Created
Total Size529.9 MB (555,657,930 bytes)
Modified Size3.9 MB (4,115,317 bytes)
File Count741
Engine Version25
Changes
Changes on 2026-04-07
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "StartupScene": "scenes/menu/menu.scene", "MapStartupScene": "scenes/release/breach keeper release.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [ "mdlresrc.toolgunshoot" ] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "StartupScene": "scenes/menu/menu.scene",
  "MapStartupScene": "scenes/release/breach keeper release.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": [
    "mdlresrc.toolgunshoot"
  ]
}

Diff (3.9 MB modified)

+8 ~26
  • sounds/weapon/toolgun/laser/end laser energy beam.vsnd_c (26.2 KB)
  • sounds/weapon/toolgun/laser/end laser.sound_c (806 B)
  • sounds/weapon/toolgun/laser/laser energy beam.vsnd_c (126.9 KB)
  • sounds/weapon/toolgun/laser/laser.sound_c (802 B)
  • sounds/weapon/toolgun/laser/start laser energy beam.vsnd_c (13.3 KB)
  • sounds/weapon/toolgun/laser/start laser.sound_c (824 B)
  • ui/player/playercombatstatspanel/playercombatstatspanel.razor.scss (5 KB)
  • ui/player/playerwavepanel/playerwavepanel.razor.scss (6.4 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.nawar.foliagepainter.cll (3.7 KB -> 3.7 KB)
  • .bin/package.pick.breach_keep.cll (224.8 KB -> 228.1 KB)
  • .bin/package.pick.breach_keep.xml (12.6 KB -> 12.8 KB)
  • prefab/player test.prefab_c (63.5 KB -> 63.1 KB)
  • prefab/turret/gatling/gatling tier 1/gatling.build_c (3.2 KB -> 3.2 KB)
  • prefab/weapon/pistol/pistol.prefab_c (3.7 KB -> 3.9 KB)
  • prefab/weapon/rifle/rifle.prefab_c (3.6 KB -> 3.8 KB)
  • prefab/weapon/tool gun/tool gun.prefab_c (4.1 KB -> 4.5 KB)
  • scenes/release/breach keeper release.scene_c (3.3 MB -> 3.3 MB)
  • scenes/scene test.scene_c (72.1 KB -> 72.7 KB)
  • sounds/building/build placing.sound_c (770 B -> 770 B)
  • sounds/building/replacement.sound_c (755 B -> 755 B)
  • sounds/building/upgrade.sound_c (748 B -> 748 B)
  • sounds/enemy/hit/enemy hit.sound_c (954 B -> 954 B)
  • sounds/player/player hit.sound_c (807 B -> 807 B)
  • sounds/turret/explosion/explosions.sound_c (1.4 KB -> 1.4 KB)
  • sounds/turret/gatling/end motor rotation/end motor rotation (1).sound_c (879 B -> 877 B)
  • sounds/turret/gatling/end motor rotation/end motor rotation (2).sound_c (879 B -> 877 B)
  • sounds/turret/gatling/fire/gatling tier 1.sound_c (833 B -> 835 B)
  • sounds/turret/gatling/fire/gatling tier 2.sound_c (833 B -> 835 B)
  • sounds/turret/gatling/start motor rotation/start motor rotation (1).sound_c (898 B -> 897 B)
  • sounds/turret/gatling/start motor rotation/start motor rotation (2).sound_c (898 B -> 897 B)
  • sounds/turret/rocket blast/rocket blast.sound_c (952 B -> 952 B)
  • sounds/turret/sniper/sniper single shot.sound_c (913 B -> 913 B)
  • ui/player/hud/playerhudpanel.razor.scss (30 KB -> 20.2 KB)