Breach Keeper (WIP) - Version 139245

Created
Total Size112.6 MB (118,072,592 bytes)
Modified Size19.4 MB (20,394,652 bytes)
File Count174
Engine Version23
Changes
Changes on 2026-01-15
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/breach keeper gameplay test.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Resources": "", "GameSettings": [], "CodePackageReferences": [ "mdlresrc.toolgunshoot" ] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/breach keeper gameplay test.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": [
    "mdlresrc.toolgunshoot"
  ]
}

Diff (19.4 MB modified)

+10 ~18 -15
  • sounds/music/idle music.sound_c (860 B)
  • sounds/music/idle music.vsnd_c (7.3 MB)
  • sounds/music/wave music.sound_c (865 B)
  • sounds/music/wave music.vsnd_c (4.9 MB)
  • textures/weapon/crowbar/crowbar.vmdl_c (11.8 KB)
  • textures/weapon/crowbar/crowbar.vmdl_c.t.png (1.9 KB)
  • textures/weapon/crowbar/gris.vmat_c (5 KB)
  • textures/weapon/crowbar/rouge.vmat_c (5 KB)
  • textures/weapon/glock 9mm/noir metallic.vmat_c (5 KB)
  • textures/weapon/glock 9mm/noir plastique.vmat_c (5 KB)
  • .bin/package.badandbest.noclip.cll (1.5 KB -> 1.5 KB)
  • .bin/package.base.cll (32.8 KB -> 32.8 KB)
  • .bin/package.carsonk.richtextpanels.cll (2.7 KB -> 2.7 KB)
  • .bin/package.extended.extendedbox.cll (10.2 KB -> 10.1 KB)
  • .bin/package.pick.breach_keep.cll (47.1 KB -> 51.7 KB)
  • .bin/package.pick.breach_keep.xml (555 B -> 1.4 KB)
  • models/citizen/citizen.vanmgrph_c (65.5 KB -> 65.4 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • prefab/crowbar.prefab_c (1.6 KB -> 2.1 KB)
  • prefab/enemy.prefab_c (3.5 KB -> 3.5 KB)
  • prefab/pistol.prefab_c (2.2 KB -> 2.4 KB)
  • prefab/player.prefab_c (36 KB -> 36.6 KB)
  • projectsettings/input.config (5.1 KB -> 5.2 KB)
  • scenes/breach keeper gameplay test.scene_c (572.1 KB -> 686.2 KB)
  • sounds/9mm/9mm_gunshot-104571.sound_c (888 B -> 786 B)
  • sounds/9mm/9mm_gunshot-104571.vsnd_c (22.7 KB -> 22.7 KB)
  • ui/dropdown.cs.scss (114 B -> 187 B)
  • ui/main.scss (10.7 KB -> 12 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vanmgrph_c (33.7 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vmat_c (5.9 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vmdl_c (642.6 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vmdl_c.t.png (3.3 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar_ao_png_f28d0365.generated.vtex_c (550.7 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar_color_png_dc69331f.generated.vtex_c (1.8 MB)
  • models/weapons/sbox_melee_crowbar/v_crowbar_normal_png_b50c76b2.generated.vtex_c (1.9 MB)
  • prefab/makarov.prefab_c (2.2 KB)
  • textures/weapon/noir metallic.vmat_c (5 KB)
  • textures/weapon/noir plastique.vmat_c (5 KB)
  • weapon/assets/content/weapons/pm/pm_9x18_mat.vmat_c (5.7 KB)
  • weapon/assets/content/weapons/pm/weapon_pm_9x18pm.vmdl_c (134.1 KB)
  • weapon/assets/content/weapons/pm/weapon_pm_9x18pm.vmdl_c.t.png (20.6 KB)
  • weapon/weapon_izhmeh_pm_9x18pm_lod0_dif_png_42ae0a3b.generated.vtex_c (573.6 KB)
  • weapon/weapon_izhmeh_pm_9x18pm_lod0_gloss_png_9f8407d7.generated.vtex_c (903.1 KB)