| Meta |
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/Laser Tag.scene", "Resources": "Created Assets/**/*.vmat\nCreated Assets/**/*.vmdl\nCreated Assets/**/*.sprite\nCreated Assets/**/*.prefab\nCreated Assets/strip_spill_oval.png\nCreated Assets/BlacklightPatterns/Liquid_Splatter.png\nMeshyZips/**/*.vmat\nMeshyZips/**/*.vmdl\nUsed Kenney Assets/**/*.vmat\nUsed Kenney Assets/**/*.vmdl\nsounds/**/*.sound\nsounds/**/*.ogg\nmaterials/**\nshaders/**\nUI/**\nscenes/**\n*.prefab", "GameSettings": [], "CodePackageReferences": [] }
{
"MaxPlayers": 64,
"MinPlayers": 1,
"TickRate": 50,
"GameNetworkType": "Multiplayer",
"MapSelect": "Unrestricted",
"MapList": [
"facepunch.flatgrass"
],
"RankType": "None",
"PerMapRanking": false,
"LeaderboardType": "None",
"CsProjName": "",
"StartupScene": "scenes/Laser Tag.scene",
"Resources": "Created Assets/**/*.vmat\nCreated Assets/**/*.vmdl\nCreated Assets/**/*.sprite\nCreated Assets/**/*.prefab\nCreated Assets/strip_spill_oval.png\nCreated Assets/BlacklightPatterns/Liquid_Splatter.png\nMeshyZips/**/*.vmat\nMeshyZips/**/*.vmdl\nUsed Kenney Assets/**/*.vmat\nUsed Kenney Assets/**/*.vmdl\nsounds/**/*.sound\nsounds/**/*.ogg\nmaterials/**\nshaders/**\nUI/**\nscenes/**\n*.prefab",
"GameSettings": [],
"CodePackageReferences": []
}
|