Micro Wars - Version 381405

Created
Total Size70 MB (73,377,264 bytes)
Modified Size3.4 MB (3,573,588 bytes)
File Count1280
Engine Version29
Changes
Changes on 2026-09-15
Meta
{ "MaxPlayers": 14, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/main_menu.scene", "LaunchMode": "Normal", "Resources": "Localization/*/*.json\nart/*/*.png\nfonts/*.ttf\nfonts/*-OFL.txt\nmaterials/terrain/*.vmat\nmaterials/terrain/*.vmat_c\nprefabs/*/*.prefab\nprefabs/*/*.prefab_c\nscenes/*.scene\nscenes/*.scene_c\nscenes/maps/*.scene\nscenes/maps/*.scene_c\nscenes/maps/*.scene_d\nshaders/*.shader\nshaders/*.shader_c\nsounds/medieval_v1/*.sound\nsounds/medieval_v1/*.sound_c\nsounds/medieval_v1/*.wav\nsounds/medieval_v1/*.vsnd_c\nui/icons/arrow_gold_8x12.png\nui/icons/arrow_gold_9x12.png\nui/icons/campaign_icon_lock_v3_15x17.png\nui/icons/discord_26x26.png\nui/icons/*.svg\nui/gameplay/*/*.svg\nui/backgrounds/loading_battlefield_current.jpg\nui/backgrounds/menu_lattice.svg\nui/results/*.png\nui/gameplay/alerts/siege_ring.png\nui/gameplay/powers/pigeon_scout.png\nui/input_prompts/*_40x40.png\nui/logos/microwars_logo_h*.png\nsounds/music/*.wav\nsounds/music/*.vsnd_c\nsounds/music/README.md\nsounds/music/provenance.json\nsounds/music/result_provenance.json\nmodels/buildings/reworked/*.obj\nmodels/effects/arrow/*.obj\nmodels/buildings/combined/textured/*.vmdl\nmodels/buildings/combined/textured/*.vmdl_c\nmodels/buildings/combined/textured/*.obj\nprefabs/buildings/combined/textured/*.prefab\nprefabs/buildings/combined/textured/*.prefab_c\nshaders/*.hlsl\nmaterials/decorations/*.vmat\nmaterials/decorations/*.vmat_c\nmaterials/units/*.vmat\nmaterials/units/*.vmat_c\nmaterials/effects/arrow/*.vmat\nmaterials/effects/arrow/*.vmat_c\nmaterials/buildings/combined/*.vmat\nmaterials/buildings/combined/*.vmat_c\nmaterials/buildings/reworked/*.vmat\nmaterials/buildings/reworked/*.vmat_c\nmaterials/buildings/textured/*.vmat\nmaterials/buildings/textured/*.vmat_c\nmodels/units/*.obj\nmodels/units/*.vmdl\nmodels/units/*.vmdl_c\nmodels/decorations/details/*.obj\nmodels/decorations/details/*.vmdl\nmodels/decorations/details/*.vmdl_c\nmodels/decorations/foliage/*.obj\nmodels/decorations/foliage/*.vmdl\nmodels/decorations/foliage/*.vmdl_c\nmodels/effects/arrow/*.vmdl\nmodels/effects/arrow/*.vmdl_c\nmodels/buildings/reworked/*.vmdl\nmodels/buildings/reworked/*.vmdl_c\nprefabs/decorations/details/*.prefab\nprefabs/decorations/details/*.prefab_c\nprefabs/decorations/foliage/*.prefab\nprefabs/decorations/foliage/*.prefab_c\nprefabs/decorations/houses/*.prefab\nprefabs/decorations/houses/*.prefab_c\nprefabs/decorations/rocks/*.prefab\nprefabs/decorations/rocks/*.prefab_c\nprefabs/decorations/trees/*.prefab\nprefabs/decorations/trees/*.prefab_c\nart/symbols/buildings/*.png\nmodels/decorations/trees/*.obj\nmodels/decorations/trees/*.vmdl\nmodels/decorations/trees/*.vmdl_c\nmaterials/effects/protection/*.vmat\nmaterials/effects/protection/*.vmat_c\nmaterials/photo_studio/*.vmat\nmaterials/photo_studio/*.vmat_c", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 14,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/main_menu.scene",
  "LaunchMode": "Normal",
  "Resources": "Localization/*/*.json\nart/*/*.png\nfonts/*.ttf\nfonts/*-OFL.txt\nmaterials/terrain/*.vmat\nmaterials/terrain/*.vmat_c\nprefabs/*/*.prefab\nprefabs/*/*.prefab_c\nscenes/*.scene\nscenes/*.scene_c\nscenes/maps/*.scene\nscenes/maps/*.scene_c\nscenes/maps/*.scene_d\nshaders/*.shader\nshaders/*.shader_c\nsounds/medieval_v1/*.sound\nsounds/medieval_v1/*.sound_c\nsounds/medieval_v1/*.wav\nsounds/medieval_v1/*.vsnd_c\nui/icons/arrow_gold_8x12.png\nui/icons/arrow_gold_9x12.png\nui/icons/campaign_icon_lock_v3_15x17.png\nui/icons/discord_26x26.png\nui/icons/*.svg\nui/gameplay/*/*.svg\nui/backgrounds/loading_battlefield_current.jpg\nui/backgrounds/menu_lattice.svg\nui/results/*.png\nui/gameplay/alerts/siege_ring.png\nui/gameplay/powers/pigeon_scout.png\nui/input_prompts/*_40x40.png\nui/logos/microwars_logo_h*.png\nsounds/music/*.wav\nsounds/music/*.vsnd_c\nsounds/music/README.md\nsounds/music/provenance.json\nsounds/music/result_provenance.json\nmodels/buildings/reworked/*.obj\nmodels/effects/arrow/*.obj\nmodels/buildings/combined/textured/*.vmdl\nmodels/buildings/combined/textured/*.vmdl_c\nmodels/buildings/combined/textured/*.obj\nprefabs/buildings/combined/textured/*.prefab\nprefabs/buildings/combined/textured/*.prefab_c\nshaders/*.hlsl\nmaterials/decorations/*.vmat\nmaterials/decorations/*.vmat_c\nmaterials/units/*.vmat\nmaterials/units/*.vmat_c\nmaterials/effects/arrow/*.vmat\nmaterials/effects/arrow/*.vmat_c\nmaterials/buildings/combined/*.vmat\nmaterials/buildings/combined/*.vmat_c\nmaterials/buildings/reworked/*.vmat\nmaterials/buildings/reworked/*.vmat_c\nmaterials/buildings/textured/*.vmat\nmaterials/buildings/textured/*.vmat_c\nmodels/units/*.obj\nmodels/units/*.vmdl\nmodels/units/*.vmdl_c\nmodels/decorations/details/*.obj\nmodels/decorations/details/*.vmdl\nmodels/decorations/details/*.vmdl_c\nmodels/decorations/foliage/*.obj\nmodels/decorations/foliage/*.vmdl\nmodels/decorations/foliage/*.vmdl_c\nmodels/effects/arrow/*.vmdl\nmodels/effects/arrow/*.vmdl_c\nmodels/buildings/reworked/*.vmdl\nmodels/buildings/reworked/*.vmdl_c\nprefabs/decorations/details/*.prefab\nprefabs/decorations/details/*.prefab_c\nprefabs/decorations/foliage/*.prefab\nprefabs/decorations/foliage/*.prefab_c\nprefabs/decorations/houses/*.prefab\nprefabs/decorations/houses/*.prefab_c\nprefabs/decorations/rocks/*.prefab\nprefabs/decorations/rocks/*.prefab_c\nprefabs/decorations/trees/*.prefab\nprefabs/decorations/trees/*.prefab_c\nart/symbols/buildings/*.png\nmodels/decorations/trees/*.obj\nmodels/decorations/trees/*.vmdl\nmodels/decorations/trees/*.vmdl_c\nmaterials/effects/protection/*.vmat\nmaterials/effects/protection/*.vmat_c\nmaterials/photo_studio/*.vmat\nmaterials/photo_studio/*.vmat_c",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (3.4 MB modified)

+19 ~31
  • sounds/medieval_v1/final_minute.vsnd_c (179.2 KB)
  • sounds/medieval_v1/final_minute.wav (178.5 KB)
  • sounds/medieval_v1/final_ten_seconds.vsnd_c (92.3 KB)
  • sounds/medieval_v1/final_ten_seconds.wav (91.6 KB)
  • sounds/medieval_v1/mw_final_minute.sound (263 B)
  • sounds/medieval_v1/mw_final_minute.sound_c (545 B)
  • sounds/medieval_v1/mw_final_ten_seconds.sound (268 B)
  • sounds/medieval_v1/mw_final_ten_seconds.sound_c (566 B)
  • ui/gameplay/stats/defense.svg (365 B)
  • ui/gameplay/stats/production.svg (465 B)
  • ui/gameplay/stats/score.svg (420 B)
  • ui/gameplay/stats/units.svg (380 B)
  • ui/gameplay/stats/vision.svg (364 B)
  • ui/mainmenu/components/mainmenulobbynamesection.razor.scss (1.1 KB)
  • ui/mainmenu/shell/mainmenuchrome.razor.scss (335 B)
  • ui/shared/uicameraedgepansetting.razor.scss (396 B)
  • ui/shared/uioptionicon.razor.scss (367 B)
  • ui/shared/uisettingtogglerow.razor.scss (188 B)
  • ui/styles/menu-screen-motion.scss (1.3 KB)
  • .bin/package.minibox.micro_wars.dll (2.4 MB -> 2.5 MB)
  • .bin/package.minibox.micro_wars.xml (17.2 KB -> 19 KB)
  • gameplay/networking/multiplayer_runtime_validation.md (24.3 KB -> 24.9 KB)
  • localization/en/lang.json (50.5 KB -> 53.7 KB)
  • localization/en/micro_wars.json (50.4 KB -> 53.7 KB)
  • localization/fr/lang.json (55.3 KB -> 58.9 KB)
  • localization/fr/micro_wars.json (55.2 KB -> 58.8 KB)
  • localization/micro_wars.context.json (5 KB -> 13.2 KB)
  • ui/mainmenu/readme.md (16 KB -> 18.3 KB)
  • ui/mainmenu/screens/credits/mainmenucredits.razor.scss (2.4 KB -> 2.5 KB)
  • ui/mainmenu/screens/home/mainmenuhome.razor.scss (15.2 KB -> 15.4 KB)
  • ui/mainmenu/screens/home/mainmenututorialpanel.razor.scss (1.1 KB -> 1.2 KB)
  • ui/mainmenu/screens/multiplayer/mainmenumultiplayer.razor.scss (3.5 KB -> 5.2 KB)
  • ui/mainmenu/screens/options/mainmenuoptions.razor.scss (7.2 KB -> 7.9 KB)
  • ui/mainmenu/screens/skirmish/mainmenuskirmish.razor.scss (499 B -> 585 B)
  • ui/matchhud/commanddock/readme.md (4.1 KB -> 4.3 KB)
  • ui/matchhud/commanddock/styles/actions.scss (12 KB -> 12.9 KB)
  • ui/matchhud/commanddock/styles/responsive.scss (4.9 KB -> 5.1 KB)
  • ui/matchhud/commanddock/styles/selection.scss (3.5 KB -> 5.4 KB)
  • ui/matchhud/commanddock/styles/tooltips.scss (4.8 KB -> 5.2 KB)
  • ui/matchhud/notifications/matchhudnotifications.razor.scss (3.9 KB -> 4.1 KB)
  • ui/matchhud/overlays/matchhuddragorderpreview.razor.scss (1.9 KB -> 1.8 KB)
  • ui/matchhud/overlays/matchhudresultoverlay.razor.scss (13.1 KB -> 11.6 KB)
  • ui/matchhud/pause/matchhudpausemenu.razor.scss (9.1 KB -> 9.2 KB)
  • ui/matchhud/score/matchhudscorepanel.razor.scss (5.5 KB -> 6.4 KB)
  • ui/shared/lobbyinvitationtoast.razor.scss (1.2 KB -> 1.3 KB)
  • ui/shared/uiscalesetting.razor.scss (756 B -> 882 B)
  • ui/styles/audio-settings.scss (1.2 KB -> 1.3 KB)
  • ui/styles/button-feedback.scss (1.7 KB -> 1.8 KB)
  • ui/styles/menu-setup.scss (16.9 KB -> 18.7 KB)
  • ui/styles/palette.scss (1.1 KB -> 1.2 KB)