Movement shooter - Version 168766

Created
Total Size410.4 MB (430,337,605 bytes)
Modified Size8.5 MB (8,876,607 bytes)
File Count445
Engine Version24
Changes
Tutorial added
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/mainmenu.scene", "ProjectTemplate": null, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "MapStartupScene": "scenes/main.scene", "LaunchMode": "Normal", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/mainmenu.scene",
  "ProjectTemplate": null,
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "MapStartupScene": "scenes/main.scene",
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (8.5 MB modified)

+25 ~32
  • entity/cube.prefab_c (1.9 KB)
  • gamemodes/tutorial/tutorial.prefab_c (1.5 KB)
  • icons/arrow.vtex_c (144.7 KB)
  • icons/checkmark.vtex_c (105.5 KB)
  • materials/active-checkpoint-cylinder.vmat_c (6.9 KB)
  • materials/checkpoint-cylinder.vmat_c (6.2 KB)
  • materials/target-area-cylinder.vmat_c (6.4 KB)
  • prefabs/tutorial_explosion.prefab_c (1.8 KB)
  • scenes/tutorial.scene_c (340.9 KB)
  • sounds/ui/checkpoint.sound_c (863 B)
  • sounds/ui/checkpoint.vsnd_c (86.8 KB)
  • sounds/ui/completed.sound_c (862 B)
  • sounds/ui/completed.vsnd_c (296 KB)
  • sounds/ui/morph.sound_c (842 B)
  • sounds/ui/morph.vsnd_c (148.5 KB)
  • textures/shapes/arrow1.vtex_c (18 KB)
  • tutorial/tutorial.md (1.6 KB)
  • tutorial_projectile.prefab_c (4.5 KB)
  • tutorial_rockets_test.prefab_c (31 KB)
  • ui/hud/spawntransition.razor.scss (1.7 KB)
  • ui/hud/speeddisplay.razor.scss (1.1 KB)
  • ui/menu/crosshairpreview.razor.scss (1.5 KB)
  • ui/menu/tutorialpage.razor.scss (5.8 KB)
  • ui/tutorial/keyoverlay.razor.scss (1.3 KB)
  • ui/tutorial/tutorial.razor.scss (5.8 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.peliryhma.movementshooter.cll (63.6 KB -> 73.2 KB)
  • .bin/package.peliryhma.movementshooter.xml (30.3 KB -> 30.7 KB)
  • ammopickup.prefab_c (3.4 KB -> 3.4 KB)
  • gunpickup.prefab_c (5.9 KB -> 5.9 KB)
  • guns/railgun.vmdl_c.t.png (36.3 KB -> 14.2 KB)
  • healthpickup.prefab_c (2.7 KB -> 2.7 KB)
  • models/citizen/citizen.vanmgrph_c (67.9 KB -> 68.1 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen.vmdl_c.t.png (36.3 KB -> 13.2 KB)
  • models/cylinder.vmdl_c.t.png (36.3 KB -> 7.9 KB)
  • models/dev/box.vmdl_c.t.png (36.3 KB -> 1.7 KB)
  • models/first_person/v_first_person_arms_human.vmdl_c.t.png (36.3 KB -> 23.4 KB)
  • models/items/rocket/projectile_rocket.vmdl_c.t.png (36.3 KB -> 14.9 KB)
  • models/jump-pad.vmdl_c.t.png (36.3 KB -> 18.6 KB)
  • models/pallet_truck/pallet_truck.vmdl_c.t.png (36.3 KB -> 16.3 KB)
  • models/podium.vmdl_c.t.png (36.3 KB -> 2.1 KB)
  • models/props/pallet/pallet.vmdl_c.t.png (36.3 KB -> 14.9 KB)
  • models/sbox_props/shipping_container/shipping_container.vmdl_c.t.png (36.3 KB -> 41.5 KB)
  • models/weapons/sbox_assault_m4a1/v_m4a1.vmdl_c.t.png (36.3 KB -> 21.1 KB)
  • models/weapons/sbox_assault_m4a1/w_m4a1.vmdl_c.t.png (36.3 KB -> 11.9 KB)
  • models/weapons/sbox_rpg_recoillessrifle/v_recoillessrifle.vmdl_c.t.png (36.3 KB -> 27.7 KB)
  • models/weapons/sbox_rpg_recoillessrifle/w_recoillessrifle.vmdl_c.t.png (36.3 KB -> 16.1 KB)
  • pickups/medkit.vmdl_c.t.png (36.3 KB -> 27.8 KB)
  • projectile.prefab_c (4.4 KB -> 4.5 KB)
  • projectsettings/collision.config (839 B -> 993 B)
  • projectsettings/input.config (5.4 KB -> 5.6 KB)
  • scenes/main.scene_c (285.5 KB -> 285.6 KB)
  • scenes/mainmenu.scene_c (6.8 KB -> 9 KB)
  • scenes/playerscene.scene_c (2.9 KB -> 6.3 KB)
  • sounds/m4 reload sequence.vsnd_c (216.1 KB -> 215.9 KB)
  • ui/menu/mainmenu.razor.scss (2.5 KB -> 2.8 KB)