Cycles Of Evolution - Version 396207
| Created | |
|---|---|
| Total Size | 961.1 MB (1,007,779,986 bytes) |
| Modified Size | 56.7 MB (59,446,115 bytes) |
| File Count | 731 |
| Engine Version | 29 |
| Changes | Visual Cleanup 2026-09-25 |
| Meta |
Diff (56.7 MB modified)
+31 ~158- imports/menu/background.png (1.9 MB)
- imports/music/predatory momentum (gameplay song).vsnd_c (25.2 MB)
- imports/music/ruined city stalk.vsnd_c (16.2 MB)
- materials/environment/harbor_concrete.vmat_c (2.6 KB)
- materials/environment/harbor_water.vmat_c (2.6 KB)
- models/environment/broken_concrete.vmdl_c (7.3 KB)
- models/environment/broken_concrete.vmdl_c.t.png (36.3 KB)
- shaders/harbor_concrete.shader_c (136.7 KB)
- shaders/harbor_water.shader_c (135.5 KB)
- sounds/evolution/music-gameplay.sound (320 B)
- sounds/evolution/music-gameplay.sound_c (694 B)
- sounds/evolution/music-menu.sound (303 B)
- sounds/evolution/music-menu.sound_c (661 B)
- sounds/evolution/ui-cooldown.sound (650 B)
- sounds/evolution/ui-cooldown.sound_c (807 B)
- ui/mainmenu/action_contours.svg (1 KB)
- ui/mainmenu/evolution_mark.svg (1 KB)
- ui/portraits/human_sword_form1.png (314.4 KB)
- ui/portraits/human_sword_form2.png (374.7 KB)
- ui/portraits/human_sword_form3.png (306.6 KB)
- ui/portraits/prehistoric_raptor_form1.png (305.1 KB)
- ui/portraits/prehistoric_trex_form1.png (399.2 KB)
- ui/portraits/titan_base.png (356.1 KB)
- ui/portraits/titan_flying_apex.png (449.9 KB)
- ui/portraits/titan_flying_form1.png (475.8 KB)
- ui/portraits/titan_flying_form2.png (483.3 KB)
- ui/portraits/titan_speed_apex.png (414.1 KB)
- ui/portraits/titan_speed_form1.png (422.4 KB)
- ui/portraits/titan_speed_form2.png (395.1 KB)
- ui/portraits/titan_strength_form1.png (498 KB)
- ui/portraits/titan_strength_form2.png (676 KB)
- .bin/package.mrniceguy.cyclesofevolution.dll (1.1 MB -> 1.2 MB)
- .bin/package.mrniceguy.cyclesofevolution.xml (27.4 KB -> 28 KB)
- interaction/creaturehud.razor.scss (10.4 KB -> 13.7 KB)
- projectsettings/input.config (5.3 KB -> 5.1 KB)
- scenes/ecosystem_ai.scene (2.9 MB -> 3.7 MB)
- scenes/ecosystem_ai.scene_c (1.8 MB -> 2.2 MB)
- scenes/ecosystem_ai_scene_data/navmesh/baked.navdata (69.1 KB -> 76 KB)
- sessionflow/sessionmenu.razor.scss (7.9 KB -> 7.8 KB)
- sounds/evolution/action-air-loop.sound (662 B -> 664 B)
- sounds/evolution/action-air-loop.sound_c (819 B -> 837 B)
- sounds/evolution/action-bite.sound (749 B -> 750 B)
- sounds/evolution/action-bite.sound_c (990 B -> 1007 B)
- sounds/evolution/action-body-fall.sound (799 B -> 800 B)
- sounds/evolution/action-body-fall.sound_c (1.1 KB -> 1.1 KB)
- sounds/evolution/action-boost-end.sound (764 B -> 765 B)
- sounds/evolution/action-boost-end.sound_c (1 KB -> 1 KB)
- sounds/evolution/action-boost.sound (752 B -> 753 B)
- sounds/evolution/action-boost.sound_c (1009 B -> 1 KB)
- sounds/evolution/action-bound.sound (752 B -> 753 B)
- sounds/evolution/action-bound.sound_c (1009 B -> 1 KB)
- sounds/evolution/action-break.sound (808 B -> 809 B)
- sounds/evolution/action-break.sound_c (1.1 KB -> 1.1 KB)
- sounds/evolution/action-charge-loop.sound (665 B -> 666 B)
- sounds/evolution/action-charge-loop.sound_c (838 B -> 855 B)
- sounds/evolution/action-charge.sound (755 B -> 756 B)
- sounds/evolution/action-charge.sound_c (1012 B -> 1 KB)
- sounds/evolution/action-claw.sound (749 B -> 750 B)
- sounds/evolution/action-claw.sound_c (990 B -> 1007 B)
- sounds/evolution/action-curl.sound (749 B -> 750 B)
- sounds/evolution/action-curl.sound_c (990 B -> 1007 B)
- sounds/evolution/action-death-creature.sound (779 B -> 780 B)
- sounds/evolution/action-death-creature.sound_c (1.1 KB -> 1.1 KB)
- sounds/evolution/action-death-human.sound (770 B -> 771 B)
- sounds/evolution/action-death-human.sound_c (1 KB -> 1.1 KB)
- sounds/evolution/action-drop.sound (749 B -> 750 B)
- sounds/evolution/action-drop.sound_c (990 B -> 1007 B)
- sounds/evolution/action-feed-end.sound (808 B -> 809 B)
- sounds/evolution/action-feed-end.sound_c (1.1 KB -> 1.1 KB)
- sounds/evolution/action-feed-loop.sound (663 B -> 664 B)
- sounds/evolution/action-feed-loop.sound_c (836 B -> 853 B)
- sounds/evolution/action-feed-start.sound (799 B -> 800 B)
- sounds/evolution/action-feed-start.sound_c (1.1 KB -> 1.1 KB)
- sounds/evolution/action-grab.sound (749 B -> 750 B)
- sounds/evolution/action-grab.sound_c (990 B -> 1007 B)
- sounds/evolution/action-heavy.sound (752 B -> 753 B)
- sounds/evolution/action-heavy.sound_c (1009 B -> 1 KB)
- sounds/evolution/action-hook-latch.sound (799 B -> 800 B)
- sounds/evolution/action-hook-latch.sound_c (1.1 KB -> 1.1 KB)
- sounds/evolution/action-hook-launch.sound (770 B -> 772 B)
- sounds/evolution/action-hook-launch.sound_c (1 KB -> 1.1 KB)
- sounds/evolution/action-hook-release.sound (773 B -> 775 B)
- sounds/evolution/action-hook-release.sound_c (1 KB -> 1.1 KB)
- sounds/evolution/action-pain-creature.sound (776 B -> 777 B)
- sounds/evolution/action-pain-creature.sound_c (1 KB -> 1.1 KB)
- sounds/evolution/action-pain-human.sound (767 B -> 768 B)
- sounds/evolution/action-pain-human.sound_c (1 KB -> 1 KB)
- sounds/evolution/action-pounce.sound (755 B -> 756 B)
- sounds/evolution/action-pounce.sound_c (1012 B -> 1 KB)
- sounds/evolution/action-reel-loop.sound (663 B -> 664 B)
- sounds/evolution/action-reel-loop.sound_c (836 B -> 853 B)
- sounds/evolution/action-roar.sound (782 B -> 783 B)
- sounds/evolution/action-roar.sound_c (1 KB -> 1 KB)
- sounds/evolution/action-roll-loop.sound (663 B -> 664 B)
- sounds/evolution/action-roll-loop.sound_c (836 B -> 853 B)
- sounds/evolution/action-rush.sound (749 B -> 750 B)
- sounds/evolution/action-rush.sound_c (990 B -> 1007 B)
- sounds/evolution/action-slam.sound (803 B -> 804 B)
- sounds/evolution/action-slam.sound_c (1.1 KB -> 1.1 KB)
- sounds/evolution/action-sword.sound (752 B -> 753 B)
- sounds/evolution/action-sword.sound_c (1009 B -> 1 KB)
- sounds/evolution/action-transform.sound (764 B -> 765 B)
- sounds/evolution/action-transform.sound_c (1 KB -> 1 KB)
- sounds/evolution/action-uncurl.sound (755 B -> 756 B)
- sounds/evolution/action-uncurl.sound_c (1012 B -> 1 KB)
- sounds/evolution/action-wing.sound (749 B -> 751 B)
- sounds/evolution/action-wing.sound_c (990 B -> 1008 B)
- sounds/evolution/city-crow.sound (1003 B -> 1004 B)
- sounds/evolution/city-crow.sound_c (1.5 KB -> 1.5 KB)
- sounds/evolution/city-hum.sound (659 B -> 660 B)
- sounds/evolution/city-hum.sound_c (800 B -> 817 B)
- sounds/evolution/city-wind.sound (656 B -> 657 B)
- sounds/evolution/city-wind.sound_c (813 B -> 830 B)
- sounds/evolution/heavy-contact.sound (804 B -> 805 B)
- sounds/evolution/heavy-contact.sound_c (1.1 KB -> 1.1 KB)
- sounds/evolution/hit-concrete.sound (839 B -> 840 B)
- sounds/evolution/hit-concrete.sound_c (1.2 KB -> 1.2 KB)
- sounds/evolution/hit-flesh.sound (827 B -> 828 B)
- sounds/evolution/hit-flesh.sound_c (1.1 KB -> 1.1 KB)
- sounds/evolution/hit-metal.sound (827 B -> 828 B)
- sounds/evolution/hit-metal.sound_c (1.1 KB -> 1.1 KB)
- sounds/evolution/hit-wood.sound (823 B -> 824 B)
- sounds/evolution/hit-wood.sound_c (1.1 KB -> 1.1 KB)
- sounds/evolution/step-concrete-jump-land.sound (860 B -> 861 B)
- sounds/evolution/step-concrete-jump-land.sound_c (1.2 KB -> 1.2 KB)
- sounds/evolution/step-concrete-jump-start.sound (864 B -> 865 B)
- sounds/evolution/step-concrete-jump-start.sound_c (1.2 KB -> 1.2 KB)
- sounds/evolution/step-concrete-run.sound (1 KB -> 1 KB)
- sounds/evolution/step-concrete-run.sound_c (1.6 KB -> 1.6 KB)
- sounds/evolution/step-concrete-walk.sound (1 KB -> 1 KB)
- sounds/evolution/step-concrete-walk.sound_c (1.6 KB -> 1.6 KB)
- sounds/evolution/step-dirt-jump-land.sound (844 B -> 845 B)
- sounds/evolution/step-dirt-jump-land.sound_c (1.2 KB -> 1.2 KB)
- sounds/evolution/step-dirt-jump-start.sound (848 B -> 849 B)
- sounds/evolution/step-dirt-jump-start.sound_c (1.2 KB -> 1.2 KB)
- sounds/evolution/step-dirt-run.sound (1 KB -> 1 KB)
- sounds/evolution/step-dirt-run.sound_c (1.5 KB -> 1.6 KB)
- sounds/evolution/step-dirt-walk.sound (1 KB -> 1 KB)
- sounds/evolution/step-dirt-walk.sound_c (1.5 KB -> 1.6 KB)
- sounds/evolution/step-grass-jump-land.sound (848 B -> 849 B)
- sounds/evolution/step-grass-jump-land.sound_c (1.2 KB -> 1.2 KB)
- sounds/evolution/step-grass-jump-start.sound (852 B -> 853 B)
- sounds/evolution/step-grass-jump-start.sound_c (1.2 KB -> 1.2 KB)
- sounds/evolution/step-grass-run.sound (1 KB -> 1 KB)
- sounds/evolution/step-grass-run.sound_c (1.5 KB -> 1.6 KB)
- sounds/evolution/step-grass-walk.sound (1 KB -> 1 KB)
- sounds/evolution/step-grass-walk.sound_c (1.6 KB -> 1.6 KB)
- sounds/evolution/step-metal-jump-land.sound (848 B -> 849 B)
- sounds/evolution/step-metal-jump-land.sound_c (1.2 KB -> 1.2 KB)
- sounds/evolution/step-metal-jump-start.sound (852 B -> 853 B)
- sounds/evolution/step-metal-jump-start.sound_c (1.2 KB -> 1.2 KB)
- sounds/evolution/step-metal-run.sound (1 KB -> 1 KB)
- sounds/evolution/step-metal-run.sound_c (1.5 KB -> 1.6 KB)
- sounds/evolution/step-metal-walk.sound (1 KB -> 1 KB)
- sounds/evolution/step-metal-walk.sound_c (1.6 KB -> 1.6 KB)
- sounds/evolution/step-stones-jump-land.sound (852 B -> 853 B)
- sounds/evolution/step-stones-jump-land.sound_c (1.2 KB -> 1.2 KB)
- sounds/evolution/step-stones-jump-start.sound (856 B -> 857 B)
- sounds/evolution/step-stones-jump-start.sound_c (1.2 KB -> 1.2 KB)
- sounds/evolution/step-stones-run.sound (1 KB -> 1 KB)
- sounds/evolution/step-stones-run.sound_c (1.6 KB -> 1.6 KB)
- sounds/evolution/step-stones-walk.sound (1 KB -> 1 KB)
- sounds/evolution/step-stones-walk.sound_c (1.6 KB -> 1.6 KB)
- sounds/evolution/step-wood-jump-land.sound (844 B -> 845 B)
- sounds/evolution/step-wood-jump-land.sound_c (1.2 KB -> 1.2 KB)
- sounds/evolution/step-wood-jump-start.sound (848 B -> 849 B)
- sounds/evolution/step-wood-jump-start.sound_c (1.2 KB -> 1.2 KB)
- sounds/evolution/step-wood-run.sound (1 KB -> 1 KB)
- sounds/evolution/step-wood-run.sound_c (1.5 KB -> 1.6 KB)
- sounds/evolution/step-wood-walk.sound (1 KB -> 1 KB)
- sounds/evolution/step-wood-walk.sound_c (1.5 KB -> 1.6 KB)
- sounds/evolution/ui-back.sound (649 B -> 650 B)
- sounds/evolution/ui-back.sound_c (790 B -> 807 B)
- sounds/evolution/ui-click.sound (690 B -> 691 B)
- sounds/evolution/ui-click.sound_c (873 B -> 890 B)
- sounds/evolution/ui-confirm.sound (656 B -> 657 B)
- sounds/evolution/ui-confirm.sound_c (813 B -> 830 B)
- sounds/evolution/ui-countdown.sound (649 B -> 650 B)
- sounds/evolution/ui-countdown.sound_c (790 B -> 807 B)
- sounds/evolution/ui-deny.sound (649 B -> 650 B)
- sounds/evolution/ui-deny.sound_c (790 B -> 807 B)
- sounds/evolution/ui-growth.sound (649 B -> 650 B)
- sounds/evolution/ui-growth.sound_c (790 B -> 807 B)
- sounds/evolution/ui-offer.sound (656 B -> 657 B)
- sounds/evolution/ui-offer.sound_c (797 B -> 815 B)
- sounds/evolution/ui-spawn.sound (649 B -> 650 B)
- sounds/evolution/ui-spawn.sound_c (790 B -> 807 B)
- sounds/evolution/ui-start.sound (656 B -> 657 B)
- sounds/evolution/ui-start.sound_c (797 B -> 814 B)