Sausage Game - Version 337866

Created
Total Size1.2 GB (1,269,626,519 bytes)
Modified Size4.5 MB (4,751,548 bytes)
File Count2107
Engine Version28
Changes
Changes on 2026-07-31
Meta
{ "MaxPlayers": 8, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/main-menu-scene.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Resources": "/attachments/**/*.png\n/materials/swb/**/*.png\n/playlists/*\n/Maps/Arenas/*\n/Maps/Arenas/map_01/map_01.scene\n/Maps/Arenas/map_01/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 8,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/main-menu-scene.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Resources": "/attachments/**/*.png\n/materials/swb/**/*.png\n/playlists/*\n/Maps/Arenas/*\n/Maps/Arenas/map_01/map_01.scene\n/Maps/Arenas/map_01/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (4.5 MB modified)

+2 ~49
  • scenes/others/render.scene_c (2 KB)
  • textures/generated/imagefile/9a197f41394f7f69.vtex_c (2.3 MB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.bopcompany.glow.dll (21.5 KB -> 21.5 KB)
  • .bin/package.facepunch.splinetools.dll (45.5 KB -> 45.5 KB)
  • .bin/package.fish.shrimple_ragdolls.dll (65.5 KB -> 65.5 KB)
  • .bin/package.mncly.sausage_game.dll (1.2 MB -> 1.2 MB)
  • .bin/package.redsnail.watertool.dll (137.5 KB -> 137.5 KB)
  • items/key/keys-handling.sound_c (929 B -> 926 B)
  • models/sausagegame/props/padlock and key/animation/sounds/padlock_locked.sound_c (1.1 KB -> 1 KB)
  • models/sausagegame/props/padlock and key/animation/sounds/padlock_open.sound_c (1 KB -> 1 KB)
  • prefabs/health/gut-rip.sound_c (930 B -> 927 B)
  • prefabs/mpplayerprefab.prefab_c (177.7 KB -> 180.3 KB)
  • prefabs/weapons/special/tc1.prefab_c (6.7 KB -> 6.7 KB)
  • scenes/main-menu-scene.scene_c (240.8 KB -> 240.8 KB)
  • sounds/348206__coral_island_studios__laptop-foley-pulling-out-laptop-from-case.sound_c (1.1 KB -> 1.1 KB)
  • sounds/750340__zhr__energetic-background-music.sound_c (1003 B -> 1001 B)
  • sounds/abstact_wave__synthwave-music-loop.sound_c (989 B -> 987 B)
  • sounds/bow-string-thwang.sound_c (952 B -> 948 B)
  • sounds/explosion.sound_c (1.3 KB -> 1.3 KB)
  • sounds/fart.sound_c (902 B -> 898 B)
  • sounds/fire_loop.sound_c (907 B -> 904 B)
  • sounds/missile.sound_c (854 B -> 916 B)
  • sounds/strech.sound_c (840 B -> 901 B)
  • sounds/swb/bullet/bullettracesound.sound_c (821 B -> 882 B)
  • sounds/swb/hit/hitmarker.sound_c (867 B -> 928 B)
  • sounds/swb/hit/hitmarker_crit.sound_c (888 B -> 949 B)
  • sounds/swb/hit/hitmarker_death.sound_c (889 B -> 950 B)
  • sounds/swb/hit/hitmarker_death_crit.sound_c (910 B -> 971 B)
  • sounds/ui/ui.hover.sound_c (908 B -> 913 B)
  • sounds/venicebeach-loop.sound_c (930 B -> 927 B)
  • training.scene_c (73.5 KB -> 75.7 KB)
  • ui/mainmenu/main.scss (55.5 KB -> 55.4 KB)
  • ui/rootdisplay/ingamemenu.scss (8.2 KB -> 8.3 KB)
  • weapons/swb/bowandarrow/arrow_shot.sound_c (893 B -> 954 B)
  • weapons/swb/bowandarrow/bow_pull.sound_c (913 B -> 974 B)
  • weapons/swb/colt/sounds/clot.slide.sound_c (630 B -> 953 B)
  • weapons/swb/colt/sounds/colt.clipin.sound_c (647 B -> 970 B)
  • weapons/swb/colt/sounds/colt.clipout.sound_c (648 B -> 971 B)
  • weapons/swb/colt/sounds/colt.fire.sound_c (823 B -> 975 B)
  • weapons/swb/l96a1/sounds/l96a1.boltback.sound_c (651 B -> 974 B)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.sound_c (651 B -> 974 B)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.sound_c (654 B -> 977 B)
  • weapons/swb/l96a1/sounds/l96a1.boltup.sound_c (649 B -> 972 B)
  • weapons/swb/l96a1/sounds/l96a1.clipin.sound_c (649 B -> 972 B)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.sound_c (651 B -> 974 B)
  • weapons/swb/l96a1/sounds/l96a1.clipout.sound_c (650 B -> 973 B)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.sound_c (650 B -> 973 B)
  • weapons/swb/l96a1/sounds/l96a1.fire.sound_c (833 B -> 971 B)
  • weapons/swb/rpg/missile-blast.sound_c (952 B -> 949 B)
  • weapons/swb/rpg/rocket-flight-loop.sound_c (956 B -> 953 B)