Fight Yard - Version 146421

Created
Total Size901.9 MB (945,708,923 bytes)
Modified Size52.4 MB (54,964,335 bytes)
File Count915
Engine Version24
Changes
Changes on 2026-01-29
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/dev.scene", "LaunchMode": "Normal", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "MapStartupScene": "scenes/mapstartup.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/dev.scene",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "MapStartupScene": "scenes/mapstartup.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (52.4 MB modified)

+22 ~7
  • scenes/oneshot_scene_data/ddgi/indirect light volume_distance_0851aa97-9c79-4bd8-ad64-c8c4e3228123.vtex_c (31.9 MB)
  • scenes/oneshot_scene_data/ddgi/indirect light volume_irradiance_0851aa97-9c79-4bd8-ad64-c8c4e3228123.vtex_c (1019.9 KB)
  • scenes/oneshot_scene_data/ddgi/indirect light volume_relocation_0851aa97-9c79-4bd8-ad64-c8c4e3228123.vtex_c (127.5 KB)
  • sounds/ambience_4_serious_loop.sound_c (882 B)
  • sounds/ambience_4_serious_loop.vsnd_c (8.1 MB)
  • sounds/ambience_birds.sound_c (865 B)
  • sounds/ambient_cave_wind_03.vsnd_c (1 MB)
  • sounds/ambient_town_wind01.vsnd_c (1.7 MB)
  • sounds/ambient_town_wind05.vsnd_c (1.5 MB)
  • sounds/cinematic_deep_low_whoosh_impact_02.sound_c (916 B)
  • sounds/cinematic_deep_low_whoosh_impact_02.vsnd_c (849.2 KB)
  • sounds/gun_suppressedricochet_1shot_02.sound_c (1.1 KB)
  • sounds/gun_suppressedricochet_1shot_02.vsnd_c (204.6 KB)
  • sounds/gun_suppressedricochet_1shot_03.vsnd_c (175.3 KB)
  • sounds/gun_suppressedricochet_1shot_04.vsnd_c (268.4 KB)
  • sounds/hide.sound_c (871 B)
  • sounds/hud_countdown_beep.sound_c (866 B)
  • sounds/hud_countdown_beep.vsnd_c (218.9 KB)
  • sounds/magic_spell_flame_03_mono.vsnd_c (46.5 KB)
  • sounds/music_effect_orchestral_brass_negative_16_stereo.vsnd_c (449.9 KB)
  • sounds/music_tense.sound_c (898 B)
  • sounds/suspense-tension-building-462278.vsnd_c (4.9 MB)
  • .bin/package.base.cll (32.9 KB -> 32.9 KB)
  • .bin/package.lodzero.gameframework.cll (13.2 KB -> 13.2 KB)
  • .bin/package.lodzero.shooter.cll (13.4 KB -> 13.6 KB)
  • prefabs/states/oneshot/hide_state.prefab_c (1.4 KB -> 1.6 KB)
  • prefabs/states/oneshot/reveal_state.prefab_c (1.4 KB -> 1.6 KB)
  • prefabs/weapons/uber_pistol.prefab_c (5 KB -> 5.1 KB)
  • scenes/oneshot.scene_c (7.8 KB -> 11.5 KB)