Sled Build - Version 205899

Created
Total Size1.7 GB (1,838,487,159 bytes)
Modified Size15.1 MB (15,885,114 bytes)
File Count2497
Engine Version25
Changes
Changes on 2026-04-26
Meta
{ "MaxPlayers": 8, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "Normal", "SystemScene": "scenes/system.scene", "StartupScene": "sledbuild/scenes/warehouse.scene", "Compiler": { "RootNamespace": "", "DefineConstants": "", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*", "GameSettings": [ { "Name": "sb.ownership_checks", "Title": "OwnershipChecks", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "cl_showhints", "Title": "cl_showhints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.developer_entities", "Title": "DeveloperEntities", "Group": "Other", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null } ], "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04" ] }
{
  "MaxPlayers": 8,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "Normal",
  "SystemScene": "scenes/system.scene",
  "StartupScene": "sledbuild/scenes/warehouse.scene",
  "Compiler": {
    "RootNamespace": "",
    "DefineConstants": "",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*",
  "GameSettings": [
    {
      "Name": "sb.ownership_checks",
      "Title": "OwnershipChecks",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "cl_showhints",
      "Title": "cl_showhints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.developer_entities",
      "Title": "DeveloperEntities",
      "Group": "Other",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    }
  ],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (15.1 MB modified)

+31 ~48 -1
  • entities/emitter/emitter_speaker.prefab_c (3.6 KB)
  • entities/emitter/speaker.smemit_c (408 B)
  • entities/emitter/speaker.smemit_c.t.png (17.9 KB)
  • entities/sents/tv/materials/tv_crt_screen.shader_c (65.9 KB)
  • entities/sents/tv/materials/tv_crt_screen.vmat_c (2.8 KB)
  • entities/sents/tv/tv.prefab_c (4.4 KB)
  • entities/sents/tv/tv.sent_c (509 B)
  • entities/sents/tv/tv.sent_c.t.png (12.1 KB)
  • entities/thruster/sounds/thruster_basic.sndef_c (472 B)
  • materials/game/wheel_dir.vmat_c (5.9 KB)
  • materials/game/wheel_dir_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)
  • sounds/damage_taken_shot.sound_c (801 B)
  • sounds/damage_taken_shot.vsnd_c (92.7 KB)
  • sounds/dry_fire.sound_c (770 B)
  • sounds/dry_fire.vsnd_c (33.7 KB)
  • sounds/equip_health.sound_c (845 B)
  • sounds/equip_health.vsnd_c (63.1 KB)
  • sounds/flatline.sound_c (851 B)
  • sounds/flatline.vsnd_c (344.3 KB)
  • sounds/weapons/ammo_pickup.sound_c (793 B)
  • sounds/weapons/ammo_pickup_01.vsnd_c (122.8 KB)
  • sounds/weapons/gun_pickup.sound_c (876 B)
  • sounds/weapons/gun_pickup_01.vsnd_c (111 KB)
  • sounds/weapons/gun_pickup_02.vsnd_c (131.9 KB)
  • sounds/weapons/shotgun_pickup.sound_c (812 B)
  • sounds/weapons/shotgun_pickup_01.vsnd_c (103.7 KB)
  • textures/game/wheel_dir_png_f0c9a65c.generated.vtex_c (95.2 KB)
  • textures/generated/imagefile/a64c910744c3e96a.vtex_c (1.3 MB)
  • ui/weapons/camera_image.png (1.2 MB)
  • weapons/tracer_9mm.prefab_c (2.7 KB)
  • weapons/tracer_rifle.prefab_c (2.8 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.facepunch.splinetools.cll (23 KB -> 23 KB)
  • .bin/package.pepgames.sled.cll (332.1 KB -> 344 KB)
  • .bin/package.pepgames.sled.xml (288.6 KB -> 300.7 KB)
  • entities/emitter/emitter_speaker.vmat_c (5.4 KB -> 5.4 KB)
  • entities/emitter/emitter_speaker.vmdl_c (214.7 KB -> 511.5 KB)
  • entities/emitter/emitter_speaker_ao_png_1339b617.generated.vtex_c (2.3 MB -> 605.3 KB)
  • entities/emitter/emitter_speaker_color_png_e5305aaf.generated.vtex_c (4.8 MB -> 1.3 MB)
  • entities/emitter/emitter_speaker_normal_png_1df20e11.generated.vtex_c (4.9 MB -> 1.3 MB)
  • entities/hoverball/hoverball.prefab_c (14.6 KB -> 14.7 KB)
  • entities/hoverball/hoverball_morph.vmdl_c (1014.7 KB -> 539.6 KB)
  • entities/hoverball/hoverball_morph/lod0_vmorf.vtex_c (4.7 KB -> 4.7 KB)
  • entities/hoverball/hoverball_morph/lod4_vmorf.vtex_c (7.9 KB -> 7.9 KB)
  • entities/pickup/ammo_9mm.prefab_c (7.5 KB -> 7.7 KB)
  • entities/pickup/ammo_rifle.prefab_c (7.6 KB -> 7.7 KB)
  • entities/pickup/ammo_rocket.prefab_c (3.6 KB -> 3.7 KB)
  • entities/pickup/ammo_shotgun.prefab_c (3.8 KB -> 3.9 KB)
  • entities/pickup/pickup_health.prefab_c (3.5 KB -> 3.6 KB)
  • entities/thruster/sounds/thruster_loop_default.sound_c (920 B -> 922 B)
  • localization/en/tools.json (4.5 KB -> 4.9 KB)
  • prefabs/engine/player.prefab_c (55 KB -> 55 KB)
  • sledbuild/scenes/warehouse.scene_c (2.5 MB -> 2.5 MB)
  • sledbuild/sounds/ambience/background_room_interior_hum_loop_01.vsnd_c (2.4 MB -> 2.4 MB)
  • textures/generated/imagefile/280bb8c5c69aeda5.vtex_c (1.3 MB -> 1.3 MB)
  • ui/controls/resourceselectpopup.razor.scss (1.9 KB -> 2.8 KB)
  • ui/nameplate.razor.scss (1.2 KB -> 1.4 KB)
  • ui/notices/noticepanel.cs.scss (992 B -> 1006 B)
  • ui/ownerlabel/ownerlabel.razor.scss (420 B -> 449 B)
  • weapons/camera/camera.prefab_c (3.4 KB -> 6.5 KB)
  • weapons/camera/camera.sent_c (477 B -> 490 B)
  • weapons/colt1911/colt1911.prefab_c (7.1 KB -> 7.4 KB)
  • weapons/colt1911/colt1911_vm.prefab_c (30.1 KB -> 30.3 KB)
  • weapons/colt1911/colt1911_wm.prefab_c (3.7 KB -> 4.1 KB)
  • weapons/glock/glock.prefab_c (7.1 KB -> 7.4 KB)
  • weapons/glock/glock_vm.prefab_c (29 KB -> 29.2 KB)
  • weapons/glock/glock_wm.prefab_c (3.7 KB -> 3.9 KB)
  • weapons/m4a1/m4a1.prefab_c (7.1 KB -> 7.4 KB)
  • weapons/m4a1/m4a1_vm.prefab_c (31.3 KB -> 32.1 KB)
  • weapons/m4a1/m4a1_wm.prefab_c (4.1 KB -> 4.4 KB)
  • weapons/mp5/mp5.prefab_c (7 KB -> 7.3 KB)
  • weapons/mp5/mp5_vm.prefab_c (28.4 KB -> 29.6 KB)
  • weapons/mp5/mp5_wm.prefab_c (4.2 KB -> 4.3 KB)
  • weapons/shotgun/shotgun.prefab_c (7.2 KB -> 7.5 KB)
  • weapons/shotgun/shotgun_vm.prefab_c (31 KB -> 31.3 KB)
  • weapons/shotgun/shotgun_wm.prefab_c (4.1 KB -> 4.4 KB)
  • weapons/sniper/sniper.prefab_c (7.1 KB -> 7.5 KB)
  • weapons/sniper/sniper_vm.prefab_c (30.6 KB -> 30.8 KB)
  • weapons/sniper/sniper_wm.prefab_c (3.8 KB -> 4 KB)
  • textures/generated/svgsource/f46b5dde6e70bd83.vtex_c (170.9 KB)