Locked In - Version 425621

Created
Total Size2.6 GB (2,824,894,647 bytes)
Modified Size28.7 MB (30,125,615 bytes)
File Count7751
Engine Version30
Changes
Changes on 2026-10-17
Meta
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life 2 rtx/materials/wood/m_wood_floor_002_set/m_wood_stair_002a.vmat\n/half life 2 rtx/materials/wood/m_wood_wall_027_set/m_wood_wall_027c.vmat\n/half life 2 rtx/materials/wood/m_wood_wall_028a/m_wood_wall_028b.vmat\n/materials/bowieboarding.vmat\n/materials/cables/cable_a_tint.vmat\n/materials/concrete floor 01.vmat\n/materials/concrete/damage/concrete_damaged.vmat\n/materials/concrete/damage/concrete_damaged_03.vmat\n/materials/concrete/floor/concrete_polished_painted_01.vmat\n/materials/concrete/hotspot/old_construction_wall/old_construction_wall_hs_01.vmat\n/materials/concrete_h/rust_concrete_h.vmat\n/materials/custom/metal/materials/floor_office_01.vmat\n/materials/decals/leaks/decal_leak_b5.vmat\n/materials/dev/reflectivity_30.vmat\n/materials/generic/carpet_a.vmat\n/materials/generic/floor_tile_b.vmat\n/materials/generic/floor_tile_basalt.vmat\n/materials/generic/floor_wooden_deck_a.vmat\n/materials/generic/wall_brick_blend_old_moss.vmat\n/materials/generic/wall_brick_blend_old_paint.vmat\n/materials/generic/wall_brick_old_bottom_moss.vmat\n/materials/hotspots/roof_metal_panels_a1_blend_hs.vmat\n/materials/metal roof sheets/metal roof sheets.vmat\n/materials/plaster/wall/plaster_b_blend_dirty.vmat\n/materials/pvc/pvc_panel/pvc_panel.vmat\n/materials/roofshingles/roofshingles_01.vmat\n/materials/subzero-studios/wood/wood077.vmat\n/materials/trimsheets/wood/plywood_trim_weathered_blend_02.vmat\n/materials/trimsheets/wood/wood_trim_01.vmat\n/materials/trimsheets/wood/wood_trim_painted.vmat\n/materials/trimsheets/wood/wood_trim_polished_blend_01.vmat\n/materials/wallpaper/beigewallpaper02/beigewallpaper02.vmat\n/materials/wallpaper/wallpaper_pattern_a_old.vmat\n/materials/wallpaper/wallpaper_pattern_b.vmat\n/materials/wallpaper/wallpaper_pattern_c.vmat\n/materials/wallpaper/wallpaper_plaster.vmat\n/materials/wallpaper/wallpaper_stripes_old.vmat\n/materials/wallpaper04/wallpaper04.vmat\n/materials/wallpaper05/wallpaper05.vmat\n/materials/wallpaper06/wallpaper06.vmat\n/materials/wood/ceiling/wooden_ceiling_a.vmat\n/materials/wood/floor/wooden_floor_chevron_a_dirty.vmat\n/materials/wood/floor/wooden_flooring_a.vmat\n/materials/wood/floor/wooden_flooring_b.vmat\n/materials/wood/floor/wooden_flooring_b2.vmat\n/materials/wood/floor/wooden_flooring_b_blend.vmat\n/materials/wood/wood_0024/wood_0024.vmat\n/textures/materials/cielings/wooden_panels.vmat\n/materials/custom/metal/textures/myimages/floor_office_01.norm_png_3679e68f.generated.vtex_c\n/materials/custom/metal/textures/myimages/floor_office_01.diff_png_5e138581.generated.vtex_c\n/models/zombie/tp/citizen_human_malezombieacrrier.vmdl\n/animgraphs/locked_in_human.vanmgrph\n/sounds/infection/infectionwhisperleft.sound\n/sounds/infection/infectionwhisperright.sound\n/sounds/infection/infectionconversion.sound\n/prefabs/particle/infection_conversion.prefab\n/ui/particle\u0026light/PNG (Transparent)/smoke_05.png\n\nscenes/farmhouse_scene_data/farmhouse_materials.mapmats\n/sounds/infection/infectioncough.sound\n/prefabs/mapping/START_HERE.md\n/materials/zombie/clothing_weathering.vmat\n/materials/zombie/clothing_weathering_hidden.vmat\n/shaders/zombie_clothing_weathering.shader\n/prefabs/items/pills.prefab\n/models/human/viewmodel/pills/ref_vm_pills.vmdl\n/animgraphs/vm_pills.vanmgrph\n/ui/pills.svg\n/models/human/locked_in_human_actions.vmdl\n/models/pills/w_pills.vmdl\n/models/zombie/vm/ref_vm_zombie.vmdl\n/materials/zombie/vm/zombie_arms.vmat\n/materials/zombie/vm/zombie_carrierarms.vmat\n/ui/inventory/bandage.png\n/ui/inventory/crowbar.png\n/ui/inventory/grenade.png\n/ui/inventory/hands.png\n/ui/inventory/magnum.png\n/ui/inventory/mp5.png\n/ui/inventory/pills.png\n/ui/inventory/pistol.png\n/ui/inventory/radio.png\n/ui/inventory/shotgun.png\n/ui/inventory/woodplank.png\n/sounds/infection/carrierinfectionconfirmed.sound\n",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (28.7 MB modified)

+31 ~20 -2
  • materials/zombie/vm/vm_zombie_diffuseoriginal_png_828fcc4b.generated.vtex_c (1.6 MB)
  • materials/zombie/vm/vm_zombie_diffuseoriginal_png_857d6232.generated.vtex_c (1.6 MB)
  • materials/zombie/vm/vm_zombie_normal_png_3e54bf71.generated.vtex_c (3.8 MB)
  • materials/zombie/vm/vm_zombie_normal_png_f58c03e4.generated.vtex_c (2.8 MB)
  • materials/zombie/vm/zombie_arms.vmat (1004 B)
  • materials/zombie/vm/zombie_arms.vmat_c (6 KB)
  • materials/zombie/vm/zombie_carrierarms.vmat (1.3 KB)
  • materials/zombie/vm/zombie_carrierarms.vmat_c (6.5 KB)
  • models/human/locked_in_human.vmdl_c (5.7 MB)
  • models/human/locked_in_human.vmdl_c.t.png (14.4 KB)
  • models/human/viewmodel/pills/textures/pillbottlemap_normal_png_690a1b93.generated.vtex_c (240.6 KB)
  • models/human/viewmodel/pills/textures/tablets_normal_png_f6d96d9e.generated.vtex_c (53.8 KB)
  • models/zombie/vm/ref_vm_zombie.vmdl (8.2 KB)
  • models/zombie/vm/ref_vm_zombie.vmdl_c (251.3 KB)
  • models/zombie/vm/ref_vm_zombie.vmdl_c.t.png (8.3 KB)
  • sounds/infection/carrierinfectionconfirmed.sound (1 KB)
  • sounds/infection/carrierinfectionconfirmed.sound_c (1.1 KB)
  • sounds/source/infection/zombie_virusinject.vsnd_c (23.8 KB)
  • ui/inventory/bandage.png (4.5 KB)
  • ui/inventory/crowbar.png (6.8 KB)
  • ui/inventory/grenade.png (9.3 KB)
  • ui/inventory/hands.png (13.6 KB)
  • ui/inventory/magnum.png (9.5 KB)
  • ui/inventory/mp5.png (12.8 KB)
  • ui/inventory/pills.png (6.2 KB)
  • ui/inventory/pistol.png (9.9 KB)
  • ui/inventory/radio.png (3.1 KB)
  • ui/inventory/shotgun.png (4.2 KB)
  • ui/inventory/woodplank.png (7.6 KB)
  • _unused_forreview/confirmed/grittyblood/gritty_bloodsplatter.decal_c (916 B)
  • _unused_forreview/confirmed/grittyblood/textures/bloodsplatter_color.vtex_c (688.1 KB)
  • .bin/package.dreams.ultimatelightmanager.dll (39.5 KB -> 39.5 KB)
  • .bin/package.noclipstudio.sourcemovement.dll (8.5 KB -> 8.5 KB)
  • .bin/package.nost.locked_in.dll (1.1 MB -> 1.1 MB)
  • .bin/package.nost.locked_in.xml (65.5 KB -> 66.7 KB)
  • .bin/package.toekneered.simplegrabcomponent.dll (8.5 KB -> 8.5 KB)
  • decal/bloodsplatter.prefab_c (2.2 KB -> 2.6 KB)
  • decal/footprintleft.prefab_c (3.2 KB -> 3.3 KB)
  • decal/footprintright.prefab_c (3.2 KB -> 3.4 KB)
  • materials/forest_ground_tmat_nho.generated.vtex_c (938 KB -> 938 KB)
  • materials/pills/pills.vmat_c (5.6 KB -> 6.1 KB)
  • materials/pills/pillsbottle.vmat_c (5.6 KB -> 6.2 KB)
  • models/zombie/vm/zombie.vmdl_c (361.5 KB -> 254.6 KB)
  • models/zombie/vm/zombie.vmdl_c.t.png (9.3 KB -> 2.7 KB)
  • player/playerhud.razor.scss (31.2 KB -> 31.3 KB)
  • projectsettings/collision.config (2 KB -> 2.2 KB)
  • scenes/farmhouse.scene (5.3 MB -> 5.4 MB)
  • scenes/farmhouse.scene_c (3.5 MB -> 3.6 MB)
  • scenes/game.scene (11.3 KB -> 11.3 KB)
  • scenes/game.scene_c (8.6 KB -> 8.6 KB)
  • terrain/farm.terrain_c (302.4 KB -> 302.4 KB)
  • prefabs/player/player controller.prefab_c (185.4 KB)
  • prefabs/player/zombie controller.prefab_c (90.4 KB)