Elevator S&box - Version 163531

Created
Total Size438.1 MB (459,429,622 bytes)
Modified Size8.7 MB (9,160,682 bytes)
File Count614
Engine Version24
Changes
Changes on 2026-03-20
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (8.7 MB modified)

+10 ~25
  • experiences/glassbridge.exp_c (475 B)
  • prefabs/first-aid-box.prefab_c (15.7 KB)
  • prefabs/levels/glass bridge.prefab_c (247.7 KB)
  • projectsettings/physics.config (237 B)
  • sounds/fx/elevator-alarm-closing.sound_c (893 B)
  • sounds/fx/ui-no.sound_c (843 B)
  • sounds/fx/ui-no.vsnd_c (2.7 KB)
  • sounds/music/glass-break-music.sound_c (890 B)
  • sounds/music/glass-break-music.vsnd_c (1.7 MB)
  • ui/chatbox.razor.scss (1.4 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.playbtg.elevator.cll (9.4 KB -> 12.2 KB)
  • experiences/videostore.exp_c (485 B -> 485 B)
  • materials/basic/gray.vmat_c (4.8 KB -> 4.8 KB)
  • models/citizen/citizen.vanmgrph_c (67.9 KB -> 68 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen_human_f.vanmgrph_c (67.9 KB -> 68.4 KB)
  • models/map-models/devstead/metalshelves01c.vmdl_c.t.png (36.3 KB -> 16.7 KB)
  • models/nature/grass_weeds/var1/grass_weeds_01.vmdl_c.t.png (36.3 KB -> 8 KB)
  • models/props/trim_sheets/doors/metal_door_frame/metal_door_frame_single_02b.vmdl_c.t.png (36.3 KB -> 9.5 KB)
  • models/props/trim_sheets/doors/wooden_doors/wooden_door_01d.vmdl_c.t.png (36.3 KB -> 25.1 KB)
  • models/sbox_props/lamp_post/lamp_post_lamp_01.vmdl_c.t.png (36.3 KB -> 15.7 KB)
  • models/sbox_props/nature/grass_clumps/grass_clump_a.vmdl_c.t.png (36.3 KB -> 15.6 KB)
  • models/sbox_props/nature/grass_clumps/grass_clump_c.vmdl_c.t.png (36.3 KB -> 12.4 KB)
  • models/sbox_props/nature/tallgrass/tallgrass_b.vmdl_c.t.png (36.3 KB -> 16.1 KB)
  • models/sbox_props/trees/oak/tree_oak_big_b.vmdl_c.t.png (36.3 KB -> 33.1 KB)
  • models/sbox_props/trees/oak/tree_oak_medium_a.vmdl_c.t.png (36.3 KB -> 27.3 KB)
  • prefabs/player.prefab_c (8.5 KB -> 9.1 KB)
  • projectsettings/collision.config (649 B -> 672 B)
  • scenes/minimal.scene_c (70.3 KB -> 75.4 KB)
  • scenes/squid glass.scene_c (321.3 KB -> 18.5 KB)
  • shaders/psx-pp.shader_c (22.6 KB -> 22.6 KB)
  • sounds/elevator/elevator_move_loop1.sound_c (894 B -> 896 B)
  • sounds/elevator/elevator_start1.sound_c (890 B -> 891 B)
  • sounds/elevator/elevator_stop1.sound_c (873 B -> 890 B)