Another Round? - Version 396271

Created
Total Size39.1 MB (41,013,344 bytes)
Modified Size7.1 MB (7,414,563 bytes)
File Count146
Engine Version29
Changes
Changes on 2026-09-25
Meta
{ "StartupScene": "scenes/mainmenu.scene", "LaunchMode": "Normal", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "StartupScene": "scenes/mainmenu.scene",
  "LaunchMode": "Normal",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (7.1 MB modified)

+29 ~29 -4
  • drink_objets/hennessy.drink_c (772 B)
  • drink_objets/whisky.drink_c (648 B)
  • fonts/04b_30__.ttf (30 KB)
  • fonts/upheavtt.ttf (40.9 KB)
  • fonts/vcr_osd_mono_1.001.ttf (74.1 KB)
  • materials/default/default_color_tga_2871fbca.generated.vtex_c (2 KB)
  • materials/default/default_normal_tga_eabac46e.generated.vtex_c (2 KB)
  • materials/default/default_rough_tga_76a57082.generated.vtex_c (2.6 KB)
  • materials/glass.vmat_c (5.5 KB)
  • models/bottle_models/hennesy.vmdl_c (10.2 KB)
  • models/bottle_models/hennesy.vmdl_c.t.png (4.3 KB)
  • models/bottle_models/omr_bottles.vmdl_c (5.9 KB)
  • models/bottle_models/omr_bottles.vmdl_c.t.png (8.3 KB)
  • scenes/fullgamesetup_scene_data/navmesh/baked.navdata (56.2 KB)
  • scenes/mainmenu.scene_c (3 KB)
  • shaders/hitflash.shader_c (158.7 KB)
  • sounds/enemy_sounds/death_sound.sound_c (1.1 KB)
  • sounds/enemy_sounds/finalhit.vsnd_c (37.6 KB)
  • sounds/enemy_sounds/parry_tick.sound_c (1.1 KB)
  • sounds/enemy_sounds/parry_tick.vsnd_c (7.4 KB)
  • sounds/footstep_left.vsnd_c (9.3 KB)
  • sounds/footstep_right.vsnd_c (5.8 KB)
  • sounds/general/ears_ringing.sound_c (1.1 KB)
  • sounds/general/ears_ringing.vsnd_c (47.4 KB)
  • sounds/music/jazzmusic.sound_c (1 KB)
  • sounds/music/jazzmusic.vsnd_c (3.8 MB)
  • textures/enemyfattexture_512_png_a0d44a4a.generated.vtex_c (230 KB)
  • textures/gradient_colors.vmat_c (5.5 KB)
  • textures/gradient_colors_png_97c89695.generated.vtex_c (662.3 KB)
  • .bin/package.noclipdev.onemoreround.dll (465 KB -> 554 KB)
  • .bin/package.noclipdev.onemoreround.xml (94.3 KB -> 105.1 KB)
  • animgraphs/enemy.vanmgrph_c (4.7 KB -> 4.8 KB)
  • drink_objets/wine.drink_c (514 B -> 779 B)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • models/bottle_models/beer_bottle.vmdl_c (9.4 KB -> 9.9 KB)
  • models/bottle_models/beer_bottle.vmdl_c.t.png (4.6 KB -> 5.3 KB)
  • models/bottle_models/john_daniels_bottle.vmdl_c (5.4 KB -> 5.7 KB)
  • models/bottle_models/john_daniels_bottle.vmdl_c.t.png (4.5 KB -> 6.4 KB)
  • models/bottle_models/wine_bottle.vmdl_c (7.4 KB -> 8.4 KB)
  • models/bottle_models/wine_bottle.vmdl_c.t.png (3.7 KB -> 4.1 KB)
  • models/fatenemy.vmdl_c (394.3 KB -> 394.3 KB)
  • models/fatenemy.vmdl_c.t.png (17.2 KB -> 17.2 KB)
  • models/rigodotifytest.vmdl_c (641.3 KB -> 641.3 KB)
  • models/rigodotifytest.vmdl_c.t.png (15.5 KB -> 15.5 KB)
  • prefabs/bottleupgradesroot.prefab_c (4.5 KB -> 7.7 KB)
  • prefabs/enenmy.prefab_c (8.5 KB -> 9.7 KB)
  • prefabs/newplayertest.prefab_c (33.2 KB -> 37 KB)
  • scenes/fullgamesetup.scene_c (78.8 KB -> 39 KB)
  • scenes/sandbox.scene_c (31.6 KB -> 37.4 KB)
  • scenes/testingcharacterscene.scene_c (32 KB -> 20.3 KB)
  • sounds/enemy_sounds/blocked_punch.sound_c (956 B -> 1 KB)
  • sounds/enemy_sounds/enemy_jab_blocked.sound_c (976 B -> 1 KB)
  • sounds/enemy_sounds/enemy_kick_blocked.sound_c (977 B -> 1.1 KB)
  • sounds/enemy_sounds/enemy_punch_hit.sound_c (974 B -> 1 KB)
  • sounds/player_sounds/jab_punch1.sound_c (956 B -> 1 KB)
  • sounds/player_sounds/kick.sound_c (932 B -> 1 KB)
  • sounds/player_sounds/punchheavy.sound_c (976 B -> 1.1 KB)
  • textures/enemyfattexturejpg.vmat_c (5.5 KB -> 5.5 KB)
  • materials/dev/dev_measuregeneric01b.vmat_c (5 KB)
  • materials/dev/dev_measuregeneric01b_color_tga_903f6f42.generated.vtex_c (12.4 KB)
  • scenes/minimal.scene_c (6.1 KB)
  • textures/cubemaps/default2.vtex_c (513.3 KB)