Shoot! - Version 335721

Created
Total Size421.6 MB (442,126,533 bytes)
Modified Size1.3 MB (1,407,488 bytes)
File Count863
Engine Version28
Changes
Changes on 2026-07-25
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "mostwantedrp.stalwartclassicxlmap", "ltshinysides.999" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "ParentPackage": null, "StartupScene": "scenes/intro.scene", "Resources": "materials/xonotic/weapons/*\nnavigation/*\nsounds/ut2004/ambient/*\nsounds/ut2004/runnersnds/*\nsounds/ut2004/dm-stalwartxlclassic_mylevel/*\nxonotic/models/weapons/*\nxonotic/sounds/weapons/*\nxonotic/sounds/announcer/*\nxonotic/sounds/misc/*\nxonotic/models/players/armorguy/*\nxonotic/models/players/armorguy/anims/*\nxonotic/ui/hotbar/*\ns8_weapons/*\ns8_weapons/models/*\ns8_weapons/materials/*\ns8_weapons/textures/*\ns8/characters/*\ns8/characters/anims_ag/*\ns8/materials/*\ns8/textures/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "mostwantedrp.stalwartclassicxlmap",
    "ltshinysides.999"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "ParentPackage": null,
  "StartupScene": "scenes/intro.scene",
  "Resources": "materials/xonotic/weapons/*\nnavigation/*\nsounds/ut2004/ambient/*\nsounds/ut2004/runnersnds/*\nsounds/ut2004/dm-stalwartxlclassic_mylevel/*\nxonotic/models/weapons/*\nxonotic/sounds/weapons/*\nxonotic/sounds/announcer/*\nxonotic/sounds/misc/*\nxonotic/models/players/armorguy/*\nxonotic/models/players/armorguy/anims/*\nxonotic/ui/hotbar/*\ns8_weapons/*\ns8_weapons/models/*\ns8_weapons/materials/*\ns8_weapons/textures/*\ns8/characters/*\ns8/characters/anims_ag/*\ns8/materials/*\ns8/textures/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1.3 MB modified)

~3 -76
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.mostwantedrp.fpsarena.dll (1.2 MB -> 1.2 MB)
  • .bin/package.sboxskinsgg.claudebridge.dll (9 KB -> 9 KB)
  • s8/materials/ammoclip.vmat (459 B)
  • s8/materials/ammoclipblue.vmat (437 B)
  • s8/materials/ammoclipblueb2.vmat (439 B)
  • s8/materials/ammoclipblueb2translucent.vmat (439 B)
  • s8/materials/ammoclipbluetranslucent.vmat (437 B)
  • s8/materials/ammoclipred.vmat (437 B)
  • s8/materials/ammoclipredtranslucent.vmat (437 B)
  • s8/materials/ammoclipred_inst.vmat (459 B)
  • s8/materials/ammocliptranslucent.vmat (459 B)
  • s8/materials/assaultrifleabody.vmat (459 B)
  • s8/materials/assaultrifleabody2.vmat (460 B)
  • s8/materials/assaultrifleabodytranslucent.vmat (459 B)
  • s8/materials/assaultrifleabodytranslucent2.vmat (460 B)
  • s8/materials/assaultriflebbody.vmat (459 B)
  • s8/materials/assaultriflebbody2.vmat (460 B)
  • s8/materials/assaultriflebbodytranslucent.vmat (459 B)
  • s8/materials/assaultriflebbodytranslucent2.vmat (460 B)
  • s8/materials/basegrenade.vmat (455 B)
  • s8/materials/basegrenadefp.vmat (455 B)
  • s8/materials/detpack.vmat (419 B)
  • s8/materials/fragmortar.vmat (436 B)
  • s8/materials/ice.vmat (427 B)
  • s8/materials/ice01.vmat (427 B)
  • s8/materials/machinegunabody.vmat (451 B)
  • s8/materials/machinegunaclip.vmat (459 B)
  • s8/materials/machinegunaclipfrosty.vmat (459 B)
  • s8/materials/machinegunbbody.vmat (451 B)
  • s8/materials/machinegunbclip.vmat (459 B)
  • s8/materials/mat_antenna_inst.vmat (435 B)
  • s8/materials/mat_dcmvipbodydecay_inst.vmat (445 B)
  • s8/materials/mat_dcmvipbody_inst.vmat (445 B)
  • s8/materials/mat_dcmvipheaddecay_inst.vmat (445 B)
  • s8/materials/mat_dcmviphead_inst.vmat (445 B)
  • s8/materials/mat_knife.vmat (427 B)
  • s8/materials/mat_medarmorbcommbodydecay_inst.vmat (453 B)
  • s8/materials/mat_medarmorbcommbody_inst.vmat (453 B)
  • s8/materials/mat_medarmorbcommheaddecay_inst.vmat (452 B)
  • s8/materials/mat_medarmorbcommhead_inst.vmat (452 B)
  • s8/materials/mat_medarmorbltbodydecay_inst.vmat (465 B)
  • s8/materials/mat_medarmorbltbody_inst.vmat (465 B)
  • s8/materials/mat_medarmorbltheaddecay_inst.vmat (458 B)
  • s8/materials/mat_medarmorblthead_inst.vmat (458 B)
  • s8/materials/mat_microsensor.vmat (451 B)
  • s8/materials/mat_microsensorglow.vmat (451 B)
  • s8/materials/mat_missilea.vmat (439 B)
  • s8/materials/mat_missileb.vmat (439 B)
  • s8/materials/mat_repairbeam.vmat (433 B)
  • s8/materials/mat_repairtool.vmat (439 B)
  • s8/materials/mat_s8commandobodydecay_inst.vmat (452 B)
  • s8/materials/mat_s8commandobody_inst.vmat (452 B)
  • s8/materials/mat_s8commandoheaddecay_inst.vmat (452 B)
  • s8/materials/mat_s8commandohead_inst.vmat (452 B)
  • s8/materials/mat_sniperriflea.vmat (455 B)
  • s8/materials/mat_sniperrifleb.vmat (455 B)
  • s8/materials/mat_sniperriflebtranslucent.vmat (455 B)
  • s8/materials/medarmoracpthands.vmat (469 B)
  • s8/materials/medarmoracpthandsrepair.vmat (469 B)
  • s8/materials/medarmoracpthandstranslucent.vmat (469 B)
  • s8/materials/medarmorbcpthands.vmat (469 B)
  • s8/materials/medarmorbcpthandsrepair.vmat (469 B)
  • s8/materials/medarmorbcpthandstranslucent.vmat (469 B)
  • s8/materials/medarmorbhands.vmat (463 B)
  • s8/materials/medarmorbhandsrepair.vmat (463 B)
  • s8/materials/medarmorbhandstranslucent.vmat (463 B)
  • s8/materials/mediumarmorahands.vmat (463 B)
  • s8/materials/mediumarmorahandsrepair.vmat (463 B)
  • s8/materials/mediumarmorahandstranslucent.vmat (463 B)
  • s8/materials/missileatranslucent.vmat (439 B)
  • s8/materials/missilebtranslucent.vmat (439 B)
  • s8/materials/mortartarget.vmat (428 B)
  • s8/materials/pistola.vmat (435 B)
  • s8/materials/pistola2.vmat (436 B)
  • s8/materials/pistolb.vmat (436 B)
  • s8/materials/shotguna_inst.vmat (439 B)
  • s8/materials/shotgunb_inst.vmat (439 B)
  • s8/materials/sniperabodytranslucent.vmat (455 B)