After Hours - Version 301910

Created
Total Size749.5 MB (785,914,949 bytes)
Modified Size12.8 MB (13,398,782 bytes)
File Count940
Engine Version26
Changes
Improvements
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/Laser Tag.scene", "Resources": "Created Assets/**/*.vmat\nCreated Assets/**/*.vmdl\nCreated Assets/**/*.sprite\nCreated Assets/**/*.prefab\nCreated Assets/strip_spill_oval.png\nCreated Assets/BlacklightPatterns/Liquid_Splatter.png\nMeshyZips/**/*.vmat\nMeshyZips/**/*.vmdl\nUsed Kenney Assets/**/*.vmat\nUsed Kenney Assets/**/*.vmdl\nsounds/**/*.sound\nsounds/**/*.ogg\nmaterials/**\nshaders/**\nUI/**\nscenes/**\n*.prefab", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/Laser Tag.scene",
  "Resources": "Created Assets/**/*.vmat\nCreated Assets/**/*.vmdl\nCreated Assets/**/*.sprite\nCreated Assets/**/*.prefab\nCreated Assets/strip_spill_oval.png\nCreated Assets/BlacklightPatterns/Liquid_Splatter.png\nMeshyZips/**/*.vmat\nMeshyZips/**/*.vmdl\nUsed Kenney Assets/**/*.vmat\nUsed Kenney Assets/**/*.vmdl\nsounds/**/*.sound\nsounds/**/*.ogg\nmaterials/**\nshaders/**\nUI/**\nscenes/**\n*.prefab",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (12.8 MB modified)

~21 -8
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.pggaming.laser_tag.dll (1.8 MB -> 1.9 MB)
  • .bin/package.pggaming.laser_tag.xml (209.4 KB -> 215.6 KB)
  • gunmodeltuning.scene_c (71.9 KB -> 73.7 KB)
  • mainline.prefab (2.4 MB -> 2.7 MB)
  • mainline.prefab_c (1.3 MB -> 1.4 MB)
  • newplayer.prefab (154.6 KB -> 156.9 KB)
  • newplayer.prefab_c (61.6 KB -> 63.3 KB)
  • projectsettings/input.config (5.4 KB -> 5.6 KB)
  • scenes/laser tag.scene (52.8 KB -> 51.7 KB)
  • scenes/laser tag.scene_c (35.3 KB -> 34.8 KB)
  • scenes/lobbytest.scene (117.8 KB -> 117.9 KB)
  • scenes/lobbytest.scene_c (79 KB -> 79.1 KB)
  • scenes/mainline.scene (3.2 MB -> 3.2 MB)
  • scenes/mainline.scene_c (1.8 MB -> 1.9 MB)
  • scenes/practicerangetest.scene (379.6 KB -> 380 KB)
  • scenes/practicerangetest.scene_c (235.9 KB -> 236.3 KB)
  • shaders/portal_seethrough.shader (5.6 KB -> 6.1 KB)
  • shaders/portal_seethrough.shader_c (49.3 KB -> 51.5 KB)
  • shaders/timebubble_void_wrap.shader (7.1 KB -> 8.7 KB)
  • shaders/timebubble_void_wrap.shader_c (58.6 KB -> 67.2 KB)
  • sounds/voice_1second_comefindme.sound_c (588 B)
  • sounds/voice_1second_imoverhere.sound_c (588 B)
  • sounds/voice_2seconds_trackingdartreally.sound_c (613 B)
  • sounds/voice_2seconds_turnaround.sound_c (589 B)
  • sounds/voice_2seconds_unstickme.sound_c (588 B)
  • sounds/voice_3seconds_overhere.sound_c (587 B)
  • sounds/voice_5seconds_beepboom.sound_c (587 B)
  • sounds/voice_6seconds_trapallalong.sound_c (591 B)