Surreal Shot - Version 236968

Created
Total Size1.6 GB (1,668,648,570 bytes)
Modified Size35.1 MB (36,779,212 bytes)
File Count2183
Engine Version25
Changes
Changes on 2026-05-10
Meta
{ "MaxPlayers": 8, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "QuickPlay", "SystemScene": "scenes/system.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SURREALSHOT", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ParentPackage": null, "StartupScene": "scenes/menu.scene", "MapStartupScene": "scenes/menu.scene", "DedicatedServerStartupScene": "scenes/menu.scene", "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*", "GameSettings": [ { "Name": "sb.limit.props", "Title": "Max Props Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 1024, "Step": null }, { "Name": "sb.limit.explosives", "Title": "Max Explosives Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 16, "Step": null }, { "Name": "sb.limit.balloons", "Title": "Max Balloons Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.constraints", "Title": "Max Constraints Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 512, "Step": null }, { "Name": "sb.limit.emitters", "Title": "Max Emitters Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.thrusters", "Title": "Max Thrusters Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.hoverballs", "Title": "Max Hoverballs Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 32, "Step": null }, { "Name": "sb.limit.wheels", "Title": "Max Wheels Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 32, "Step": null }, { "Name": "sb.ownership_checks", "Title": "Prop Protection", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "cl_showhints", "Title": "Show UI Hints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.developer_entities", "Title": "Show Developer Entities", "Group": "Other", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null } ], "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04" ] }
{
  "MaxPlayers": 8,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "QuickPlay",
  "SystemScene": "scenes/system.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SURREALSHOT",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ParentPackage": null,
  "StartupScene": "scenes/menu.scene",
  "MapStartupScene": "scenes/menu.scene",
  "DedicatedServerStartupScene": "scenes/menu.scene",
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*",
  "GameSettings": [
    {
      "Name": "sb.limit.props",
      "Title": "Max Props Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 1024,
      "Step": null
    },
    {
      "Name": "sb.limit.explosives",
      "Title": "Max Explosives Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 16,
      "Step": null
    },
    {
      "Name": "sb.limit.balloons",
      "Title": "Max Balloons Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.constraints",
      "Title": "Max Constraints Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 512,
      "Step": null
    },
    {
      "Name": "sb.limit.emitters",
      "Title": "Max Emitters Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.thrusters",
      "Title": "Max Thrusters Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.hoverballs",
      "Title": "Max Hoverballs Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 32,
      "Step": null
    },
    {
      "Name": "sb.limit.wheels",
      "Title": "Max Wheels Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 32,
      "Step": null
    },
    {
      "Name": "sb.ownership_checks",
      "Title": "Prop Protection",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "cl_showhints",
      "Title": "Show UI Hints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.developer_entities",
      "Title": "Show Developer Entities",
      "Group": "Other",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    }
  ],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (35.1 MB modified)

+17 ~37 -23 ⚠️
2 compiled binaries unavailable.
  • maps/map05.vmdl_c (6.5 MB)
  • maps/map05.vmdl_c.t.png (355 B)
  • maps/material/acg_ice001_2k_jpg.vmat_c (4.8 KB)
  • maps/material/acg_snow004_2k_jpg.vmat_c (4.8 KB)
  • maps/material/acg_snow015_2k_jpg.vmat_c (4.8 KB)
  • maps/textura/jpg/ice001_2k-jpg_color_jpg_82fbe649.generated.vtex_c (2.4 MB)
  • maps/textura/jpg/ice001_2k-jpg_normaldx_jpg_7e057fb8.generated.vtex_c (2 MB)
  • maps/textura/jpg/ice001_2k-jpg_roughness_jpg_df712cd2.generated.vtex_c (2.1 MB)
  • maps/textura/jpg/snow004_2k-jpg_color_jpg_7f2171f3.generated.vtex_c (1.8 MB)
  • maps/textura/jpg/snow004_2k-jpg_normaldx_jpg_ba54ef75.generated.vtex_c (2.6 MB)
  • maps/textura/jpg/snow004_2k-jpg_roughness_jpg_60647e01.generated.vtex_c (2.3 MB)
  • maps/textura/jpg/snow015_2k-jpg_color_jpg_f3788465.generated.vtex_c (2.6 MB)
  • maps/textura/jpg/snow015_2k-jpg_normaldx_jpg_cc15a76e.generated.vtex_c (2.7 MB)
  • maps/textura/jpg/snow015_2k-jpg_roughness_jpg_8f79232b.generated.vtex_c (2.3 MB)
  • scenes/map01_scene_data/navmesh/baked.navdata (87.1 KB)
  • scenes/map05.scene_c (15.9 KB)
  • scenes/map05_scene_data/envmap/bake_7e9f1d40-2ae1-4790-a42c-3a2648f22871.vtex_c (128.1 KB)
  • ammotype/9mm.ammo_c (318 B -> 319 B)
  • ammotype/rifle.ammo_c (318 B -> 318 B)
  • ammotype/rocket.ammo_c (310 B -> 312 B)
  • ammotype/shotgun.ammo_c (318 B -> 318 B)
  • ammotype/sniper.ammo_c (317 B -> 317 B)
  • entities/sents/npc/combat_npc.prefab_c (44 KB -> 44 KB)
  • models/weapons/sbox_ammo/762x51_bullet/762_bullet.vmat_c (5.9 KB -> 6 KB)
  • models/weapons/sbox_sniper_m700/v_m700_magazine_color_png_fa2389eb.generated.vtex_c (1.8 MB -> 1.8 MB)
  • models/weapons/sbox_sniper_m700/v_m700_magazine_normal_png_7fd4cee8.generated.vtex_c (2.5 MB -> 2.5 MB)
  • models/weapons/sbox_sniper_m700/w_m700.vmat_c (5.7 KB -> 5.6 KB)
  • prefabs/engine/player.prefab_c (53.6 KB -> 53.6 KB)
  • scenes/map01.scene_c (30.7 KB -> 30.7 KB)
  • scenes/map02.scene_c (27.3 KB -> 27.4 KB)
  • scenes/menu.scene_c (31 KB -> 31 KB)
  • scenes/system.scene_c (30.2 KB -> 30.2 KB)
  • textures/generated/imagefile/870a2e4a74d246e0.vtex_c (1.3 MB -> 1.3 MB)
  • textures/generated/imagefile/df06905f3db7ee89.vtex_c (171 KB -> 171 KB)
  • textures/generated/imagefile/fd19cd85bee07594.vtex_c (1.3 MB -> 1.3 MB)
  • textures/generated/svgsource/f96268966937bd4a.vtex_c (85.6 KB -> 85.6 KB)
  • ui/hud.scss (666 B -> 766 B)
  • ui/inventory/hotbarpresetsbutton.razor.scss (545 B -> 570 B)
  • ui/inventory/inventory.razor.scss (532 B -> 992 B)
  • ui/inventory/inventoryslot.razor.scss (2.6 KB -> 1.7 KB)
  • ui/matchtimer.razor.scss (438 B -> 1.4 KB)
  • ui/theme.scss (206 B -> 325 B)
  • ui/vitals/vitals.razor.scss (714 B -> 1.1 KB)
  • weapons/camera/camera_wm.prefab_c (2.8 KB -> 2.9 KB)
  • weapons/colt1911/colt1911.prefab_c (7.4 KB -> 7.4 KB)
  • weapons/glock/glock.prefab_c (7.4 KB -> 7.4 KB)
  • weapons/grenade/grenade.prefab_c (6.2 KB -> 6.2 KB)
  • weapons/m4a1/m4a1.prefab_c (7.4 KB -> 7.4 KB)
  • weapons/mp5/mp5.prefab_c (7.3 KB -> 7.3 KB)
  • weapons/physgun/physgun.prefab_c (14.5 KB -> 14.6 KB)
  • weapons/rpg/rpg.prefab_c (9.9 KB -> 9.9 KB)
  • weapons/shotgun/shotgun.prefab_c (7.5 KB -> 7.5 KB)
  • weapons/sniper/sniper.prefab_c (7.5 KB -> 7.5 KB)
  • weapons/sniper/sniper_vm.prefab_c (30.8 KB -> 30.8 KB)
  • materials/dev/reflectivity_30.vmat_c (5 KB)
  • materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (47.2 KB)
  • materials/glass/glass_a.vmat_c (5.3 KB)
  • materials/glass/glass_a_vmat_g_tcolor_cec28e30.generated.vtex_c (1.6 KB)
  • materials/skybox/skybox_studio_01.vmat_c (1.9 KB)
  • materials/skybox/skybox_studio_01_exr_a97c2345.generated.vtex_c (2 MB)
  • materials/trimsheets/basic/trim_sheet_ao_png_f106f760.generated.vtex_c (3.2 MB)
  • materials/trimsheets/plastic/plastic_trim_dirty_blend.vmat_c (8.1 KB)
  • materials/trimsheets/pvc/pvc_trim_sheet_a_color_png_970d4dfe.generated.vtex_c (4.6 MB)
  • materials/trimsheets/pvc/pvc_trim_sheet_a_normal_png_5a645c53.generated.vtex_c (5.3 MB)
  • models/props/microwave/microwave.vmdl_c (42.1 KB)
  • models/props/microwave/microwave.vmdl_c.t.png (37.8 KB)
  • models/props/washing_machine/washing_machine_decal.vmat_c (5.9 KB)
  • models/props/washing_machine/washing_machine_decal_png_4a86205c.generated.vtex_c (823.5 KB)
  • models/weapons/sbox_sniper_m700/w_m700_ao_png_736d7c18.generated.vtex_c (2.3 MB)
  • models/weapons/sbox_sniper_m700/w_m700_color_png_29b34fff.generated.vtex_c (3.8 MB)
  • models/weapons/sbox_sniper_m700/w_m700_normal_png_fdf16c29.generated.vtex_c (5 MB)
  • scenes/npc_testing.scene_c (37.4 KB)
  • scenes/sandbox.scene_c (1.4 KB)
  • scenes/tools.scene_c (58.9 KB)
  • textures/cubemaps/default2.vtex_c (513.3 KB)
  • textures/glass/glass_a_normal_tga_f652a229.generated.vtex_c (44.8 KB)
  • textures/glass/glass_a_rough_tga_6be07cb2.generated.vtex_c (2 MB)