Dead Round - Version 395292

Created
Total Size216.4 MB (226,879,860 bytes)
Modified Size897.9 KB (919,445 bytes)
File Count291
Engine Version29
Changes
UI improvements
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/forest.scene", "LaunchMode": "Normal", "Resources": "UI/*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/forest.scene",
  "LaunchMode": "Normal",
  "Resources": "UI/*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (897.9 KB modified)

+3 ~8 -3
  • fonts/bbhhegarty-ofl.txt (4.3 KB)
  • fonts/bbhhegarty-ofl.txt.meta (54 B)
  • fonts/bbhhegarty-regular.ttf (28.1 KB)
  • .bin/package.partyhardgames.dead_round.dll (377.5 KB -> 385 KB)
  • .bin/package.partyhardgames.dead_round.xml (8 KB -> 8 KB)
  • combat/shooting/shootingoverlay.razor.scss (2.2 KB -> 2.2 KB)
  • gameflow/gameoverpresenter.razor.scss (1.5 KB -> 1.5 KB)
  • gameflow/hudpresenter.razor.scss (2.6 KB -> 2.6 KB)
  • gameflow/mainmenupresenter.razor.scss (3.1 KB -> 3.3 KB)
  • gameflow/upgradeselectionpresenter.razor.scss (2.3 KB -> 2.4 KB)
  • scenes/forest.scene_c (460.4 KB -> 460.6 KB)
  • fonts/frijole-regular.ttf (222.5 KB)
  • fonts/ofl.txt (4.4 KB)
  • fonts/ofl.txt.meta (54 B)