Created
Total Size510.4 MB (535,207,218 bytes)
Modified Size17.7 MB (18,533,301 bytes)
File Count1014
Engine Version28
Changes
Add tutorial and tweak a bit san francisco map
Meta
{ "MaxPlayers": 6, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "LaunchMode": "Normal", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 6,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "LaunchMode": "Normal",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (17.7 MB modified)

+46 ~10
  • materials/default/default_color_tga_2871fbca.generated.vtex_c (2 KB)
  • materials/default/default_rough_tga_76a57082.generated.vtex_c (2.6 KB)
  • materials/television/flatscreen/flatscreen_tv.vmat_c (6.4 KB)
  • materials/television/flatscreen/flatscreen_tv_ao_png_7f5342b.generated.vtex_c (232.4 KB)
  • materials/television/flatscreen/flatscreen_tv_color_png_7242c8ba.generated.vtex_c (68.2 KB)
  • materials/television/flatscreen/flatscreen_tv_display.vmat_c (5.3 KB)
  • materials/television/flatscreen/flatscreen_tv_display_vmat_g_tcolor_14a711fb.generated.vtex_c (1.5 KB)
  • materials/television/flatscreen/flatscreen_tv_display_vmat_g_tnormal_d607c0f5.generated.vtex_c (2.1 KB)
  • materials/television/flatscreen/flatscreen_tv_normal_png_d89a3d41.generated.vtex_c (608.9 KB)
  • materials/tv_remote.vmat_c (5.4 KB)
  • materials/tv_remote_color_png_c66a04a8.generated.vtex_c (145.4 KB)
  • materials/tv_remote_normal_png_d74759f1.generated.vtex_c (799.1 KB)
  • model 3d/server/surveillance-cam/source/surveillance_cam_001_anim.vmdl_c (48.2 KB)
  • model 3d/server/surveillance-cam/source/surveillance_cam_001_anim.vmdl_c.t.png (24 KB)
  • model 3d/server/surveillance-cam/textures/full.vmat_c (8.6 KB)
  • model 3d/server/surveillance-cam/textures/surveillance_cam_001_01_-_default_diffuse_png_159dc189.generated.vtex_c (1.9 MB)
  • model 3d/server/surveillance-cam/textures/surveillance_cam_001_01_-_default_emissive_png_59b8e926.generated.vtex_c (65.3 KB)
  • model 3d/server/surveillance-cam/textures/surveillance_cam_001_01_-_default_normal_png_a68d40de.generated.vtex_c (4.1 MB)
  • model 3d/server/surveillance-cam/textures/surveillance_cam_001_01_-_default_specular_png_d14bd0e5.generated.vtex_c (624.9 KB)
  • model 3d/server/surveillance-cam/textures/surveillance_cam_001_ao_png_32af9773.generated.vtex_c (1.2 MB)
  • models/props/tvstand/tvstand.vmat_c (4 KB)
  • models/props/tvstand/tvstand.vmdl_c (10.8 KB)
  • models/props/tvstand/tvstand.vmdl_c.t.png (22.3 KB)
  • models/props/tvstand/tvstand_color_tga_8fbace8d.generated.vtex_c (87.4 KB)
  • models/television/flatscreen_tv_standing.vmdl_c (20 KB)
  • models/television/flatscreen_tv_standing.vmdl_c.t.png (9.6 KB)
  • pr/tv_remote.vmdl_c (10 KB)
  • pr/tv_remote.vmdl_c.t.png (17.6 KB)
  • shaders/goback_material.shader_c (1.1 MB)
  • sounds/chamber/chamber_01_briefing.sound_c (739 B)
  • sounds/chamber/chamber_01_briefing.vsnd_c (410.4 KB)
  • sounds/chamber/chamber_01_praise.sound_c (737 B)
  • sounds/chamber/chamber_01_praise.vsnd_c (212.8 KB)
  • sounds/chamber/chamber_02_briefing.sound_c (739 B)
  • sounds/chamber/chamber_02_briefing.vsnd_c (373.6 KB)
  • sounds/chamber/chamber_02_praise.sound_c (737 B)
  • sounds/chamber/chamber_02_praise.vsnd_c (173.6 KB)
  • sounds/chamber/chamber_03_briefing.sound_c (739 B)
  • sounds/chamber/chamber_03_briefing.vsnd_c (472.2 KB)
  • sounds/chamber/chamber_03_praise.sound_c (737 B)
  • sounds/chamber/chamber_03_praise.vsnd_c (187.6 KB)
  • sounds/chamber/chamber_closing.sound_c (735 B)
  • sounds/chamber/chamber_closing.vsnd_c (394 KB)
  • sounds/chamber/chamber_hint.sound_c (732 B)
  • sounds/chamber/chamber_hint.vsnd_c (164.5 KB)
  • textures/glass.vmat_c (5.6 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.layar.washthatfilth.dll (1.1 MB -> 1.1 MB)
  • .bin/package.layar.washthatfilth.xml (682.5 KB -> 720.8 KB)
  • contracts/chamber_block.contract_c (771 B -> 791 B)
  • materials/cleanable_chamber_deck.vmat_c (7.5 KB -> 7.5 KB)
  • materials/cleanable_chamber_plastic.vmat_c (7.3 KB -> 7.3 KB)
  • scenes/biomes/san_francisco.scene_c (492 KB -> 1.2 MB)
  • scenes/tutorial.scene_c (319.5 KB -> 1 MB)
  • ui/cleanhud.razor.scss (22.5 KB -> 24.6 KB)
  • ui/contractresults.razor.scss (11.6 KB -> 14.4 KB)