Created
Total Size313.2 MB (328,426,075 bytes)
Modified Size1.6 MB (1,713,813 bytes)
File Count321
Engine Version24
Changes
Changes on 2026-01-30
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/breach keeper 0.20.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Resources": "", "GameSettings": [], "CodePackageReferences": [ "mdlresrc.toolgunshoot" ] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/breach keeper 0.20.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": [
    "mdlresrc.toolgunshoot"
  ]
}

Diff (1.6 MB modified)

+2 ~35
  • prefab/turret/light cannon/test light cannon.build_c (651 B)
  • prefab/turret/light cannon/test light cannon.prefab_c (8.2 KB)
  • .bin/package.badandbest.noclip.cll (1.5 KB -> 1.5 KB)
  • .bin/package.base.cll (32.9 KB -> 32.9 KB)
  • .bin/package.carsonk.richtextpanels.cll (2.7 KB -> 2.7 KB)
  • .bin/package.extended.extendedbox.cll (10.1 KB -> 10.1 KB)
  • .bin/package.pick.breach_keep.cll (68.8 KB -> 68.9 KB)
  • .bin/package.pick.breach_keep.xml (1 KB -> 724 B)
  • bug.txt (195 B -> 295 B)
  • changelogs.txt (1.1 KB -> 1.9 KB)
  • model/breach/breach.vmdl_c.t.png (1.4 KB -> 36.3 KB)
  • model/construction/wall/defense wall.vmdl_c.t.png (5.2 KB -> 36.3 KB)
  • model/enemy/ranged/enemy ranged.vmdl_c.t.png (4.1 KB -> 36.3 KB)
  • model/enemy/runner/runner fractured .vmdl_c.t.png (6.2 KB -> 36.3 KB)
  • model/enemy/runner/runner.vmdl_c.t.png (4.2 KB -> 36.3 KB)
  • model/enemy/runner/runner/piece.vmdl_c.t.png (2.9 KB -> 36.3 KB)
  • model/enemy/splitter/splitter.vmdl_c.t.png (4.7 KB -> 36.3 KB)
  • model/map/map.vmdl_c.t.png (355 B -> 36.3 KB)
  • model/vaisseau/vaisseau.vmdl_c.t.png (11.6 KB -> 11.6 KB)
  • model/weapon/ak47/ak47.vmdl_c.t.png (3.9 KB -> 36.3 KB)
  • models/citizen/citizen.vmdl_c.t.png (13.3 KB -> 36.3 KB)
  • models/dev/plane.vmdl_c.t.png (13.2 KB -> 36.3 KB)
  • models/weapons/sbox_ammo/762x51_bullet/762x51_bullet.vmdl_c.t.png (13.7 KB -> 36.3 KB)
  • prefab/turret/gatling/bulletgatling.prefab_c (4.3 KB -> 4.4 KB)
  • prefab/turret/gatling/gatling.build_c (623 B -> 624 B)
  • prefab/turret/gatling/gatling.prefab_c (15.2 KB -> 15.1 KB)
  • prefab/turret/heavy cannon/bulletheavy.prefab_c (4.1 KB -> 4.4 KB)
  • prefab/turret/heavy cannon/heavy cannon.build_c (655 B -> 656 B)
  • prefab/turret/heavy cannon/heavy cannon.prefab_c (15.1 KB -> 15 KB)
  • prefab/turret/light cannon/bulletlight.prefab_c (4.1 KB -> 4.4 KB)
  • prefab/turret/light cannon/light cannon.build_c (715 B -> 654 B)
  • prefab/turret/light cannon/light cannon.prefab_c (15 KB -> 13.8 KB)
  • prefab/weapon/bulletpistol.prefab_c (4.5 KB -> 4.5 KB)
  • scenes/breach keeper 0.20.scene_c (480.4 KB -> 481.2 KB)
  • scenes/breach keeper test.scene_c (480.4 KB -> 481.2 KB)
  • textures/weapon/crowbar/crowbar.vmdl_c.t.png (1.9 KB -> 36.3 KB)
  • textures/weapon/glock 9mm/glock 9mm.vmdl_c.t.png (2.3 KB -> 36.3 KB)