Micro Wars - Version 422512

Created
Total Size102.4 MB (107,375,708 bytes)
Modified Size37.6 MB (39,478,395 bytes)
File Count2107
Engine Version29
Changes
Changes on 2026-10-11
Meta
{ "MaxPlayers": 14, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/main_menu.scene", "LaunchMode": "Normal", "RecommendedMinPlayers": 1, "RecommendedMaxPlayers": 0, "Coop": true, "Versus": true, "Resources": "Localization/*/lang.json\nfonts/*.ttf\nlicenses/fonts/*-OFL.txt\nmaterials/terrain/*.vmat_c\nmaterials/terrain/campaign_meadow*.vtex_c\nprefabs/*/*.prefab_c\nscenes/main_menu.scene_c\nscenes/match.scene_c\nscenes/campaign_world.scene_c\nscenes/map_editor.scene_c\nscenes/photo_studio.scene_c\nscenes/maps/*.scene_c\nscenes/maps/*.scene_d\nshaders/*.shader_c\nsounds/sfx/*.sound_c\nsounds/sfx/*.vsnd_c\nsounds/sfx/wildlife_LICENSE.txt\nsounds/sfx/weather_LICENSE.txt\nui/backgrounds/loading_microwars.jpg\nui/backgrounds/home_campaign_continent.jpg\nui/backgrounds/home_campaign_coast.jpg\nui/backgrounds/home_campaign_snow.jpg\nui/backgrounds/home_campaign_fields.jpg\nui/backgrounds/home_campaign_castle.jpg\nui/backgrounds/*.svg\nui/backgrounds/art/*.jpg\nui/branding/*.svg\nui/branding/minibox/*.svg\nsounds/branding/*.sound_c\nsounds/branding/*.vsnd_c\nui/menu/*.svg\nui/lobby/*.svg\nui/common/*.svg\nui/flags/ad.png\nui/flags/ae.png\nui/flags/af.png\nui/flags/ag.png\nui/flags/ai.png\nui/flags/al.png\nui/flags/am.png\nui/flags/ao.png\nui/flags/aq.png\nui/flags/ar.png\nui/flags/as.png\nui/flags/at.png\nui/flags/au.png\nui/flags/aw.png\nui/flags/ax.png\nui/flags/az.png\nui/flags/ba.png\nui/flags/barbarians.svg\nui/flags/bb.png\nui/flags/bd.png\nui/flags/be.png\nui/flags/bf.png\nui/flags/bg.png\nui/flags/bh.png\nui/flags/bi.png\nui/flags/bj.png\nui/flags/bl.png\nui/flags/bm.png\nui/flags/bn.png\nui/flags/bo.png\nui/flags/bq.png\nui/flags/br.png\nui/flags/bs.png\nui/flags/bt.png\nui/flags/bw.png\nui/flags/by.png\nui/flags/bz.png\nui/flags/ca.png\nui/flags/cc.png\nui/flags/cd.png\nui/flags/cf.png\nui/flags/cg.png\nui/flags/ch.png\nui/flags/ci.png\nui/flags/ck.png\nui/flags/cl.png\nui/flags/cm.png\nui/flags/cn.png\nui/flags/co.png\nui/flags/cr.png\nui/flags/cu.png\nui/flags/cv.png\nui/flags/cw.png\nui/flags/cx.png\nui/flags/cy.png\nui/flags/cz.png\nui/flags/de.png\nui/flags/dj.png\nui/flags/dk.png\nui/flags/dm.png\nui/flags/do.png\nui/flags/dz.png\nui/flags/ec.png\nui/flags/ee.png\nui/flags/eg.png\nui/flags/eh.png\nui/flags/er.png\nui/flags/es.png\nui/flags/et.png\nui/flags/fi.png\nui/flags/fj.png\nui/flags/fk.png\nui/flags/fm.png\nui/flags/fo.png\nui/flags/fr.png\nui/flags/ga.png\nui/flags/gb.png\nui/flags/gd.png\nui/flags/ge.png\nui/flags/gf.png\nui/flags/gg.png\nui/flags/gh.png\nui/flags/gi.png\nui/flags/gl.png\nui/flags/gm.png\nui/flags/gn.png\nui/flags/gp.png\nui/flags/gq.png\nui/flags/gr.png\nui/flags/gs.png\nui/flags/gt.png\nui/flags/gu.png\nui/flags/gw.png\nui/flags/gy.png\nui/flags/hk.png\nui/flags/hm.png\nui/flags/hn.png\nui/flags/hr.png\nui/flags/ht.png\nui/flags/hu.png\nui/flags/id.png\nui/flags/ie.png\nui/flags/il.png\nui/flags/im.png\nui/flags/in.png\nui/flags/io.png\nui/flags/iq.png\nui/flags/ir.png\nui/flags/is.png\nui/flags/it.png\nui/flags/je.png\nui/flags/jm.png\nui/flags/jo.png\nui/flags/jp.png\nui/flags/ke.png\nui/flags/kg.png\nui/flags/kh.png\nui/flags/ki.png\nui/flags/km.png\nui/flags/kn.png\nui/flags/kp.png\nui/flags/kr.png\nui/flags/kw.png\nui/flags/ky.png\nui/flags/kz.png\nui/flags/la.png\nui/flags/lb.png\nui/flags/lc.png\nui/flags/li.png\nui/flags/lk.png\nui/flags/lr.png\nui/flags/ls.png\nui/flags/lt.png\nui/flags/lu.png\nui/flags/lv.png\nui/flags/ly.png\nui/flags/ma.png\nui/flags/mc.png\nui/flags/md.png\nui/flags/me.png\nui/flags/mg.png\nui/flags/mh.png\nui/flags/mk.png\nui/flags/ml.png\nui/flags/mm.png\nui/flags/mn.png\nui/flags/mo.png\nui/flags/mp.png\nui/flags/mq.png\nui/flags/mr.png\nui/flags/ms.png\nui/flags/mt.png\nui/flags/mu.png\nui/flags/mv.png\nui/flags/mw.png\nui/flags/mx.png\nui/flags/my.png\nui/flags/mz.png\nui/flags/na.png\nui/flags/nc.png\nui/flags/ne.png\nui/flags/nf.png\nui/flags/ng.png\nui/flags/ni.png\nui/flags/nl.png\nui/flags/no.png\nui/flags/np.png\nui/flags/nr.png\nui/flags/nu.png\nui/flags/nz.png\nui/flags/om.png\nui/flags/pa.png\nui/flags/pe.png\nui/flags/pf.png\nui/flags/pg.png\nui/flags/ph.png\nui/flags/pk.png\nui/flags/pl.png\nui/flags/pm.png\nui/flags/pn.png\nui/flags/pr.png\nui/flags/ps.png\nui/flags/pt.png\nui/flags/pw.png\nui/flags/py.png\nui/flags/qa.png\nui/flags/re.png\nui/flags/ro.png\nui/flags/rs.png\nui/flags/ru.png\nui/flags/rw.png\nui/flags/sa.png\nui/flags/sb.png\nui/flags/sc.png\nui/flags/sd.png\nui/flags/se.png\nui/flags/sg.png\nui/flags/sh.png\nui/flags/si.png\nui/flags/sk.png\nui/flags/sl.png\nui/flags/sm.png\nui/flags/sn.png\nui/flags/so.png\nui/flags/sr.png\nui/flags/ss.png\nui/flags/st.png\nui/flags/sv.png\nui/flags/sx.png\nui/flags/sy.png\nui/flags/sz.png\nui/flags/tc.png\nui/flags/td.png\nui/flags/tf.png\nui/flags/tg.png\nui/flags/th.png\nui/flags/tj.png\nui/flags/tk.png\nui/flags/tl.png\nui/flags/tm.png\nui/flags/tn.png\nui/flags/to.png\nui/flags/tr.png\nui/flags/tt.png\nui/flags/tv.png\nui/flags/tw.png\nui/flags/tz.png\nui/flags/ua.png\nui/flags/ug.png\nui/flags/us.png\nui/flags/uy.png\nui/flags/uz.png\nui/flags/va.png\nui/flags/vc.png\nui/flags/ve.png\nui/flags/vg.png\nui/flags/vi.png\nui/flags/vn.png\nui/flags/vu.png\nui/flags/wf.png\nui/flags/ws.png\nui/flags/ye.png\nui/flags/yt.png\nui/flags/za.png\nui/flags/zm.png\nui/flags/zw.png\nui/social/*.svg\nui/gameplay/*/*.svg\nui/gameplay/buildings/*/*.svg\nui/input/keyboard/*.png\nui/input/mouse/*.svg\nui/input/cursors/*.png\nsounds/music/*.vsnd_c\nmodels/buildings/medieval/*.vmdl_c\nprefabs/buildings/medieval/*.prefab_c\nmaterials/decorations/*.vmat_c\nmaterials/decorations/textured/*.vmat_c\nmaterials/units/*.vmat_c\nmaterials/effects/arrow/*.vmat_c\nmaterials/buildings/*.vmat_c\nmodels/units/*.vmdl_c\nmodels/decorations/geology/*.vmdl_c\nprefabs/decorations/geology/*.prefab_c\nmodels/decorations/details/*.vmdl_c\nmodels/decorations/foliage/*.vmdl_c\nmodels/effects/arrow/*.vmdl_c\nmodels/buildings/*.vmdl_c\nprefabs/decorations/details/*.prefab_c\nprefabs/decorations/foliage/*.prefab_c\nprefabs/decorations/houses/*.prefab_c\nprefabs/decorations/rocks/*.prefab_c\nprefabs/decorations/trees/*.prefab_c\nmodels/decorations/trees/*.vmdl_c\nmaterials/effects/surfaces/*.vmat_c\nmaterials/effects/protection/*.vmat_c\nmaterials/photo_studio/*.vmat_c\nmodels/wildlife/*.vmdl_c\nmaterials/wildlife/*.vmat_c\nmodels/decorations/biomes/*.vmdl_c\nprefabs/decorations/biomes/*.prefab_c\nmodels/decorations/rural/*.vmdl_c\nprefabs/decorations/rural/*.prefab_c\nvideo/specials/*.webm\nvideo/specials/*.jpg\nmaterials/decorations/textures/*.vtex_c\nmodels/decorations/houses/*.vmdl_c\nmodels/decorations/rocks/*.vmdl_c\nui/career/*.svg\nsounds/career/*.sound_c\nsounds/career/*.vsnd_c\nmodels/skins/*/neutral.vmdl_c\nmodels/skins/*/commune.vmdl_c\nmodels/skins/*/commune_courtyard.vmdl_c\nmodels/skins/*/commune_green.vmdl_c\nmodels/skins/*/barracks.vmdl_c\nmodels/skins/*/watchtower.vmdl_c\nmodels/skins/*/archer_tower.vmdl_c\nmodels/skins/*/fortress.vmdl_c\nmodels/skins/*/headquarters.vmdl_c\nmodels/skins/*/headquarters_start.vmdl_c\nmaterials/skins/*/architecture.vmat_c\nui/shop/skins/*.jpg", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 14,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/main_menu.scene",
  "LaunchMode": "Normal",
  "RecommendedMinPlayers": 1,
  "RecommendedMaxPlayers": 0,
  "Coop": true,
  "Versus": true,
  "Resources": "Localization/*/lang.json\nfonts/*.ttf\nlicenses/fonts/*-OFL.txt\nmaterials/terrain/*.vmat_c\nmaterials/terrain/campaign_meadow*.vtex_c\nprefabs/*/*.prefab_c\nscenes/main_menu.scene_c\nscenes/match.scene_c\nscenes/campaign_world.scene_c\nscenes/map_editor.scene_c\nscenes/photo_studio.scene_c\nscenes/maps/*.scene_c\nscenes/maps/*.scene_d\nshaders/*.shader_c\nsounds/sfx/*.sound_c\nsounds/sfx/*.vsnd_c\nsounds/sfx/wildlife_LICENSE.txt\nsounds/sfx/weather_LICENSE.txt\nui/backgrounds/loading_microwars.jpg\nui/backgrounds/home_campaign_continent.jpg\nui/backgrounds/home_campaign_coast.jpg\nui/backgrounds/home_campaign_snow.jpg\nui/backgrounds/home_campaign_fields.jpg\nui/backgrounds/home_campaign_castle.jpg\nui/backgrounds/*.svg\nui/backgrounds/art/*.jpg\nui/branding/*.svg\nui/branding/minibox/*.svg\nsounds/branding/*.sound_c\nsounds/branding/*.vsnd_c\nui/menu/*.svg\nui/lobby/*.svg\nui/common/*.svg\nui/flags/ad.png\nui/flags/ae.png\nui/flags/af.png\nui/flags/ag.png\nui/flags/ai.png\nui/flags/al.png\nui/flags/am.png\nui/flags/ao.png\nui/flags/aq.png\nui/flags/ar.png\nui/flags/as.png\nui/flags/at.png\nui/flags/au.png\nui/flags/aw.png\nui/flags/ax.png\nui/flags/az.png\nui/flags/ba.png\nui/flags/barbarians.svg\nui/flags/bb.png\nui/flags/bd.png\nui/flags/be.png\nui/flags/bf.png\nui/flags/bg.png\nui/flags/bh.png\nui/flags/bi.png\nui/flags/bj.png\nui/flags/bl.png\nui/flags/bm.png\nui/flags/bn.png\nui/flags/bo.png\nui/flags/bq.png\nui/flags/br.png\nui/flags/bs.png\nui/flags/bt.png\nui/flags/bw.png\nui/flags/by.png\nui/flags/bz.png\nui/flags/ca.png\nui/flags/cc.png\nui/flags/cd.png\nui/flags/cf.png\nui/flags/cg.png\nui/flags/ch.png\nui/flags/ci.png\nui/flags/ck.png\nui/flags/cl.png\nui/flags/cm.png\nui/flags/cn.png\nui/flags/co.png\nui/flags/cr.png\nui/flags/cu.png\nui/flags/cv.png\nui/flags/cw.png\nui/flags/cx.png\nui/flags/cy.png\nui/flags/cz.png\nui/flags/de.png\nui/flags/dj.png\nui/flags/dk.png\nui/flags/dm.png\nui/flags/do.png\nui/flags/dz.png\nui/flags/ec.png\nui/flags/ee.png\nui/flags/eg.png\nui/flags/eh.png\nui/flags/er.png\nui/flags/es.png\nui/flags/et.png\nui/flags/fi.png\nui/flags/fj.png\nui/flags/fk.png\nui/flags/fm.png\nui/flags/fo.png\nui/flags/fr.png\nui/flags/ga.png\nui/flags/gb.png\nui/flags/gd.png\nui/flags/ge.png\nui/flags/gf.png\nui/flags/gg.png\nui/flags/gh.png\nui/flags/gi.png\nui/flags/gl.png\nui/flags/gm.png\nui/flags/gn.png\nui/flags/gp.png\nui/flags/gq.png\nui/flags/gr.png\nui/flags/gs.png\nui/flags/gt.png\nui/flags/gu.png\nui/flags/gw.png\nui/flags/gy.png\nui/flags/hk.png\nui/flags/hm.png\nui/flags/hn.png\nui/flags/hr.png\nui/flags/ht.png\nui/flags/hu.png\nui/flags/id.png\nui/flags/ie.png\nui/flags/il.png\nui/flags/im.png\nui/flags/in.png\nui/flags/io.png\nui/flags/iq.png\nui/flags/ir.png\nui/flags/is.png\nui/flags/it.png\nui/flags/je.png\nui/flags/jm.png\nui/flags/jo.png\nui/flags/jp.png\nui/flags/ke.png\nui/flags/kg.png\nui/flags/kh.png\nui/flags/ki.png\nui/flags/km.png\nui/flags/kn.png\nui/flags/kp.png\nui/flags/kr.png\nui/flags/kw.png\nui/flags/ky.png\nui/flags/kz.png\nui/flags/la.png\nui/flags/lb.png\nui/flags/lc.png\nui/flags/li.png\nui/flags/lk.png\nui/flags/lr.png\nui/flags/ls.png\nui/flags/lt.png\nui/flags/lu.png\nui/flags/lv.png\nui/flags/ly.png\nui/flags/ma.png\nui/flags/mc.png\nui/flags/md.png\nui/flags/me.png\nui/flags/mg.png\nui/flags/mh.png\nui/flags/mk.png\nui/flags/ml.png\nui/flags/mm.png\nui/flags/mn.png\nui/flags/mo.png\nui/flags/mp.png\nui/flags/mq.png\nui/flags/mr.png\nui/flags/ms.png\nui/flags/mt.png\nui/flags/mu.png\nui/flags/mv.png\nui/flags/mw.png\nui/flags/mx.png\nui/flags/my.png\nui/flags/mz.png\nui/flags/na.png\nui/flags/nc.png\nui/flags/ne.png\nui/flags/nf.png\nui/flags/ng.png\nui/flags/ni.png\nui/flags/nl.png\nui/flags/no.png\nui/flags/np.png\nui/flags/nr.png\nui/flags/nu.png\nui/flags/nz.png\nui/flags/om.png\nui/flags/pa.png\nui/flags/pe.png\nui/flags/pf.png\nui/flags/pg.png\nui/flags/ph.png\nui/flags/pk.png\nui/flags/pl.png\nui/flags/pm.png\nui/flags/pn.png\nui/flags/pr.png\nui/flags/ps.png\nui/flags/pt.png\nui/flags/pw.png\nui/flags/py.png\nui/flags/qa.png\nui/flags/re.png\nui/flags/ro.png\nui/flags/rs.png\nui/flags/ru.png\nui/flags/rw.png\nui/flags/sa.png\nui/flags/sb.png\nui/flags/sc.png\nui/flags/sd.png\nui/flags/se.png\nui/flags/sg.png\nui/flags/sh.png\nui/flags/si.png\nui/flags/sk.png\nui/flags/sl.png\nui/flags/sm.png\nui/flags/sn.png\nui/flags/so.png\nui/flags/sr.png\nui/flags/ss.png\nui/flags/st.png\nui/flags/sv.png\nui/flags/sx.png\nui/flags/sy.png\nui/flags/sz.png\nui/flags/tc.png\nui/flags/td.png\nui/flags/tf.png\nui/flags/tg.png\nui/flags/th.png\nui/flags/tj.png\nui/flags/tk.png\nui/flags/tl.png\nui/flags/tm.png\nui/flags/tn.png\nui/flags/to.png\nui/flags/tr.png\nui/flags/tt.png\nui/flags/tv.png\nui/flags/tw.png\nui/flags/tz.png\nui/flags/ua.png\nui/flags/ug.png\nui/flags/us.png\nui/flags/uy.png\nui/flags/uz.png\nui/flags/va.png\nui/flags/vc.png\nui/flags/ve.png\nui/flags/vg.png\nui/flags/vi.png\nui/flags/vn.png\nui/flags/vu.png\nui/flags/wf.png\nui/flags/ws.png\nui/flags/ye.png\nui/flags/yt.png\nui/flags/za.png\nui/flags/zm.png\nui/flags/zw.png\nui/social/*.svg\nui/gameplay/*/*.svg\nui/gameplay/buildings/*/*.svg\nui/input/keyboard/*.png\nui/input/mouse/*.svg\nui/input/cursors/*.png\nsounds/music/*.vsnd_c\nmodels/buildings/medieval/*.vmdl_c\nprefabs/buildings/medieval/*.prefab_c\nmaterials/decorations/*.vmat_c\nmaterials/decorations/textured/*.vmat_c\nmaterials/units/*.vmat_c\nmaterials/effects/arrow/*.vmat_c\nmaterials/buildings/*.vmat_c\nmodels/units/*.vmdl_c\nmodels/decorations/geology/*.vmdl_c\nprefabs/decorations/geology/*.prefab_c\nmodels/decorations/details/*.vmdl_c\nmodels/decorations/foliage/*.vmdl_c\nmodels/effects/arrow/*.vmdl_c\nmodels/buildings/*.vmdl_c\nprefabs/decorations/details/*.prefab_c\nprefabs/decorations/foliage/*.prefab_c\nprefabs/decorations/houses/*.prefab_c\nprefabs/decorations/rocks/*.prefab_c\nprefabs/decorations/trees/*.prefab_c\nmodels/decorations/trees/*.vmdl_c\nmaterials/effects/surfaces/*.vmat_c\nmaterials/effects/protection/*.vmat_c\nmaterials/photo_studio/*.vmat_c\nmodels/wildlife/*.vmdl_c\nmaterials/wildlife/*.vmat_c\nmodels/decorations/biomes/*.vmdl_c\nprefabs/decorations/biomes/*.prefab_c\nmodels/decorations/rural/*.vmdl_c\nprefabs/decorations/rural/*.prefab_c\nvideo/specials/*.webm\nvideo/specials/*.jpg\nmaterials/decorations/textures/*.vtex_c\nmodels/decorations/houses/*.vmdl_c\nmodels/decorations/rocks/*.vmdl_c\nui/career/*.svg\nsounds/career/*.sound_c\nsounds/career/*.vsnd_c\nmodels/skins/*/neutral.vmdl_c\nmodels/skins/*/commune.vmdl_c\nmodels/skins/*/commune_courtyard.vmdl_c\nmodels/skins/*/commune_green.vmdl_c\nmodels/skins/*/barracks.vmdl_c\nmodels/skins/*/watchtower.vmdl_c\nmodels/skins/*/archer_tower.vmdl_c\nmodels/skins/*/fortress.vmdl_c\nmodels/skins/*/headquarters.vmdl_c\nmodels/skins/*/headquarters_start.vmdl_c\nmaterials/skins/*/architecture.vmat_c\nui/shop/skins/*.jpg",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (37.6 MB modified)

+198 ~22 -197
  • materials/buildings/arrow.vmat_c (2.6 KB)
  • materials/buildings/matte.vmat_c (2.6 KB)
  • materials/buildings/medieval.vmat_c (2.7 KB)
  • materials/buildings/wood.vmat_c (2.6 KB)
  • models/buildings/block.vmdl_c (3.6 KB)
  • models/buildings/medieval/archer_tower.vmdl_c (37.9 KB)
  • models/buildings/medieval/barracks.vmdl_c (75.3 KB)
  • models/buildings/medieval/commune.vmdl_c (76.6 KB)
  • models/buildings/medieval/commune_courtyard.vmdl_c (77.2 KB)
  • models/buildings/medieval/commune_green.vmdl_c (107.3 KB)
  • models/buildings/medieval/fortress.vmdl_c (109.3 KB)
  • models/buildings/medieval/headquarters.vmdl_c (47 KB)
  • models/buildings/medieval/headquarters_start.vmdl_c (78.4 KB)
  • models/buildings/medieval/neutral.vmdl_c (35 KB)
  • models/buildings/medieval/ramparts.vmdl_c (112.1 KB)
  • models/buildings/medieval/watchtower.vmdl_c (24.2 KB)
  • prefabs/buildings/medieval/archer_tower.prefab_c (4.7 KB)
  • prefabs/buildings/medieval/barracks.prefab_c (4.7 KB)
  • prefabs/buildings/medieval/commune.prefab_c (4.6 KB)
  • prefabs/buildings/medieval/fortress.prefab_c (4.6 KB)
  • prefabs/buildings/medieval/headquarters.prefab_c (4.7 KB)
  • prefabs/buildings/medieval/neutral.prefab_c (4 KB)
  • prefabs/buildings/medieval/ramparts.prefab_c (4.6 KB)
  • prefabs/buildings/medieval/watchtower.prefab_c (4.7 KB)
  • sounds/sfx/arrow_hit.vsnd_c (59.3 KB)
  • sounds/sfx/arrow_shot.vsnd_c (36.3 KB)
  • sounds/sfx/attack_alert.vsnd_c (156.4 KB)
  • sounds/sfx/base_capture.vsnd_c (138.6 KB)
  • sounds/sfx/base_lost.vsnd_c (82.4 KB)
  • sounds/sfx/bomb_impact.vsnd_c (45.7 KB)
  • sounds/sfx/building_complete.vsnd_c (85.4 KB)
  • sounds/sfx/building_damage.vsnd_c (98.5 KB)
  • sounds/sfx/building_select.vsnd_c (21.5 KB)
  • sounds/sfx/building_start.vsnd_c (102.4 KB)
  • sounds/sfx/countdown_tick.vsnd_c (42.1 KB)
  • sounds/sfx/counter_bomb_turret.vsnd_c (108.5 KB)
  • sounds/sfx/counter_fire_ice.vsnd_c (95.5 KB)
  • sounds/sfx/counter_ice_fire.vsnd_c (91.2 KB)
  • sounds/sfx/counter_shield_bomb.vsnd_c (82.6 KB)
  • sounds/sfx/defeat.vsnd_c (190.2 KB)
  • sounds/sfx/final_minute.vsnd_c (179.2 KB)
  • sounds/sfx/final_ten_seconds.vsnd_c (92.4 KB)
  • sounds/sfx/fire_active.vsnd_c (248.8 KB)
  • sounds/sfx/fire_trap.vsnd_c (47.2 KB)
  • sounds/sfx/frost_active.vsnd_c (248.8 KB)
  • sounds/sfx/general_call.vsnd_c (114.5 KB)
  • sounds/sfx/headquarters_call.vsnd_c (171.9 KB)
  • sounds/sfx/lobby_starting.vsnd_c (142.2 KB)
  • sounds/sfx/map_ping_alert.vsnd_c (86.9 KB)
  • sounds/sfx/map_ping_attack.vsnd_c (44.7 KB)
  • sounds/sfx/map_ping_defend.vsnd_c (73.1 KB)
  • sounds/sfx/map_ping_mark.vsnd_c (69.7 KB)
  • sounds/sfx/map_ping_on_my_way.vsnd_c (93.8 KB)
  • sounds/sfx/match_start.vsnd_c (171.9 KB)
  • sounds/sfx/melee_impact.vsnd_c (55.6 KB)
  • sounds/sfx/melee_impact_02.vsnd_c (31.8 KB)
  • sounds/sfx/melee_impact_03.vsnd_c (28.3 KB)
  • sounds/sfx/melee_impact_04.vsnd_c (35.2 KB)
  • sounds/sfx/melee_impact_05.vsnd_c (30.1 KB)
  • sounds/sfx/mw_arrow_hit.sound_c (724 B)
  • sounds/sfx/mw_arrow_shot.sound_c (725 B)
  • sounds/sfx/mw_attack_alert.sound_c (743 B)
  • sounds/sfx/mw_base_capture.sound_c (748 B)
  • sounds/sfx/mw_base_lost.sound_c (724 B)
  • sounds/sfx/mw_bomb_impact.sound_c (726 B)
  • sounds/sfx/mw_building_complete.sound_c (759 B)
  • sounds/sfx/mw_building_damage.sound_c (746 B)
  • sounds/sfx/mw_building_select.sound_c (746 B)
  • sounds/sfx/mw_building_start.sound_c (745 B)
  • sounds/sfx/mw_chat_message.sound_c (671 B)
  • sounds/sfx/mw_countdown_tick.sound_c (673 B)
  • sounds/sfx/mw_counter_bomb_turret.sound_c (767 B)
  • sounds/sfx/mw_counter_fire_ice.sound_c (764 B)
  • sounds/sfx/mw_counter_ice_fire.sound_c (764 B)
  • sounds/sfx/mw_counter_shield_bomb.sound_c (767 B)
  • sounds/sfx/mw_defeat.sound_c (649 B)
  • sounds/sfx/mw_final_minute.sound_c (671 B)
  • sounds/sfx/mw_final_ten_seconds.sound_c (692 B)
  • sounds/sfx/mw_fire_active.sound_c (727 B)
  • sounds/sfx/mw_fire_trap.sound_c (724 B)
  • sounds/sfx/mw_frost_active.sound_c (744 B)
  • sounds/sfx/mw_general_call.sound_c (743 B)
  • sounds/sfx/mw_headquarters_call.sound_c (764 B)
  • sounds/sfx/mw_lobby_starting.sound_c (673 B)
  • sounds/sfx/mw_map_ping_alert.sound_c (675 B)
  • sounds/sfx/mw_map_ping_attack.sound_c (676 B)
  • sounds/sfx/mw_map_ping_defend.sound_c (676 B)
  • sounds/sfx/mw_map_ping_mark.sound_c (674 B)
  • sounds/sfx/mw_map_ping_on_my_way.sound_c (694 B)
  • sounds/sfx/mw_match_ending.sound_c (673 B)
  • sounds/sfx/mw_match_start.sound_c (654 B)
  • sounds/sfx/mw_melee_impact.sound_c (1.3 KB)
  • sounds/sfx/mw_order_drag_start.sound_c (763 B)
  • sounds/sfx/mw_order_send.sound_c (725 B)
  • sounds/sfx/mw_player_eliminated.sound_c (692 B)
  • sounds/sfx/mw_player_joined.sound_c (673 B)
  • sounds/sfx/mw_player_left.sound_c (655 B)
  • sounds/sfx/mw_power_targeting.sound_c (746 B)
  • sounds/sfx/mw_power_travel_whoosh.sound_c (767 B)
  • sounds/sfx/mw_reinforce_impact.sound_c (1.3 KB)
  • sounds/sfx/mw_respond_off.sound_c (726 B)
  • sounds/sfx/mw_respond_on.sound_c (725 B)
  • sounds/sfx/mw_scout_flight.sound_c (744 B)
  • sounds/sfx/mw_scout_wings.sound_c (726 B)
  • sounds/sfx/mw_shield_activate.sound_c (746 B)
  • sounds/sfx/mw_shield_active.sound_c (745 B)
  • sounds/sfx/mw_shield_impact.sound_c (1.3 KB)
  • sounds/sfx/mw_slow_zone.sound_c (724 B)
  • sounds/sfx/mw_sparrow_call.sound_c (1 KB)
  • sounds/sfx/mw_turret_active.sound_c (744 B)
  • sounds/sfx/mw_turret_deploy.sound_c (744 B)
  • sounds/sfx/mw_ui_back.sound_c (650 B)
  • sounds/sfx/mw_ui_confirm.sound_c (653 B)
  • sounds/sfx/mw_ui_denied.sound_c (652 B)
  • sounds/sfx/mw_ui_select.sound_c (635 B)
  • sounds/sfx/mw_unit_death.sound_c (1.2 KB)
  • sounds/sfx/mw_unit_march.sound_c (991 B)
  • sounds/sfx/mw_upgrade_complete.sound_c (763 B)
  • sounds/sfx/mw_victory.sound_c (650 B)
  • sounds/sfx/mw_weather_drips.sound_c (774 B)
  • sounds/sfx/mw_weather_forest.sound_c (775 B)
  • sounds/sfx/mw_weather_leaves.sound_c (775 B)
  • sounds/sfx/mw_weather_rain.sound_c (668 B)
  • sounds/sfx/mw_weather_thunder.sound_c (671 B)
  • sounds/sfx/mw_weather_wind.sound_c (668 B)
  • sounds/sfx/order_drag_start.vsnd_c (26.6 KB)
  • sounds/sfx/order_send.vsnd_c (59.3 KB)
  • sounds/sfx/player_eliminated.vsnd_c (62.8 KB)
  • sounds/sfx/player_joined.vsnd_c (35.2 KB)
  • sounds/sfx/player_left.vsnd_c (35.2 KB)
  • sounds/sfx/power_targeting.vsnd_c (43.3 KB)
  • sounds/sfx/power_travel_whoosh.vsnd_c (55.9 KB)
  • sounds/sfx/reinforce_impact.vsnd_c (26.6 KB)
  • sounds/sfx/reinforce_impact_02.vsnd_c (24.9 KB)
  • sounds/sfx/reinforce_impact_03.vsnd_c (27.5 KB)
  • sounds/sfx/reinforce_impact_04.vsnd_c (24.1 KB)
  • sounds/sfx/reinforce_impact_05.vsnd_c (29.2 KB)
  • sounds/sfx/respond_off.vsnd_c (45.5 KB)
  • sounds/sfx/respond_on.vsnd_c (28.4 KB)
  • sounds/sfx/scout_flight.vsnd_c (184.2 KB)
  • sounds/sfx/scout_wings.vsnd_c (43.5 KB)
  • sounds/sfx/shield_activate.vsnd_c (60.4 KB)
  • sounds/sfx/shield_active.vsnd_c (248.8 KB)
  • sounds/sfx/shield_impact.vsnd_c (36.9 KB)
  • sounds/sfx/shield_impact_02.vsnd_c (31.8 KB)
  • sounds/sfx/shield_impact_03.vsnd_c (37.8 KB)
  • sounds/sfx/shield_impact_04.vsnd_c (28.4 KB)
  • sounds/sfx/shield_impact_05.vsnd_c (34.4 KB)
  • sounds/sfx/slow_zone.vsnd_c (83.9 KB)
  • sounds/sfx/sparrow_call_01.vsnd_c (155.8 KB)
  • sounds/sfx/sparrow_call_02.vsnd_c (181.7 KB)
  • sounds/sfx/sparrow_call_03.vsnd_c (198.9 KB)
  • sounds/sfx/turret_active.vsnd_c (248.8 KB)
  • sounds/sfx/turret_deploy.vsnd_c (73.7 KB)
  • sounds/sfx/ui_back.vsnd_c (19.7 KB)
  • sounds/sfx/ui_confirm.vsnd_c (21.4 KB)
  • sounds/sfx/ui_denied.vsnd_c (57.9 KB)
  • sounds/sfx/ui_select.vsnd_c (12.8 KB)
  • sounds/sfx/unit_death.vsnd_c (57.5 KB)
  • sounds/sfx/unit_death_02.vsnd_c (69.9 KB)
  • sounds/sfx/unit_death_03.vsnd_c (43.5 KB)
  • sounds/sfx/unit_death_04.vsnd_c (83.5 KB)
  • sounds/sfx/unit_death_05.vsnd_c (52.2 KB)
  • sounds/sfx/unit_march.vsnd_c (71 KB)
  • sounds/sfx/unit_march_02.vsnd_c (73 KB)
  • sounds/sfx/unit_march_03.vsnd_c (68.6 KB)
  • sounds/sfx/upgrade_complete.vsnd_c (113 KB)
  • sounds/sfx/victory.vsnd_c (207.8 KB)
  • sounds/sfx/weather_drips.vsnd_c (3.4 MB)
  • sounds/sfx/weather_forest.vsnd_c (4 MB)
  • sounds/sfx/weather_leaves.vsnd_c (3.4 MB)
  • sounds/sfx/weather_license.txt (1.2 KB)
  • sounds/sfx/weather_rain.vsnd_c (4 MB)
  • sounds/sfx/weather_thunder.vsnd_c (965.6 KB)
  • sounds/sfx/weather_wind.vsnd_c (4 MB)
  • sounds/sfx/wildlife_license.txt (513 B)
  • ui/backgrounds/art/aurora.jpg (109.5 KB)
  • ui/backgrounds/art/autumn_leaves.jpg (347.5 KB)
  • ui/backgrounds/art/bubblegum_hearts.jpg (303.7 KB)
  • ui/backgrounds/art/cosmic.jpg (122.3 KB)
  • ui/backgrounds/art/cotton_candy.jpg (297 KB)
  • ui/backgrounds/art/honey_bees.jpg (313.5 KB)
  • ui/backgrounds/art/lavender_breeze.jpg (278.3 KB)
  • ui/backgrounds/art/lemon_confetti.jpg (86.5 KB)
  • ui/backgrounds/art/lucky_clover.jpg (274.7 KB)
  • ui/backgrounds/art/mint_garden.jpg (80.3 KB)
  • ui/backgrounds/art/mochi_night.jpg (104.9 KB)
  • ui/backgrounds/art/ocean.jpg (98 KB)
  • ui/backgrounds/art/peach_soda.jpg (75.3 KB)
  • ui/backgrounds/art/rainbow.jpg (136.6 KB)
  • ui/backgrounds/art/royal.jpg (112.3 KB)
  • ui/backgrounds/art/sakura.jpg (82.2 KB)
  • ui/backgrounds/art/sea_shells.jpg (310.3 KB)
  • ui/backgrounds/art/snowflakes.jpg (358.6 KB)
  • ui/backgrounds/art/stardust.jpg (341.2 KB)
  • ui/backgrounds/art/strawberry_cream.jpg (299.7 KB)
  • ui/campaignworld/campaignnameplate.art.scss (2 KB)
  • ui/campaignworld/campaignsquadchat.razor.scss (1.4 KB)
  • .bin/package.minibox.micro_wars.dll (4.9 MB -> 5 MB)
  • .bin/package.minibox.micro_wars.xml (187.9 KB -> 200.7 KB)
  • localization/de/lang.json (129.3 KB -> 130.6 KB)
  • localization/en/lang.json (121.4 KB -> 122.8 KB)
  • localization/es/lang.json (129 KB -> 130.3 KB)
  • localization/fr/lang.json (131.4 KB -> 132.9 KB)
  • localization/it/lang.json (128.5 KB -> 129.9 KB)
  • localization/pt/lang.json (128.2 KB -> 129.5 KB)
  • localization/ru/lang.json (167.4 KB -> 168.9 KB)
  • models/effects/arrow/combined.vmdl_c (4.4 KB -> 4.4 KB)
  • prefabs/buildings/capture_point.prefab_c (8.8 KB -> 8.8 KB)
  • scenes/skin_showcase.scene_c (498 KB -> 496.9 KB)
  • ui/campaignworld/campaignnameplate.razor.scss (7.6 KB -> 7.6 KB)
  • ui/campaignworld/campaignregioneventcard.razor.scss (1.3 KB -> 1.3 KB)
  • ui/campaignworld/campaignsettlementpanel.razor.scss (4.4 KB -> 4.2 KB)
  • ui/campaignworld/campaignsquadbar.razor.scss (4.5 KB -> 5.6 KB)
  • ui/campaignworld/campaignworldhud.razor.scss (21.6 KB -> 22.1 KB)
  • ui/matchhud/overlays/matchhudresultoverlay.razor.scss (13.2 KB -> 13 KB)
  • ui/matchhud/score/campaign-reinforcement.scss (2.1 KB -> 2.5 KB)
  • ui/matchhud/score/matchhudscorepanel.razor.scss (14.1 KB -> 14.4 KB)
  • ui/styles/button-audio.scss (883 B -> 851 B)
  • ui/world/worldbonustimerpanel.razor.scss (588 B -> 856 B)
  • materials/buildings/combined/arrow.vmat_c (2.7 KB)
  • materials/buildings/combined/textured.vmat_c (2.7 KB)
  • materials/buildings/reworked/matte.vmat_c (2.6 KB)
  • materials/buildings/textured/wood.vmat_c (2.7 KB)
  • models/buildings/combined/textured/archer_tower.vmdl_c (38 KB)
  • models/buildings/combined/textured/barracks.vmdl_c (75.4 KB)
  • models/buildings/combined/textured/commune.vmdl_c (76.7 KB)
  • models/buildings/combined/textured/commune_courtyard.vmdl_c (77.3 KB)
  • models/buildings/combined/textured/commune_green.vmdl_c (107.4 KB)
  • models/buildings/combined/textured/fortress.vmdl_c (109.4 KB)
  • models/buildings/combined/textured/headquarters.vmdl_c (47 KB)
  • models/buildings/combined/textured/headquarters_start.vmdl_c (78.4 KB)
  • models/buildings/combined/textured/neutral.vmdl_c (35.1 KB)
  • models/buildings/combined/textured/ramparts.vmdl_c (112.2 KB)
  • models/buildings/combined/textured/watchtower.vmdl_c (24.3 KB)
  • models/buildings/reworked/block.vmdl_c (3.6 KB)
  • prefabs/buildings/combined/textured/archer_tower.prefab_c (4.7 KB)
  • prefabs/buildings/combined/textured/barracks.prefab_c (4.7 KB)
  • prefabs/buildings/combined/textured/commune.prefab_c (4.7 KB)
  • prefabs/buildings/combined/textured/fortress.prefab_c (4.7 KB)
  • prefabs/buildings/combined/textured/headquarters.prefab_c (4.7 KB)
  • prefabs/buildings/combined/textured/neutral.prefab_c (4 KB)
  • prefabs/buildings/combined/textured/ramparts.prefab_c (4.7 KB)
  • prefabs/buildings/combined/textured/watchtower.prefab_c (4.7 KB)
  • sounds/medieval_v1/arrow_hit.vsnd_c (59.4 KB)
  • sounds/medieval_v1/arrow_shot.vsnd_c (36.4 KB)
  • sounds/medieval_v1/attack_alert.vsnd_c (156.5 KB)
  • sounds/medieval_v1/base_capture.vsnd_c (138.6 KB)
  • sounds/medieval_v1/base_lost.vsnd_c (82.4 KB)
  • sounds/medieval_v1/bomb_impact.vsnd_c (45.8 KB)
  • sounds/medieval_v1/building_complete.vsnd_c (85.5 KB)
  • sounds/medieval_v1/building_damage.vsnd_c (98.6 KB)
  • sounds/medieval_v1/building_select.vsnd_c (21.5 KB)
  • sounds/medieval_v1/building_start.vsnd_c (102.5 KB)
  • sounds/medieval_v1/countdown_tick.vsnd_c (42.2 KB)
  • sounds/medieval_v1/counter_bomb_turret.vsnd_c (108.5 KB)
  • sounds/medieval_v1/counter_fire_ice.vsnd_c (95.6 KB)
  • sounds/medieval_v1/counter_ice_fire.vsnd_c (91.3 KB)
  • sounds/medieval_v1/counter_shield_bomb.vsnd_c (82.7 KB)
  • sounds/medieval_v1/defeat.vsnd_c (190.3 KB)
  • sounds/medieval_v1/final_minute.vsnd_c (179.3 KB)
  • sounds/medieval_v1/final_ten_seconds.vsnd_c (92.4 KB)
  • sounds/medieval_v1/fire_active.vsnd_c (248.9 KB)
  • sounds/medieval_v1/fire_trap.vsnd_c (47.2 KB)
  • sounds/medieval_v1/frost_active.vsnd_c (248.9 KB)
  • sounds/medieval_v1/general_call.vsnd_c (114.6 KB)
  • sounds/medieval_v1/headquarters_call.vsnd_c (171.9 KB)
  • sounds/medieval_v1/lobby_starting.vsnd_c (142.3 KB)
  • sounds/medieval_v1/map_ping_alert.vsnd_c (87 KB)
  • sounds/medieval_v1/map_ping_attack.vsnd_c (44.8 KB)
  • sounds/medieval_v1/map_ping_defend.vsnd_c (73.2 KB)
  • sounds/medieval_v1/map_ping_mark.vsnd_c (69.7 KB)
  • sounds/medieval_v1/map_ping_on_my_way.vsnd_c (93.9 KB)
  • sounds/medieval_v1/match_start.vsnd_c (172 KB)
  • sounds/medieval_v1/melee_impact.vsnd_c (55.6 KB)
  • sounds/medieval_v1/melee_impact_02.vsnd_c (31.9 KB)
  • sounds/medieval_v1/melee_impact_03.vsnd_c (28.4 KB)
  • sounds/medieval_v1/melee_impact_04.vsnd_c (35.3 KB)
  • sounds/medieval_v1/melee_impact_05.vsnd_c (30.1 KB)
  • sounds/medieval_v1/mw_arrow_hit.sound_c (764 B)
  • sounds/medieval_v1/mw_arrow_shot.sound_c (765 B)
  • sounds/medieval_v1/mw_attack_alert.sound_c (767 B)
  • sounds/medieval_v1/mw_base_capture.sound_c (788 B)
  • sounds/medieval_v1/mw_base_lost.sound_c (764 B)
  • sounds/medieval_v1/mw_bomb_impact.sound_c (766 B)
  • sounds/medieval_v1/mw_building_complete.sound_c (783 B)
  • sounds/medieval_v1/mw_building_damage.sound_c (786 B)
  • sounds/medieval_v1/mw_building_select.sound_c (786 B)
  • sounds/medieval_v1/mw_building_start.sound_c (785 B)
  • sounds/medieval_v1/mw_chat_message.sound_c (695 B)
  • sounds/medieval_v1/mw_countdown_tick.sound_c (713 B)
  • sounds/medieval_v1/mw_counter_bomb_turret.sound_c (791 B)
  • sounds/medieval_v1/mw_counter_fire_ice.sound_c (788 B)
  • sounds/medieval_v1/mw_counter_ice_fire.sound_c (788 B)
  • sounds/medieval_v1/mw_counter_shield_bomb.sound_c (791 B)
  • sounds/medieval_v1/mw_defeat.sound_c (673 B)
  • sounds/medieval_v1/mw_final_minute.sound_c (695 B)
  • sounds/medieval_v1/mw_final_ten_seconds.sound_c (716 B)
  • sounds/medieval_v1/mw_fire_active.sound_c (767 B)
  • sounds/medieval_v1/mw_fire_trap.sound_c (764 B)
  • sounds/medieval_v1/mw_frost_active.sound_c (768 B)
  • sounds/medieval_v1/mw_general_call.sound_c (767 B)
  • sounds/medieval_v1/mw_headquarters_call.sound_c (788 B)
  • sounds/medieval_v1/mw_lobby_starting.sound_c (713 B)
  • sounds/medieval_v1/mw_map_ping_alert.sound_c (715 B)
  • sounds/medieval_v1/mw_map_ping_attack.sound_c (716 B)
  • sounds/medieval_v1/mw_map_ping_defend.sound_c (716 B)
  • sounds/medieval_v1/mw_map_ping_mark.sound_c (714 B)
  • sounds/medieval_v1/mw_map_ping_on_my_way.sound_c (718 B)
  • sounds/medieval_v1/mw_match_ending.sound_c (697 B)
  • sounds/medieval_v1/mw_match_start.sound_c (694 B)
  • sounds/medieval_v1/mw_melee_impact.sound_c (1.3 KB)
  • sounds/medieval_v1/mw_order_drag_start.sound_c (787 B)
  • sounds/medieval_v1/mw_order_send.sound_c (765 B)
  • sounds/medieval_v1/mw_player_eliminated.sound_c (716 B)
  • sounds/medieval_v1/mw_player_joined.sound_c (713 B)
  • sounds/medieval_v1/mw_player_left.sound_c (695 B)
  • sounds/medieval_v1/mw_power_targeting.sound_c (786 B)
  • sounds/medieval_v1/mw_power_travel_whoosh.sound_c (791 B)
  • sounds/medieval_v1/mw_reinforce_impact.sound_c (1.4 KB)
  • sounds/medieval_v1/mw_respond_off.sound_c (766 B)
  • sounds/medieval_v1/mw_respond_on.sound_c (765 B)
  • sounds/medieval_v1/mw_scout_flight.sound_c (768 B)
  • sounds/medieval_v1/mw_scout_wings.sound_c (766 B)
  • sounds/medieval_v1/mw_shield_activate.sound_c (786 B)
  • sounds/medieval_v1/mw_shield_active.sound_c (785 B)
  • sounds/medieval_v1/mw_shield_impact.sound_c (1.4 KB)
  • sounds/medieval_v1/mw_slow_zone.sound_c (764 B)
  • sounds/medieval_v1/mw_sparrow_call.sound_c (1.1 KB)
  • sounds/medieval_v1/mw_turret_active.sound_c (784 B)
  • sounds/medieval_v1/mw_turret_deploy.sound_c (784 B)
  • sounds/medieval_v1/mw_ui_back.sound_c (674 B)
  • sounds/medieval_v1/mw_ui_confirm.sound_c (693 B)
  • sounds/medieval_v1/mw_ui_denied.sound_c (692 B)
  • sounds/medieval_v1/mw_ui_select.sound_c (675 B)
  • sounds/medieval_v1/mw_unit_death.sound_c (1.3 KB)
  • sounds/medieval_v1/mw_unit_march.sound_c (1 KB)
  • sounds/medieval_v1/mw_upgrade_complete.sound_c (787 B)
  • sounds/medieval_v1/mw_victory.sound_c (674 B)
  • sounds/medieval_v1/mw_weather_drips.sound_c (814 B)
  • sounds/medieval_v1/mw_weather_forest.sound_c (815 B)
  • sounds/medieval_v1/mw_weather_leaves.sound_c (815 B)
  • sounds/medieval_v1/mw_weather_rain.sound_c (692 B)
  • sounds/medieval_v1/mw_weather_thunder.sound_c (711 B)
  • sounds/medieval_v1/mw_weather_wind.sound_c (692 B)
  • sounds/medieval_v1/order_drag_start.vsnd_c (26.7 KB)
  • sounds/medieval_v1/order_send.vsnd_c (59.4 KB)
  • sounds/medieval_v1/player_eliminated.vsnd_c (62.9 KB)
  • sounds/medieval_v1/player_joined.vsnd_c (35.3 KB)
  • sounds/medieval_v1/player_left.vsnd_c (35.3 KB)
  • sounds/medieval_v1/power_targeting.vsnd_c (43.4 KB)
  • sounds/medieval_v1/power_travel_whoosh.vsnd_c (56 KB)
  • sounds/medieval_v1/reinforce_impact.vsnd_c (26.7 KB)
  • sounds/medieval_v1/reinforce_impact_02.vsnd_c (25 KB)
  • sounds/medieval_v1/reinforce_impact_03.vsnd_c (27.6 KB)
  • sounds/medieval_v1/reinforce_impact_04.vsnd_c (24.1 KB)
  • sounds/medieval_v1/reinforce_impact_05.vsnd_c (29.3 KB)
  • sounds/medieval_v1/respond_off.vsnd_c (45.6 KB)
  • sounds/medieval_v1/respond_on.vsnd_c (28.4 KB)
  • sounds/medieval_v1/scout_flight.vsnd_c (184.3 KB)
  • sounds/medieval_v1/scout_wings.vsnd_c (43.6 KB)
  • sounds/medieval_v1/shield_activate.vsnd_c (60.5 KB)
  • sounds/medieval_v1/shield_active.vsnd_c (248.9 KB)
  • sounds/medieval_v1/shield_impact.vsnd_c (37 KB)
  • sounds/medieval_v1/shield_impact_02.vsnd_c (31.9 KB)
  • sounds/medieval_v1/shield_impact_03.vsnd_c (37.9 KB)
  • sounds/medieval_v1/shield_impact_04.vsnd_c (28.4 KB)
  • sounds/medieval_v1/shield_impact_05.vsnd_c (34.4 KB)
  • sounds/medieval_v1/slow_zone.vsnd_c (83.9 KB)
  • sounds/medieval_v1/sparrow_call_01.vsnd_c (155.9 KB)
  • sounds/medieval_v1/sparrow_call_02.vsnd_c (181.7 KB)
  • sounds/medieval_v1/sparrow_call_03.vsnd_c (198.9 KB)
  • sounds/medieval_v1/turret_active.vsnd_c (248.9 KB)
  • sounds/medieval_v1/turret_deploy.vsnd_c (73.8 KB)
  • sounds/medieval_v1/ui_back.vsnd_c (19.7 KB)
  • sounds/medieval_v1/ui_confirm.vsnd_c (21.5 KB)
  • sounds/medieval_v1/ui_denied.vsnd_c (58 KB)
  • sounds/medieval_v1/ui_select.vsnd_c (12.9 KB)
  • sounds/medieval_v1/unit_death.vsnd_c (57.6 KB)
  • sounds/medieval_v1/unit_death_02.vsnd_c (70 KB)
  • sounds/medieval_v1/unit_death_03.vsnd_c (43.6 KB)
  • sounds/medieval_v1/unit_death_04.vsnd_c (83.5 KB)
  • sounds/medieval_v1/unit_death_05.vsnd_c (52.3 KB)
  • sounds/medieval_v1/unit_march.vsnd_c (71.1 KB)
  • sounds/medieval_v1/unit_march_02.vsnd_c (73.1 KB)
  • sounds/medieval_v1/unit_march_03.vsnd_c (68.6 KB)
  • sounds/medieval_v1/upgrade_complete.vsnd_c (113.1 KB)
  • sounds/medieval_v1/victory.vsnd_c (207.8 KB)
  • sounds/medieval_v1/weather_drips.vsnd_c (3.4 MB)
  • sounds/medieval_v1/weather_forest.vsnd_c (4 MB)
  • sounds/medieval_v1/weather_leaves.vsnd_c (3.4 MB)
  • sounds/medieval_v1/weather_license.txt (1.2 KB)
  • sounds/medieval_v1/weather_rain.vsnd_c (4 MB)
  • sounds/medieval_v1/weather_thunder.vsnd_c (965.7 KB)
  • sounds/medieval_v1/weather_wind.vsnd_c (4 MB)
  • sounds/medieval_v1/wildlife_license.txt (513 B)
  • ui/backgrounds/fruit_jar_friends/aurora.jpg (109.5 KB)
  • ui/backgrounds/fruit_jar_friends/autumn_leaves.jpg (347.5 KB)
  • ui/backgrounds/fruit_jar_friends/bubblegum_hearts.jpg (303.7 KB)
  • ui/backgrounds/fruit_jar_friends/cosmic.jpg (122.3 KB)
  • ui/backgrounds/fruit_jar_friends/cotton_candy.jpg (297 KB)
  • ui/backgrounds/fruit_jar_friends/honey_bees.jpg (313.5 KB)
  • ui/backgrounds/fruit_jar_friends/lavender_breeze.jpg (278.3 KB)
  • ui/backgrounds/fruit_jar_friends/lemon_confetti.jpg (86.5 KB)
  • ui/backgrounds/fruit_jar_friends/lucky_clover.jpg (274.7 KB)
  • ui/backgrounds/fruit_jar_friends/mint_garden.jpg (80.3 KB)
  • ui/backgrounds/fruit_jar_friends/mochi_night.jpg (104.9 KB)
  • ui/backgrounds/fruit_jar_friends/ocean.jpg (98 KB)
  • ui/backgrounds/fruit_jar_friends/peach_soda.jpg (75.3 KB)
  • ui/backgrounds/fruit_jar_friends/rainbow.jpg (136.6 KB)
  • ui/backgrounds/fruit_jar_friends/royal.jpg (112.3 KB)
  • ui/backgrounds/fruit_jar_friends/sakura.jpg (82.2 KB)
  • ui/backgrounds/fruit_jar_friends/sea_shells.jpg (310.3 KB)
  • ui/backgrounds/fruit_jar_friends/snowflakes.jpg (358.6 KB)
  • ui/backgrounds/fruit_jar_friends/stardust.jpg (341.2 KB)
  • ui/backgrounds/fruit_jar_friends/strawberry_cream.jpg (299.7 KB)
  • ui/campaignworld/campaignnameplate.fruitjar.scss (2.3 KB)