FPS-Chess Cardgame - Version 396465

Created
Total Size142 MB (148,879,256 bytes)
Modified Size24.5 MB (25,643,138 bytes)
File Count506
Engine Version29
Changes
Audio, NPC Feedback & UI Improvements
Meta
{ "StartupScene": "scenes/main_menu.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "StartupScene": "scenes/main_menu.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (24.5 MB modified)

+186 ~2
  • prototype/jamdevelopmentexit.razor.scss (449 B)
  • sounds/ambient/spacecraft ambience low loop.vsnd_c (5 MB)
  • sounds/ambient/trailer_sd-01.vsnd_c (430.5 KB)
  • sounds/ambient/trailer_sd-27.vsnd_c (353.8 KB)
  • sounds/radio voice/military radio voice 10a - objective taken.vsnd_c (238.2 KB)
  • sounds/radio voice/military radio voice 11a - target destroyed.vsnd_c (190.3 KB)
  • sounds/radio voice/military radio voice 12a - roger that.vsnd_c (130.2 KB)
  • sounds/radio voice/military radio voice 13a - wait for my signal.vsnd_c (186 KB)
  • sounds/radio voice/military radio voice 14a - affirmative.vsnd_c (143.4 KB)
  • sounds/radio voice/military radio voice 16a - target spotted.vsnd_c (160.7 KB)
  • sounds/radio voice/military radio voice 17a - take cover.vsnd_c (174.7 KB)
  • sounds/radio voice/military radio voice 18a - fire in the hole.vsnd_c (205.6 KB)
  • sounds/radio voice/military radio voice 19a - hold them off.vsnd_c (152.5 KB)
  • sounds/radio voice/military radio voice 1a - copy that.vsnd_c (122 KB)
  • sounds/radio voice/military radio voice 20a - out of ammo.vsnd_c (160.7 KB)
  • sounds/radio voice/military radio voice 21a - objective lost.vsnd_c (256.9 KB)
  • sounds/radio voice/military radio voice 22a - mission completed.vsnd_c (231.4 KB)
  • sounds/radio voice/military radio voice 23a - order received.vsnd_c (211.7 KB)
  • sounds/radio voice/military radio voice 24a - visual on the target.vsnd_c (209.2 KB)
  • sounds/radio voice/military radio voice 25a - get into position.vsnd_c (201.9 KB)
  • sounds/radio voice/military radio voice 26a - opening fire.vsnd_c (168 KB)
  • sounds/radio voice/military radio voice 27a - go go go.vsnd_c (197 KB)
  • sounds/radio voice/military radio voice 28a - flank them.vsnd_c (112.3 KB)
  • sounds/radio voice/military radio voice 29a - help.vsnd_c (104.6 KB)
  • sounds/radio voice/military radio voice 2a - enemy spotted.vsnd_c (172.9 KB)
  • sounds/radio voice/military radio voice 30a - taking casualties.vsnd_c (220.7 KB)
  • sounds/radio voice/military radio voice 32a - abort mission.vsnd_c (163.8 KB)
  • sounds/radio voice/military radio voice 33a - target hit.vsnd_c (163.2 KB)
  • sounds/radio voice/military radio voice 34a - order acknowledged.vsnd_c (206.8 KB)
  • sounds/radio voice/military radio voice 35a - enemy engaged.vsnd_c (215.2 KB)
  • sounds/radio voice/military radio voice 36a - open fire.vsnd_c (177.7 KB)
  • sounds/radio voice/military radio voice 37a - reload.vsnd_c (113.5 KB)
  • sounds/radio voice/military radio voice 38a - under heavy enemy fire.vsnd_c (247.9 KB)
  • sounds/radio voice/military radio voice 39a - im hit.vsnd_c (117.2 KB)
  • sounds/radio voice/military radio voice 3a - fire at will.vsnd_c (188.3 KB)
  • sounds/radio voice/military radio voice 40a - grenade.vsnd_c (129 KB)
  • sounds/radio voice/military radio voice 41a - requesting assistance.vsnd_c (235.8 KB)
  • sounds/radio voice/military radio voice 43a - objective failed.vsnd_c (270.9 KB)
  • sounds/radio voice/military radio voice 44a - operation successful.vsnd_c (272.4 KB)
  • sounds/radio voice/military radio voice 45a - understood.vsnd_c (138.3 KB)
  • sounds/radio voice/military radio voice 46a - all clear.vsnd_c (119.6 KB)
  • sounds/radio voice/military radio voice 47a - move out.vsnd_c (144.8 KB)
  • sounds/radio voice/military radio voice 48a - target in range.vsnd_c (202 KB)
  • sounds/radio voice/military radio voice 49a - engaging target.vsnd_c (193 KB)
  • sounds/radio voice/military radio voice 4a - hostiles.vsnd_c (139.9 KB)
  • sounds/radio voice/military radio voice 50a - fire.vsnd_c (123.9 KB)
  • sounds/radio voice/military radio voice 51a - covering fire.vsnd_c (180.1 KB)
  • sounds/radio voice/military radio voice 52a - were under fire.vsnd_c (172.9 KB)
  • sounds/radio voice/military radio voice 53a - im shot.vsnd_c (136.6 KB)
  • sounds/radio voice/military radio voice 54a - target lost.vsnd_c (195.9 KB)
  • sounds/radio voice/military radio voice 55a - mission accomplished.vsnd_c (208.4 KB)
  • sounds/radio voice/military radio voice 56a - attack formation.vsnd_c (211.7 KB)
  • sounds/radio voice/military radio voice 57a - follow the leader.vsnd_c (158.4 KB)
  • sounds/radio voice/military radio voice 58a - weapons hot.vsnd_c (148.7 KB)
  • sounds/radio voice/military radio voice 59a - target locked.vsnd_c (164.4 KB)
  • sounds/radio voice/military radio voice 5a - engaging enemy.vsnd_c (235.8 KB)
  • sounds/radio voice/military radio voice 62a - evasive maneuvers.vsnd_c (206.5 KB)
  • sounds/radio voice/military radio voice 66a - returning to base.vsnd_c (238.5 KB)
  • sounds/radio voice/military radio voice 67a - standing by.vsnd_c (165.5 KB)
  • sounds/radio voice/military radio voice 68a - im in position.vsnd_c (161.4 KB)
  • sounds/radio voice/military radio voice 6a - stay low.vsnd_c (138.9 KB)
  • sounds/radio voice/military radio voice 70a - requesting immediate support.vsnd_c (325 KB)
  • sounds/radio voice/military radio voice 71a - retreat.vsnd_c (180.5 KB)
  • sounds/radio voice/military radio voice 74a - get down.vsnd_c (144.5 KB)
  • sounds/radio voice/military radio voice 76a - mission failed.vsnd_c (190.8 KB)
  • sounds/radio voice/military radio voice 77a - target eliminated.vsnd_c (205.8 KB)
  • sounds/radio voice/military radio voice 7a - cover me.vsnd_c (134.1 KB)
  • sounds/radio voice/military radio voice 80a - im on it.vsnd_c (109.9 KB)
  • sounds/radio voice/military radio voice 81a - clear.vsnd_c (96.8 KB)
  • sounds/radio voice/military radio voice 82a - dont let them surround us.vsnd_c (227.5 KB)
  • sounds/radio voice/military radio voice 83a - going in.vsnd_c (121.7 KB)
  • sounds/radio voice/military radio voice 84a - reloading.vsnd_c (121.1 KB)
  • sounds/radio voice/military radio voice 85a - im wounded.vsnd_c (156.5 KB)
  • sounds/radio voice/military radio voice 88a - mission successful.vsnd_c (245.3 KB)
  • sounds/radio voice/military radio voice 89a - aye aye, sir.vsnd_c (147.8 KB)
  • sounds/radio voice/military radio voice 8a - grenades.vsnd_c (184.9 KB)
  • sounds/radio voice/military radio voice 90a - hold your fire.vsnd_c (209.9 KB)
  • sounds/radio voice/military radio voice 91a - sir, yes, sir.vsnd_c (209.7 KB)
  • sounds/radio voice/military radio voice 92a - sniper.vsnd_c (174.6 KB)
  • sounds/radio voice/military radio voice 93a - surround them.vsnd_c (158 KB)
  • sounds/radio voice/military radio voice 94a - thanks.vsnd_c (97.5 KB)
  • sounds/radio voice/military radio voice 95a - keep your heads down.vsnd_c (191.9 KB)
  • sounds/radio voice/military radio voice 96a - look out.vsnd_c (139.6 KB)
  • sounds/radio voice/military radio voice 97a - get out.vsnd_c (121.3 KB)
  • sounds/radio voice/military radio voice 99a - transmission received.vsnd_c (266.2 KB)
  • sounds/radio voice/military radio voice 9a - man down.vsnd_c (165.6 KB)
  • sounds/radio voice/soldier_daniel_radio_negative_1.vsnd_c (23.4 KB)
  • sounds/voice_events/heart_fast.sound_c (557 B)
  • sounds/voice_events/heart_mid.sound_c (556 B)
  • sounds/voice_events/heart_slow.sound_c (557 B)
  • sounds/voice_events/menu_intro.sound_c (526 B)
  • sounds/voice_events/menu_loop.sound_c (557 B)
  • sounds/voice_events/no_smoke.sound_c (580 B)
  • sounds/voice_events/office_intro.sound_c (542 B)
  • sounds/voice_events/radio_1.sound_c (587 B)
  • sounds/voice_events/radio_10.sound_c (594 B)
  • sounds/voice_events/radio_11.sound_c (595 B)
  • sounds/voice_events/radio_12.sound_c (589 B)
  • sounds/voice_events/radio_13.sound_c (613 B)
  • sounds/voice_events/radio_14.sound_c (590 B)
  • sounds/voice_events/radio_16.sound_c (593 B)
  • sounds/voice_events/radio_17.sound_c (589 B)
  • sounds/voice_events/radio_18.sound_c (595 B)
  • sounds/voice_events/radio_19.sound_c (592 B)
  • sounds/voice_events/radio_2.sound_c (591 B)
  • sounds/voice_events/radio_20.sound_c (590 B)
  • sounds/voice_events/radio_21.sound_c (593 B)
  • sounds/voice_events/radio_22.sound_c (612 B)
  • sounds/voice_events/radio_23.sound_c (593 B)
  • sounds/voice_events/radio_24.sound_c (615 B)
  • sounds/voice_events/radio_25.sound_c (612 B)
  • sounds/voice_events/radio_26.sound_c (591 B)
  • sounds/voice_events/radio_27.sound_c (587 B)
  • sounds/voice_events/radio_28.sound_c (589 B)
  • sounds/voice_events/radio_29.sound_c (583 B)
  • sounds/voice_events/radio_3.sound_c (590 B)
  • sounds/voice_events/radio_30.sound_c (612 B)
  • sounds/voice_events/radio_32.sound_c (592 B)
  • sounds/voice_events/radio_33.sound_c (589 B)
  • sounds/voice_events/radio_34.sound_c (613 B)
  • sounds/voice_events/radio_35.sound_c (592 B)
  • sounds/voice_events/radio_36.sound_c (588 B)
  • sounds/voice_events/radio_37.sound_c (585 B)
  • sounds/voice_events/radio_38.sound_c (617 B)
  • sounds/voice_events/radio_39.sound_c (585 B)
  • sounds/voice_events/radio_4.sound_c (586 B)
  • sounds/voice_events/radio_40.sound_c (586 B)
  • sounds/voice_events/radio_41.sound_c (616 B)
  • sounds/voice_events/radio_43.sound_c (595 B)
  • sounds/voice_events/radio_44.sound_c (615 B)
  • sounds/voice_events/radio_45.sound_c (589 B)
  • sounds/voice_events/radio_46.sound_c (588 B)
  • sounds/voice_events/radio_47.sound_c (587 B)
  • sounds/voice_events/radio_48.sound_c (594 B)
  • sounds/voice_events/radio_49.sound_c (594 B)
  • sounds/voice_events/radio_5.sound_c (592 B)
  • sounds/voice_events/radio_50.sound_c (583 B)
  • sounds/voice_events/radio_51.sound_c (592 B)
  • sounds/voice_events/radio_52.sound_c (594 B)
  • sounds/voice_events/radio_53.sound_c (586 B)
  • sounds/voice_events/radio_54.sound_c (590 B)
  • sounds/voice_events/radio_55.sound_c (615 B)
  • sounds/voice_events/radio_56.sound_c (595 B)
  • sounds/voice_events/radio_57.sound_c (612 B)
  • sounds/voice_events/radio_58.sound_c (590 B)
  • sounds/voice_events/radio_59.sound_c (592 B)
  • sounds/voice_events/radio_6.sound_c (586 B)
  • sounds/voice_events/radio_62.sound_c (612 B)
  • sounds/voice_events/radio_66.sound_c (612 B)
  • sounds/voice_events/radio_67.sound_c (590 B)
  • sounds/voice_events/radio_68.sound_c (593 B)
  • sounds/voice_events/radio_7.sound_c (586 B)
  • sounds/voice_events/radio_70.sound_c (623 B)
  • sounds/voice_events/radio_71.sound_c (586 B)
  • sounds/voice_events/radio_74.sound_c (587 B)
  • sounds/voice_events/radio_76.sound_c (593 B)
  • sounds/voice_events/radio_77.sound_c (612 B)
  • sounds/voice_events/radio_8.sound_c (586 B)
  • sounds/voice_events/radio_80.sound_c (587 B)
  • sounds/voice_events/radio_81.sound_c (584 B)
  • sounds/voice_events/radio_82.sound_c (620 B)
  • sounds/voice_events/radio_83.sound_c (587 B)
  • sounds/voice_events/radio_84.sound_c (588 B)
  • sounds/voice_events/radio_85.sound_c (589 B)
  • sounds/voice_events/radio_88.sound_c (613 B)
  • sounds/voice_events/radio_89.sound_c (591 B)
  • sounds/voice_events/radio_9.sound_c (586 B)
  • sounds/voice_events/radio_90.sound_c (593 B)
  • sounds/voice_events/radio_91.sound_c (592 B)
  • sounds/voice_events/radio_92.sound_c (585 B)
  • sounds/voice_events/radio_93.sound_c (593 B)
  • sounds/voice_events/radio_94.sound_c (585 B)
  • sounds/voice_events/radio_95.sound_c (615 B)
  • sounds/voice_events/radio_96.sound_c (587 B)
  • sounds/voice_events/radio_97.sound_c (586 B)
  • sounds/voice_events/radio_99.sound_c (616 B)
  • sounds/voice_events/select_pistol.sound_c (583 B)
  • sounds/voice_events/select_rifle.sound_c (606 B)
  • sounds/voice_events/select_smg.sound_c (588 B)
  • sounds/voice_events/select_sniper.sound_c (604 B)
  • sounds/weapon class voice/soldier_daniel_radio_assault_rifle.vsnd_c (36.7 KB)
  • sounds/weapon class voice/soldier_daniel_radio_machine_gun.vsnd_c (32.7 KB)
  • sounds/weapon class voice/soldier_daniel_radio_pistol.vsnd_c (20.4 KB)
  • sounds/weapon class voice/soldier_daniel_radio_rest_in_peace_2.vsnd_c (40.8 KB)
  • sounds/weapon class voice/soldier_daniel_radio_shotgun.vsnd_c (26.5 KB)
  • sounds/weapon class voice/soldier_daniel_radio_sniper_here.vsnd_c (29.6 KB)
  • .bin/package.mcafee.fps_chess_cardgame.dll (4.1 MB -> 4.2 MB)
  • prototype/officecommandhud.razor.scss (9.9 KB -> 10.5 KB)