{ "Summary": "Dare to climb the tower! Pick the right door on each floor to multiply your bet up to x100. Cash out anytime or risk it all!", "Description": "A nerve-wracking tower climbing game where every floor could be your last. Choose wisely between doors — one leads up, the rest end your run. The higher you go, the bigger the reward. Will you cash out safe or chase the legendary x100 at the top?", "Public": true, "ReferencedPackages": [], "PackageReferences": [], "Physics": { "SubSteps": 1, "TimeScale": 1, "Gravity": "0,0,-800", "AirDensity": 1.2, "SleepingEnabled": true, "SimulationMode": "Continuous", "PositionIterations": 2, "VelocityIterations": 8, "SoftBodySubsteps": 1, "SoftBodyIterations": 1 }, "Compiler": { "RootNamespace": "", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;" }, "StartupScene": "scenes/main.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
"Summary": "Dare to climb the tower! Pick the right door on each floor to multiply your bet up to x100. Cash out anytime or risk it all!",
"Description": "A nerve-wracking tower climbing game where every floor could be your last. Choose wisely between doors \u2014 one leads up, the rest end your run. The higher you go, the bigger the reward. Will you cash out safe or chase the legendary x100 at the top?",
"Public": true,
"ReferencedPackages": [],
"PackageReferences": [],
"Physics": {
"SubSteps": 1,
"TimeScale": 1,
"Gravity": "0,0,-800",
"AirDensity": 1.2,
"SleepingEnabled": true,
"SimulationMode": "Continuous",
"PositionIterations": 2,
"VelocityIterations": 8,
"SoftBodySubsteps": 1,
"SoftBodyIterations": 1
},
"Compiler": {
"RootNamespace": "",
"DefineConstants": "SANDBOX;ADDON;DEBUG",
"NoWarn": "1701;1702;1591;"
},
"StartupScene": "scenes/main.scene",
"Resources": "",
"GameSettings": [],
"CodePackageReferences": []
}