Rise and Ruin - Version 396648

Created
Total Size324.4 MB (340,136,018 bytes)
Modified Size2.6 MB (2,690,193 bytes)
File Count912
Engine Version29
Changes
Changes on 2026-09-25
Meta
{ "StartupScene": "scenes/rise_and_ruin.scene", "Resources": "models/kit/cells/*.json\nui/**\ntextures/**\nfonts/**", "GameSettings": [], "CodePackageReferences": [] }
{
  "StartupScene": "scenes/rise_and_ruin.scene",
  "Resources": "models/kit/cells/*.json\nui/**\ntextures/**\nfonts/**",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (2.6 MB modified)

~12
  • .bin/package.pggaming.rise_and_ruin.dll (1.7 MB -> 1.7 MB)
  • .bin/package.pggaming.rise_and_ruin.xml (497.8 KB -> 499.7 KB)
  • match/matchhud.razor.scss (9.6 KB -> 10.1 KB)
  • materials/ground/meadow.vmat_c (5.9 KB -> 6.3 KB)
  • prefabs/effects/airburst_shrapnel.prefab_c (11.8 KB -> 22.3 KB)
  • prefabs/player.prefab_c (4.6 KB -> 4.7 KB)
  • prefabs/world/storm_atmosphere.prefab_c (24.8 KB -> 24.9 KB)
  • scenes/rise_and_ruin.scene_c (76 KB -> 76.2 KB)
  • shaders/castle_stone_pom.shader_c (197.8 KB -> 198.9 KB)
  • sounds/storm/rain_light_loop.sound_c (682 B -> 682 B)
  • sounds/storm/rain_loop.sound_c (665 B -> 667 B)
  • sounds/storm/wind_loop.sound_c (671 B -> 669 B)