LateRP Close Alpha - Version 93986

Created
Total Size1.3 GB (1,349,634,635 bytes)
Modified Size495.8 KB (507,721 bytes)
File Count1256
Engine Version17
Changes
Changes on 2025-03-29
Meta
{"MaxPlayers":524,"MinPlayers":1,"GameNetworkType":"Multiplayer","MapSelect":"Official","MapList":["gvar.metro","baks.training_arena","facepunch.prison","gvar.stalkyard"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","Physics":{"SubSteps":2,"TimeScale":1,"Gravity":"0,0,-800","AirDensity":1.2,"SleepingEnabled":true,"SimulationMode":"Continuous","PositionIterations":2,"VelocityIterations":8,"SoftBodyIterations":1,"SoftBodySubsteps":1},"Compiler":{"RootNamespace":"Facepunch","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","ReleaseMode":"Release","AssemblyReferences":[],"IgnoreFolders":[],"DistinctAssemblyReferences":[]},"GameCategory":"Shooter","ControlModes":{"Keyboard":true,"VR":false,"Gamepad":true},"ParentPackage":"","PackageSettings":[{"DisplayType":"Choice","Choices":[{"Value":"KillConfirmedGamemode","Name":"Kill Confirmed"},{"Value":"","Name":"No Gamemode (good for testing)"},{"Value":"FFAGamemode","Name":"Free For All"},{"Value":"WarGamemode","Name":"Conquest"}],"ConVarName":"gunfight_gamemode","DisplayName":"Active Mode","DefaultValue":"KillConfirmedGamemode","Description":"The current gamemode.","Group":"Important"},{"DisplayType":"Boolean","Choices":[],"ConVarName":"gunfight_friendly_fire_override","DisplayName":"Friendly Fire (Override)","DefaultValue":"false","Description":"If set on, friendly fire will always be active.","Group":"Game Rules"},{"DisplayType":"Boolean","Choices":[],"ConVarName":"gunfight_thirdperson","DisplayName":"Third Person (Override)","DefaultValue":"false","Description":"Should third person be available to use?","Group":"Game Rules"},{"DisplayType":"Integer","Choices":[],"ConVarName":"gunfight_kc_minimum_players","DisplayName":"Minimum Players","DefaultValue":"2","Description":"The minimum amount of required players to start a Kill Confirmed game.","Group":"Kill Confirmed","Minimum":1,"Maximum":16},{"DisplayType":"Float","Choices":[],"ConVarName":"gunfight_kc_round_countdown","DisplayName":"Round Countdown","DefaultValue":"10","Description":"The time (in seconds) it takes to start a match in Kill Confirmed.","Group":"Kill Confirmed","Maximum":30},{"DisplayType":"Float","Choices":[],"ConVarName":"gunfight_kc_round_duration","DisplayName":"Round Duration","DefaultValue":"600","Description":"The round duration (in seconds) in Kill Confirmed.","Group":"Kill Confirmed","Minimum":60,"Maximum":3600,"Step":1},{"DisplayType":"Integer","Choices":[],"ConVarName":"gunfight_kc_max_score","DisplayName":"Maximum Score","DefaultValue":"75","Description":"The score required to win a match in Kill Confirmed.","Group":"Kill Confirmed","Minimum":1,"Maximum":300}],"DefaultLeaderboards":[],"GeneralExtensions":false,"TargettedExtensions":true,"ExtensionApiVersion":1001,"Summary":"A fast paced first-person shooter game with a bunch of different gamemodes.","Description":"","ReplaceTags":"firstperson thirdperson action fps shooter","Public":true,"CsProjName":"","HttpAllowList":["*.supabase.co","*.supabase.in"],"TickRate":30,"LaunchMode":"Normal","StartupScene":"scenes/menu.scene","MapStartupScene":"scenes/maps/defusemap_01/de_garry.scene","DedicatedServerStartupScene":"scenes/maps/defusemap_01/de_garry_hammer.scene","Resources":"/fonts/*\n/UI/*\nui/*.png","GameSettings":[],"CodePackageReferences":["jase.bloodsplatter08","jase.bloodsplatter07","jase.bloodsplatter06","jase.bloodsplatter05","jase.bloodsplatter04"]}
{
  "MaxPlayers": 524,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Official",
  "MapList": [
    "gvar.metro",
    "baks.training_arena",
    "facepunch.prison",
    "gvar.stalkyard"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "Physics": {
    "SubSteps": 2,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "Compiler": {
    "RootNamespace": "Facepunch",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "GameCategory": "Shooter",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "ParentPackage": "",
  "PackageSettings": [
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "KillConfirmedGamemode",
          "Name": "Kill Confirmed"
        },
        {
          "Value": "",
          "Name": "No Gamemode (good for testing)"
        },
        {
          "Value": "FFAGamemode",
          "Name": "Free For All"
        },
        {
          "Value": "WarGamemode",
          "Name": "Conquest"
        }
      ],
      "ConVarName": "gunfight_gamemode",
      "DisplayName": "Active Mode",
      "DefaultValue": "KillConfirmedGamemode",
      "Description": "The current gamemode.",
      "Group": "Important"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_friendly_fire_override",
      "DisplayName": "Friendly Fire (Override)",
      "DefaultValue": "false",
      "Description": "If set on, friendly fire will always be active.",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_thirdperson",
      "DisplayName": "Third Person (Override)",
      "DefaultValue": "false",
      "Description": "Should third person be available to use?",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_minimum_players",
      "DisplayName": "Minimum Players",
      "DefaultValue": "2",
      "Description": "The minimum amount of required players to start a Kill Confirmed game.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 16
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_countdown",
      "DisplayName": "Round Countdown",
      "DefaultValue": "10",
      "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Maximum": 30
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_duration",
      "DisplayName": "Round Duration",
      "DefaultValue": "600",
      "Description": "The round duration (in seconds) in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 60,
      "Maximum": 3600,
      "Step": 1
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_max_score",
      "DisplayName": "Maximum Score",
      "DefaultValue": "75",
      "Description": "The score required to win a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 300
    }
  ],
  "DefaultLeaderboards": [],
  "GeneralExtensions": false,
  "TargettedExtensions": true,
  "ExtensionApiVersion": 1001,
  "Summary": "A fast paced first-person shooter game with a bunch of different gamemodes.",
  "Description": "",
  "ReplaceTags": "firstperson thirdperson action fps shooter",
  "Public": true,
  "CsProjName": "",
  "HttpAllowList": [
    "*.supabase.co",
    "*.supabase.in"
  ],
  "TickRate": 30,
  "LaunchMode": "Normal",
  "StartupScene": "scenes/menu.scene",
  "MapStartupScene": "scenes/maps/defusemap_01/de_garry.scene",
  "DedicatedServerStartupScene": "scenes/maps/defusemap_01/de_garry_hammer.scene",
  "Resources": "/fonts/*\n/UI/*\nui/*.png",
  "GameSettings": [],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (495.8 KB modified)

~14 -380
  • .bin/package.base.cll (31 KB -> 31 KB)
  • .bin/package.base.xml (55 KB -> 55 KB)
  • .bin/package.latestudios.lateroleplay.cll (104.7 KB -> 104.6 KB)
  • .bin/package.latestudios.lateroleplay.xml (94.3 KB -> 94.3 KB)
  • .bin/package.library.facepunch.bettersounds.cll (2.1 KB -> 2.1 KB)
  • .bin/package.library.facepunch.jigglebones.cll (2.6 KB -> 2.6 KB)
  • .bin/package.library.facepunch.libevents.cll (6.2 KB -> 6.2 KB)
  • .bin/package.library.facepunch.singletons.cll (1 KB -> 1 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_ao_tga_9bd022ab.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_color_tga_2871fbca.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_skin_diffusewarp_tga_4d3cb601.generated.vtex_c (189.2 KB -> 189.2 KB)
  • fonts/dinish-bold.ttf (59.2 KB)
  • fonts/dinish-italic.ttf (56.1 KB)
  • fonts/dinish-regular.ttf (57.3 KB)
  • fonts/mina-bold.ttf (145.4 KB)
  • fonts/mina-regular.ttf (144 KB)
  • gunsmith/charms/charm_fp.gnsmth_c (477 B)
  • gunsmith/charms/charm_sbox.gnsmth_c (487 B)
  • gunsmith/m4a1/optics/m4a1_optic_eotech.gnsmth_c (530 B)
  • gunsmith/m4a1/optics/m4a1_optic_rmr.gnsmth_c (536 B)
  • gunsmith/m4a1/underbarrel/m4a1_underbarrel_foregrip.gnsmth_c (550 B)
  • gunsmith/m4a1/underbarrel/m4a1_underbarrel_vertical.gnsmth_c (548 B)
  • materials/decals/decal_arrow.vmat_c (3.7 KB)
  • materials/decals/decal_arrow_color_png_90c0f85d.generated.vtex_c (431.6 KB)
  • materials/decals/decal_bombsite_a.vmat_c (3.8 KB)
  • materials/decals/decal_bombsite_a_color_png_97ebc51c.generated.vtex_c (1.1 MB)
  • materials/decals/decal_bombsite_b.vmat_c (3.8 KB)
  • materials/decals/decal_bombsite_b_color_png_a7512471.generated.vtex_c (1.1 MB)
  • materials/decals/decal_cross.vmat_c (3.7 KB)
  • materials/decals/decal_cross_color_png_d72dd3ca.generated.vtex_c (820.3 KB)
  • materials/decals/decal_exclamation.vmat_c (3.8 KB)
  • materials/decals/decal_exclamation_color_png_4c34e2e2.generated.vtex_c (172.5 KB)
  • materials/decals/decal_question.vmat_c (3.8 KB)
  • materials/decals/decal_question_color_png_14c9a1ba.generated.vtex_c (295.8 KB)
  • materials/default/default_color_tga_29761996.generated.vtex_c (1.9 KB)
  • materials/default/loading.vmat_c (5 KB)
  • materials/dev/dev_metal_rough30.vmat_c (4.5 KB)
  • materials/dev/dev_metal_rough30_vmat_g_tambientocclusion_8b5a0197.generated.vtex_c (1.5 KB)
  • materials/dev/dev_metal_rough30_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/dev/dev_metal_rough30_vmat_g_tnormal_c726678.generated.vtex_c (1.8 KB)
  • materials/dev/dev_metal_rough50.vmat_c (4.5 KB)
  • materials/dev/dev_metal_rough50_vmat_g_tambientocclusion_8b5a0197.generated.vtex_c (1.5 KB)
  • materials/dev/dev_metal_rough50_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/dev/dev_metal_rough50_vmat_g_tnormal_7a668049.generated.vtex_c (1.8 KB)
  • materials/dev/gray_50.vmat_c (4.2 KB)
  • materials/dev/gray_50_vmat_g_tcolor_a0ce44b8.generated.vtex_c (1.5 KB)
  • materials/dev/gray_50_vmat_g_tnormal_298f0552.generated.vtex_c (2 KB)
  • materials/models/props/vending/tempvending_snackmachine001a_glass.vmat_c (5.8 KB)
  • materials/models/props/vending/tempvending_snackmachine001a_glass_vmat_g_tanisogloss_fa41d6b2.generated.vtex_c (2 KB)
  • materials/models/props/vending/tempvending_snackmachine001a_glass_vmat_g_tnormal_1fe826bc.generated.vtex_c (2 KB)
  • materials/screenfx/flashbang_burn.vtex_c (1.3 MB)
  • materials/stone/base_stonework.vmat_c (5.4 KB)
  • materials/stone/base_stonework_ambientocclusion_png_37f97938.generated.vtex_c (2.7 MB)
  • materials/stone/base_stonework_basecolor_png_f62a3c03.generated.vtex_c (2.2 MB)
  • materials/stone/base_stonework_normal_png_697c2019.generated.vtex_c (5 MB)
  • materials/stone/base_stonework_normal_png_c4e661cb.generated.vtex_c (5.3 MB)
  • materials/stone/cobble_stones_ambientocclusion_png_d640dedf.generated.vtex_c (2.1 MB)
  • materials/stone/cobble_stones_basecolor_png_63499898.generated.vtex_c (4.9 MB)
  • materials/stone/cobble_stones_normal_png_d4884b1e.generated.vtex_c (3.5 MB)
  • materials/stone/cobble_stones_tight_ambientocclusion_png_5051ca8.generated.vtex_c (2.7 MB)
  • materials/stone/cobble_stones_tight_ambientocclusion_png_bcc19d3f.generated.vtex_c (4.6 MB)
  • materials/stone/cobble_stones_tight_basecolor_png_1580ba2f.generated.vtex_c (2.4 MB)
  • materials/stone/cobble_stones_tight_basecolor_png_cf0ec3fb.generated.vtex_c (4.8 MB)
  • materials/stone/cobble_stones_tight_moss_ambientocclusion_png_608013f4.generated.vtex_c (4.6 MB)
  • materials/stone/cobble_stones_tight_moss_basecolor_png_13cf052c.generated.vtex_c (2.3 MB)
  • materials/stone/cobble_stones_tight_moss_basecolor_png_9b20cfcd.generated.vtex_c (4.6 MB)
  • materials/stone/cobble_stones_tight_moss_height_png_ca2b1623.generated.vtex_c (2.7 MB)
  • materials/stone/cobble_stones_tight_moss_normal_png_e6908717.generated.vtex_c (21.3 MB)
  • materials/stone/cobble_stones_tight_normal_png_40d4baec.generated.vtex_c (5.3 MB)
  • materials/stone/pavement_ambientocclusion_png_e7dec87c.generated.vtex_c (2.7 MB)
  • materials/stone/pavement_basecolor_png_4fb4b15c.generated.vtex_c (2.3 MB)
  • materials/stone/pavement_normal_png_4eb4ff25.generated.vtex_c (5.3 MB)
  • materials/stone/redstone.vmat_c (5.3 KB)
  • materials/stone/redstone_2_ambientocclusion_png_28a144a.generated.vtex_c (3.9 MB)
  • materials/stone/redstone_2_basecolor_png_4980e226.generated.vtex_c (5 MB)
  • materials/stone/redstone_3_basecolor_png_2fef10fa.generated.vtex_c (4.8 MB)
  • materials/stone/redstone_3_moss_basecolor_png_b5f1d6ef.generated.vtex_c (5 MB)
  • materials/stone/redstone_3_roughness_png_90183d6.generated.vtex_c (4.4 MB)
  • materials/stone/redstone_ambientocclusion_png_3c7d644c.generated.vtex_c (2.6 MB)
  • materials/stone/redstone_basecolor_png_dcca61c2.generated.vtex_c (2.3 MB)
  • materials/stone/redstone_blend.vmat_c (7.9 KB)
  • materials/stone/redstone_normal_png_2c0c9652.generated.vtex_c (5.3 MB)
  • materials/stone/redstone_normal_png_4613b2e0.generated.vtex_c (5.3 MB)
  • materials/stone/redstone_normal_png_b2294f3.generated.vtex_c (5.3 MB)
  • materials/stone/red_roof_tile.vmat_c (8 KB)
  • materials/stone/red_roof_tile_ambientocclusion_png_f7dfede9.generated.vtex_c (4.4 MB)
  • materials/stone/red_roof_tile_basecolor_png_87c289a5.generated.vtex_c (5.3 MB)
  • materials/stone/red_roof_tile_moss_ambientocclusion_png_6aeabaa.generated.vtex_c (3.8 MB)
  • materials/stone/red_roof_tile_moss_basecolor_png_aa53ee56.generated.vtex_c (5.1 MB)
  • materials/stone/red_roof_tile_moss_normal_png_d7887255.generated.vtex_c (5.3 MB)
  • materials/stone/red_roof_tile_normal_png_b236bb66.generated.vtex_c (5 MB)
  • materials/stone/rough_granite_block.vmat_c (5.6 KB)
  • materials/stone/rough_granite_block_ambientocclusion_tga_71b321f4.generated.vtex_c (2.7 MB)
  • materials/stone/rough_granite_block_basecolor_tga_8bf24b7a.generated.vtex_c (2.4 MB)
  • materials/stone/rough_granite_block_normal_tga_54c488d7.generated.vtex_c (5.3 MB)
  • materials/stone/rough_stonework.vmat_c (5.2 KB)
  • materials/stone/smooth_granite_block.vmat_c (5.9 KB)
  • materials/stone/smooth_granite_block_ambientocclusion_tga_d2a9e6fb.generated.vtex_c (2.7 MB)
  • materials/stone/smooth_granite_block_basecolor_tga_73076996.generated.vtex_c (4.6 MB)
  • materials/stone/smooth_granite_block_normal_tga_2dc39f13.generated.vtex_c (5.3 MB)
  • materials/stone/wet_cobble_moss_blend.vmat_c (8.3 KB)
  • materials/stone/wet_cobble_stone.vmat_c (5.6 KB)
  • materials/stone/wet_cobble_stone_square.vmat_c (5.5 KB)
  • materials/stone/wet_cobble_stone_square_moss.vmat_c (5.6 KB)
  • materials/stone/wet_pavement.vmat_c (5.7 KB)
  • materials/stone/wet_pavement_ambientocclusion_tga_7160dabc.generated.vtex_c (2.5 MB)
  • materials/stone/wet_pavement_basecolor_tga_4e8a54b2.generated.vtex_c (3.8 MB)
  • materials/stone/wet_pavement_cracked.vmat_c (5.3 KB)
  • materials/stone/wet_pavement_normal_tga_5f48f6a8.generated.vtex_c (5.3 MB)
  • materials/water/water1_normal_jpg_c2579cb3.generated.vtex_c (343.1 KB)
  • materials/water/water2_normal_jpg_50fc3983.generated.vtex_c (987.5 KB)
  • materials/water/water_sea.vmat_c (5.5 KB)
  • materials/water/water_sea_vmat_g_tnormal_bd801e22.generated.vtex_c (1.8 KB)
  • models/dev/crane/crane.vmdl_c (419.5 KB)
  • models/gameplay/flag_pole_base/flag_pole_base.vmdl_c (105.8 KB)
  • models/gameplay/flag_pole_base/materials/flag.vmat_c (5.2 KB)
  • models/gameplay/flag_pole_base/materials/flag_vmat_g_tcolor_2b6825ab.generated.vtex_c (1.5 KB)
  • models/player/ct_side/ct_side_player_01/ct_bags.vmat_c (6.5 KB)
  • models/player/ct_side/ct_side_player_01/ct_bags_ao_png_fc8890c7.generated.vtex_c (652.1 KB)
  • models/player/ct_side/ct_side_player_01/ct_bags_bentnormal_png_e9e36cfd.generated.vtex_c (1.3 MB)
  • models/player/ct_side/ct_side_player_01/ct_bags_color_png_7941901c.generated.vtex_c (853.9 KB)
  • models/player/ct_side/ct_side_player_01/ct_bags_normal_png_4a4b5dc.generated.vtex_c (1.3 MB)
  • models/player/ct_side/ct_side_player_01/ct_hat.vmat_c (6.2 KB)
  • models/player/ct_side/ct_side_player_01/ct_hat_ao_png_f0e3fc84.generated.vtex_c (600 KB)
  • models/player/ct_side/ct_side_player_01/ct_hat_bentnormal_png_97ba5a55.generated.vtex_c (1.2 MB)
  • models/player/ct_side/ct_side_player_01/ct_hat_color_png_9be9ed39.generated.vtex_c (538.5 KB)
  • models/player/ct_side/ct_side_player_01/ct_hat_normal_png_d73e0dfc.generated.vtex_c (1.2 MB)
  • models/player/ct_side/ct_side_player_01/ct_lower.vmat_c (6.5 KB)
  • models/player/ct_side/ct_side_player_01/ct_lower_ao_png_f8da86b4.generated.vtex_c (2.3 MB)
  • models/player/ct_side/ct_side_player_01/ct_lower_bentnormal_png_937f488b.generated.vtex_c (4.7 MB)
  • models/player/ct_side/ct_side_player_01/ct_lower_color_png_2ed1be5f.generated.vtex_c (3.5 MB)
  • models/player/ct_side/ct_side_player_01/ct_lower_normal_png_dc3e1ca8.generated.vtex_c (4.8 MB)
  • models/player/ct_side/ct_side_player_01/ct_side_player_01_v2.vmdl_c (1.8 MB)
  • models/player/ct_side/ct_side_player_01/ct_side_player_01_v2/unnamed_1_vmorf.vtex_c (603.3 KB)
  • models/player/ct_side/ct_side_player_01/ct_upper.vmat_c (6.3 KB)
  • models/player/ct_side/ct_side_player_01/ct_upper_ao_png_4718b315.generated.vtex_c (2.5 MB)
  • models/player/ct_side/ct_side_player_01/ct_upper_bentnormal_png_ee16693c.generated.vtex_c (5.1 MB)
  • models/player/ct_side/ct_side_player_01/ct_upper_color_png_5980065d.generated.vtex_c (2 MB)
  • models/player/ct_side/ct_side_player_01/ct_upper_normal_png_47c94342.generated.vtex_c (5.3 MB)
  • models/player/ct_side/ct_side_riot_player/ct_side_riot_player.vmdl_c (1.2 MB)
  • models/player/ct_side/ct_side_riot_player/riot_bags.vmat_c (6.6 KB)
  • models/player/ct_side/ct_side_riot_player/riot_bags_ao_png_d20d0137.generated.vtex_c (684.5 KB)
  • models/player/ct_side/ct_side_riot_player/riot_bags_bentnormal_png_96abe32b.generated.vtex_c (1.3 MB)
  • models/player/ct_side/ct_side_riot_player/riot_bags_color_png_f34cb6bc.generated.vtex_c (947.2 KB)
  • models/player/ct_side/ct_side_riot_player/riot_bags_normal_png_5c1501ae.generated.vtex_c (1.3 MB)
  • models/player/ct_side/ct_side_riot_player/riot_helmet.vmat_c (6.7 KB)
  • models/player/ct_side/ct_side_riot_player/riot_helmet_ao_png_732363ce.generated.vtex_c (574 KB)
  • models/player/ct_side/ct_side_riot_player/riot_helmet_bentnormal_png_be9c3867.generated.vtex_c (1.3 MB)
  • models/player/ct_side/ct_side_riot_player/riot_helmet_color_png_701b901b.generated.vtex_c (926.4 KB)
  • models/player/ct_side/ct_side_riot_player/riot_helmet_normal_png_177d60dd.generated.vtex_c (1.3 MB)
  • models/player/ct_side/ct_side_riot_player/riot_legs.vmat_c (6.6 KB)
  • models/player/ct_side/ct_side_riot_player/riot_legs_ao_png_2158cded.generated.vtex_c (2.2 MB)
  • models/player/ct_side/ct_side_riot_player/riot_legs_bentnormal_png_851bc367.generated.vtex_c (4.6 MB)
  • models/player/ct_side/ct_side_riot_player/riot_legs_color_png_8d13cc07.generated.vtex_c (3.7 MB)
  • models/player/ct_side/ct_side_riot_player/riot_legs_normal_png_9d00538f.generated.vtex_c (4.8 MB)
  • models/player/ct_side/ct_side_riot_player/riot_upper.vmat_c (6.7 KB)
  • models/player/ct_side/ct_side_riot_player/riot_upper_ao_png_14da4d30.generated.vtex_c (2.5 MB)
  • models/player/ct_side/ct_side_riot_player/riot_upper_bentnormal_png_e5d9046a.generated.vtex_c (5.1 MB)
  • models/player/ct_side/ct_side_riot_player/riot_upper_color_png_700bb204.generated.vtex_c (3.9 MB)
  • models/player/ct_side/ct_side_riot_player/riot_upper_normal_png_2a59e640.generated.vtex_c (5.3 MB)
  • models/player/ct_side/ct_side_riot_player/riot_visor.vmat_c (5.9 KB)
  • models/player/ct_side/ct_side_riot_player/riot_visor_color_png_390697cd.generated.vtex_c (297.6 KB)
  • models/player/ct_side/ct_side_riot_player/riot_visor_normal_png_ec7c17b6.generated.vtex_c (207.5 KB)
  • models/player/ct_side/ct_side_riot_player/riot_visor_rough_png_1be114d7.generated.vtex_c (264.8 KB)
  • models/player/t_side/t_side_player_01/t_bag.vmat_c (6.4 KB)
  • models/player/t_side/t_side_player_01/t_bag_ao_png_8a3da817.generated.vtex_c (2.4 MB)
  • models/player/t_side/t_side_player_01/t_bag_bentnormal_png_e013da9d.generated.vtex_c (4.8 MB)
  • models/player/t_side/t_side_player_01/t_bag_color_png_c861085e.generated.vtex_c (3.7 MB)
  • models/player/t_side/t_side_player_01/t_bag_normal_png_340c06bf.generated.vtex_c (5 MB)
  • models/player/t_side/t_side_player_01/t_balaclava.vmat_c (6.6 KB)
  • models/player/t_side/t_side_player_01/t_balaclava_ao_png_eda7c4d6.generated.vtex_c (684.5 KB)
  • models/player/t_side/t_side_player_01/t_balaclava_bentnormal_png_1d67d2c4.generated.vtex_c (1.3 MB)
  • models/player/t_side/t_side_player_01/t_balaclava_color_png_55067624.generated.vtex_c (1.1 MB)
  • models/player/t_side/t_side_player_01/t_balaclava_normal_png_5ee0721c.generated.vtex_c (1.3 MB)
  • models/player/t_side/t_side_player_01/t_lower.vmat_c (6.5 KB)
  • models/player/t_side/t_side_player_01/t_lower_ao_png_ffb08315.generated.vtex_c (2.6 MB)
  • models/player/t_side/t_side_player_01/t_lower_bentnormal_png_756879ed.generated.vtex_c (5.3 MB)
  • models/player/t_side/t_side_player_01/t_lower_color_png_725f56b1.generated.vtex_c (4 MB)
  • models/player/t_side/t_side_player_01/t_lower_normal_png_469f7657.generated.vtex_c (5.3 MB)
  • models/player/t_side/t_side_player_01/t_player_body_ao_png_69ea0bab.generated.vtex_c (189.1 KB)
  • models/player/t_side/t_side_player_01/t_player_body_bentnormal_png_be9fa3ac.generated.vtex_c (5 MB)
  • models/player/t_side/t_side_player_01/t_player_body_color_png_5496b6e.generated.vtex_c (371 KB)
  • models/player/t_side/t_side_player_01/t_player_body_normal_png_99630956.generated.vtex_c (405.1 KB)
  • models/player/t_side/t_side_player_01/t_player_head_ao_png_cb975331.generated.vtex_c (993.6 KB)
  • models/player/t_side/t_side_player_01/t_player_head_bentnormal_png_fbd054b2.generated.vtex_c (5.3 MB)
  • models/player/t_side/t_side_player_01/t_player_head_color_png_7945f375.generated.vtex_c (4.1 MB)
  • models/player/t_side/t_side_player_01/t_player_head_normal_png_f9096b62.generated.vtex_c (5.3 MB)
  • models/player/t_side/t_side_player_01/t_side_player_01_body.vmat_c (7 KB)
  • models/player/t_side/t_side_player_01/t_side_player_01_head.vmat_c (7.2 KB)
  • models/player/t_side/t_side_player_01/t_side_player_01_v2.vmdl_c (1.1 MB)
  • models/player/t_side/t_side_player_01/t_upper.vmat_c (6.5 KB)
  • models/player/t_side/t_side_player_01/t_upper_ao_png_d2d3fed9.generated.vtex_c (2.7 MB)
  • models/player/t_side/t_side_player_01/t_upper_bentnormal_png_5a5b0f31.generated.vtex_c (5.3 MB)
  • models/player/t_side/t_side_player_01/t_upper_color_png_f9f5fd06.generated.vtex_c (4.1 MB)
  • models/player/t_side/t_side_player_01/t_upper_normal_png_f425db48.generated.vtex_c (5.3 MB)
  • models/props/sky_castle/castle_ao_tga_c33b885e.generated.vtex_c (9.6 MB)
  • models/props/sky_castle/castle_color_tga_6810fe97.generated.vtex_c (18.4 MB)
  • models/props/sky_castle/castle_normal_tga_cf3a4320.generated.vtex_c (21.3 MB)
  • models/props/sky_castle/sky_castle.vmat_c (5.5 KB)
  • models/props/sky_castle/sky_castle.vmdl_c (103.4 KB)
  • models/props/stone_framed_window/neon_sign.vmat_c (5.6 KB)
  • models/props/stone_framed_window/neon_sign_vmat_g_tnormal_3f3ccc55.generated.vtex_c (2 KB)
  • models/props/stone_framed_window/neon_sign_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)
  • models/props/stone_framed_window/stone_framed_window.vmat_c (6.1 KB)
  • models/props/stone_framed_window/stone_framed_window.vmdl_c (20.5 KB)
  • models/props/stone_framed_window/stone_framed_window_ao_tga_a4f4f82d.generated.vtex_c (1.9 MB)
  • models/props/stone_framed_window/stone_framed_window_color_tga_dee06d51.generated.vtex_c (4.2 MB)
  • models/props/stone_framed_window/stone_framed_window_normal_tga_46fcc204.generated.vtex_c (5.3 MB)
  • models/props/stone_framed_window/stone_framed_window_on.vmat_c (6.9 KB)
  • models/props/stone_framed_window/stone_framed_window_selfilum_tga_e65bcc9d.generated.vtex_c (276.9 KB)
  • models/props/stone_trim/stone_trim.vmat_c (5.4 KB)
  • models/props/stone_trim/stone_trim.vmdl_c (15 KB)
  • models/props/stone_trim/stone_trim_ao_tga_69ab17ad.generated.vtex_c (1.3 MB)
  • models/props/stone_trim/stone_trim_color_tga_7a20e610.generated.vtex_c (2 MB)
  • models/props/stone_trim/stone_trim_normal_tga_22cfe3e3.generated.vtex_c (5.3 MB)
  • models/weapon_charms/charm_anchor.vmdl_c (16.4 KB)
  • models/weapon_charms/generic_circle/charm_circle_ao_png_ee34a5f5.generated.vtex_c (500.1 KB)
  • models/weapon_charms/generic_circle/charm_circle_color_png_31e56867.generated.vtex_c (943 KB)
  • models/weapon_charms/generic_circle/charm_circle_normal_png_fe310343.generated.vtex_c (1.1 MB)
  • models/weapon_charms/generic_circle/facepunch_circle.vmat_c (6 KB)
  • models/weapon_charms/generic_circle/genericcircle_albedo_png_338c2a12.generated.vtex_c (754.5 KB)
  • models/weapon_charms/generic_circle/genericcircle_ao_png_9111ca18.generated.vtex_c (545.8 KB)
  • models/weapon_charms/generic_circle/genericcircle_normal_png_fd601acf.generated.vtex_c (846.8 KB)
  • models/weapon_charms/generic_circle/weapon_charm_circle.vmat_c (6 KB)
  • models/weapon_charms/generic_circle/weapon_charm_circle.vmdl_c (38.7 KB)
  • shaders/hc1water.shader_c (178.9 KB)
  • shaders/scope.shader_c (9.2 KB)
  • sounds/music/main_menu_loop.sound_c (567 B)
  • sounds/music/nicked_menu.vsnd_c (2.6 MB)
  • sounds/music/round_intro/round_start.sound_c (612 B)
  • sounds/music/round_intro/round_start_01.vsnd_c (2.7 MB)
  • sounds/radio/ct/ct_1_enemy.sound_c (583 B)
  • sounds/radio/ct/ct_1_enemy.vsnd_c (63.6 KB)
  • sounds/radio/ct/ct_2_enemy.sound_c (583 B)
  • sounds/radio/ct/ct_2_enemy.vsnd_c (57 KB)
  • sounds/radio/ct/ct_3_enemy.sound_c (584 B)
  • sounds/radio/ct/ct_3_enemy.vsnd_c (52.9 KB)
  • sounds/radio/ct/ct_4_enemy.sound_c (584 B)
  • sounds/radio/ct/ct_4_enemy.vsnd_c (53.7 KB)
  • sounds/radio/ct/ct_bomb_diffused.sound_c (806 B)
  • sounds/radio/ct/ct_bomb_diffused_01.vsnd_c (66.8 KB)
  • sounds/radio/ct/ct_bomb_diffused_02.vsnd_c (75 KB)
  • sounds/radio/ct/ct_bomb_diffused_03.vsnd_c (73.4 KB)
  • sounds/radio/ct/ct_death.sound_c (916 B)
  • sounds/radio/ct/ct_death_01.vsnd_c (53.7 KB)
  • sounds/radio/ct/ct_death_02.vsnd_c (61.1 KB)
  • sounds/radio/ct/ct_death_03.vsnd_c (48 KB)
  • sounds/radio/ct/ct_death_04.vsnd_c (39.9 KB)
  • sounds/radio/ct/ct_death_05.vsnd_c (48 KB)
  • sounds/radio/ct/ct_diffusing_bomb.sound_c (809 B)
  • sounds/radio/ct/ct_diffusing_bomb_01.vsnd_c (50.5 KB)
  • sounds/radio/ct/ct_diffusing_bomb_02.vsnd_c (55.4 KB)
  • sounds/radio/ct/ct_diffusing_bomb_03.vsnd_c (48.1 KB)
  • sounds/radio/ct/ct_enemy_bomb_planted.sound_c (837 B)
  • sounds/radio/ct/ct_enemy_bomb_planted_01.vsnd_c (76.7 KB)
  • sounds/radio/ct/ct_enemy_bomb_planted_02.vsnd_c (75 KB)
  • sounds/radio/ct/ct_enemy_bomb_planted_03.vsnd_c (63.6 KB)
  • sounds/radio/ct/ct_enemy_down.sound_c (587 B)
  • sounds/radio/ct/ct_enemy_down.vsnd_c (41.5 KB)
  • sounds/radio/ct/ct_flashbang.sound_c (779 B)
  • sounds/radio/ct/ct_flashbang_01.vsnd_c (45.6 KB)
  • sounds/radio/ct/ct_flashbang_02.vsnd_c (38.2 KB)
  • sounds/radio/ct/ct_flashbang_03.vsnd_c (44 KB)
  • sounds/radio/ct/ct_friendly_fire.sound_c (897 B)
  • sounds/radio/ct/ct_friendly_fire_01.vsnd_c (65.2 KB)
  • sounds/radio/ct/ct_friendly_fire_02.vsnd_c (73.4 KB)
  • sounds/radio/ct/ct_friendly_fire_03.vsnd_c (70.9 KB)
  • sounds/radio/ct/ct_friendly_fire_04.vsnd_c (76.6 KB)
  • sounds/radio/ct/ct_good_kill.vsnd_c (55.4 KB)
  • sounds/radio/ct/ct_good_shot.sound_c (669 B)
  • sounds/radio/ct/ct_good_shot.vsnd_c (45.6 KB)
  • sounds/radio/ct/ct_grenade.sound_c (756 B)
  • sounds/radio/ct/ct_grenade_01.vsnd_c (41.5 KB)
  • sounds/radio/ct/ct_grenade_02.vsnd_c (40.7 KB)
  • sounds/radio/ct/ct_grenade_03.vsnd_c (35.8 KB)
  • sounds/radio/ct/ct_last_enemy.sound_c (694 B)
  • sounds/radio/ct/ct_last_enemy_01.vsnd_c (53.8 KB)
  • sounds/radio/ct/ct_last_enemy_02.vsnd_c (49.7 KB)
  • sounds/radio/ct/ct_lose.sound_c (1.2 KB)
  • sounds/radio/ct/ct_lose_01.vsnd_c (57 KB)
  • sounds/radio/ct/ct_lose_02.vsnd_c (79 KB)
  • sounds/radio/ct/ct_lose_03.vsnd_c (83.1 KB)
  • sounds/radio/ct/ct_lose_04.vsnd_c (104.3 KB)
  • sounds/radio/ct/ct_lose_05.vsnd_c (69.2 KB)
  • sounds/radio/ct/ct_lose_06.vsnd_c (92.9 KB)
  • sounds/radio/ct/ct_lose_07.vsnd_c (86.4 KB)
  • sounds/radio/ct/ct_lose_08.vsnd_c (92.9 KB)
  • sounds/radio/ct/ct_lose_09.vsnd_c (92.9 KB)
  • sounds/radio/ct/ct_molotov.sound_c (757 B)
  • sounds/radio/ct/ct_molotov_01.vsnd_c (44 KB)
  • sounds/radio/ct/ct_molotov_02.vsnd_c (39.9 KB)
  • sounds/radio/ct/ct_molotov_03.vsnd_c (46.4 KB)
  • sounds/radio/ct/ct_nice_one.vsnd_c (45.6 KB)
  • sounds/radio/ct/ct_roundstart.sound_c (781 B)
  • sounds/radio/ct/ct_roundstart_01.vsnd_c (84.8 KB)
  • sounds/radio/ct/ct_roundstart_02.vsnd_c (69.3 KB)
  • sounds/radio/ct/ct_roundstart_03.vsnd_c (76.6 KB)
  • sounds/radio/ct/ct_smoke.sound_c (751 B)
  • sounds/radio/ct/ct_smoke_01.vsnd_c (39 KB)
  • sounds/radio/ct/ct_smoke_02.vsnd_c (43.9 KB)
  • sounds/radio/ct/ct_smoke_03.vsnd_c (51.3 KB)
  • sounds/radio/ct/ct_win.sound_c (1.2 KB)
  • sounds/radio/ct/ct_win_01.vsnd_c (110 KB)
  • sounds/radio/ct/ct_win_02.vsnd_c (69.2 KB)
  • sounds/radio/ct/ct_win_03.vsnd_c (128 KB)
  • sounds/radio/ct/ct_win_04.vsnd_c (94.5 KB)
  • sounds/radio/ct/ct_win_05.vsnd_c (61.1 KB)
  • sounds/radio/ct/ct_win_06.vsnd_c (111.7 KB)
  • sounds/radio/ct/ct_win_07.vsnd_c (96.2 KB)
  • sounds/radio/ct/ct_win_08.vsnd_c (88.8 KB)
  • sounds/radio/ct/ct_win_09.vsnd_c (111.7 KB)
  • sounds/radio/t/t_1_enemy.sound_c (565 B)
  • sounds/radio/t/t_1_enemy.vsnd_c (59.4 KB)
  • sounds/radio/t/t_2_enemy.sound_c (565 B)
  • sounds/radio/t/t_2_enemy.vsnd_c (43.9 KB)
  • sounds/radio/t/t_3_enemy.sound_c (565 B)
  • sounds/radio/t/t_3_enemy.vsnd_c (56.2 KB)
  • sounds/radio/t/t_4_enemy.sound_c (566 B)
  • sounds/radio/t/t_4_enemy.vsnd_c (55.3 KB)
  • sounds/radio/t/t_bomb_diffused.sound_c (784 B)
  • sounds/radio/t/t_bomb_diffused_01.vsnd_c (70.9 KB)
  • sounds/radio/t/t_bomb_diffused_02.vsnd_c (63.6 KB)
  • sounds/radio/t/t_bomb_diffused_03.vsnd_c (57 KB)
  • sounds/radio/t/t_bomb_planted.sound_c (781 B)
  • sounds/radio/t/t_bomb_planted_01.vsnd_c (59.5 KB)
  • sounds/radio/t/t_bomb_planted_02.vsnd_c (59.5 KB)
  • sounds/radio/t/t_bomb_planted_03.vsnd_c (49.7 KB)
  • sounds/radio/t/t_death.sound_c (890 B)
  • sounds/radio/t/t_death_01.vsnd_c (39.8 KB)
  • sounds/radio/t/t_death_02.vsnd_c (35.8 KB)
  • sounds/radio/t/t_death_03.vsnd_c (35.8 KB)
  • sounds/radio/t/t_death_04.vsnd_c (38.2 KB)
  • sounds/radio/t/t_death_05.vsnd_c (45.6 KB)
  • sounds/radio/t/t_enemy_diffusing.sound_c (807 B)
  • sounds/radio/t/t_enemy_diffusing_01.vsnd_c (70.9 KB)
  • sounds/radio/t/t_enemy_diffusing_02.vsnd_c (73.4 KB)
  • sounds/radio/t/t_enemy_diffusing_03.vsnd_c (63.6 KB)
  • sounds/radio/t/t_enemy_down.sound_c (760 B)
  • sounds/radio/t/t_enemy_down_01.vsnd_c (53.7 KB)
  • sounds/radio/t/t_enemy_down_02.vsnd_c (45.6 KB)
  • sounds/radio/t/t_enemy_down_03.vsnd_c (44 KB)
  • sounds/radio/t/t_flashbang.sound_c (757 B)
  • sounds/radio/t/t_flashbang_01.vsnd_c (49.7 KB)
  • sounds/radio/t/t_flashbang_02.vsnd_c (45.6 KB)
  • sounds/radio/t/t_flashbang_03.vsnd_c (63.5 KB)
  • sounds/radio/t/t_friendly_fire.sound_c (784 B)
  • sounds/radio/t/t_friendly_fire_01.vsnd_c (57 KB)
  • sounds/radio/t/t_friendly_fire_02.vsnd_c (59.5 KB)
  • sounds/radio/t/t_friendly_fire_03.vsnd_c (69.3 KB)
  • sounds/radio/t/t_good_kill.vsnd_c (49.7 KB)
  • sounds/radio/t/t_good_shot.sound_c (665 B)
  • sounds/radio/t/t_grenade.sound_c (668 B)
  • sounds/radio/t/t_grenade_01.vsnd_c (41.5 KB)
  • sounds/radio/t/t_grenade_02.vsnd_c (61.1 KB)
  • sounds/radio/t/t_last_enemy.sound_c (674 B)
  • sounds/radio/t/t_last_enemy_01.vsnd_c (52.9 KB)
  • sounds/radio/t/t_last_enemy_02.vsnd_c (80.7 KB)
  • sounds/radio/t/t_lose.sound_c (805 B)
  • sounds/radio/t/t_lose_01.vsnd_c (51.3 KB)
  • sounds/radio/t/t_lose_02.vsnd_c (43.9 KB)
  • sounds/radio/t/t_lose_03.vsnd_c (98.6 KB)
  • sounds/radio/t/t_lose_04.vsnd_c (69.2 KB)
  • sounds/radio/t/t_molotov.sound_c (834 B)
  • sounds/radio/t/t_molotov_01.vsnd_c (51.3 KB)
  • sounds/radio/t/t_molotov_02.vsnd_c (55.4 KB)
  • sounds/radio/t/t_molotov_03.vsnd_c (41.5 KB)
  • sounds/radio/t/t_molotov_04.vsnd_c (49.7 KB)
  • sounds/radio/t/t_nice_kill.vsnd_c (48 KB)
  • sounds/radio/t/t_planting_bomb.sound_c (784 B)
  • sounds/radio/t/t_planting_bomb_01.vsnd_c (63.6 KB)
  • sounds/radio/t/t_planting_bomb_02.vsnd_c (48 KB)
  • sounds/radio/t/t_planting_bomb_03.vsnd_c (59.5 KB)
  • sounds/radio/t/t_roundstart.sound_c (861 B)
  • sounds/radio/t/t_roundstart_01.vsnd_c (57 KB)
  • sounds/radio/t/t_roundstart_02.vsnd_c (57 KB)
  • sounds/radio/t/t_roundstart_03.vsnd_c (76.6 KB)
  • sounds/radio/t/t_roundstart_04.vsnd_c (73.3 KB)
  • sounds/radio/t/t_smoke.sound_c (729 B)
  • sounds/radio/t/t_smoke_01.vsnd_c (53.7 KB)
  • sounds/radio/t/t_smoke_02.vsnd_c (73.3 KB)
  • sounds/radio/t/t_smoke_03.vsnd_c (65.1 KB)
  • sounds/radio/t/t_well_done.vsnd_c (45.6 KB)
  • sounds/radio/t/t_win.sound_c (864 B)
  • sounds/radio/t/t_win_01.vsnd_c (61 KB)
  • sounds/radio/t/t_win_02.vsnd_c (55.3 KB)
  • sounds/radio/t/t_win_03.vsnd_c (49.6 KB)
  • sounds/radio/t/t_win_04.vsnd_c (57 KB)
  • sounds/radio/t/t_win_05.vsnd_c (63.5 KB)
  • sounds/vehicles/fpv_drone/drone_fly_loop.sound_c (633 B)
  • sounds/vehicles/fpv_drone/drone_fly_loop_01.vsnd_c (134 KB)
  • surfaces/dirt_road.surface_c (497 B)