LateRP Close Alpha - Version 93982

Created
Total Size1.7 GB (1,825,956,127 bytes)
Modified Size479.8 MB (503,097,375 bytes)
File Count1636
Engine Version17
Changes
Changes on 2025-03-29
Meta
{"MaxPlayers":524,"MinPlayers":1,"GameNetworkType":"Multiplayer","MapSelect":"Official","MapList":["gvar.metro","baks.training_arena","facepunch.prison","gvar.stalkyard"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","Physics":{"SubSteps":2,"TimeScale":1,"Gravity":"0,0,-800","AirDensity":1.2,"SleepingEnabled":true,"SimulationMode":"Continuous","PositionIterations":2,"VelocityIterations":8,"SoftBodyIterations":1,"SoftBodySubsteps":1},"Compiler":{"RootNamespace":"Facepunch","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","ReleaseMode":"Release","AssemblyReferences":[],"IgnoreFolders":[],"DistinctAssemblyReferences":[]},"GameCategory":"Shooter","ControlModes":{"Keyboard":true,"VR":false,"Gamepad":true},"ParentPackage":"","PackageSettings":[{"DisplayType":"Choice","Choices":[{"Value":"KillConfirmedGamemode","Name":"Kill Confirmed"},{"Value":"","Name":"No Gamemode (good for testing)"},{"Value":"FFAGamemode","Name":"Free For All"},{"Value":"WarGamemode","Name":"Conquest"}],"ConVarName":"gunfight_gamemode","DisplayName":"Active Mode","DefaultValue":"KillConfirmedGamemode","Description":"The current gamemode.","Group":"Important"},{"DisplayType":"Boolean","Choices":[],"ConVarName":"gunfight_friendly_fire_override","DisplayName":"Friendly Fire (Override)","DefaultValue":"false","Description":"If set on, friendly fire will always be active.","Group":"Game Rules"},{"DisplayType":"Boolean","Choices":[],"ConVarName":"gunfight_thirdperson","DisplayName":"Third Person (Override)","DefaultValue":"false","Description":"Should third person be available to use?","Group":"Game Rules"},{"DisplayType":"Integer","Choices":[],"ConVarName":"gunfight_kc_minimum_players","DisplayName":"Minimum Players","DefaultValue":"2","Description":"The minimum amount of required players to start a Kill Confirmed game.","Group":"Kill Confirmed","Minimum":1,"Maximum":16},{"DisplayType":"Float","Choices":[],"ConVarName":"gunfight_kc_round_countdown","DisplayName":"Round Countdown","DefaultValue":"10","Description":"The time (in seconds) it takes to start a match in Kill Confirmed.","Group":"Kill Confirmed","Maximum":30},{"DisplayType":"Float","Choices":[],"ConVarName":"gunfight_kc_round_duration","DisplayName":"Round Duration","DefaultValue":"600","Description":"The round duration (in seconds) in Kill Confirmed.","Group":"Kill Confirmed","Minimum":60,"Maximum":3600,"Step":1},{"DisplayType":"Integer","Choices":[],"ConVarName":"gunfight_kc_max_score","DisplayName":"Maximum Score","DefaultValue":"75","Description":"The score required to win a match in Kill Confirmed.","Group":"Kill Confirmed","Minimum":1,"Maximum":300}],"DefaultLeaderboards":[],"GeneralExtensions":false,"TargettedExtensions":true,"ExtensionApiVersion":1001,"Summary":"A fast paced first-person shooter game with a bunch of different gamemodes.","Description":"","ReplaceTags":"firstperson thirdperson action fps shooter","Public":true,"CsProjName":"","HttpAllowList":["*.supabase.co","*.supabase.in"],"TickRate":30,"LaunchMode":"Normal","StartupScene":"scenes/menu.scene","MapStartupScene":"scenes/maps/defusemap_01/de_garry.scene","DedicatedServerStartupScene":"scenes/maps/defusemap_01/de_garry_hammer.scene","Resources":"/fonts/*\n/UI/*\nui/*.png","GameSettings":[],"CodePackageReferences":["jase.bloodsplatter08","jase.bloodsplatter07","jase.bloodsplatter06","jase.bloodsplatter05","jase.bloodsplatter04"]}
{
  "MaxPlayers": 524,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Official",
  "MapList": [
    "gvar.metro",
    "baks.training_arena",
    "facepunch.prison",
    "gvar.stalkyard"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "Physics": {
    "SubSteps": 2,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "Compiler": {
    "RootNamespace": "Facepunch",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "GameCategory": "Shooter",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "ParentPackage": "",
  "PackageSettings": [
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "KillConfirmedGamemode",
          "Name": "Kill Confirmed"
        },
        {
          "Value": "",
          "Name": "No Gamemode (good for testing)"
        },
        {
          "Value": "FFAGamemode",
          "Name": "Free For All"
        },
        {
          "Value": "WarGamemode",
          "Name": "Conquest"
        }
      ],
      "ConVarName": "gunfight_gamemode",
      "DisplayName": "Active Mode",
      "DefaultValue": "KillConfirmedGamemode",
      "Description": "The current gamemode.",
      "Group": "Important"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_friendly_fire_override",
      "DisplayName": "Friendly Fire (Override)",
      "DefaultValue": "false",
      "Description": "If set on, friendly fire will always be active.",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_thirdperson",
      "DisplayName": "Third Person (Override)",
      "DefaultValue": "false",
      "Description": "Should third person be available to use?",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_minimum_players",
      "DisplayName": "Minimum Players",
      "DefaultValue": "2",
      "Description": "The minimum amount of required players to start a Kill Confirmed game.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 16
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_countdown",
      "DisplayName": "Round Countdown",
      "DefaultValue": "10",
      "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Maximum": 30
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_duration",
      "DisplayName": "Round Duration",
      "DefaultValue": "600",
      "Description": "The round duration (in seconds) in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 60,
      "Maximum": 3600,
      "Step": 1
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_max_score",
      "DisplayName": "Maximum Score",
      "DefaultValue": "75",
      "Description": "The score required to win a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 300
    }
  ],
  "DefaultLeaderboards": [],
  "GeneralExtensions": false,
  "TargettedExtensions": true,
  "ExtensionApiVersion": 1001,
  "Summary": "A fast paced first-person shooter game with a bunch of different gamemodes.",
  "Description": "",
  "ReplaceTags": "firstperson thirdperson action fps shooter",
  "Public": true,
  "CsProjName": "",
  "HttpAllowList": [
    "*.supabase.co",
    "*.supabase.in"
  ],
  "TickRate": 30,
  "LaunchMode": "Normal",
  "StartupScene": "scenes/menu.scene",
  "MapStartupScene": "scenes/maps/defusemap_01/de_garry.scene",
  "DedicatedServerStartupScene": "scenes/maps/defusemap_01/de_garry_hammer.scene",
  "Resources": "/fonts/*\n/UI/*\nui/*.png",
  "GameSettings": [],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (479.8 MB modified)

~512 -11
  • .bin/package.base.cll (31 KB -> 31 KB)
  • .bin/package.base.xml (55 KB -> 55 KB)
  • .bin/package.latestudios.lateroleplay.cll (103.4 KB -> 104.7 KB)
  • .bin/package.latestudios.lateroleplay.xml (94.3 KB -> 94.3 KB)
  • .bin/package.library.facepunch.bettersounds.cll (2.1 KB -> 2.1 KB)
  • .bin/package.library.facepunch.jigglebones.cll (2.5 KB -> 2.6 KB)
  • .bin/package.library.facepunch.libevents.cll (6.2 KB -> 6.2 KB)
  • .bin/package.library.facepunch.singletons.cll (1020 B -> 1 KB)
  • animgraphs/human_idle_player.vanmgrph_c (2.7 KB -> 2.7 KB)
  • animgraphs/human_player.vanmgrph_c (5.3 KB -> 5.4 KB)
  • animgraphs/rigged_human.vanmgrph_c (5.8 KB -> 5.8 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB -> 49.1 KB)
  • gunsmith/charms/charm_fp.gnsmth_c (477 B -> 477 B)
  • gunsmith/charms/charm_sbox.gnsmth_c (487 B -> 487 B)
  • gunsmith/gunsmithattachmentpointpanel.razor.scss (874 B -> 909 B)
  • gunsmith/gunsmithpanel.razor.scss (275 B -> 296 B)
  • gunsmith/m4a1/optics/m4a1_optic_eotech.gnsmth_c (530 B -> 530 B)
  • gunsmith/m4a1/optics/m4a1_optic_rmr.gnsmth_c (536 B -> 536 B)
  • gunsmith/m4a1/underbarrel/m4a1_underbarrel_foregrip.gnsmth_c (550 B -> 550 B)
  • gunsmith/m4a1/underbarrel/m4a1_underbarrel_vertical.gnsmth_c (548 B -> 548 B)
  • materials/decals/decal_arrow.vmat_c (3.7 KB -> 3.7 KB)
  • materials/decals/decal_arrow_color_png_90c0f85d.generated.vtex_c (431.6 KB -> 431.6 KB)
  • materials/decals/decal_bombsite_a.vmat_c (3.7 KB -> 3.8 KB)
  • materials/decals/decal_bombsite_a_color_png_97ebc51c.generated.vtex_c (1.1 MB -> 1.1 MB)
  • materials/decals/decal_bombsite_b.vmat_c (3.7 KB -> 3.8 KB)
  • materials/decals/decal_bombsite_b_color_png_a7512471.generated.vtex_c (1.1 MB -> 1.1 MB)
  • materials/decals/decal_cross.vmat_c (3.7 KB -> 3.7 KB)
  • materials/decals/decal_cross_color_png_d72dd3ca.generated.vtex_c (820.3 KB -> 820.3 KB)
  • materials/decals/decal_exclamation.vmat_c (3.7 KB -> 3.8 KB)
  • materials/decals/decal_exclamation_color_png_4c34e2e2.generated.vtex_c (172.5 KB -> 172.5 KB)
  • materials/decals/decal_question.vmat_c (3.7 KB -> 3.8 KB)
  • materials/decals/decal_question_color_png_14c9a1ba.generated.vtex_c (295.8 KB -> 295.8 KB)
  • materials/decals/garrysmod_png_f2b30693.generated.vtex_c (243.1 KB -> 243.1 KB)
  • materials/decals/metal/metal1_bullet_color_psd_65dcae4b.generated.vtex_c (301.3 KB -> 301.3 KB)
  • materials/decals/metal/metal1_bullet_height_psd_835b8dea.generated.vtex_c (85.8 KB -> 85.8 KB)
  • materials/decals/metal/metal1_bullet_normal_psd_c28b5bb.generated.vtex_c (285.8 KB -> 285.8 KB)
  • materials/default/default_mod2x_tga_eea26529.generated.vtex_c (23.2 KB -> 23.2 KB)
  • materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (47 KB -> 47.2 KB)
  • materials/screenfx/flashbang_burn.vtex_c (1.3 MB -> 1.3 MB)
  • materials/stone/base_stonework.vmat_c (5.3 KB -> 5.4 KB)
  • materials/stone/base_stonework_ambientocclusion_png_37f97938.generated.vtex_c (2.7 MB -> 2.7 MB)
  • materials/stone/base_stonework_basecolor_png_f62a3c03.generated.vtex_c (2.2 MB -> 2.2 MB)
  • materials/stone/base_stonework_normal_png_697c2019.generated.vtex_c (5 MB -> 5 MB)
  • materials/stone/base_stonework_normal_png_c4e661cb.generated.vtex_c (5.3 MB -> 5.3 MB)
  • materials/stone/cobble_stones_ambientocclusion_png_d640dedf.generated.vtex_c (2.1 MB -> 2.1 MB)
  • materials/stone/cobble_stones_basecolor_png_63499898.generated.vtex_c (4.9 MB -> 4.9 MB)
  • materials/stone/cobble_stones_normal_png_d4884b1e.generated.vtex_c (3.5 MB -> 3.5 MB)
  • materials/stone/cobble_stones_tight_ambientocclusion_png_5051ca8.generated.vtex_c (2.7 MB -> 2.7 MB)
  • materials/stone/cobble_stones_tight_ambientocclusion_png_bcc19d3f.generated.vtex_c (4.6 MB -> 4.6 MB)
  • materials/stone/cobble_stones_tight_basecolor_png_1580ba2f.generated.vtex_c (2.4 MB -> 2.4 MB)
  • materials/stone/cobble_stones_tight_basecolor_png_cf0ec3fb.generated.vtex_c (4.8 MB -> 4.8 MB)
  • materials/stone/cobble_stones_tight_moss_ambientocclusion_png_608013f4.generated.vtex_c (4.6 MB -> 4.6 MB)
  • materials/stone/cobble_stones_tight_moss_basecolor_png_13cf052c.generated.vtex_c (2.3 MB -> 2.3 MB)
  • materials/stone/cobble_stones_tight_moss_basecolor_png_9b20cfcd.generated.vtex_c (4.6 MB -> 4.6 MB)
  • materials/stone/cobble_stones_tight_moss_height_png_ca2b1623.generated.vtex_c (2.7 MB -> 2.7 MB)
  • materials/stone/cobble_stones_tight_moss_normal_png_e6908717.generated.vtex_c (21.3 MB -> 21.3 MB)
  • materials/stone/cobble_stones_tight_normal_png_40d4baec.generated.vtex_c (5.3 MB -> 5.3 MB)
  • materials/stone/pavement_ambientocclusion_png_e7dec87c.generated.vtex_c (2.7 MB -> 2.7 MB)
  • materials/stone/pavement_basecolor_png_4fb4b15c.generated.vtex_c (2.3 MB -> 2.3 MB)
  • materials/stone/pavement_normal_png_4eb4ff25.generated.vtex_c (5.3 MB -> 5.3 MB)
  • materials/stone/redstone.vmat_c (5.2 KB -> 5.3 KB)
  • materials/stone/redstone_2_ambientocclusion_png_28a144a.generated.vtex_c (3.9 MB -> 3.9 MB)
  • materials/stone/redstone_2_basecolor_png_4980e226.generated.vtex_c (5 MB -> 5 MB)
  • materials/stone/redstone_3_basecolor_png_2fef10fa.generated.vtex_c (4.8 MB -> 4.8 MB)
  • materials/stone/redstone_3_moss_basecolor_png_b5f1d6ef.generated.vtex_c (5 MB -> 5 MB)
  • materials/stone/redstone_3_roughness_png_90183d6.generated.vtex_c (4.4 MB -> 4.4 MB)
  • materials/stone/redstone_ambientocclusion_png_3c7d644c.generated.vtex_c (2.6 MB -> 2.6 MB)
  • materials/stone/redstone_basecolor_png_dcca61c2.generated.vtex_c (2.3 MB -> 2.3 MB)
  • materials/stone/redstone_blend.vmat_c (7.7 KB -> 7.9 KB)
  • materials/stone/redstone_normal_png_2c0c9652.generated.vtex_c (5.3 MB -> 5.3 MB)
  • materials/stone/redstone_normal_png_4613b2e0.generated.vtex_c (5.3 MB -> 5.3 MB)
  • materials/stone/redstone_normal_png_b2294f3.generated.vtex_c (5.3 MB -> 5.3 MB)
  • materials/stone/red_roof_tile.vmat_c (7.8 KB -> 8 KB)
  • materials/stone/red_roof_tile_ambientocclusion_png_f7dfede9.generated.vtex_c (4.4 MB -> 4.4 MB)
  • materials/stone/red_roof_tile_basecolor_png_87c289a5.generated.vtex_c (5.3 MB -> 5.3 MB)
  • materials/stone/red_roof_tile_moss_ambientocclusion_png_6aeabaa.generated.vtex_c (3.8 MB -> 3.8 MB)
  • materials/stone/red_roof_tile_moss_basecolor_png_aa53ee56.generated.vtex_c (5.1 MB -> 5.1 MB)
  • materials/stone/red_roof_tile_moss_normal_png_d7887255.generated.vtex_c (5.3 MB -> 5.3 MB)
  • materials/stone/red_roof_tile_normal_png_b236bb66.generated.vtex_c (5 MB -> 5 MB)
  • materials/stone/rough_granite_block.vmat_c (5.5 KB -> 5.6 KB)
  • materials/stone/rough_granite_block_ambientocclusion_tga_71b321f4.generated.vtex_c (2.7 MB -> 2.7 MB)
  • materials/stone/rough_granite_block_basecolor_tga_8bf24b7a.generated.vtex_c (2.4 MB -> 2.4 MB)
  • materials/stone/rough_granite_block_normal_tga_54c488d7.generated.vtex_c (5.3 MB -> 5.3 MB)
  • materials/stone/rough_stonework.vmat_c (5.1 KB -> 5.2 KB)
  • materials/stone/smooth_granite_block.vmat_c (5.8 KB -> 5.9 KB)
  • materials/stone/smooth_granite_block_ambientocclusion_tga_d2a9e6fb.generated.vtex_c (2.7 MB -> 2.7 MB)
  • materials/stone/smooth_granite_block_basecolor_tga_73076996.generated.vtex_c (4.6 MB -> 4.6 MB)
  • materials/stone/smooth_granite_block_normal_tga_2dc39f13.generated.vtex_c (5.3 MB -> 5.3 MB)
  • materials/stone/wet_cobble_moss_blend.vmat_c (8 KB -> 8.3 KB)
  • materials/stone/wet_cobble_stone.vmat_c (5.5 KB -> 5.6 KB)
  • materials/stone/wet_cobble_stone_square.vmat_c (5.4 KB -> 5.5 KB)
  • materials/stone/wet_cobble_stone_square_moss.vmat_c (5.5 KB -> 5.6 KB)
  • materials/stone/wet_pavement.vmat_c (5.6 KB -> 5.7 KB)
  • materials/stone/wet_pavement_ambientocclusion_tga_7160dabc.generated.vtex_c (2.5 MB -> 2.5 MB)
  • materials/stone/wet_pavement_basecolor_tga_4e8a54b2.generated.vtex_c (3.8 MB -> 3.8 MB)
  • materials/stone/wet_pavement_cracked.vmat_c (5.2 KB -> 5.3 KB)
  • materials/stone/wet_pavement_normal_tga_5f48f6a8.generated.vtex_c (5.3 MB -> 5.3 MB)
  • materials/tools/new/invisible_color_png_453e42d0.generated.vtex_c (27.5 KB -> 27.5 KB)
  • materials/tools/new/nodraw_color_png_287fe1fa.generated.vtex_c (44.4 KB -> 44.4 KB)
  • materials/water/water1_normal_jpg_c2579cb3.generated.vtex_c (343.1 KB -> 343.1 KB)
  • materials/water/water2_normal_jpg_50fc3983.generated.vtex_c (987.5 KB -> 987.5 KB)
  • materials/water/water_sea.vmat_c (5.5 KB -> 5.5 KB)
  • models/citizen/citizen_human.vanmgrph_c (60.8 KB -> 60.8 KB)
  • models/citizen_human/bodies/male/body_mode_dark_ao_png_8ffc2e58.generated.vtex_c (2.2 MB -> 2.2 MB)
  • models/citizen_human/bodies/male/body_mode_dark_color_png_c0558e18.generated.vtex_c (3.8 MB -> 3.8 MB)
  • models/citizen_human/citizen_human_male/head_01_vmorf.vtex_c (605.7 KB -> 605.7 KB)
  • models/citizen_human/citizen_human_male/head_02_vmorf.vtex_c (612.2 KB -> 612.2 KB)
  • models/citizen_human/citizen_human_male/jaw_02_vmorf.vtex_c (47.2 KB -> 47.2 KB)
  • models/citizen_human/heads/citizen_human_malehead01/citizen_human_malehead01_ao_png_21f14dbb.generated.vtex_c (110.8 KB -> 110.8 KB)
  • models/citizen_human/heads/citizen_human_malehead01/eyes_ao_png_cffd058.generated.vtex_c (1.8 KB -> 1.8 KB)
  • models/citizen_human/heads/citizen_human_malehead01/eyes_color_png_8ba5a43.generated.vtex_c (87.2 KB -> 87.2 KB)
  • models/citizen_human/heads/citizen_human_malehead01/eyes_iris_mask_png_82ac3003.generated.vtex_c (4.5 KB -> 4.5 KB)
  • models/citizen_human/heads/citizen_human_malehead01/eyes_normal_png_7f7b0a76.generated.vtex_c (87.3 KB -> 87.3 KB)
  • models/citizen_human/heads/citizen_human_malehead01/mouth_ao_png_f8e632af.generated.vtex_c (182.2 KB -> 182.3 KB)
  • models/dev/crane/crane.vmdl_c (419.4 KB -> 419.5 KB)
  • models/first_person/arms_materials/first_person_arms_ao_png_3885d3e7.generated.vtex_c (1.9 MB -> 1.9 MB)
  • models/gameplay/flag_pole_base/flag_pole_base.vmdl_c (105.9 KB -> 105.8 KB)
  • models/gameplay/flag_pole_base/materials/flag.vmat_c (5.1 KB -> 5.2 KB)
  • models/player/ct_side/ct_side_player_01/ct_bags.vmat_c (6.4 KB -> 6.5 KB)
  • models/player/ct_side/ct_side_player_01/ct_bags_ao_png_fc8890c7.generated.vtex_c (652 KB -> 652.1 KB)
  • models/player/ct_side/ct_side_player_01/ct_bags_bentnormal_png_e9e36cfd.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/player/ct_side/ct_side_player_01/ct_bags_color_png_7941901c.generated.vtex_c (853.8 KB -> 853.9 KB)
  • models/player/ct_side/ct_side_player_01/ct_bags_normal_png_4a4b5dc.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/player/ct_side/ct_side_player_01/ct_hat.vmat_c (6.1 KB -> 6.2 KB)
  • models/player/ct_side/ct_side_player_01/ct_hat_ao_png_f0e3fc84.generated.vtex_c (600 KB -> 600 KB)
  • models/player/ct_side/ct_side_player_01/ct_hat_bentnormal_png_97ba5a55.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/player/ct_side/ct_side_player_01/ct_hat_color_png_9be9ed39.generated.vtex_c (538.5 KB -> 538.5 KB)
  • models/player/ct_side/ct_side_player_01/ct_hat_normal_png_d73e0dfc.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/player/ct_side/ct_side_player_01/ct_lower.vmat_c (6.4 KB -> 6.5 KB)
  • models/player/ct_side/ct_side_player_01/ct_lower_ao_png_f8da86b4.generated.vtex_c (2.3 MB -> 2.3 MB)
  • models/player/ct_side/ct_side_player_01/ct_lower_bentnormal_png_937f488b.generated.vtex_c (4.7 MB -> 4.7 MB)
  • models/player/ct_side/ct_side_player_01/ct_lower_color_png_2ed1be5f.generated.vtex_c (3.5 MB -> 3.5 MB)
  • models/player/ct_side/ct_side_player_01/ct_lower_normal_png_dc3e1ca8.generated.vtex_c (4.8 MB -> 4.8 MB)
  • models/player/ct_side/ct_side_player_01/ct_side_player_01_v2.vmdl_c (1.7 MB -> 1.8 MB)
  • models/player/ct_side/ct_side_player_01/ct_upper.vmat_c (6.1 KB -> 6.3 KB)
  • models/player/ct_side/ct_side_player_01/ct_upper_ao_png_4718b315.generated.vtex_c (2.5 MB -> 2.5 MB)
  • models/player/ct_side/ct_side_player_01/ct_upper_bentnormal_png_ee16693c.generated.vtex_c (5.1 MB -> 5.1 MB)
  • models/player/ct_side/ct_side_player_01/ct_upper_color_png_5980065d.generated.vtex_c (2 MB -> 2 MB)
  • models/player/ct_side/ct_side_player_01/ct_upper_normal_png_47c94342.generated.vtex_c (5.3 MB -> 5.3 MB)
  • models/player/ct_side/ct_side_riot_player/ct_side_riot_player.vmdl_c (1.2 MB -> 1.2 MB)
  • models/player/ct_side/ct_side_riot_player/riot_bags.vmat_c (6.5 KB -> 6.6 KB)
  • models/player/ct_side/ct_side_riot_player/riot_bags_ao_png_d20d0137.generated.vtex_c (684.5 KB -> 684.5 KB)
  • models/player/ct_side/ct_side_riot_player/riot_bags_bentnormal_png_96abe32b.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/player/ct_side/ct_side_riot_player/riot_bags_color_png_f34cb6bc.generated.vtex_c (947.1 KB -> 947.2 KB)
  • models/player/ct_side/ct_side_riot_player/riot_bags_normal_png_5c1501ae.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/player/ct_side/ct_side_riot_player/riot_helmet.vmat_c (6.5 KB -> 6.7 KB)
  • models/player/ct_side/ct_side_riot_player/riot_helmet_ao_png_732363ce.generated.vtex_c (574 KB -> 574 KB)
  • models/player/ct_side/ct_side_riot_player/riot_helmet_bentnormal_png_be9c3867.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/player/ct_side/ct_side_riot_player/riot_helmet_color_png_701b901b.generated.vtex_c (926.4 KB -> 926.4 KB)
  • models/player/ct_side/ct_side_riot_player/riot_helmet_normal_png_177d60dd.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/player/ct_side/ct_side_riot_player/riot_legs.vmat_c (6.5 KB -> 6.6 KB)
  • models/player/ct_side/ct_side_riot_player/riot_legs_ao_png_2158cded.generated.vtex_c (2.2 MB -> 2.2 MB)
  • models/player/ct_side/ct_side_riot_player/riot_legs_bentnormal_png_851bc367.generated.vtex_c (4.6 MB -> 4.6 MB)
  • models/player/ct_side/ct_side_riot_player/riot_legs_color_png_8d13cc07.generated.vtex_c (3.7 MB -> 3.7 MB)
  • models/player/ct_side/ct_side_riot_player/riot_legs_normal_png_9d00538f.generated.vtex_c (4.8 MB -> 4.8 MB)
  • models/player/ct_side/ct_side_riot_player/riot_upper.vmat_c (6.5 KB -> 6.7 KB)
  • models/player/ct_side/ct_side_riot_player/riot_upper_ao_png_14da4d30.generated.vtex_c (2.5 MB -> 2.5 MB)
  • models/player/ct_side/ct_side_riot_player/riot_upper_bentnormal_png_e5d9046a.generated.vtex_c (5.1 MB -> 5.1 MB)
  • models/player/ct_side/ct_side_riot_player/riot_upper_color_png_700bb204.generated.vtex_c (3.9 MB -> 3.9 MB)
  • models/player/ct_side/ct_side_riot_player/riot_upper_normal_png_2a59e640.generated.vtex_c (5.3 MB -> 5.3 MB)
  • models/player/ct_side/ct_side_riot_player/riot_visor.vmat_c (5.7 KB -> 5.9 KB)
  • models/player/ct_side/ct_side_riot_player/riot_visor_color_png_390697cd.generated.vtex_c (297.6 KB -> 297.6 KB)
  • models/player/ct_side/ct_side_riot_player/riot_visor_normal_png_ec7c17b6.generated.vtex_c (207.5 KB -> 207.5 KB)
  • models/player/ct_side/ct_side_riot_player/riot_visor_rough_png_1be114d7.generated.vtex_c (264.7 KB -> 264.8 KB)
  • models/player/t_side/t_side_player_01/t_bag.vmat_c (6.3 KB -> 6.4 KB)
  • models/player/t_side/t_side_player_01/t_bag_ao_png_8a3da817.generated.vtex_c (2.4 MB -> 2.4 MB)
  • models/player/t_side/t_side_player_01/t_bag_bentnormal_png_e013da9d.generated.vtex_c (4.8 MB -> 4.8 MB)
  • models/player/t_side/t_side_player_01/t_bag_color_png_c861085e.generated.vtex_c (3.7 MB -> 3.7 MB)
  • models/player/t_side/t_side_player_01/t_bag_normal_png_340c06bf.generated.vtex_c (5 MB -> 5 MB)
  • models/player/t_side/t_side_player_01/t_balaclava.vmat_c (6.4 KB -> 6.6 KB)
  • models/player/t_side/t_side_player_01/t_balaclava_ao_png_eda7c4d6.generated.vtex_c (684.5 KB -> 684.5 KB)
  • models/player/t_side/t_side_player_01/t_balaclava_bentnormal_png_1d67d2c4.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/player/t_side/t_side_player_01/t_balaclava_color_png_55067624.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/player/t_side/t_side_player_01/t_balaclava_normal_png_5ee0721c.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/player/t_side/t_side_player_01/t_lower.vmat_c (6.3 KB -> 6.5 KB)
  • models/player/t_side/t_side_player_01/t_lower_ao_png_ffb08315.generated.vtex_c (2.6 MB -> 2.6 MB)
  • models/player/t_side/t_side_player_01/t_lower_bentnormal_png_756879ed.generated.vtex_c (5.3 MB -> 5.3 MB)
  • models/player/t_side/t_side_player_01/t_lower_color_png_725f56b1.generated.vtex_c (4 MB -> 4 MB)
  • models/player/t_side/t_side_player_01/t_lower_normal_png_469f7657.generated.vtex_c (5.3 MB -> 5.3 MB)
  • models/player/t_side/t_side_player_01/t_player_body_ao_png_69ea0bab.generated.vtex_c (189.1 KB -> 189.1 KB)
  • models/player/t_side/t_side_player_01/t_player_body_bentnormal_png_be9fa3ac.generated.vtex_c (5 MB -> 5 MB)
  • models/player/t_side/t_side_player_01/t_player_body_color_png_5496b6e.generated.vtex_c (371 KB -> 371 KB)
  • models/player/t_side/t_side_player_01/t_player_body_normal_png_99630956.generated.vtex_c (405.1 KB -> 405.1 KB)
  • models/player/t_side/t_side_player_01/t_player_head_ao_png_cb975331.generated.vtex_c (993.5 KB -> 993.6 KB)
  • models/player/t_side/t_side_player_01/t_player_head_bentnormal_png_fbd054b2.generated.vtex_c (5.3 MB -> 5.3 MB)
  • models/player/t_side/t_side_player_01/t_player_head_color_png_7945f375.generated.vtex_c (4.1 MB -> 4.1 MB)
  • models/player/t_side/t_side_player_01/t_player_head_normal_png_f9096b62.generated.vtex_c (5.3 MB -> 5.3 MB)
  • models/player/t_side/t_side_player_01/t_side_player_01_body.vmat_c (6.8 KB -> 7 KB)
  • models/player/t_side/t_side_player_01/t_side_player_01_head.vmat_c (7.1 KB -> 7.2 KB)
  • models/player/t_side/t_side_player_01/t_side_player_01_v2.vmdl_c (1.1 MB -> 1.1 MB)
  • models/player/t_side/t_side_player_01/t_upper.vmat_c (6.3 KB -> 6.5 KB)
  • models/player/t_side/t_side_player_01/t_upper_ao_png_d2d3fed9.generated.vtex_c (2.7 MB -> 2.7 MB)
  • models/player/t_side/t_side_player_01/t_upper_bentnormal_png_5a5b0f31.generated.vtex_c (5.3 MB -> 5.3 MB)
  • models/player/t_side/t_side_player_01/t_upper_color_png_f9f5fd06.generated.vtex_c (4.1 MB -> 4.1 MB)
  • models/player/t_side/t_side_player_01/t_upper_normal_png_f425db48.generated.vtex_c (5.3 MB -> 5.3 MB)
  • models/props/sky_castle/castle_ao_tga_c33b885e.generated.vtex_c (9.6 MB -> 9.6 MB)
  • models/props/sky_castle/castle_color_tga_6810fe97.generated.vtex_c (18.4 MB -> 18.4 MB)
  • models/props/sky_castle/castle_normal_tga_cf3a4320.generated.vtex_c (21.3 MB -> 21.3 MB)
  • models/props/sky_castle/sky_castle.vmat_c (5.4 KB -> 5.5 KB)
  • models/props/sky_castle/sky_castle.vmdl_c (103.4 KB -> 103.4 KB)
  • models/props/stone_framed_window/neon_sign.vmat_c (5.5 KB -> 5.6 KB)
  • models/props/stone_framed_window/stone_framed_window.vmat_c (5.9 KB -> 6.1 KB)
  • models/props/stone_framed_window/stone_framed_window.vmdl_c (20.4 KB -> 20.5 KB)
  • models/props/stone_framed_window/stone_framed_window_ao_tga_a4f4f82d.generated.vtex_c (1.9 MB -> 1.9 MB)
  • models/props/stone_framed_window/stone_framed_window_color_tga_dee06d51.generated.vtex_c (4.2 MB -> 4.2 MB)
  • models/props/stone_framed_window/stone_framed_window_normal_tga_46fcc204.generated.vtex_c (5.3 MB -> 5.3 MB)
  • models/props/stone_framed_window/stone_framed_window_on.vmat_c (6.8 KB -> 6.9 KB)
  • models/props/stone_framed_window/stone_framed_window_selfilum_tga_e65bcc9d.generated.vtex_c (276.9 KB -> 276.9 KB)
  • models/props/stone_trim/stone_trim.vmat_c (5.3 KB -> 5.4 KB)
  • models/props/stone_trim/stone_trim.vmdl_c (15 KB -> 15 KB)
  • models/props/stone_trim/stone_trim_ao_tga_69ab17ad.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/props/stone_trim/stone_trim_color_tga_7a20e610.generated.vtex_c (2 MB -> 2 MB)
  • models/props/stone_trim/stone_trim_normal_tga_22cfe3e3.generated.vtex_c (5.3 MB -> 5.3 MB)
  • models/weapons/sbox_ammo/12g_shell/12g_shell.vmat_c (5.9 KB -> 5.5 KB)
  • models/weapons/sbox_ammo/556x45_bullet/556_bullet.vmat_c (6 KB -> 5.7 KB)
  • models/weapons/sbox_ammo/9mm_bullet/9mm_bullet.vmat_c (5.9 KB -> 5.6 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr.vmat_c (5.6 KB -> 5.7 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_color_png_80608fd.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_glass_color_png_e9ac62b8.generated.vtex_c (236.1 KB -> 235.8 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_glass_rough_png_d34faa77.generated.vtex_c (605 KB -> 605 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_normal_png_59cab6f8.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_red_dot_color_png_548ad423.generated.vtex_c (31.6 KB -> 31.6 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight.vmat_c (5.9 KB -> 6 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_color_png_db337e18.generated.vtex_c (4.3 MB -> 4.3 MB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_glass_color_png_34fed46e.generated.vtex_c (227.8 KB -> 227.9 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_glass_rough_png_d47bf28a.generated.vtex_c (126.6 KB -> 126.6 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_normal_png_c3a8d484.generated.vtex_c (4.9 MB -> 4.9 MB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_red_dot_color_png_3d567133.generated.vtex_c (29.2 KB -> 29.2 KB)
  • models/weapons/sbox_attachments/sight_ranged/v_ranged_sight_color_png_65859641.generated.vtex_c (4.2 MB -> 4.2 MB)
  • models/weapons/sbox_attachments/silencer_9mm/silencer_9mm_normal_tga_c266ce8.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/weapons/sbox_melee_trenchknife/v_trenchknife.vmat_c (6 KB -> 6.5 KB)
  • models/weapons/sbox_melee_trenchknife/v_trenchknife_normal_tga_6731d6e7.generated.vtex_c (4.1 MB -> 4.1 MB)
  • models/weapon_charms/charm_anchor.vmdl_c (16.4 KB -> 16.4 KB)
  • models/weapon_charms/generic_circle/charm_circle_ao_png_ee34a5f5.generated.vtex_c (500.1 KB -> 500.1 KB)
  • models/weapon_charms/generic_circle/charm_circle_color_png_31e56867.generated.vtex_c (943 KB -> 943 KB)
  • models/weapon_charms/generic_circle/charm_circle_normal_png_fe310343.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/weapon_charms/generic_circle/facepunch_circle.vmat_c (5.9 KB -> 6 KB)
  • models/weapon_charms/generic_circle/genericcircle_albedo_png_338c2a12.generated.vtex_c (754.5 KB -> 754.5 KB)
  • models/weapon_charms/generic_circle/genericcircle_ao_png_9111ca18.generated.vtex_c (545.8 KB -> 545.8 KB)
  • models/weapon_charms/generic_circle/genericcircle_normal_png_fd601acf.generated.vtex_c (846.8 KB -> 846.8 KB)
  • models/weapon_charms/generic_circle/weapon_charm_circle.vmat_c (5.9 KB -> 6 KB)
  • models/weapon_charms/generic_circle/weapon_charm_circle.vmdl_c (38.7 KB -> 38.7 KB)
  • particles/gameplay/guns/taser/taser_fire_tags.prefab_c (7 KB -> 7 KB)
  • particles/gameplay/guns/taser/taser_tags_a.vtex_c (18.2 KB -> 18.2 KB)
  • particles/gameplay/guns/taser/taser_tags_b.vtex_c (18.2 KB -> 18.2 KB)
  • particles/gameplay/guns/taser/taser_tags_c.vtex_c (18.2 KB -> 18.2 KB)
  • particles/gameplay/guns/trail/rico_trail_impact_spark.vpcf_c (3.4 KB -> 3.4 KB)
  • particles/gameplay/guns/trail/rico_trail_smoke.vpcf_c (2.9 KB -> 2.9 KB)
  • particles/gameplay/guns/trail/trail_bullet.vpcf_c (2.5 KB -> 2.6 KB)
  • particles/gameplay/guns/trail/trail_smoke.vpcf_c (2.5 KB -> 2.6 KB)
  • particles/gameplay/money/money_atlas_color.vtex_c (82.4 KB -> 82.5 KB)
  • particles/gameplay/money/money_burst.prefab_c (3.1 KB -> 3.1 KB)
  • particles/gameplay/money/money_trail.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/door.prefab_c (1.4 KB -> 1.4 KB)
  • prefabs/equipment/decoy_grenade_active.prefab_c (10.1 KB -> 10.1 KB)
  • prefabs/equipment/decoy_grenade_explode.prefab_c (8.5 KB -> 8.5 KB)
  • prefabs/equipment/decoy_smoke.prefab_c (3.4 KB -> 3.4 KB)
  • prefabs/equipment/flashbang_grenade_explode.prefab_c (11.1 KB -> 11.1 KB)
  • prefabs/equipment/smoke_grenade_active.prefab_c (8.8 KB -> 8.8 KB)
  • prefabs/game_modes/game_setup.prefab_c (3.9 KB -> 3.9 KB)
  • prefabs/gunsmith/charms/charm_fp.prefab_c (2 KB -> 2 KB)
  • prefabs/gunsmith/charms/charm_sbox.prefab_c (2 KB -> 2 KB)
  • prefabs/hud.prefab_c (1.5 KB -> 1.5 KB)
  • prefabs/impact_fx/impact_blood_mist.prefab_c (7.8 KB -> 7.8 KB)
  • prefabs/impact_fx/impact_sparks.prefab_c (6.2 KB -> 6.2 KB)
  • prefabs/player/cameras/default_player_camera.prefab_c (2.7 KB -> 2.7 KB)
  • prefabs/player/drone.prefab_c (4.6 KB -> 4.6 KB)
  • prefabs/player/spectate.prefab_c (1.6 KB -> 1.6 KB)
  • prefabs/vfx/fire/fire_loop_a.prefab_c (6.5 KB -> 6.5 KB)
  • prefabs/weapon_effects/12g_casing.prefab_c (1.7 KB -> 1.7 KB)
  • prefabs/weapon_effects/556_casing.prefab_c (1.7 KB -> 1.7 KB)
  • prefabs/weapon_effects/9mm_casing.prefab_c (1.7 KB -> 1.7 KB)
  • prefabs/weapon_effects/ejectionport_gas.prefab_c (3.2 KB -> 3.2 KB)
  • prefabs/weapon_effects/pistol_muzzleflash.prefab_c (13 KB -> 13 KB)
  • prefabs/weapon_effects/rifle_muzzleflash.prefab_c (15.3 KB -> 15.3 KB)
  • prefabs/weapon_effects/shotgun_muzzleflash.prefab_c (15.5 KB -> 15.5 KB)
  • prefabs/weapon_effects/suppressed_muzzleflash.prefab_c (15.7 KB -> 15.7 KB)
  • projectsettings/collision.config (1.6 KB -> 1.7 KB)
  • projectsettings/networking.config (205 B -> 212 B)
  • sounds/flashbang.ring.sound_c (562 B -> 562 B)
  • sounds/guns/akm/akm.shoot.sound_c (692 B -> 692 B)
  • sounds/guns/c4/c4_beep.sound_c (600 B -> 600 B)
  • sounds/guns/c4/c4_planting_beep.sound_c (591 B -> 591 B)
  • sounds/guns/f1/ar2_shoot.sound_c (660 B -> 660 B)
  • sounds/guns/gun_dryfire.sound_c (604 B -> 604 B)
  • sounds/guns/kill.sound_c (470 B -> 470 B)
  • sounds/guns/knife/knife.deploy.sound_c (713 B -> 713 B)
  • sounds/guns/knife/knife.swing.sound_c (704 B -> 704 B)
  • sounds/guns/m1911/pistol_shoot.sound_c (681 B -> 681 B)
  • sounds/guns/m1911/reload/m1911.reload.fow.sound_c (560 B -> 560 B)
  • sounds/guns/m1911/reload/m1911.reload.load.sound_c (561 B -> 561 B)
  • sounds/guns/m1911/reload/m1911.reload.out.sound_c (560 B -> 560 B)
  • sounds/guns/m1911/reload/m1911.reload.sound_c (540 B -> 540 B)
  • sounds/guns/mp5/reload/mp5.mag.load.sound_c (634 B -> 634 B)
  • sounds/guns/mp5/reload/mp5.mag.sound_c (613 B -> 613 B)
  • sounds/guns/mp5/reload/mp5.move.sound_c (614 B -> 614 B)
  • sounds/guns/mp5/smg1_shoot.sound_c (899 B -> 899 B)
  • sounds/guns/r870/shotgun1_shoot.sound_c (785 B -> 785 B)
  • sounds/guns/r870/shotgun_cock.sound_c (516 B -> 516 B)
  • sounds/guns/r870/shotgun_load.sound_c (516 B -> 516 B)
  • sounds/guns/r870/shotgun_pump.sound_c (516 B -> 516 B)
  • sounds/guns/revolver/revolver.case.sound_c (739 B -> 739 B)
  • sounds/guns/revolver/revolver.hammer.sound_c (539 B -> 539 B)
  • sounds/guns/revolver/revolver.reload.sound_c (539 B -> 539 B)
  • sounds/guns/revolver/revolver_shoot.sound_c (744 B -> 744 B)
  • sounds/guns/switch/weapon_switch.sound_c (587 B -> 587 B)
  • sounds/impacts/bullets/impact-bullet-concrete.sound_c (1.1 KB -> 1 KB)
  • sounds/impacts/bullets/impact-bullet-generic.sound_c (771 B -> 659 B)
  • sounds/impacts/bullets/impact-bullet-metal.sound_c (1.2 KB -> 1.1 KB)
  • sounds/impacts/melee/impact-melee-dirt.sound_c (1.1 KB -> 977 B)
  • sounds/impacts/melee/impact-melee-flesh.sound_c (1.1 KB -> 973 B)
  • sounds/impacts/melee/impact-melee-metal.sound_c (765 B -> 637 B)
  • sounds/interactions/loot_box.sound_c (514 B -> 514 B)
  • sounds/kill_sound.sound_c (558 B -> 558 B)
  • sounds/music/main_menu_loop.sound_c (567 B -> 567 B)
  • sounds/music/nicked_menu.vsnd_c (2.6 MB -> 2.6 MB)
  • sounds/music/round_intro/round_start.sound_c (612 B -> 612 B)
  • sounds/player/damage_taken_shot.sound_c (537 B -> 537 B)
  • sounds/player/foley/gear/player.heavy_land.gear.sound_c (860 B -> 860 B)
  • sounds/player/foley/gear/player.jump.gear.sound_c (530 B -> 530 B)
  • sounds/player/foley/gear/player.walk.gear.sound_c (1 KB -> 1 KB)
  • sounds/player/headshot_helmet_hit.sound_c (846 B -> 846 B)
  • sounds/player/headshot_hit.sound_c (903 B -> 903 B)
  • sounds/radio/ct/ct_1_enemy.sound_c (583 B -> 583 B)
  • sounds/radio/ct/ct_1_enemy.vsnd_c (63.5 KB -> 63.6 KB)
  • sounds/radio/ct/ct_2_enemy.sound_c (583 B -> 583 B)
  • sounds/radio/ct/ct_3_enemy.sound_c (584 B -> 584 B)
  • sounds/radio/ct/ct_4_enemy.sound_c (584 B -> 584 B)
  • sounds/radio/ct/ct_bomb_diffused.sound_c (806 B -> 806 B)
  • sounds/radio/ct/ct_death.sound_c (916 B -> 916 B)
  • sounds/radio/ct/ct_diffusing_bomb.sound_c (809 B -> 809 B)
  • sounds/radio/ct/ct_enemy_bomb_planted.sound_c (837 B -> 837 B)
  • sounds/radio/ct/ct_enemy_down.sound_c (587 B -> 587 B)
  • sounds/radio/ct/ct_flashbang.sound_c (779 B -> 779 B)
  • sounds/radio/ct/ct_friendly_fire.sound_c (897 B -> 897 B)
  • sounds/radio/ct/ct_good_shot.sound_c (669 B -> 669 B)
  • sounds/radio/ct/ct_grenade.sound_c (756 B -> 756 B)
  • sounds/radio/ct/ct_last_enemy.sound_c (694 B -> 694 B)
  • sounds/radio/ct/ct_lose.sound_c (1.2 KB -> 1.2 KB)
  • sounds/radio/ct/ct_molotov.sound_c (757 B -> 757 B)
  • sounds/radio/ct/ct_roundstart.sound_c (781 B -> 781 B)
  • sounds/radio/ct/ct_smoke.sound_c (751 B -> 751 B)
  • sounds/radio/ct/ct_win.sound_c (1.2 KB -> 1.2 KB)
  • sounds/radio/t/t_1_enemy.sound_c (565 B -> 565 B)
  • sounds/radio/t/t_2_enemy.sound_c (565 B -> 565 B)
  • sounds/radio/t/t_3_enemy.sound_c (565 B -> 565 B)
  • sounds/radio/t/t_4_enemy.sound_c (566 B -> 566 B)
  • sounds/radio/t/t_bomb_diffused.sound_c (784 B -> 784 B)
  • sounds/radio/t/t_bomb_planted.sound_c (781 B -> 781 B)
  • sounds/radio/t/t_death.sound_c (890 B -> 890 B)
  • sounds/radio/t/t_enemy_diffusing.sound_c (807 B -> 807 B)
  • sounds/radio/t/t_enemy_down.sound_c (760 B -> 760 B)
  • sounds/radio/t/t_flashbang.sound_c (757 B -> 757 B)
  • sounds/radio/t/t_friendly_fire.sound_c (784 B -> 784 B)
  • sounds/radio/t/t_good_shot.sound_c (665 B -> 665 B)
  • sounds/radio/t/t_grenade.sound_c (668 B -> 668 B)
  • sounds/radio/t/t_last_enemy.sound_c (674 B -> 674 B)
  • sounds/radio/t/t_lose.sound_c (805 B -> 805 B)
  • sounds/radio/t/t_molotov.sound_c (834 B -> 834 B)
  • sounds/radio/t/t_planting_bomb.sound_c (784 B -> 784 B)
  • sounds/radio/t/t_roundstart.sound_c (861 B -> 861 B)
  • sounds/radio/t/t_smoke.sound_c (729 B -> 729 B)
  • sounds/radio/t/t_win.sound_c (864 B -> 864 B)
  • sounds/soundscapes/birdchirp_soundscape.sndscape_c (477 B -> 477 B)
  • sounds/ui/buttons/ui_action.sound_c (574 B -> 574 B)
  • sounds/ui/buttons/ui_hover.sound_c (576 B -> 576 B)
  • sounds/ui/buttons/ui_press.sound_c (658 B -> 658 B)
  • sounds/ui/buy.sound_c (538 B -> 538 B)
  • sounds/ui/countdown/countdown_activate.sound_c (611 B -> 611 B)
  • sounds/ui/countdown/countdown_beep.sound_c (607 B -> 607 B)
  • sounds/ui/hitsound/ui.hit.sound_c (526 B -> 526 B)
  • sounds/vehicles/fpv_drone/drone_fly_loop.sound_c (633 B -> 633 B)
  • sounds/weapons/bomb/c4_explode.sound_c (589 B -> 589 B)
  • sounds/weapons/grenade/flashbang_explode.sound_c (620 B -> 620 B)
  • sounds/weapons/grenade/he_grenade_explode.sound_c (754 B -> 754 B)
  • sounds/weapons/grenade/molotov_break.sound_c (610 B -> 610 B)
  • sounds/weapons/grenade/molotov_fire_loop.sound_c (614 B -> 614 B)
  • sounds/weapons/grenade/molotov_fire_loop.vsnd_c (2.3 MB -> 2.3 MB)
  • sounds/weapons/grenade/smoke_grenade.fuse.sound_c (631 B -> 631 B)
  • sounds/weapons/grenade/smoke_grenade.sound.sound_c (632 B -> 632 B)
  • sounds/weapons/m4a1/m4_magazine_in.sound_c (647 B -> 647 B)
  • sounds/weapons/m4a1/m4_shot.sound_c (1.3 KB -> 1.3 KB)
  • sounds/weapons/m700/m700_shot.sound_c (712 B -> 712 B)
  • sounds/weapons/m700/m700_zoom.sound_c (588 B -> 588 B)
  • sounds/weapons/rust_headshot.sound_c (585 B -> 585 B)
  • sounds/weapons/usp/usp_sd.sound_c (728 B -> 728 B)
  • surfaces/dirt_road.surface_c (497 B -> 497 B)
  • ui/components/damageoverlay.razor.scss (307 B -> 322 B)
  • ui/components/deployedpawnoverlay.razor.scss (629 B -> 659 B)
  • ui/components/flashbangoverlay.razor.scss (228 B -> 242 B)
  • ui/components/screenprotectionoverlay.razor.scss (345 B -> 362 B)
  • ui/developer/developermenu.razor.scss (1.1 KB -> 1.2 KB)
  • ui/hud/components/ammo.razor.scss (440 B -> 470 B)
  • ui/hud/components/balance.razor.scss (394 B -> 420 B)
  • ui/hud/components/chat.razor.scss (723 B -> 768 B)
  • ui/hud/components/deathcam.razor.scss (206 B -> 222 B)
  • ui/hud/components/donut.razor.scss (851 B -> 908 B)
  • ui/hud/components/icon.razor.scss (72 B -> 75 B)
  • ui/hud/components/playeravatar.razor.scss (532 B -> 564 B)
  • ui/hud/components/progressbar.razor.scss (353 B -> 374 B)
  • ui/hud/components/spectating.razor.scss (205 B -> 221 B)
  • ui/hud/components/vitals.razor.scss (311 B -> 331 B)
  • ui/hud/components/weaponinfocomponent.razor.scss (2.5 KB -> 2.6 KB)
  • ui/hud/killfeed.razor.scss (1.1 KB -> 1.1 KB)
  • ui/hud/mainhud.razor.scss (689 B -> 727 B)
  • ui/hud/playerinfo.razor.scss (106 B -> 112 B)
  • ui/hud/scoreboard.razor.scss (2 KB -> 2.1 KB)
  • ui/hud/toast.razor.scss (281 B -> 298 B)
  • ui/lateui/charactermenu/components/charactercard.razor.scss (1.5 KB -> 1.6 KB)
  • ui/lateui/charactermenu/components/charactercreation.razor.scss (8.4 KB -> 8.6 KB)
  • ui/lateui/charactermenu/components/characterlist.razor.scss (1.3 KB -> 1.8 KB)
  • ui/lateui/charactermenu/components/modelselector.razor.scss (1.8 KB -> 1.8 KB)
  • ui/lateui/charactermenu/loginmenu.razor.scss (11 KB -> 11.5 KB)
  • ui/modals/dialogmodal.razor.scss (670 B -> 710 B)
  • ui/modals/dialogroot.razor.scss (93 B -> 99 B)
  • ui/styles/buttons.scss (2.1 KB -> 2.2 KB)
  • ui/styles/colors.scss (116 B -> 122 B)
  • ui/styles/containers.scss (261 B -> 286 B)
  • ui/styles/controls.scss (3.1 KB -> 3.3 KB)
  • ui/styles/damageindicator.scss (601 B -> 635 B)
  • ui/styles/hints.scss (27 B -> 30 B)
  • ui/styles/hud.scss (2.7 KB -> 2.9 KB)
  • ui/styles/inputhints.scss (557 B -> 597 B)
  • ui/styles/layout.scss (3.8 KB -> 4.1 KB)
  • ui/styles/markersystem.scss (576 B -> 614 B)
  • ui/styles/menusystem.scss (4.7 KB -> 5 KB)
  • ui/styles/text.scss (1.4 KB -> 1.5 KB)
  • ui/styles/theme.scss (1.1 KB -> 1.2 KB)
  • weapons/c4/c4.equip_c (792 B -> 792 B)
  • weapons/c4/c4_beep_light.prefab_c (3.3 KB -> 3.3 KB)
  • weapons/c4/c4_explosion.prefab_c (13.3 KB -> 13.3 KB)
  • weapons/c4/mount_c4.prefab_c (904 B -> 904 B)
  • weapons/c4/planted_c4.prefab_c (2.7 KB -> 2.7 KB)
  • weapons/c4/vm_c4.prefab_c (3.5 KB -> 3.5 KB)
  • weapons/c4/w_c4.prefab_c (3.1 KB -> 3.1 KB)
  • weapons/knife/knife.equip_c (1 KB -> 1 KB)
  • weapons/knife/mount_knife_trench.prefab_c (1.1 KB -> 1.1 KB)
  • weapons/knife/vm_knife.prefab_c (2.9 KB -> 2.9 KB)
  • weapons/knife/w_knife.prefab_c (3.1 KB -> 3.1 KB)
  • weapons/knife_bayonet/knife_bayonet.equip_c (1022 B -> 1022 B)
  • weapons/knife_bayonet/mount_knife_bayonet.prefab_c (1.1 KB -> 1.1 KB)
  • weapons/knife_bayonet/vm_knife_bayonet.prefab_c (17 KB -> 17 KB)
  • weapons/knife_bayonet/w_bayonet.prefab_c (3.1 KB -> 3.1 KB)
  • weapons/m4a1/m4a1.equip_c (1.2 KB -> 1.2 KB)
  • weapons/m4a1/vm_m4a1.prefab_c (19.3 KB -> 19.3 KB)
  • weapons/m4a1/w_m4a1.prefab_c (7.1 KB -> 7.1 KB)
  • weapons/m700/m700.equip_c (1 KB -> 1 KB)
  • weapons/m700/mount_m700.prefab_c (1.1 KB -> 1.1 KB)
  • weapons/m700/scope.vmat_c (1.2 KB -> 1.2 KB)
  • weapons/m700/vm_m700.prefab_c (3.5 KB -> 3.5 KB)
  • weapons/m700/v_ranged_sight.vmat_c (5 KB -> 5.1 KB)
  • weapons/m700/w_m700.prefab_c (8.3 KB -> 8.3 KB)
  • weapons/mp5/mount_mp5.prefab_c (1.1 KB -> 1.1 KB)
  • weapons/mp5/mp5.equip_c (1.2 KB -> 1.2 KB)
  • weapons/mp5/vm_mp5.prefab_c (18.3 KB -> 18.3 KB)
  • weapons/mp5/w_mp5.prefab_c (7 KB -> 7 KB)
  • weapons/spaghelli/mount_spaghelli.prefab_c (975 B -> 975 B)
  • weapons/spaghelli/spaghelli.equip_c (973 B -> 973 B)
  • weapons/spaghelli/vm_spaghelli.prefab_c (18.2 KB -> 18.2 KB)
  • weapons/spaghelli/w_spaghelli.prefab_c (6.4 KB -> 6.4 KB)
  • weapons/special/cash_bag/cash_bag.equip_c (979 B -> 979 B)
  • weapons/special/cash_bag/mount_cash_bag.prefab_c (1.4 KB -> 1.4 KB)
  • weapons/special/cash_bag/vm_cash_grab.prefab_c (2.1 KB -> 2.1 KB)
  • weapons/special/cash_bag/w_cash_bag.prefab_c (2.1 KB -> 2.1 KB)
  • weapons/special/drone/drone.equip_c (897 B -> 897 B)
  • weapons/special/drone/mount_drone.prefab_c (1.3 KB -> 1.3 KB)
  • weapons/special/drone/vm_drone.prefab_c (2 KB -> 2 KB)
  • weapons/special/drone/w_drone.prefab_c (2.1 KB -> 2.1 KB)
  • weapons/throwable/c4_bomb/c4_bomb.vmat_c (5.1 KB -> 5.1 KB)
  • weapons/throwable/c4_bomb/c4_bomb.vmdl_c (16.4 KB -> 16.4 KB)
  • weapons/throwable/first_person_arms_hc1_throwables.vanmgrph_c (3.6 KB -> 3.6 KB)
  • weapons/throwable/flashbang/flashbang_grenade.equip_c (1.1 KB -> 1.1 KB)
  • weapons/throwable/flashbang/flashbang_grenade_thrown.prefab_c (2.7 KB -> 2.7 KB)
  • weapons/throwable/flashbang/vm_flashbang_grenade.prefab_c (16.9 KB -> 16.9 KB)
  • weapons/throwable/flashbang/w_flashbang_grenade.prefab_c (3.1 KB -> 3.1 KB)
  • weapons/throwable/he_grenade/grenade.surface_c (880 B -> 880 B)
  • weapons/throwable/he_grenade/he_explosion.prefab_c (1.8 KB -> 1.8 KB)
  • weapons/throwable/he_grenade/he_grenade.equip_c (1.1 KB -> 1.1 KB)
  • weapons/throwable/he_grenade/he_grenade.prefab_c (2.6 KB -> 2.6 KB)
  • weapons/throwable/he_grenade/mounted/mounted_decoy_grenade.prefab_c (1.8 KB -> 1.8 KB)
  • weapons/throwable/he_grenade/mounted/mounted_flashbang.prefab_c (1.9 KB -> 1.9 KB)
  • weapons/throwable/he_grenade/mounted/mounted_he_grenade.prefab_c (1.9 KB -> 1.9 KB)
  • weapons/throwable/he_grenade/mounted/mounted_molotov.prefab_c (1.9 KB -> 1.9 KB)
  • weapons/throwable/he_grenade/mounted/mounted_smoke_grenade.prefab_c (1.9 KB -> 1.9 KB)
  • weapons/throwable/he_grenade/vm_he_grenade.prefab_c (16.9 KB -> 16.9 KB)
  • weapons/throwable/he_grenade/w_he_grenade.prefab_c (3.1 KB -> 3.1 KB)
  • weapons/throwable/m18_smoke_grenade/smoke_grenade.equip_c (1.1 KB -> 1.1 KB)
  • weapons/throwable/m18_smoke_grenade/smoke_grenade.prefab_c (2.4 KB -> 2.4 KB)
  • weapons/throwable/m18_smoke_grenade/smoke_grenade.surface_c (656 B -> 656 B)
  • weapons/throwable/m18_smoke_grenade/smoke_particles.prefab_c (3.2 KB -> 3.2 KB)
  • weapons/throwable/m18_smoke_grenade/vm_smoke_grenade.prefab_c (16.9 KB -> 16.9 KB)
  • weapons/throwable/m18_smoke_grenade/w_smoke_grenade.prefab_c (3.1 KB -> 3.1 KB)
  • weapons/throwable/m84_stun_grenade/decoy_grenade.equip_c (1.1 KB -> 1.1 KB)
  • weapons/throwable/m84_stun_grenade/decoy_grenade_thrown.prefab_c (2.9 KB -> 2.9 KB)
  • weapons/throwable/m84_stun_grenade/vm_decoy_grenade.prefab_c (16.9 KB -> 16.9 KB)
  • weapons/throwable/m84_stun_grenade/w_decoy_grenade.prefab_c (3.2 KB -> 3.2 KB)
  • weapons/throwable/molotov_cocktail/molotov_explosion.prefab_c (11 KB -> 11 KB)
  • weapons/throwable/molotov_cocktail/molotov_firenode.prefab_c (13.6 KB -> 13.6 KB)
  • weapons/throwable/molotov_cocktail/molotov_grenade.equip_c (1.1 KB -> 1.1 KB)
  • weapons/throwable/molotov_cocktail/molotov_grenade.prefab_c (2.3 KB -> 2.3 KB)
  • weapons/throwable/molotov_cocktail/molotov_grenade.surface_c (656 B -> 656 B)
  • weapons/throwable/molotov_cocktail/vm_molotov_grenade.prefab_c (16.9 KB -> 16.9 KB)
  • weapons/throwable/molotov_cocktail/v_molotov_cocktail.vmdl_c (10.7 KB -> 10.7 KB)
  • weapons/throwable/molotov_cocktail/w_molotov_grenade.prefab_c (3.2 KB -> 3.2 KB)
  • weapons/usp/mount_usp.prefab_c (915 B -> 915 B)
  • weapons/usp/usp.equip_c (1 KB -> 1 KB)
  • weapons/usp/vm_usp.prefab_c (18 KB -> 18 KB)
  • weapons/usp/w_usp.prefab_c (6.4 KB -> 6.4 KB)
  • weapons/usp_sd/mount_usp_sd.prefab_c (919 B -> 919 B)
  • weapons/usp_sd/usp_sd.equip_c (963 B -> 963 B)
  • weapons/usp_sd/vm_usp_sd.prefab_c (18 KB -> 18 KB)
  • weapons/usp_sd/w_usp_sd.prefab_c (6.4 KB -> 6.4 KB)
  • materials/decals/decal_scorchmark/grenade_scorchmark_small.vmat_c (3.9 KB)
  • materials/decals/decal_scorchmark/grenade_scorchmark_small_trans_png_4b6774f7.generated.vtex_c (107.4 KB)
  • materials/decals/decal_scorchmark/grenade_scorchmark_small_vmat_g_tambientocclusion_1e0dcc3a.generated.vtex_c (1.8 KB)
  • models/dev/door/door_single_dev.vmdl_c (18 KB)
  • models/weapons/sbox_ammo/12g_shell/12g_eject.vpcf_c (3.8 KB)
  • models/weapons/sbox_ammo/12g_shell/12g_shell.vmdl_c (18.6 KB)
  • models/weapons/sbox_ammo/556x45_bullet/556x45_bullet.vmdl_c (16.6 KB)
  • models/weapons/sbox_ammo/556x45_bullet/556_ejectbrass.vpcf_c (3.8 KB)
  • models/weapons/sbox_ammo/9mm_bullet/9mm_bullet.vmdl_c (29.5 KB)
  • models/weapons/sbox_ammo/9mm_bullet/9mm_ejectbrass.vpcf_c (3.8 KB)
  • ui/gamemodes/cashgrab/extractpointworldpanel.razor.scss (513 B)