Ninja Way - Version 70182

Created
Total Size14.4 MB (15,119,508 bytes)
Modified Size8 MB (8,344,158 bytes)
File Count210
Engine Version17
Changes
First level can be finished 
Meta
{"MaxPlayers":1,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/level_mountains.scene","ControlModes":{"Keyboard":true},"InputSettings":{"Actions":[{"Name":"Up","KeyboardCode":"W","GamepadCode":"DpadNorth","GroupName":"Movement"},{"Name":"Down","KeyboardCode":"S","GamepadCode":"DpadSouth","GroupName":"Movement"},{"Name":"Left","KeyboardCode":"A","GamepadCode":"DpadWest","GroupName":"Movement"},{"Name":"Right","KeyboardCode":"D","GamepadCode":"DpadEast","GroupName":"Movement"},{"Name":"Jump","KeyboardCode":"space","GamepadCode":"X","GroupName":"Movement"},{"Name":"attack1","KeyboardCode":"mouse1","GamepadCode":"RightTrigger","GroupName":"Actions"},{"Name":"Dash","KeyboardCode":"SHIFT","GamepadCode":"B","GroupName":"Movement"}],"__guid":"541c6281-8285-49e7-8f78-cca53b9cf79d"},"LaunchMode":"Normal","Resources":"\n*.png","CodePackageReferences":[]}
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/level_mountains.scene",
  "ControlModes": {
    "Keyboard": true
  },
  "InputSettings": {
    "Actions": [
      {
        "Name": "Up",
        "KeyboardCode": "W",
        "GamepadCode": "DpadNorth",
        "GroupName": "Movement"
      },
      {
        "Name": "Down",
        "KeyboardCode": "S",
        "GamepadCode": "DpadSouth",
        "GroupName": "Movement"
      },
      {
        "Name": "Left",
        "KeyboardCode": "A",
        "GamepadCode": "DpadWest",
        "GroupName": "Movement"
      },
      {
        "Name": "Right",
        "KeyboardCode": "D",
        "GamepadCode": "DpadEast",
        "GroupName": "Movement"
      },
      {
        "Name": "Jump",
        "KeyboardCode": "space",
        "GamepadCode": "X",
        "GroupName": "Movement"
      },
      {
        "Name": "attack1",
        "KeyboardCode": "mouse1",
        "GamepadCode": "RightTrigger",
        "GroupName": "Actions"
      },
      {
        "Name": "Dash",
        "KeyboardCode": "SHIFT",
        "GamepadCode": "B",
        "GroupName": "Movement"
      }
    ],
    "__guid": "541c6281-8285-49e7-8f78-cca53b9cf79d"
  },
  "LaunchMode": "Normal",
  "Resources": "\n*.png",
  "CodePackageReferences": []
}

Diff (8 MB modified)

+32 ~13 -2 ⚠️
3 compiled binaries unavailable.
  • audio/music/boss-fight.sound_c (675 B)
  • audio/music/boss-fight.vsnd_c (1.5 MB)
  • audio/music/music_00.vsnd_c (2.3 MB)
  • audio/music/music_00_vocal.vsnd_c (3 MB)
  • audio/sfx/enemy/eagle.sound_c (671 B)
  • audio/sfx/enemy/eagle.vsnd_c (22.9 KB)
  • sprites/enemies/boss_bird_big_boss_bird.png (26.2 KB)
  • sprites/enemies/boss_bird_big_boss_bird.sprite_c (1.7 KB)
  • sprites/enemies/boss_bird_big_boss_bird_fly.png (22.3 KB)
  • sprites/level_mountains/background_lower.png (359.8 KB)
  • sprites/level_mountains/background_lower.sprite_c (663 B)
  • sprites/level_mountains/ledge.png (388 B)
  • sprites/level_mountains/ledge.tileset_c (875 B)
  • sprites/level_mountains/ledge_left.sprite_c (669 B)
  • sprites/level_mountains/ledge_mid.sprite_c (687 B)
  • sprites/level_mountains/ledge_right.sprite_c (672 B)
  • sprites/objects/dash.png (5.3 KB)
  • sprites/objects/dash.sprite_c (594 B)
  • sprites/objects/dash_picked.png (2.8 KB)
  • sprites/objects/dash_picked.sprite_c (620 B)
  • sprites/objects/heart_up.png (951 B)
  • sprites/objects/heart_up.sprite_c (598 B)
  • sprites/objects/jump.png (4.8 KB)
  • sprites/objects/jump.sprite_c (594 B)
  • sprites/objects/jump_picked.png (2.6 KB)
  • sprites/objects/jump_picked.sprite_c (620 B)
  • sprites/pending_checkpoint.png (1.3 KB)
  • sprites/pending_checkpoint.sprite_c (876 B)
  • ui/deleteme.razor.scss (282 B)
  • ui/heart_empty.png (625 B)
  • ui/heart_filled.png (2.2 KB)
  • ui/hudpanel.razor.scss (3 KB)
  • .bin/package.base.dll (165.5 KB -> 165.5 KB)
  • .bin/package.library.facepunch.spritetools.dll (79 KB -> 79 KB)
  • .bin/package.polygonware.ninja_way.dll (96 KB -> 128 KB)
  • .bin/package.polygonware.ninja_way.xml (385 B -> 809 B)
  • player_02.sprite_c (6.3 KB -> 6.3 KB)
  • prefabs/ball.prefab_c (4.3 KB -> 4.3 KB)
  • prefabs/checkpoint.prefab_c (1.8 KB -> 2.5 KB)
  • scenes/level_mountains.scene_c (136.6 KB -> 272.3 KB)
  • scenes/movement_test.scene_c (18.9 KB -> 21 KB)
  • sprites/level_mountains/level_mountains_ass.png (47 KB -> 40.7 KB)
  • sprites/level_mountains/mountains.tileset_c (22.3 KB -> 21.1 KB)
  • sprites/objects/flying_platform.png (253 B -> 5.9 KB)
  • sprites/objects/flying_platform.sprite_c (636 B -> 1023 B)
  • audio/music/ninja_in_the_mountains.vsnd_c (3 MB)
  • audio/music/shadow-on the rooftop.vsnd_c (3.4 MB)