The Storm [WIP] - Version 109799

Created
Total Size63.2 MB (66,254,003 bytes)
Modified Size478.8 KB (490,342 bytes)
File Count177
Engine Version19
Changes
Changes on 2025-07-02
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","ControlModes":{"Keyboard":false,"VR":false,"Gamepad":false},"LaunchMode":"Normal","Resources":"","GameSettings":[],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (478.8 KB modified)

~49
  • .bin/package.base.cll (33.3 KB -> 33.2 KB)
  • .bin/package.base.xml (58 KB -> 58 KB)
  • .bin/package.library.copper.crosshairmaker.cll (21.1 KB -> 21.1 KB)
  • .bin/package.marc.replicate.cll (16 KB -> 16.2 KB)
  • .bin/package.marc.replicate.xml (3.8 KB -> 3.8 KB)
  • dynamic crosshair.prefab_c (2.7 KB -> 2.7 KB)
  • example/cube - default preset.prefab_c (3.6 KB -> 3.6 KB)
  • example/default.surface_c (923 B -> 923 B)
  • example/example follow cursor.scene_c (26.6 KB -> 27 KB)
  • example/example preset 01.preset_c (490 B -> 474 B)
  • example/example preset 02.preset_c (464 B -> 448 B)
  • example/example preset 03.preset_c (486 B -> 470 B)
  • example/example preset 04.preset_c (473 B -> 457 B)
  • example/example preset 05.preset_c (491 B -> 475 B)
  • example/example preset 06.preset_c (494 B -> 478 B)
  • example/example preset 07 - follow cursor.preset_c (490 B -> 474 B)
  • example/example preset 08 - follow cursor.preset_c (498 B -> 482 B)
  • example/example preset 09 - follow cursor.preset_c (502 B -> 486 B)
  • example/example preset 10 - follow cursor.preset_c (489 B -> 473 B)
  • example/example preset 11 - follow cursor.preset_c (507 B -> 491 B)
  • example/example preset 12 - follow cursor.preset_c (510 B -> 494 B)
  • example/example.scene_c (35.8 KB -> 35.8 KB)
  • new dynamic crosshair preset.preset_c (466 B -> 466 B)
  • prefabs/button.prefab_c (3.8 KB -> 3.8 KB)
  • prefabs/checkpoints.prefab_c (2.8 KB -> 2.8 KB)
  • prefabs/cube.prefab_c (3.6 KB -> 3.6 KB)
  • prefabs/door1.prefab_c (5.3 KB -> 5.3 KB)
  • prefabs/gamemanager.prefab_c (1.5 KB -> 1.5 KB)
  • prefabs/grid.prefab_c (2.7 KB -> 2.7 KB)
  • prefabs/levelend.prefab_c (2.8 KB -> 2.8 KB)
  • prefabs/movingplatform.prefab_c (5 KB -> 5 KB)
  • prefabs/platform.prefab_c (359 B -> 359 B)
  • prefabs/player.prefab_c (14 KB -> 14 KB)
  • prefabs/pressureplate.prefab_c (4.6 KB -> 4.6 KB)
  • prefabs/sampler.prefab_c (3.5 KB -> 3.5 KB)
  • prefabs/spawner.prefab_c (4.3 KB -> 4.3 KB)
  • prefabs/switchmanager.prefab_c (1.6 KB -> 1.6 KB)
  • scenes/minimal.scene_c (2 KB -> 2 KB)
  • scenes/room1.scene_c (77.3 KB -> 77.3 KB)
  • scenes/room2.scene_c (119.7 KB -> 119.9 KB)
  • scenes/stage1.scene_c (8.9 KB -> 8.9 KB)
  • soundevents/buttonactivate.sound_c (872 B -> 872 B)
  • soundevents/doorclose.sound_c (870 B -> 870 B)
  • soundevents/dooropen.sound_c (869 B -> 869 B)
  • soundevents/emptyreplicator.sound_c (892 B -> 892 B)
  • soundevents/notarget.sound_c (869 B -> 869 B)
  • soundevents/plateactivate.sound_c (874 B -> 874 B)
  • soundevents/replication.sound_c (870 B -> 870 B)
  • soundevents/switch.sound_c (867 B -> 851 B)