/hitmark_ranger_spell.sound (418 B)
  • sounds/hitmark_ranger_spell.sound_c (658 B)
  • sounds/hitmark_ranger_spell.vsnd_c (28.4 KB)
  • sounds/hitmark_ranger_venom.sound (418 B)
  • sounds/hitmark_ranger_venom.sound_c (658 B)
  • sounds/hitmark_ranger_venom.vsnd_c (28.4 KB)
  • sounds/hitmark_reanimator_arrow.sound (422 B)
  • sounds/hitmark_reanimator_arrow.sound_c (662 B)
  • sounds/hitmark_reanimator_arrow.vsnd_c (28.4 KB)
  • sounds/hitmark_reanimator_chop.sound (421 B)
  • sounds/hitmark_reanimator_chop.sound_c (661 B)
  • sounds/hitmark_reanimator_chop.vsnd_c (28.4 KB)
  • sounds/hitmark_reanimator_fire.sound (421 B)
  • sounds/hitmark_reanimator_fire.sound_c (661 B)
  • sounds/hitmark_reanimator_fire.vsnd_c (28.4 KB)
  • sounds/hitmark_reanimator_frost.sound (422 B)
  • sounds/hitmark_reanimator_frost.sound_c (662 B)
  • sounds/hitmark_reanimator_frost.vsnd_c (28.4 KB)
  • sounds/hitmark_reanimator_hard.sound (421 B)
  • sounds/hitmark_reanimator_hard.sound_c (661 B)
  • sounds/hitmark_reanimator_hard.vsnd_c (28.4 KB)
  • sounds/hitmark_reanimator_shock.sound (422 B)
  • sounds/hitmark_reanimator_shock.sound_c (662 B)
  • sounds/hitmark_reanimator_shock.vsnd_c (28.4 KB)
  • sounds/hitmark_reanimator_slash.sound (422 B)
  • sounds/hitmark_reanimator_slash.sound_c (662 B)
  • sounds/hitmark_reanimator_slash.vsnd_c (28.4 KB)
  • sounds/hitmark_reanimator_soft.sound (421 B)
  • sounds/hitmark_reanimator_soft.sound_c (661 B)
  • sounds/hitmark_reanimator_soft.vsnd_c (28.4 KB)
  • sounds/hitmark_reanimator_spell.sound (422 B)
  • sounds/hitmark_reanimator_spell.sound_c (662 B)
  • sounds/hitmark_reanimator_spell.vsnd_c (28.4 KB)
  • sounds/hitmark_reanimator_venom.sound (422 B)
  • sounds/hitmark_reanimator_venom.sound_c (662 B)
  • sounds/hitmark_reanimator_venom.vsnd_c (28.4 KB)
  • sounds/hitmark_warrior_arrow.sound (419 B)
  • sounds/hitmark_warrior_arrow.sound_c (659 B)
  • sounds/hitmark_warrior_arrow.vsnd_c (28.4 KB)
  • sounds/hitmark_warrior_chop.sound (418 B)
  • sounds/hitmark_warrior_chop.sound_c (658 B)
  • sounds/hitmark_warrior_chop.vsnd_c (28.4 KB)
  • sounds/hitmark_warrior_fire.sound (418 B)
  • sounds/hitmark_warrior_fire.sound_c (658 B)
  • sounds/hitmark_warrior_fire.vsnd_c (28.4 KB)
  • sounds/hitmark_warrior_frost.sound (419 B)
  • sounds/hitmark_warrior_frost.sound_c (659 B)
  • sounds/hitmark_warrior_frost.vsnd_c (28.4 KB)
  • sounds/hitmark_warrior_hard.sound (418 B)
  • sounds/hitmark_warrior_hard.sound_c (658 B)
  • sounds/hitmark_warrior_hard.vsnd_c (28.4 KB)
  • sounds/hitmark_warrior_shock.sound (419 B)
  • sounds/hitmark_warrior_shock.sound_c (659 B)
  • sounds/hitmark_warrior_shock.vsnd_c (28.4 KB)
  • sounds/hitmark_warrior_slash.sound (419 B)
  • sounds/hitmark_warrior_slash.sound_c (659 B)
  • sounds/hitmark_warrior_slash.vsnd_c (28.4 KB)
  • sounds/hitmark_warrior_soft.sound (418 B)
  • sounds/hitmark_warrior_soft.sound_c (658 B)
  • sounds/hitmark_warrior_soft.vsnd_c (28.4 KB)
  • sounds/hitmark_warrior_spell.sound (419 B)
  • sounds/hitmark_warrior_spell.sound_c (659 B)
  • sounds/hitmark_warrior_spell.vsnd_c (28.4 KB)
  • sounds/hitmark_warrior_venom.sound (419 B)
  • sounds/hitmark_warrior_venom.sound_c (659 B)
  • sounds/hitmark_warrior_venom.vsnd_c (28.4 KB)
  • sounds/hitmark_wizard_arrow.sound (418 B)
  • sounds/hitmark_wizard_arrow.sound_c (658 B)
  • sounds/hitmark_wizard_arrow.vsnd_c (28.4 KB)
  • sounds/hitmark_wizard_chop.sound (417 B)
  • sounds/hitmark_wizard_chop.sound_c (641 B)
  • sounds/hitmark_wizard_chop.vsnd_c (28.4 KB)
  • sounds/hitmark_wizard_fire.sound (417 B)
  • sounds/hitmark_wizard_fire.sound_c (641 B)
  • sounds/hitmark_wizard_fire.vsnd_c (28.4 KB)
  • sounds/hitmark_wizard_frost.sound (418 B)
  • sounds/hitmark_wizard_frost.sound_c (658 B)
  • sounds/hitmark_wizard_frost.vsnd_c (28.4 KB)
  • sounds/hitmark_wizard_hard.sound (417 B)
  • sounds/hitmark_wizard_hard.sound_c (641 B)
  • sounds/hitmark_wizard_hard.vsnd_c (28.4 KB)
  • sounds/hitmark_wizard_shock.sound (418 B)
  • sounds/hitmark_wizard_shock.sound_c (658 B)
  • sounds/hitmark_wizard_shock.vsnd_c (28.4 KB)
  • sounds/hitmark_wizard_slash.sound (418 B)
  • sounds/hitmark_wizard_slash.sound_c (658 B)
  • sounds/hitmark_wizard_slash.vsnd_c (28.4 KB)
  • sounds/hitmark_wizard_soft.sound (417 B)
  • sounds/hitmark_wizard_soft.sound_c (641 B)
  • sounds/hitmark_wizard_soft.vsnd_c (28.4 KB)
  • sounds/hitmark_wizard_spell.sound (418 B)
  • sounds/hitmark_wizard_spell.sound_c (658 B)
  • sounds/hitmark_wizard_spell.vsnd_c (28.4 KB)
  • sounds/hitmark_wizard_venom.sound (418 B)
  • sounds/hitmark_wizard_venom.sound_c (658 B)
  • sounds/hitmark_wizard_venom.vsnd_c (28.4 KB)
  • .bin/package.l337157games.legends_of_thexhalandir.dll (13.6 MB -> 13.6 MB)
  • .bin/package.l337157games.legends_of_thexhalandir.xml (5.7 MB -> 5.7 MB)
  • ui/hud.razor.scss (347.7 KB -> 347.8 KB)