MROK - Version 423753

Created
Total Size7 MB (7,289,505 bytes)
Modified Size5.2 MB (5,413,024 bytes)
File Count306
Engine Version30
Changes
Changes on 2026-10-15
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "RecommendedMinPlayers": 1, "RecommendedMaxPlayers": 32, "Coop": true, "Versus": true, "Resources": "maps/*.vox\nmaps/*.voxmap\nquakelive/*.vox\nquakelive/*.voxmap", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "RecommendedMinPlayers": 1,
  "RecommendedMaxPlayers": 32,
  "Coop": true,
  "Versus": true,
  "Resources": "maps/*.vox\nmaps/*.voxmap\nquakelive/*.vox\nquakelive/*.voxmap",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (5.2 MB modified)

+48 ~44 -7
  • blocks/glass.block_c (457 B)
  • blocks/lamp.block_c (468 B)
  • bots/agents.md (4.5 KB)
  • materials/portal.vmat_c (2.7 KB)
  • materials/voxel_glass.vmat_c (2.9 KB)
  • pickups/ammo_pack.pickup_c (445 B)
  • pickups/quad.pickup_c (432 B)
  • shaders/portal.shader_c (42.4 KB)
  • shaders/voxel_glass.shader_c (141.3 KB)
  • sounds/gauntlet.fire.v4.vsnd_c (13.6 KB)
  • sounds/gauntlet.fire.v5.vsnd_c (13.6 KB)
  • sounds/gauntlet.fire.v6.vsnd_c (13.6 KB)
  • sounds/gauntlet.hit.sound_c (693 B)
  • sounds/gauntlet.hit.vsnd_c (16 KB)
  • sounds/grenade.bounce.sound_c (697 B)
  • sounds/grenade.bounce.vsnd_c (13.6 KB)
  • sounds/lightning.loop.sound_c (687 B)
  • sounds/lightning.loop.vsnd_c (55.2 KB)
  • sounds/pickup.quad.sound_c (668 B)
  • sounds/pickup.quad.vsnd_c (36.8 KB)
  • sounds/player.hit.sound_c (674 B)
  • sounds/player.hit.vsnd_c (13.6 KB)
  • sounds/player.pain.v1.vsnd_c (13.6 KB)
  • sounds/player.pain.v2.vsnd_c (13.6 KB)
  • sounds/player.pain.v3.vsnd_c (13.6 KB)
  • sounds/player.pain.v4.vsnd_c (13.6 KB)
  • sounds/quad.end.sound_c (665 B)
  • sounds/quad.end.vsnd_c (30.1 KB)
  • sounds/quad.fire.sound_c (668 B)
  • sounds/quad.fire.vsnd_c (16 KB)
  • sounds/rail.charge.sound_c (670 B)
  • sounds/rail.charge.vsnd_c (31.9 KB)
  • sounds/rail.impact.sound_c (668 B)
  • sounds/rail.impact.vsnd_c (20.9 KB)
  • sounds/shotgun.reload.sound_c (689 B)
  • sounds/shotgun.reload.vsnd_c (25.9 KB)
  • sounds/teleport.hum.sound_c (687 B)
  • sounds/teleport.hum.vsnd_c (96.2 KB)
  • sounds/teleport.sound_c (665 B)
  • sounds/teleport.vsnd_c (25.8 KB)
  • sounds/weapon.switch.sound_c (696 B)
  • sounds/weapon.switch.vsnd_c (13.6 KB)
  • sounds/_audition/hit-f1.vsnd_c (13.6 KB)
  • sounds/_audition/hit-f2.vsnd_c (13.6 KB)
  • sounds/_audition/hit-f3.vsnd_c (13.6 KB)
  • sounds/_audition/hit-h1.vsnd_c (13.6 KB)
  • ui/mapcard.razor.scss (1.2 KB)
  • ui/postgame.razor.scss (2.2 KB)
  • .bin/package.matek.mrok.dll (1.2 MB -> 1.5 MB)
  • .bin/package.matek.mrok.xml (304.2 KB -> 419.5 KB)
  • game/agents.md (4.4 KB -> 4.7 KB)
  • mapeditor/agents.md (4.9 KB -> 5.4 KB)
  • materials/voxel.vmat_c (2.9 KB -> 2.8 KB)
  • player/agents.md (7 KB -> 7.3 KB)
  • projectsettings/input.config (5.1 KB -> 5.4 KB)
  • scenes/game.scene_c (21.3 KB -> 21.3 KB)
  • scenes/mapeditor.scene_c (15.1 KB -> 15 KB)
  • scenes/menu.scene_c (12.8 KB -> 12.8 KB)
  • scenes/navtest.scene_c (18.4 KB -> 18.4 KB)
  • shaders/voxel.shader_c (146.3 KB -> 148.7 KB)
  • sounds/bfg.fire.vsnd_c (43.8 KB -> 36.8 KB)
  • sounds/gauntlet.fire.sound_c (734 B -> 696 B)
  • sounds/grenade.explode.sound_c (736 B -> 688 B)
  • sounds/grenade.explode.vsnd_c (43.8 KB -> 43.6 KB)
  • sounds/music.menu.sound_c (736 B -> 672 B)
  • sounds/music.menu.vsnd_c (705.6 KB -> 2.1 MB)
  • sounds/player.pain.sound_c (732 B -> 912 B)
  • sounds/rail.fire.sound_c (730 B -> 666 B)
  • sounds/rail.fire.vsnd_c (40.1 KB -> 39.9 KB)
  • sounds/rocket.fire.sound_c (732 B -> 670 B)
  • sounds/rocket.fire.vsnd_c (30.3 KB -> 30.1 KB)
  • ui/damageindicator.razor.scss (754 B -> 654 B)
  • ui/hud.razor.scss (3.4 KB -> 5.4 KB)
  • ui/killfeed.razor.scss (606 B -> 1.1 KB)
  • ui/mainmenu.razor.scss (3.5 KB -> 3.6 KB)
  • ui/mapeditor/blockpalette.razor.scss (1.2 KB -> 1.5 KB)
  • ui/mapeditor/entityinspector.razor.scss (194 B -> 335 B)
  • ui/mapeditor/mapeditorhud.razor.scss (1.3 KB -> 1.5 KB)
  • ui/scoreboard.razor.scss (3.3 KB -> 3.5 KB)
  • ui/theme.scss (5.3 KB -> 5.4 KB)
  • weapons/agents.md (8.1 KB -> 10 KB)
  • weapons/bfg.weapon_c (1 KB -> 1 KB)
  • weapons/double_shotgun.weapon_c (1013 B -> 1012 B)
  • weapons/gauntlet.weapon_c (921 B -> 926 B)
  • weapons/grenade_launcher.weapon_c (1.2 KB -> 1.2 KB)
  • weapons/heavy_machinegun.weapon_c (1021 B -> 965 B)
  • weapons/lightning_gun.weapon_c (1005 B -> 1005 B)
  • weapons/machinegun.weapon_c (1009 B -> 963 B)
  • weapons/plasma_gun.weapon_c (1.1 KB -> 1.1 KB)
  • weapons/railgun.weapon_c (1.1 KB -> 1.1 KB)
  • weapons/rocket_launcher.weapon_c (1.2 KB -> 1.1 KB)
  • world/agents.md (11 KB -> 12 KB)
  • maps/crypt.vox (445.1 KB)
  • maps/crypt.voxmap (740 B)
  • sounds/gauntlet.fire.vsnd_c (26.1 KB)
  • sounds/player.pain.vsnd_c (21.1 KB)
  • sounds/revolver.fire.sound_c (734 B)
  • sounds/revolver.fire.vsnd_c (26.1 KB)
  • weapons/revolver.weapon_c (909 B)