TheLastLight - Version 206785
| Created | |
|---|---|
| Total Size | 113.1 MB (118,561,417 bytes) |
| Modified Size | 7.6 MB (7,951,383 bytes) |
| File Count | 420 |
| Engine Version | 25 |
| Changes | Changes on 2026-04-26 |
| Meta |
Diff (7.6 MB modified)
+2 ~96- sounds/button1.sound_c (905 B)
- sounds/player_use_fail.sound_c (904 B)
- .bin/package.base.cll (33 KB -> 33 KB)
- .bin/package.base.xml (55.4 KB -> 55.6 KB)
- .bin/package.facepunch.playercontroller.cll (3.4 KB -> 3.4 KB)
- .bin/package.moduloa.thelastlight.cll (86.7 KB -> 116.6 KB)
- materials/tll_emissive.vmat_c (5.4 KB -> 5.4 KB)
- materials/tll_pbr_stone.vmat_c (5 KB -> 5 KB)
- materials/tll_pbr_surface.vmat_c (5 KB -> 5 KB)
- models/citizen/citizen.vanmgrph_c (68.2 KB -> 68.1 KB)
- models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
- models/citizen/citizen.vmdl_c.t.png (13.2 KB -> 36.3 KB)
- models/dev/box.vmdl_c.t.png (1.7 KB -> 36.3 KB)
- models/dev/plane.vmdl_c.t.png (13.2 KB -> 36.3 KB)
- projectsettings/collision.config (887 B -> 915 B)
- scenes/maps/burning_steps.scene_c (4 KB -> 4 KB)
- scenes/maps/howling_abyss.scene_c (4 KB -> 4 KB)
- scenes/maps/plains.scene_c (4.4 KB -> 4.4 KB)
- scenes/maps/sanctum_courtyard.scene_c (4 KB -> 4 KB)
- scenes/maps/shattered_vale.scene_c (4.4 KB -> 4.4 KB)
- scenes/maps/the_wound.scene_c (3.9 KB -> 3.9 KB)
- scenes/menu.scene_c (7.4 KB -> 7.4 KB)
- scenes/minimal.scene_c (6.1 KB -> 6.1 KB)
- sounds/extracted/kenney_digital/highdown.vsnd_c (10.8 KB -> 10.8 KB)
- sounds/extracted/kenney_digital/highup.vsnd_c (11.2 KB -> 11.2 KB)
- sounds/extracted/kenney_digital/laser2.vsnd_c (30 KB -> 30 KB)
- sounds/extracted/kenney_digital/laser3.vsnd_c (31.2 KB -> 31.2 KB)
- sounds/extracted/kenney_digital/laser8.vsnd_c (25.1 KB -> 25.1 KB)
- sounds/extracted/kenney_digital/lowdown.vsnd_c (16.2 KB -> 16.2 KB)
- sounds/extracted/kenney_digital/lowrandom.vsnd_c (11.4 KB -> 11.4 KB)
- sounds/extracted/kenney_digital/lowthreetone.vsnd_c (21 KB -> 21 KB)
- sounds/extracted/kenney_digital/pepsound1.vsnd_c (11 KB -> 11 KB)
- sounds/extracted/kenney_digital/pepsound2.vsnd_c (11.4 KB -> 11.4 KB)
- sounds/extracted/kenney_digital/pepsound3.vsnd_c (9.6 KB -> 9.6 KB)
- sounds/extracted/kenney_digital/pepsound4.vsnd_c (13.4 KB -> 13.4 KB)
- sounds/extracted/kenney_digital/pepsound5.vsnd_c (13.2 KB -> 13.2 KB)
- sounds/extracted/kenney_digital/phasejump1.vsnd_c (14.8 KB -> 14.8 KB)
- sounds/extracted/kenney_digital/phasejump2.vsnd_c (12.8 KB -> 12.8 KB)
- sounds/extracted/kenney_digital/phasejump3.vsnd_c (13.1 KB -> 13.1 KB)
- sounds/extracted/kenney_digital/phasejump4.vsnd_c (14.5 KB -> 14.5 KB)
- sounds/extracted/kenney_digital/phasejump5.vsnd_c (13.5 KB -> 13.5 KB)
- sounds/extracted/kenney_digital/phaserdown1.vsnd_c (15.8 KB -> 15.8 KB)
- sounds/extracted/kenney_digital/phaserdown2.vsnd_c (10.8 KB -> 10.8 KB)
- sounds/extracted/kenney_digital/phaserdown3.vsnd_c (15.4 KB -> 15.4 KB)
- sounds/extracted/kenney_digital/phaserup1.vsnd_c (17.1 KB -> 17.1 KB)
- sounds/extracted/kenney_digital/phaserup2.vsnd_c (13.1 KB -> 13.1 KB)
- sounds/extracted/kenney_digital/phaserup3.vsnd_c (16.5 KB -> 16.5 KB)
- sounds/extracted/kenney_digital/phaserup4.vsnd_c (12.1 KB -> 12.1 KB)
- sounds/extracted/kenney_digital/phaserup5.vsnd_c (10.2 KB -> 10.2 KB)
- sounds/extracted/kenney_digital/phaserup6.vsnd_c (11.2 KB -> 11.2 KB)
- sounds/extracted/kenney_digital/phaserup7.vsnd_c (12.1 KB -> 12.1 KB)
- sounds/extracted/kenney_digital/powerup1.vsnd_c (19.8 KB -> 19.8 KB)
- sounds/extracted/kenney_digital/powerup10.vsnd_c (11.2 KB -> 11.2 KB)
- sounds/extracted/kenney_digital/powerup11.vsnd_c (11.6 KB -> 11.6 KB)
- sounds/extracted/kenney_digital/powerup5.vsnd_c (7.9 KB -> 7.9 KB)
- sounds/extracted/kenney_digital/spacetrash1.vsnd_c (31.6 KB -> 31.6 KB)
- sounds/extracted/kenney_digital/spacetrash3.vsnd_c (41.8 KB -> 41.8 KB)
- sounds/extracted/kenney_digital/threetone2.vsnd_c (19.8 KB -> 19.8 KB)
- sounds/extracted/kenney_digital/tone1.vsnd_c (25.9 KB -> 25.9 KB)
- sounds/extracted/kenney_digital/twotone1.vsnd_c (20.2 KB -> 20.2 KB)
- sounds/extracted/kenney_digital/twotone2.vsnd_c (25.5 KB -> 25.5 KB)
- sounds/extracted/kenney_digital/zap1.vsnd_c (19.1 KB -> 19.1 KB)
- sounds/extracted/kenney_digital/zap2.vsnd_c (23.3 KB -> 23.3 KB)
- sounds/extracted/kenney_digital/zapthreetonedown.vsnd_c (22.8 KB -> 22.8 KB)
- sounds/extracted/kenney_digital/zapthreetoneup.vsnd_c (21.9 KB -> 21.9 KB)
- sounds/extracted/kenney_digital/zaptwotone.vsnd_c (24 KB -> 24 KB)
- sounds/extracted/kenney_digital/zaptwotone2.vsnd_c (22.2 KB -> 22.2 KB)
- sounds/tll_ambient_battle.sound_c (874 B -> 874 B)
- sounds/tll_attack_boost.sound_c (868 B -> 868 B)
- sounds/tll_battle_start.sound_c (871 B -> 871 B)
- sounds/tll_buy.sound_c (847 B -> 847 B)
- sounds/tll_harrowed_death.sound_c (870 B -> 870 B)
- sounds/tll_impact_flesh.sound_c (868 B -> 868 B)
- sounds/tll_impact_stone.sound_c (867 B -> 867 B)
- sounds/tll_invis_off.sound_c (864 B -> 864 B)
- sounds/tll_invis_off.vsnd_c (16.9 KB -> 16.9 KB)
- sounds/tll_invis_on.sound_c (863 B -> 863 B)
- sounds/tll_invis_on.vsnd_c (15.7 KB -> 15.7 KB)
- sounds/tll_lobby_ambient.sound_c (877 B -> 877 B)
- sounds/tll_lobby_bot.sound_c (905 B -> 905 B)
- sounds/tll_lobby_countdown.sound_c (905 B -> 905 B)
- sounds/tll_lobby_join.sound_c (904 B -> 904 B)
- sounds/tll_recall_end.sound_c (866 B -> 866 B)
- sounds/tll_recall_start.sound_c (868 B -> 868 B)
- sounds/tll_shield.sound_c (846 B -> 846 B)
- sounds/tll_structure_destroy.sound_c (889 B -> 889 B)
- sounds/tll_structure_hit.sound_c (869 B -> 869 B)
- sounds/tll_structure_place.sound_c (871 B -> 871 B)
- sounds/tll_structure_upgrade.sound_c (888 B -> 888 B)
- sounds/tll_swing.sound_c (844 B -> 844 B)
- sounds/tll_take_hit.sound_c (863 B -> 863 B)
- sounds/tll_tower_fire.sound_c (865 B -> 865 B)
- sounds/tll_tower_impact.sound_c (868 B -> 868 B)
- sounds/tll_victory_architect.sound_c (892 B -> 892 B)
- sounds/tll_victory_harrowed.sound_c (892 B -> 892 B)
- ui/harrowedshoppanel.razor.scss (8.5 KB -> 9 KB)
- ui/playerhud.razor.scss (39.3 KB -> 48.5 KB)
- ui/thelastlightmainmenu.razor.scss (11 KB -> 19.8 KB)