S&Clone - Version 208227

Created
Total Size925.7 MB (970,633,053 bytes)
Modified Size7 MB (7,288,998 bytes)
File Count1185
Engine Version25
Changes
Changes on 2026-04-28
Meta
{ "MaxPlayers": 8, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/world.scene", "LaunchMode": "Normal", "DedicatedServerStartupScene": "scenes/world.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "Resources": "intro/*\nfonts/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 8,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/world.scene",
  "LaunchMode": "Normal",
  "DedicatedServerStartupScene": "scenes/world.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "intro/*\nfonts/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (7 MB modified)

+7 ~7
  • prefabs/weapons/world_models/world_m4a1.prefab_c (2.2 KB)
  • prefabs/weapons/world_models/world_mp5.prefab_c (2.2 KB)
  • prefabs/weapons/world_models/world_pickaxe.prefab_c (3.1 KB)
  • prefabs/weapons/world_models/world_sword.prefab_c (3 KB)
  • prefabs/weapons/world_models/world_sword_blood.prefab_c (3 KB)
  • prefabs/weapons/world_models/world_sword_uranium.prefab_c (3 KB)
  • prefabs/weapons/world_models/world_usp.prefab_c (3.3 KB)
  • .bin/package.base.cll (32.7 KB -> 32.8 KB)
  • .bin/package.namicry.sclone.cll (70.1 KB -> 71.6 KB)
  • .bin/package.namicry.sclone.xml (19.3 KB -> 19.5 KB)
  • maps/sclone_desert_v2.vpk (6.4 MB -> 6.4 MB)
  • scenes/world.scene_c (364 KB -> 370.1 KB)
  • sounds/ore/ore_hit.sound_c (852 B -> 853 B)
  • sounds/weapon/ore_hit.sound_c (852 B -> 853 B)