nanoBreach Quantum - Version 397972

Created
Total Size7.6 MB (7,982,467 bytes)
Modified Size7.6 MB (7,944,517 bytes)
File Count186
Engine Version29
Changes
Evolving guns, mutations, the Director and bots
Meta
{ "MaxPlayers": 4, "MinPlayers": 1, "TickRate": 60, "GameNetworkType": "Multiplayer", "MapSelect": "Disabled", "StartupScene": "scenes/nanobreach.scene", "CsProjName": "NanoBreach", "Resources": "sounds/*.sound\nui/*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 4,
  "MinPlayers": 1,
  "TickRate": 60,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Disabled",
  "StartupScene": "scenes/nanobreach.scene",
  "CsProjName": "NanoBreach",
  "Resources": "sounds/*.sound\nui/*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (7.6 MB modified)

+75 ~3
  • sounds/boss-intro.sound (201 B)
  • sounds/boss-intro.sound_c (528 B)
  • sounds/boss-intro.vsnd_c (104.1 KB)
  • sounds/boss-tell.sound (201 B)
  • sounds/boss-tell.sound_c (512 B)
  • sounds/boss-tell.vsnd_c (41.6 KB)
  • sounds/director-phase.sound (205 B)
  • sounds/director-phase.sound_c (532 B)
  • sounds/director-phase.vsnd_c (95.5 KB)
  • sounds/evolve.sound (197 B)
  • sounds/evolve.sound_c (508 B)
  • sounds/evolve.vsnd_c (65.3 KB)
  • sounds/freeze.sound (198 B)
  • sounds/freeze.sound_c (509 B)
  • sounds/freeze.vsnd_c (17.9 KB)
  • sounds/music-boss.sound (201 B)
  • sounds/music-boss.sound_c (528 B)
  • sounds/music-boss.vsnd_c (1 MB)
  • sounds/music-director.sound (205 B)
  • sounds/music-director.sound_c (532 B)
  • sounds/music-director.vsnd_c (1 MB)
  • sounds/music-survival.sound (205 B)
  • sounds/music-survival.sound_c (532 B)
  • sounds/music-survival.vsnd_c (1 MB)
  • sounds/music-versus.sound (203 B)
  • sounds/music-versus.sound_c (530 B)
  • sounds/music-versus.vsnd_c (1 MB)
  • sounds/mutation.sound (199 B)
  • sounds/mutation.sound_c (510 B)
  • sounds/mutation.vsnd_c (35.2 KB)
  • sounds/pop.sound (195 B)
  • sounds/pop.sound_c (490 B)
  • sounds/pop.vsnd_c (14.5 KB)
  • sounds/revive.sound (197 B)
  • sounds/revive.sound_c (508 B)
  • sounds/revive.vsnd_c (48.1 KB)
  • sounds/shockwave.sound (201 B)
  • sounds/shockwave.sound_c (512 B)
  • sounds/shockwave.vsnd_c (43.8 KB)
  • sounds/tell-lunge.sound (202 B)
  • sounds/tell-lunge.sound_c (529 B)
  • sounds/tell-lunge.vsnd_c (27.4 KB)
  • sounds/tell-orb.sound (200 B)
  • sounds/tell-orb.sound_c (511 B)
  • sounds/tell-orb.vsnd_c (25.7 KB)
  • sounds/tell-spit.sound (201 B)
  • sounds/tell-spit.sound_c (512 B)
  • sounds/tell-spit.vsnd_c (18.8 KB)
  • sounds/tell-strike.sound (203 B)
  • sounds/tell-strike.sound_c (530 B)
  • sounds/tell-strike.vsnd_c (15.4 KB)
  • sounds/tell-summon.sound (203 B)
  • sounds/tell-summon.sound_c (530 B)
  • sounds/tell-summon.vsnd_c (28.3 KB)
  • sounds/zap.sound (195 B)
  • sounds/zap.sound_c (490 B)
  • sounds/zap.vsnd_c (11.9 KB)
  • ui/mutation-adrenal.png (230 B)
  • ui/mutation-bleed.png (273 B)
  • ui/mutation-echo.png (243 B)
  • ui/mutation-frenzy.png (295 B)
  • ui/mutation-frostwake.png (228 B)
  • ui/mutation-kinetic.png (239 B)
  • ui/mutation-pattern.png (287 B)
  • ui/mutation-phasereset.png (254 B)
  • ui/mutation-retaliate.png (307 B)
  • ui/mutation-surplus.png (248 B)
  • ui/mutation-symbiote.png (365 B)
  • ui/mutation-volatile.png (326 B)
  • ui/strain-baseline.png (233 B)
  • ui/strain-conductive.png (294 B)
  • ui/strain-cryo.png (210 B)
  • ui/strain-hunter.png (243 B)
  • ui/strain-scavenger.png (274 B)
  • ui/strain-volatile.png (306 B)
  • .bin/package.nanophage.nanobreach.dll (2.4 MB -> 2.8 MB)
  • .bin/package.nanophage.nanobreach.xml (58.6 KB -> 105.1 KB)
  • projectsettings/input.config (1.6 KB -> 2.7 KB)