Dead Round - Version 394470

Created
Total Size208.6 MB (218,760,459 bytes)
Modified Size8.1 MB (8,537,176 bytes)
File Count163
Engine Version29
Changes
Combat flow rework
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/forest.scene", "LaunchMode": "Normal", "Resources": "UI/*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/forest.scene",
  "LaunchMode": "Normal",
  "Resources": "UI/*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (8.1 MB modified)

+2 ~4
  • ui/blood-splatter.png (7.4 MB)
  • ui/red_background.png (43.1 KB)
  • .bin/package.partyhardgames.dead_round.dll (351.5 KB -> 349.5 KB)
  • .bin/package.partyhardgames.dead_round.xml (7.1 KB -> 7.5 KB)
  • gameflow/upgradeselectionpresenter.razor.scss (1.6 KB -> 1.6 KB)
  • scenes/forest.scene_c (375.6 KB -> 377.7 KB)