TheLastLight - Version 196334

Created
Total Size112.9 MB (118,427,655 bytes)
Modified Size71.8 MB (75,286,270 bytes)
File Count418
Engine Version25
Changes
BIG UPDATE: ADDED EFFECTS, ADDED SOUNDS; THE THEMATICS ARE GREAT, ALSO TWEAKED GAMEPLAY LOOP
Meta
{ "MaxPlayers": 9, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 9,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (71.8 MB modified)

+323 ~9
  • materials/tll_emissive.vmat_c (5.4 KB)
  • materials/tll_emissive_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)
  • materials/tll_pbr_stone.vmat_c (5 KB)
  • materials/tll_pbr_surface.vmat_c (5 KB)
  • sounds/ambient_raw.vsnd_c (19.4 MB)
  • sounds/buy_sound.vsnd_c (279.7 KB)
  • sounds/extracted/battle_sfx/battle_sound_effects/bow.vsnd_c (95.4 KB)
  • sounds/extracted/battle_sfx/battle_sound_effects/swish_2.vsnd_c (64.8 KB)
  • sounds/extracted/battle_sfx/battle_sound_effects/swish_3.vsnd_c (99.9 KB)
  • sounds/extracted/battle_sfx/battle_sound_effects/swish_4.vsnd_c (65.5 KB)
  • sounds/extracted/breaking_sfx/bfh1_breaking_01.vsnd_c (184 KB)
  • sounds/extracted/breaking_sfx/bfh1_breaking_02.vsnd_c (94.2 KB)
  • sounds/extracted/breaking_sfx/bfh1_breaking_03.vsnd_c (106.3 KB)
  • sounds/extracted/breaking_sfx/bfh1_falling_01.vsnd_c (184.9 KB)
  • sounds/extracted/breaking_sfx/bfh1_falling_02.vsnd_c (180.6 KB)
  • sounds/extracted/breaking_sfx/bfh1_falling_03.vsnd_c (140.8 KB)
  • sounds/extracted/breaking_sfx/bfh1_falling_04.vsnd_c (257.4 KB)
  • sounds/extracted/breaking_sfx/bfh1_falling_05.vsnd_c (160.5 KB)
  • sounds/extracted/breaking_sfx/bfh1_falling_06.vsnd_c (108.7 KB)
  • sounds/extracted/breaking_sfx/bfh1_falling_07.vsnd_c (192.3 KB)
  • sounds/extracted/breaking_sfx/bfh1_glass_breaking_01.vsnd_c (131.9 KB)
  • sounds/extracted/breaking_sfx/bfh1_glass_breaking_02.vsnd_c (67.8 KB)
  • sounds/extracted/breaking_sfx/bfh1_glass_breaking_03.vsnd_c (134.5 KB)
  • sounds/extracted/breaking_sfx/bfh1_glass_breaking_04.vsnd_c (132.3 KB)
  • sounds/extracted/breaking_sfx/bfh1_glass_breaking_05.vsnd_c (76.3 KB)
  • sounds/extracted/breaking_sfx/bfh1_glass_breaking_06.vsnd_c (158.6 KB)
  • sounds/extracted/breaking_sfx/bfh1_glass_falling_01.vsnd_c (75.1 KB)
  • sounds/extracted/breaking_sfx/bfh1_glass_falling_02.vsnd_c (142.9 KB)
  • sounds/extracted/breaking_sfx/bfh1_glass_falling_03.vsnd_c (96.2 KB)
  • sounds/extracted/breaking_sfx/bfh1_glass_falling_04.vsnd_c (102.4 KB)
  • sounds/extracted/breaking_sfx/bfh1_glass_hit_01.vsnd_c (52.9 KB)
  • sounds/extracted/breaking_sfx/bfh1_glass_hit_02.vsnd_c (58.1 KB)
  • sounds/extracted/breaking_sfx/bfh1_hit_01.vsnd_c (126.4 KB)
  • sounds/extracted/breaking_sfx/bfh1_hit_02.vsnd_c (138.2 KB)
  • sounds/extracted/breaking_sfx/bfh1_hit_03.vsnd_c (84.4 KB)
  • sounds/extracted/breaking_sfx/bfh1_hit_04.vsnd_c (86.5 KB)
  • sounds/extracted/breaking_sfx/bfh1_hit_05.vsnd_c (48.4 KB)
  • sounds/extracted/breaking_sfx/bfh1_hit_06.vsnd_c (103.3 KB)
  • sounds/extracted/breaking_sfx/bfh1_hit_07.vsnd_c (79.4 KB)
  • sounds/extracted/breaking_sfx/bfh1_hit_08.vsnd_c (68.1 KB)
  • sounds/extracted/breaking_sfx/bfh1_hit_09.vsnd_c (45.9 KB)
  • sounds/extracted/breaking_sfx/bfh1_hit_10.vsnd_c (53 KB)
  • sounds/extracted/breaking_sfx/bfh1_hit_11.vsnd_c (52.8 KB)
  • sounds/extracted/breaking_sfx/bfh1_hit_12.vsnd_c (88.9 KB)
  • sounds/extracted/breaking_sfx/bfh1_hit_13.vsnd_c (65.7 KB)
  • sounds/extracted/breaking_sfx/bfh1_metal_falling_01.vsnd_c (200.7 KB)
  • sounds/extracted/breaking_sfx/bfh1_metal_falling_02.vsnd_c (128.4 KB)
  • sounds/extracted/breaking_sfx/bfh1_metal_falling_03.vsnd_c (73.2 KB)
  • sounds/extracted/breaking_sfx/bfh1_metal_falling_04.vsnd_c (74.9 KB)
  • sounds/extracted/breaking_sfx/bfh1_metal_falling_05.vsnd_c (70.3 KB)
  • sounds/extracted/breaking_sfx/bfh1_metal_hit_01.vsnd_c (41.8 KB)
  • sounds/extracted/breaking_sfx/bfh1_metal_hit_02.vsnd_c (95.6 KB)
  • sounds/extracted/breaking_sfx/bfh1_metal_hit_03.vsnd_c (80.1 KB)
  • sounds/extracted/breaking_sfx/bfh1_metal_hit_04.vsnd_c (70.8 KB)
  • sounds/extracted/breaking_sfx/bfh1_metal_hit_05.vsnd_c (57.7 KB)
  • sounds/extracted/breaking_sfx/bfh1_metal_hit_06.vsnd_c (64.8 KB)
  • sounds/extracted/breaking_sfx/bfh1_misc_01.vsnd_c (90.1 KB)
  • sounds/extracted/breaking_sfx/bfh1_misc_02.vsnd_c (161.8 KB)
  • sounds/extracted/breaking_sfx/bfh1_misc_03.vsnd_c (72.3 KB)
  • sounds/extracted/breaking_sfx/bfh1_misc_04.vsnd_c (45.2 KB)
  • sounds/extracted/breaking_sfx/bfh1_misc_05.vsnd_c (41.8 KB)
  • sounds/extracted/breaking_sfx/bfh1_misc_06.vsnd_c (171.3 KB)
  • sounds/extracted/breaking_sfx/bfh1_misc_07.vsnd_c (126.3 KB)
  • sounds/extracted/breaking_sfx/bfh1_rock_breaking_01.vsnd_c (198.4 KB)
  • sounds/extracted/breaking_sfx/bfh1_rock_breaking_02.vsnd_c (149.8 KB)
  • sounds/extracted/breaking_sfx/bfh1_rock_breaking_03.vsnd_c (79.3 KB)
  • sounds/extracted/breaking_sfx/bfh1_rock_falling_01.vsnd_c (158.7 KB)
  • sounds/extracted/breaking_sfx/bfh1_rock_falling_02.vsnd_c (87.9 KB)
  • sounds/extracted/breaking_sfx/bfh1_rock_falling_03.vsnd_c (147.4 KB)
  • sounds/extracted/breaking_sfx/bfh1_rock_falling_04.vsnd_c (56 KB)
  • sounds/extracted/breaking_sfx/bfh1_rock_falling_05.vsnd_c (98.1 KB)
  • sounds/extracted/breaking_sfx/bfh1_rock_falling_06.vsnd_c (80.8 KB)
  • sounds/extracted/breaking_sfx/bfh1_rock_falling_07.vsnd_c (61.5 KB)
  • sounds/extracted/breaking_sfx/bfh1_rock_falling_08.vsnd_c (68.5 KB)
  • sounds/extracted/breaking_sfx/bfh1_rock_falling_09.vsnd_c (118.8 KB)
  • sounds/extracted/breaking_sfx/bfh1_rock_hit_01.vsnd_c (19.7 KB)
  • sounds/extracted/breaking_sfx/bfh1_wood_breaking_01.vsnd_c (52.2 KB)
  • sounds/extracted/breaking_sfx/bfh1_wood_breaking_02.vsnd_c (43.7 KB)
  • sounds/extracted/breaking_sfx/bfh1_wood_breaking_03.vsnd_c (84.8 KB)
  • sounds/extracted/breaking_sfx/bfh1_wood_breaking_04.vsnd_c (56 KB)
  • sounds/extracted/breaking_sfx/bfh1_wood_falling_01.vsnd_c (120.9 KB)
  • sounds/extracted/breaking_sfx/bfh1_wood_falling_02.vsnd_c (78.3 KB)
  • sounds/extracted/breaking_sfx/bfh1_wood_hit_01.vsnd_c (43.5 KB)
  • sounds/extracted/breaking_sfx/bfh1_wood_hit_02.vsnd_c (49.3 KB)
  • sounds/extracted/breaking_sfx/bfh1_wood_hit_03.vsnd_c (70.3 KB)
  • sounds/extracted/creature_sfx/alien_01.vsnd_c (120.5 KB)
  • sounds/extracted/creature_sfx/alien_02.vsnd_c (135.7 KB)
  • sounds/extracted/creature_sfx/alien_03.vsnd_c (143.6 KB)
  • sounds/extracted/creature_sfx/alien_04.vsnd_c (124.8 KB)
  • sounds/extracted/creature_sfx/alien_05.vsnd_c (78.7 KB)
  • sounds/extracted/creature_sfx/alien_06.vsnd_c (72.7 KB)
  • sounds/extracted/creature_sfx/barking_01.vsnd_c (69.4 KB)
  • sounds/extracted/creature_sfx/barking_02.vsnd_c (79.9 KB)
  • sounds/extracted/creature_sfx/breath.vsnd_c (116.3 KB)
  • sounds/extracted/creature_sfx/bug_01.vsnd_c (100.5 KB)
  • sounds/extracted/creature_sfx/bug_02.vsnd_c (99.7 KB)
  • sounds/extracted/creature_sfx/bug_03.vsnd_c (61.7 KB)
  • sounds/extracted/creature_sfx/bug_04.vsnd_c (77.4 KB)
  • sounds/extracted/creature_sfx/burble_01.vsnd_c (171.6 KB)
  • sounds/extracted/creature_sfx/burble_02.vsnd_c (160.3 KB)
  • sounds/extracted/creature_sfx/burp_01.vsnd_c (119.4 KB)
  • sounds/extracted/creature_sfx/burp_02.vsnd_c (141.9 KB)
  • sounds/extracted/creature_sfx/cough_01.vsnd_c (74.4 KB)
  • sounds/extracted/creature_sfx/cough_02.vsnd_c (61 KB)
  • sounds/extracted/creature_sfx/cough_03.vsnd_c (144.6 KB)
  • sounds/extracted/creature_sfx/cute_01.vsnd_c (68 KB)
  • sounds/extracted/creature_sfx/cute_02.vsnd_c (80.3 KB)
  • sounds/extracted/creature_sfx/cute_03.vsnd_c (106.1 KB)
  • sounds/extracted/creature_sfx/cute_04.vsnd_c (89.3 KB)
  • sounds/extracted/creature_sfx/cute_05.vsnd_c (88.2 KB)
  • sounds/extracted/creature_sfx/cute_06.vsnd_c (77 KB)
  • sounds/extracted/creature_sfx/cute_07.vsnd_c (51.2 KB)
  • sounds/extracted/creature_sfx/cute_08.vsnd_c (66.9 KB)
  • sounds/extracted/creature_sfx/cute_09.vsnd_c (105 KB)
  • sounds/extracted/creature_sfx/cute_10.vsnd_c (83.7 KB)
  • sounds/extracted/creature_sfx/eat_01.vsnd_c (101 KB)
  • sounds/extracted/creature_sfx/eat_02.vsnd_c (67.9 KB)
  • sounds/extracted/creature_sfx/eat_03.vsnd_c (47.7 KB)
  • sounds/extracted/creature_sfx/eat_04.vsnd_c (78.3 KB)
  • sounds/extracted/creature_sfx/grunt_01.vsnd_c (161.5 KB)
  • sounds/extracted/creature_sfx/grunt_02.vsnd_c (92.9 KB)
  • sounds/extracted/creature_sfx/grunt_03.vsnd_c (115.5 KB)
  • sounds/extracted/creature_sfx/grunt_04.vsnd_c (106 KB)
  • sounds/extracted/creature_sfx/grunt_05.vsnd_c (112.7 KB)
  • sounds/extracted/creature_sfx/howl.vsnd_c (124.3 KB)
  • sounds/extracted/creature_sfx/hurt_01.vsnd_c (86 KB)
  • sounds/extracted/creature_sfx/hurt_02.vsnd_c (83.5 KB)
  • sounds/extracted/creature_sfx/hurt_03.vsnd_c (79.7 KB)
  • sounds/extracted/creature_sfx/hurt_04.vsnd_c (60.9 KB)
  • sounds/extracted/creature_sfx/hurt_05.vsnd_c (78.4 KB)
  • sounds/extracted/creature_sfx/misc_01.vsnd_c (100.5 KB)
  • sounds/extracted/creature_sfx/misc_02.vsnd_c (66 KB)
  • sounds/extracted/creature_sfx/misc_03.vsnd_c (43.5 KB)
  • sounds/extracted/creature_sfx/misc_04.vsnd_c (84.3 KB)
  • sounds/extracted/creature_sfx/misc_05.vsnd_c (136.7 KB)
  • sounds/extracted/creature_sfx/misc_06.vsnd_c (79.3 KB)
  • sounds/extracted/creature_sfx/misc_07.vsnd_c (83.1 KB)
  • sounds/extracted/creature_sfx/misc_08.vsnd_c (87 KB)
  • sounds/extracted/creature_sfx/misc_09.vsnd_c (113 KB)
  • sounds/extracted/creature_sfx/monster_01.vsnd_c (172.7 KB)
  • sounds/extracted/creature_sfx/monster_02.vsnd_c (100.1 KB)
  • sounds/extracted/creature_sfx/monster_03.vsnd_c (135 KB)
  • sounds/extracted/creature_sfx/monster_04.vsnd_c (220.5 KB)
  • sounds/extracted/creature_sfx/monster_05.vsnd_c (74.5 KB)
  • sounds/extracted/creature_sfx/monster_06.vsnd_c (144.4 KB)
  • sounds/extracted/creature_sfx/monster_07.vsnd_c (195.7 KB)
  • sounds/extracted/creature_sfx/nose.vsnd_c (60.8 KB)
  • sounds/extracted/creature_sfx/ooh.vsnd_c (128 KB)
  • sounds/extracted/creature_sfx/roar_01.vsnd_c (65.1 KB)
  • sounds/extracted/creature_sfx/roar_02.vsnd_c (156.3 KB)
  • sounds/extracted/creature_sfx/roar_03.vsnd_c (79.7 KB)
  • sounds/extracted/creature_sfx/scream_01.vsnd_c (166.2 KB)
  • sounds/extracted/creature_sfx/scream_02.vsnd_c (166.2 KB)
  • sounds/extracted/creature_sfx/snore.vsnd_c (77 KB)
  • sounds/extracted/creature_sfx/spit_01.vsnd_c (84.9 KB)
  • sounds/extracted/creature_sfx/spit_02.vsnd_c (119.1 KB)
  • sounds/extracted/creature_sfx/spit_03.vsnd_c (63.3 KB)
  • sounds/extracted/creature_sfx/troll_01.vsnd_c (99.2 KB)
  • sounds/extracted/creature_sfx/troll_02.vsnd_c (137.5 KB)
  • sounds/extracted/creature_sfx/troll_03.vsnd_c (73.2 KB)
  • sounds/extracted/creature_sfx/weird_01.vsnd_c (104.8 KB)
  • sounds/extracted/creature_sfx/weird_02.vsnd_c (79.6 KB)
  • sounds/extracted/creature_sfx/weird_03.vsnd_c (67.5 KB)
  • sounds/extracted/creature_sfx/weird_04.vsnd_c (53.2 KB)
  • sounds/extracted/creature_sfx/weird_05.vsnd_c (116.7 KB)
  • sounds/extracted/kenney_digital/highdown.vsnd_c (10.8 KB)
  • sounds/extracted/kenney_digital/highup.vsnd_c (11.2 KB)
  • sounds/extracted/kenney_digital/laser1.vsnd_c (26.7 KB)
  • sounds/extracted/kenney_digital/laser2.vsnd_c (30 KB)
  • sounds/extracted/kenney_digital/laser3.vsnd_c (31.2 KB)
  • sounds/extracted/kenney_digital/laser4.vsnd_c (28.7 KB)
  • sounds/extracted/kenney_digital/laser5.vsnd_c (35.7 KB)
  • sounds/extracted/kenney_digital/laser6.vsnd_c (21.4 KB)
  • sounds/extracted/kenney_digital/laser7.vsnd_c (21.8 KB)
  • sounds/extracted/kenney_digital/laser8.vsnd_c (25.1 KB)
  • sounds/extracted/kenney_digital/laser9.vsnd_c (21.4 KB)
  • sounds/extracted/kenney_digital/lowdown.vsnd_c (16.2 KB)
  • sounds/extracted/kenney_digital/lowrandom.vsnd_c (11.4 KB)
  • sounds/extracted/kenney_digital/lowthreetone.vsnd_c (21 KB)
  • sounds/extracted/kenney_digital/pepsound1.vsnd_c (11 KB)
  • sounds/extracted/kenney_digital/pepsound2.vsnd_c (11.4 KB)
  • sounds/extracted/kenney_digital/pepsound3.vsnd_c (9.6 KB)
  • sounds/extracted/kenney_digital/pepsound4.vsnd_c (13.4 KB)
  • sounds/extracted/kenney_digital/pepsound5.vsnd_c (13.2 KB)
  • sounds/extracted/kenney_digital/phasejump1.vsnd_c (14.8 KB)
  • sounds/extracted/kenney_digital/phasejump2.vsnd_c (12.8 KB)
  • sounds/extracted/kenney_digital/phasejump3.vsnd_c (13.1 KB)
  • sounds/extracted/kenney_digital/phasejump4.vsnd_c (14.5 KB)
  • sounds/extracted/kenney_digital/phasejump5.vsnd_c (13.5 KB)
  • sounds/extracted/kenney_digital/phaserdown1.vsnd_c (15.8 KB)
  • sounds/extracted/kenney_digital/phaserdown2.vsnd_c (10.8 KB)
  • sounds/extracted/kenney_digital/phaserdown3.vsnd_c (15.4 KB)
  • sounds/extracted/kenney_digital/phaserup1.vsnd_c (17.1 KB)
  • sounds/extracted/kenney_digital/phaserup2.vsnd_c (13.1 KB)
  • sounds/extracted/kenney_digital/phaserup3.vsnd_c (16.5 KB)
  • sounds/extracted/kenney_digital/phaserup4.vsnd_c (12.1 KB)
  • sounds/extracted/kenney_digital/phaserup5.vsnd_c (10.2 KB)
  • sounds/extracted/kenney_digital/phaserup6.vsnd_c (11.2 KB)
  • sounds/extracted/kenney_digital/phaserup7.vsnd_c (12.1 KB)
  • sounds/extracted/kenney_digital/powerup1.vsnd_c (19.8 KB)
  • sounds/extracted/kenney_digital/powerup10.vsnd_c (11.2 KB)
  • sounds/extracted/kenney_digital/powerup11.vsnd_c (11.6 KB)
  • sounds/extracted/kenney_digital/powerup12.vsnd_c (14.5 KB)
  • sounds/extracted/kenney_digital/powerup2.vsnd_c (8.3 KB)
  • sounds/extracted/kenney_digital/powerup3.vsnd_c (18.9 KB)
  • sounds/extracted/kenney_digital/powerup4.vsnd_c (9.6 KB)
  • sounds/extracted/kenney_digital/powerup5.vsnd_c (7.9 KB)
  • sounds/extracted/kenney_digital/powerup6.vsnd_c (7.9 KB)
  • sounds/extracted/kenney_digital/powerup7.vsnd_c (9.1 KB)
  • sounds/extracted/kenney_digital/powerup8.vsnd_c (10 KB)
  • sounds/extracted/kenney_digital/powerup9.vsnd_c (9.6 KB)
  • sounds/extracted/kenney_digital/spacetrash1.vsnd_c (31.6 KB)
  • sounds/extracted/kenney_digital/spacetrash2.vsnd_c (34.5 KB)
  • sounds/extracted/kenney_digital/spacetrash3.vsnd_c (41.8 KB)
  • sounds/extracted/kenney_digital/spacetrash4.vsnd_c (37.3 KB)
  • sounds/extracted/kenney_digital/spacetrash5.vsnd_c (38.2 KB)
  • sounds/extracted/kenney_digital/threetone1.vsnd_c (28.3 KB)
  • sounds/extracted/kenney_digital/threetone2.vsnd_c (19.8 KB)
  • sounds/extracted/kenney_digital/tone1.vsnd_c (25.9 KB)
  • sounds/extracted/kenney_digital/twotone1.vsnd_c (20.2 KB)
  • sounds/extracted/kenney_digital/twotone2.vsnd_c (25.5 KB)
  • sounds/extracted/kenney_digital/zap1.vsnd_c (19.1 KB)
  • sounds/extracted/kenney_digital/zap2.vsnd_c (23.3 KB)
  • sounds/extracted/kenney_digital/zapthreetonedown.vsnd_c (22.8 KB)
  • sounds/extracted/kenney_digital/zapthreetoneup.vsnd_c (21.9 KB)
  • sounds/extracted/kenney_digital/zaptwotone.vsnd_c (24 KB)
  • sounds/extracted/kenney_digital/zaptwotone2.vsnd_c (22.2 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - big punch.vsnd_c (144.1 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - blub_hurt.vsnd_c (130 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - blub_hurt2.vsnd_c (126.9 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - evol online all.vsnd_c (525.6 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - hurt.vsnd_c (74 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - monster_hurt.vsnd_c (109.2 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - new_hits.vsnd_c (75.3 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - new_hits_1.vsnd_c (82.1 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - new_hits_2.vsnd_c (76.1 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - new_hits_3.vsnd_c (101.1 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - new_hits_4.vsnd_c (86.3 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - new_hits_5.vsnd_c (89.4 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - new_hits_6.vsnd_c (121.2 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - new_hits_7.vsnd_c (177.4 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - new_hits_8.vsnd_c (111.1 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - new_hits_9.vsnd_c (75.7 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - slow squish.vsnd_c (195.4 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - small knock.vsnd_c (131.1 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - swordsmall.vsnd_c (55.2 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - swordsmall_1.vsnd_c (49.2 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - swordsmall_2.vsnd_c (53.2 KB)
  • sounds/extracted/punches_hits/socapex - evol online sfx - punches and hits/socapex - swordsmall_3.vsnd_c (50.2 KB)
  • sounds/extracted/sword_attacks/sword - starninjas/sword.1.vsnd_c (167.5 KB)
  • sounds/extracted/sword_attacks/sword - starninjas/sword.10.vsnd_c (196.9 KB)
  • sounds/extracted/sword_attacks/sword - starninjas/sword.2.vsnd_c (186.7 KB)
  • sounds/extracted/sword_attacks/sword - starninjas/sword.3.vsnd_c (108.2 KB)
  • sounds/extracted/sword_attacks/sword - starninjas/sword.4.vsnd_c (101 KB)
  • sounds/extracted/sword_attacks/sword - starninjas/sword.5.vsnd_c (184.3 KB)
  • sounds/extracted/sword_attacks/sword - starninjas/sword.6.vsnd_c (94.6 KB)
  • sounds/extracted/sword_attacks/sword - starninjas/sword.7.vsnd_c (132.7 KB)
  • sounds/extracted/sword_attacks/sword - starninjas/sword.8.vsnd_c (166.9 KB)
  • sounds/extracted/sword_attacks/sword - starninjas/sword.9.vsnd_c (239.2 KB)
  • sounds/extracted/sword_clashes/sword_clash.1.vsnd_c (178.8 KB)
  • sounds/extracted/sword_clashes/sword_clash.10.vsnd_c (146.8 KB)
  • sounds/extracted/sword_clashes/sword_clash.2.vsnd_c (138.8 KB)
  • sounds/extracted/sword_clashes/sword_clash.3.vsnd_c (160.8 KB)
  • sounds/extracted/sword_clashes/sword_clash.4.vsnd_c (158.8 KB)
  • sounds/extracted/sword_clashes/sword_clash.5.vsnd_c (114.8 KB)
  • sounds/extracted/sword_clashes/sword_clash.6.vsnd_c (228.8 KB)
  • sounds/extracted/sword_clashes/sword_clash.7.vsnd_c (202.8 KB)
  • sounds/extracted/sword_clashes/sword_clash.8.vsnd_c (176.8 KB)
  • sounds/extracted/sword_clashes/sword_clash.9.vsnd_c (188.8 KB)
  • sounds/magic_shield.vsnd_c (769.1 KB)
  • sounds/power_up_v1.vsnd_c (622.3 KB)
  • sounds/power_up_v2.vsnd_c (622.3 KB)
  • sounds/recall_end.vsnd_c (46.4 KB)
  • sounds/recall_start.vsnd_c (280.6 KB)
  • sounds/tll_ambient_battle.sound_c (874 B)
  • sounds/tll_ambient_battle.vsnd_c (19.4 MB)
  • sounds/tll_attack_boost.sound_c (868 B)
  • sounds/tll_attack_boost.vsnd_c (622.3 KB)
  • sounds/tll_battle_start.sound_c (871 B)
  • sounds/tll_battle_start.vsnd_c (124.2 KB)
  • sounds/tll_buy.sound_c (847 B)
  • sounds/tll_buy.vsnd_c (279.7 KB)
  • sounds/tll_harrowed_death.sound_c (870 B)
  • sounds/tll_harrowed_death.vsnd_c (166.2 KB)
  • sounds/tll_impact_flesh.sound_c (868 B)
  • sounds/tll_impact_flesh.vsnd_c (81.7 KB)
  • sounds/tll_impact_stone.sound_c (867 B)
  • sounds/tll_impact_stone.vsnd_c (19.5 KB)
  • sounds/tll_invis_off.sound_c (864 B)
  • sounds/tll_invis_off.vsnd_c (16.9 KB)
  • sounds/tll_invis_on.sound_c (863 B)
  • sounds/tll_invis_on.vsnd_c (15.7 KB)
  • sounds/tll_lobby_ambient.sound_c (877 B)
  • sounds/tll_lobby_bot.sound_c (905 B)
  • sounds/tll_lobby_countdown.sound_c (905 B)
  • sounds/tll_lobby_join.sound_c (904 B)
  • sounds/tll_recall_end.sound_c (866 B)
  • sounds/tll_recall_end.vsnd_c (46.4 KB)
  • sounds/tll_recall_start.sound_c (868 B)
  • sounds/tll_recall_start.vsnd_c (280.6 KB)
  • sounds/tll_shield.sound_c (846 B)
  • sounds/tll_shield.vsnd_c (769.1 KB)
  • sounds/tll_structure_destroy.sound_c (889 B)
  • sounds/tll_structure_destroy.vsnd_c (198.2 KB)
  • sounds/tll_structure_hit.sound_c (869 B)
  • sounds/tll_structure_hit.vsnd_c (126.3 KB)
  • sounds/tll_structure_place.sound_c (871 B)
  • sounds/tll_structure_place.vsnd_c (90 KB)
  • sounds/tll_structure_upgrade.sound_c (888 B)
  • sounds/tll_structure_upgrade.vsnd_c (622.4 KB)
  • sounds/tll_swing.sound_c (844 B)
  • sounds/tll_swing.vsnd_c (167.2 KB)
  • sounds/tll_take_hit.sound_c (863 B)
  • sounds/tll_take_hit.vsnd_c (108.8 KB)
  • sounds/tll_tower_fire.sound_c (865 B)
  • sounds/tll_tower_fire.vsnd_c (95.2 KB)
  • sounds/tll_tower_impact.sound_c (868 B)
  • sounds/tll_tower_impact.vsnd_c (103.2 KB)
  • sounds/tll_victory_architect.sound_c (892 B)
  • sounds/tll_victory_architect.vsnd_c (2 MB)
  • sounds/tll_victory_harrowed.sound_c (892 B)
  • sounds/tll_victory_harrowed.vsnd_c (65 KB)
  • sounds/victory_heavy.vsnd_c (2 MB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.facepunch.playercontroller.cll (3.4 KB -> 3.4 KB)
  • .bin/package.moduloa.thelastlight.cll (77.2 KB -> 86.7 KB)
  • .bin/package.moduloa.thelastlight.xml (3.6 KB -> 4.1 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • scenes/maps/shattered_vale.scene_c (4.1 KB -> 4.4 KB)
  • ui/thelastlightmainmenu.razor.scss (10.3 KB -> 11 KB)