Bar Crawl - Version 398350

Created
Total Size2.3 GB (2,483,309,854 bytes)
Modified Size11.3 MB (11,874,968 bytes)
File Count8023
Engine Version29
Changes
Changes on 2026-09-28
Meta
{ "MaxPlayers": 8, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "Normal", "MapStartupScene": "scenes/menu.scene", "DedicatedServerStartupScene": "scenes/menu.scene", "Resources": "/ui/*\n/scenes/*\n/sounds/*.vsnd_c\n/sounds/*.sound_c\n/music/*.vsnd_c\n/materials/*\n/materials/decals/*\n/materials/gen/*\n/materials/smoke_translucency/*\n/materials/strata/_default/*\n/materials/strata/ashjack/*\n/materials/strata/chime_strider/*\n/materials/strata/citizen/*\n/materials/strata/rivetling/*\n/materials/strata/burrling/*\n/materials/strata/skitterhook/*\n/materials/strata/sootwing/*\n/materials/strata/spitter/*\n/models/*\n/models/ashjack/*\n/models/ashjack/animations/*\n/models/barcrawl/*\n/models/chime_strider/*\n/models/chime_strider/anim/*\n/models/chime_strider/parts/*\n/models/citizen/*\n/models/citizen/citizen_faceprops/*\n/models/sootwing/*\n/models/sootwing/animations/*\n/models/spitter_neutral_v3/*\n/models/spitter_neutral_v3/animations/*\n/shaders/*\n/textures/*\n/textures/enemy_accents/*\n/textures/fx/*\n/textures/fx/muzzle/*\n/textures/fx/blood/*\n/textures/fx/impact/*\n/textures/fx/fire/*\n/textures/fx/sap/*\n/textures/fx/slash/*\n/textures/fx/mech/*\n/textures/fx/mech/parts/*\n/models/fx/*\n/models/fx/mech/*\n/materials/fx/*\n/materials/fx/mech/*\n/voxel/ashjack_carveable_v1.*\n/voxel/breacher_carveable_v1.*\n/voxel/burrling_carveable_v1.*\n/voxel/chime_strider_carveable_v2.*\n/voxel/citizen_carveable_v1.*\n/voxel/cold_cantor_carveable_v1.*\n/voxel/hushling_carveable_v1.*\n/voxel/needlefoot_carveable_v1.*\n/voxel/rivetling_carveable_v1.*\n/voxel/sap_lobber_carveable_v1.*\n/voxel/skitterhook_carveable_v1.*\n/voxel/sootwing_carveable_v1.*\n/voxel/spitter_neutral_v3_carveable_v1.*\n/voxel/veilwing_carveable_v1.*\n/animations/*\n/locomotion/*\n/materials/alpine/*\n/materials/battleroyale/*\n/materials/city/*\n/materials/coffeeshop/*\n/materials/nature/*\n/materials/prototype/*\n/materials/town/*\n/models/alpine/env/*\n/models/battleroyale/buildings/*\n/models/city/props/*\n/models/city/bld/*\n/models/city/env/*\n/models/city/env/ground_grid/*\n/models/city/veh/*\n/models/coffeeshop/*\n/models/nature/plants/*\n/models/nature/trees/*\n/models/prototype/props/*\n/models/rivetling/*\n/models/rivetling/animations/*\n/models/burrling/*\n/models/burrling/animations/*\n/models/skitterhook/*\n/models/skitterhook/animations/*\n/models/town/env/*\n/models/town/houses/*\n/models/town/props/*\n/models/town/vehicles/*\n/textures/alpine/*\n/textures/battleroyale/*\n/textures/city/*\n/textures/coffeeshop/*\n/textures/nature/*\n/textures/prototype/*\n/textures/rivetling/*\n/textures/burrling/*\n/textures/skitterhook/*\n/textures/town/*\n/textures/town_facades/ambientcg/*\n/models/bar/*\n/materials/bar/*\n/materials/strata/needlefoot/*\n/models/needlefoot/*\n/models/needlefoot/animations/*\n/textures/needlefoot/*\n/materials/strata/cold_cantor/*\n/models/cold_cantor/*\n/models/cold_cantor/animations/*\n/textures/cold_cantor/*\n/voxel/cold_cantor*\n/materials/strata/sap_lobber/*\n/models/sap_lobber/*\n/models/sap_lobber/animations/*\n/textures/sap_lobber/*\n/voxel/sap_lobber*\n/locomotion/hushling*\n/materials/strata/hushling/*\n/models/hushling/*\n/models/hushling/animations/*\n/textures/hushling/*\n/voxel/hushling*\n/materials/strata/veilwing/*\n/models/veilwing/*\n/models/veilwing/animations/*\n/textures/veilwing/*\n/voxel/veilwing*\n/materials/strata/breacher/*\n/models/breacher/*\n/models/breacher/animations/*\n/textures/breacher/*\n/voxel/breacher*\n/locomotion/breacher*\n/models/town_art/*\n/models/park_modern/*\n/models/park_bushes/nobiax/*\n/materials/park_modern/*\n/materials/park_bushes/nobiax/*\n/textures/park_bushes/nobiax/*\n/materials/jam_parallax/*\n/materials/enemy_accents/*\n/materials/town_art/*\n/textures/town_art/*\n/materials/meridian/*\n/textures/bar/jukebox_deco/*\n/textures/bar/jukebox_classic_v2/*\n/models/props/starter_flask/*\n/materials/props/starter_flask/*\n/textures/props/starter_flask/*\n/models/sandbox/*\n/models/sandbox/tool_gauntlet/*\n/materials/sandbox/*\n/textures/sandbox/*\n/textures/sandbox/tool_gauntlet/*\n/models/swarm/*\n/models/swarm/rivet_drone/*\n/models/swarm/frost_wisp/*\n/materials/swarm/*\n/textures/swarm/*\n/textures/swarm/rivet_drone/*\n/textures/swarm/frost_wisp/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 8,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "Normal",
  "MapStartupScene": "scenes/menu.scene",
  "DedicatedServerStartupScene": "scenes/menu.scene",
  "Resources": "/ui/*\n/scenes/*\n/sounds/*.vsnd_c\n/sounds/*.sound_c\n/music/*.vsnd_c\n/materials/*\n/materials/decals/*\n/materials/gen/*\n/materials/smoke_translucency/*\n/materials/strata/_default/*\n/materials/strata/ashjack/*\n/materials/strata/chime_strider/*\n/materials/strata/citizen/*\n/materials/strata/rivetling/*\n/materials/strata/burrling/*\n/materials/strata/skitterhook/*\n/materials/strata/sootwing/*\n/materials/strata/spitter/*\n/models/*\n/models/ashjack/*\n/models/ashjack/animations/*\n/models/barcrawl/*\n/models/chime_strider/*\n/models/chime_strider/anim/*\n/models/chime_strider/parts/*\n/models/citizen/*\n/models/citizen/citizen_faceprops/*\n/models/sootwing/*\n/models/sootwing/animations/*\n/models/spitter_neutral_v3/*\n/models/spitter_neutral_v3/animations/*\n/shaders/*\n/textures/*\n/textures/enemy_accents/*\n/textures/fx/*\n/textures/fx/muzzle/*\n/textures/fx/blood/*\n/textures/fx/impact/*\n/textures/fx/fire/*\n/textures/fx/sap/*\n/textures/fx/slash/*\n/textures/fx/mech/*\n/textures/fx/mech/parts/*\n/models/fx/*\n/models/fx/mech/*\n/materials/fx/*\n/materials/fx/mech/*\n/voxel/ashjack_carveable_v1.*\n/voxel/breacher_carveable_v1.*\n/voxel/burrling_carveable_v1.*\n/voxel/chime_strider_carveable_v2.*\n/voxel/citizen_carveable_v1.*\n/voxel/cold_cantor_carveable_v1.*\n/voxel/hushling_carveable_v1.*\n/voxel/needlefoot_carveable_v1.*\n/voxel/rivetling_carveable_v1.*\n/voxel/sap_lobber_carveable_v1.*\n/voxel/skitterhook_carveable_v1.*\n/voxel/sootwing_carveable_v1.*\n/voxel/spitter_neutral_v3_carveable_v1.*\n/voxel/veilwing_carveable_v1.*\n/animations/*\n/locomotion/*\n/materials/alpine/*\n/materials/battleroyale/*\n/materials/city/*\n/materials/coffeeshop/*\n/materials/nature/*\n/materials/prototype/*\n/materials/town/*\n/models/alpine/env/*\n/models/battleroyale/buildings/*\n/models/city/props/*\n/models/city/bld/*\n/models/city/env/*\n/models/city/env/ground_grid/*\n/models/city/veh/*\n/models/coffeeshop/*\n/models/nature/plants/*\n/models/nature/trees/*\n/models/prototype/props/*\n/models/rivetling/*\n/models/rivetling/animations/*\n/models/burrling/*\n/models/burrling/animations/*\n/models/skitterhook/*\n/models/skitterhook/animations/*\n/models/town/env/*\n/models/town/houses/*\n/models/town/props/*\n/models/town/vehicles/*\n/textures/alpine/*\n/textures/battleroyale/*\n/textures/city/*\n/textures/coffeeshop/*\n/textures/nature/*\n/textures/prototype/*\n/textures/rivetling/*\n/textures/burrling/*\n/textures/skitterhook/*\n/textures/town/*\n/textures/town_facades/ambientcg/*\n/models/bar/*\n/materials/bar/*\n/materials/strata/needlefoot/*\n/models/needlefoot/*\n/models/needlefoot/animations/*\n/textures/needlefoot/*\n/materials/strata/cold_cantor/*\n/models/cold_cantor/*\n/models/cold_cantor/animations/*\n/textures/cold_cantor/*\n/voxel/cold_cantor*\n/materials/strata/sap_lobber/*\n/models/sap_lobber/*\n/models/sap_lobber/animations/*\n/textures/sap_lobber/*\n/voxel/sap_lobber*\n/locomotion/hushling*\n/materials/strata/hushling/*\n/models/hushling/*\n/models/hushling/animations/*\n/textures/hushling/*\n/voxel/hushling*\n/materials/strata/veilwing/*\n/models/veilwing/*\n/models/veilwing/animations/*\n/textures/veilwing/*\n/voxel/veilwing*\n/materials/strata/breacher/*\n/models/breacher/*\n/models/breacher/animations/*\n/textures/breacher/*\n/voxel/breacher*\n/locomotion/breacher*\n/models/town_art/*\n/models/park_modern/*\n/models/park_bushes/nobiax/*\n/materials/park_modern/*\n/materials/park_bushes/nobiax/*\n/textures/park_bushes/nobiax/*\n/materials/jam_parallax/*\n/materials/enemy_accents/*\n/materials/town_art/*\n/textures/town_art/*\n/materials/meridian/*\n/textures/bar/jukebox_deco/*\n/textures/bar/jukebox_classic_v2/*\n/models/props/starter_flask/*\n/materials/props/starter_flask/*\n/textures/props/starter_flask/*\n/models/sandbox/*\n/models/sandbox/tool_gauntlet/*\n/materials/sandbox/*\n/textures/sandbox/*\n/textures/sandbox/tool_gauntlet/*\n/models/swarm/*\n/models/swarm/rivet_drone/*\n/models/swarm/frost_wisp/*\n/materials/swarm/*\n/textures/swarm/*\n/textures/swarm/rivet_drone/*\n/textures/swarm/frost_wisp/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (11.3 MB modified)

~3 -396
  • .bin/package.priceless.barcrawl.dll (8.6 MB -> 8.6 MB)
  • .bin/package.priceless.barcrawl.xml (2.7 MB -> 2.7 MB)
  • .bin/package.sboxskinsgg.claudebridge.dll (9 KB -> 9 KB)
  • music/4. what are chatbots.wav (26.5 MB)
  • music/4. what are chatbots.wav.meta (54 B)
  • music/5. next-level or novelty.wav (41.5 MB)
  • music/5. next-level or novelty.wav.meta (54 B)
  • music/7. perilous ambitions.wav (26.2 MB)
  • music/7. perilous ambitions.wav.meta (54 B)
  • music/8. i carry your heart, i carry it in ai.wav (58.7 MB)
  • music/8. i carry your heart, i carry it in ai.wav.meta (54 B)
  • music/bono.wav (42.8 MB)
  • music/bono.wav.meta (54 B)
  • music/goldblack.wav (60.6 MB)
  • music/goldblack.wav.meta (54 B)
  • music/gren.wav (30.4 MB)
  • music/gren.wav.meta (54 B)
  • music/hyde.wav (26.2 MB)
  • music/hyde.wav.meta (54 B)
  • music/institute_1.wav (54.9 MB)
  • music/institute_1.wav.meta (54 B)
  • music/intro_2.wav (10.9 MB)
  • music/intro_2.wav.meta (54 B)
  • music/liveleak.wav (11 MB)
  • music/liveleak.wav.meta (54 B)
  • music/nexpo.wav (11 MB)
  • music/nexpo.wav.meta (54 B)
  • music/ok soil dur.wav (31.4 MB)
  • music/ok soil dur.wav.meta (54 B)
  • music/plantir.wav (51.4 MB)
  • music/plantir.wav.meta (54 B)
  • music/tendies.wav (25.7 MB)
  • music/tendies.wav.meta (54 B)
  • music/thrones_1.wav (41.1 MB)
  • music/thrones_1.wav.meta (54 B)
  • sounds/barcrawl/barcrawl.drink_glass_break.sound (701 B)
  • sounds/barcrawl/barcrawl.drink_glass_break.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.dryfire.sound (607 B)
  • sounds/barcrawl/barcrawl.dryfire.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.enemy_attack_heavy.sound (430 B)
  • sounds/barcrawl/barcrawl.enemy_attack_heavy.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.enemy_attack_light.sound (429 B)
  • sounds/barcrawl/barcrawl.enemy_attack_light.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.enemy_attack_mechanical.sound (434 B)
  • sounds/barcrawl/barcrawl.enemy_attack_mechanical.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.enemy_attack_ranged.sound (430 B)
  • sounds/barcrawl/barcrawl.enemy_attack_ranged.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.enemy_smoke_hiss.sound (426 B)
  • sounds/barcrawl/barcrawl.enemy_smoke_hiss.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.enemy_step_heavy.sound (428 B)
  • sounds/barcrawl/barcrawl.enemy_step_heavy.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.enemy_step_mechanical.sound (432 B)
  • sounds/barcrawl/barcrawl.enemy_step_mechanical.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.enemy_step_soft.sound (425 B)
  • sounds/barcrawl/barcrawl.enemy_step_soft.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.enemy_wing_large.sound (427 B)
  • sounds/barcrawl/barcrawl.enemy_wing_large.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.enemy_wing_small.sound (426 B)
  • sounds/barcrawl/barcrawl.enemy_wing_small.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.gun_cinderlock.sound (670 B)
  • sounds/barcrawl/barcrawl.gun_cinderlock.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.gun_emberspit.sound (668 B)
  • sounds/barcrawl/barcrawl.gun_emberspit.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.gun_kilnlance.sound (669 B)
  • sounds/barcrawl/barcrawl.gun_kilnlance.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.gun_longkiln.sound (667 B)
  • sounds/barcrawl/barcrawl.gun_longkiln.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.gun_scattercaster.sound (677 B)
  • sounds/barcrawl/barcrawl.gun_scattercaster.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.gun_slagbreaker.sound (673 B)
  • sounds/barcrawl/barcrawl.gun_slagbreaker.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.hit_assault_rifle.sound (296 B)
  • sounds/barcrawl/barcrawl.hit_assault_rifle.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.hit_fire.sound (393 B)
  • sounds/barcrawl/barcrawl.hit_fire.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.hit_pistol.sound (292 B)
  • sounds/barcrawl/barcrawl.hit_pistol.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.hit_punch.sound (291 B)
  • sounds/barcrawl/barcrawl.hit_punch.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.hit_punch_wet.sound (386 B)
  • sounds/barcrawl/barcrawl.hit_punch_wet.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.hit_revolver.sound (294 B)
  • sounds/barcrawl/barcrawl.hit_revolver.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.hit_shotgun.sound (290 B)
  • sounds/barcrawl/barcrawl.hit_shotgun.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.hit_smg.sound (286 B)
  • sounds/barcrawl/barcrawl.hit_smg.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.hit_sniper.sound (292 B)
  • sounds/barcrawl/barcrawl.hit_sniper.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.impact.sound (651 B)
  • sounds/barcrawl/barcrawl.impact.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.impact_hard.sound (662 B)
  • sounds/barcrawl/barcrawl.impact_hard.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.low_health_heartbeat.sound (314 B)
  • sounds/barcrawl/barcrawl.low_health_heartbeat.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.magic_machete_hit.sound (641 B)
  • sounds/barcrawl/barcrawl.magic_machete_hit.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.magic_machete_hum.sound (522 B)
  • sounds/barcrawl/barcrawl.magic_machete_hum.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.magic_machete_swing.sound (531 B)
  • sounds/barcrawl/barcrawl.magic_machete_swing.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_bono.sound (261 B)
  • sounds/barcrawl/barcrawl.music_bono.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_goldblack.sound (266 B)
  • sounds/barcrawl/barcrawl.music_goldblack.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_gren.sound (261 B)
  • sounds/barcrawl/barcrawl.music_gren.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_hyde.sound (261 B)
  • sounds/barcrawl/barcrawl.music_hyde.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_institute_1.sound (268 B)
  • sounds/barcrawl/barcrawl.music_institute_1.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_intro_2.sound (264 B)
  • sounds/barcrawl/barcrawl.music_intro_2.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_i_carry_your_heart.sound (296 B)
  • sounds/barcrawl/barcrawl.music_i_carry_your_heart.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_liveleak.sound (265 B)
  • sounds/barcrawl/barcrawl.music_liveleak.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_nexpo.sound (262 B)
  • sounds/barcrawl/barcrawl.music_nexpo.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_next_level_or_novelty.sound (281 B)
  • sounds/barcrawl/barcrawl.music_next_level_or_novelty.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_ok_soil_dur.sound (268 B)
  • sounds/barcrawl/barcrawl.music_ok_soil_dur.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_perilous_ambitions.sound (278 B)
  • sounds/barcrawl/barcrawl.music_perilous_ambitions.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_plantir.sound (264 B)
  • sounds/barcrawl/barcrawl.music_plantir.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_tendies.sound (264 B)
  • sounds/barcrawl/barcrawl.music_tendies.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_thrones_1.sound (266 B)
  • sounds/barcrawl/barcrawl.music_thrones_1.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.music_what_are_chatbots.sound (277 B)
  • sounds/barcrawl/barcrawl.music_what_are_chatbots.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.player_damage.sound (623 B)
  • sounds/barcrawl/barcrawl.player_damage.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.player_drunk.sound (620 B)
  • sounds/barcrawl/barcrawl.player_drunk.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.player_incendiary_cocktail_complete.sound (318 B)
  • sounds/barcrawl/barcrawl.player_incendiary_cocktail_complete.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.player_kill_quip.sound (848 B)
  • sounds/barcrawl/barcrawl.player_kill_quip.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.player_kill_quip_04.sound (320 B)
  • sounds/barcrawl/barcrawl.player_kill_quip_04.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.player_sip.sound (435 B)
  • sounds/barcrawl/barcrawl.player_sip.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.reload.sound (612 B)
  • sounds/barcrawl/barcrawl.reload.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.sap_lob_launch.sound (635 B)
  • sounds/barcrawl/barcrawl.sap_lob_launch.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.sap_splat.sound (666 B)
  • sounds/barcrawl/barcrawl.sap_splat.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.swarm_drone_hum.sound (589 B)
  • sounds/barcrawl/barcrawl.swarm_drone_hum.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.swarm_drone_launch.sound (598 B)
  • sounds/barcrawl/barcrawl.swarm_drone_launch.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.swarm_drone_pop.sound (595 B)
  • sounds/barcrawl/barcrawl.swarm_drone_pop.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.swarm_wisp_launch.sound (597 B)
  • sounds/barcrawl/barcrawl.swarm_wisp_launch.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.swarm_wisp_shatter.sound (598 B)
  • sounds/barcrawl/barcrawl.swarm_wisp_shatter.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.swarm_wisp_whine.sound (590 B)
  • sounds/barcrawl/barcrawl.swarm_wisp_whine.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.ui_reward.sound (359 B)
  • sounds/barcrawl/barcrawl.ui_reward.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.ui_reward_large.sound (378 B)
  • sounds/barcrawl/barcrawl.ui_reward_large.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.ui_spend.sound (278 B)
  • sounds/barcrawl/barcrawl.ui_spend.sound.meta (54 B)
  • sounds/barcrawl/barcrawl.weapon_switch.sound (423 B)
  • sounds/barcrawl/barcrawl.weapon_switch.sound.meta (54 B)
  • sounds/barcrawl/dryfire.wav (4.3 KB)
  • sounds/barcrawl/dryfire.wav.meta (54 B)
  • sounds/barcrawl/gun_cinderlock_m1.wav (32.8 KB)
  • sounds/barcrawl/gun_cinderlock_m1.wav.meta (54 B)
  • sounds/barcrawl/gun_cinderlock_m2.wav (32.8 KB)
  • sounds/barcrawl/gun_cinderlock_m2.wav.meta (54 B)
  • sounds/barcrawl/gun_emberspit_m1.wav (20.7 KB)
  • sounds/barcrawl/gun_emberspit_m1.wav.meta (54 B)
  • sounds/barcrawl/gun_emberspit_m2.wav (20.7 KB)
  • sounds/barcrawl/gun_emberspit_m2.wav.meta (54 B)
  • sounds/barcrawl/gun_kilnlance_m1.wav (68.9 KB)
  • sounds/barcrawl/gun_kilnlance_m1.wav.meta (54 B)
  • sounds/barcrawl/gun_kilnlance_m2.wav (68.9 KB)
  • sounds/barcrawl/gun_kilnlance_m2.wav.meta (54 B)
  • sounds/barcrawl/gun_longkiln_m1.wav (103.4 KB)
  • sounds/barcrawl/gun_longkiln_m1.wav.meta (54 B)
  • sounds/barcrawl/gun_longkiln_m2.wav (103.4 KB)
  • sounds/barcrawl/gun_longkiln_m2.wav.meta (54 B)
  • sounds/barcrawl/gun_scattercaster_m1.wav (77.6 KB)
  • sounds/barcrawl/gun_scattercaster_m1.wav.meta (54 B)
  • sounds/barcrawl/gun_scattercaster_m2.wav (77.6 KB)
  • sounds/barcrawl/gun_scattercaster_m2.wav.meta (54 B)
  • sounds/barcrawl/gun_slagbreaker_m1.wav (81.9 KB)
  • sounds/barcrawl/gun_slagbreaker_m1.wav.meta (54 B)
  • sounds/barcrawl/gun_slagbreaker_m2.wav (81.9 KB)
  • sounds/barcrawl/gun_slagbreaker_m2.wav.meta (54 B)
  • sounds/barcrawl/hit_fire_sizzle_1.wav (24.6 KB)
  • sounds/barcrawl/hit_fire_sizzle_1.wav.meta (54 B)
  • sounds/barcrawl/hit_fire_sizzle_2.wav (24.6 KB)
  • sounds/barcrawl/hit_fire_sizzle_2.wav.meta (54 B)
  • sounds/barcrawl/hit_fire_sizzle_3.wav (24.6 KB)
  • sounds/barcrawl/hit_fire_sizzle_3.wav.meta (54 B)
  • sounds/barcrawl/hit_punch_wet_1.wav (12.5 KB)
  • sounds/barcrawl/hit_punch_wet_1.wav.meta (54 B)
  • sounds/barcrawl/hit_punch_wet_2.wav (12.5 KB)
  • sounds/barcrawl/hit_punch_wet_2.wav.meta (54 B)
  • sounds/barcrawl/hit_punch_wet_3.wav (12.5 KB)
  • sounds/barcrawl/hit_punch_wet_3.wav.meta (54 B)
  • sounds/barcrawl/impact_1.wav (10.4 KB)
  • sounds/barcrawl/impact_1.wav.meta (54 B)
  • sounds/barcrawl/impact_2.wav (10.4 KB)
  • sounds/barcrawl/impact_2.wav.meta (54 B)
  • sounds/barcrawl/impact_hard_1.wav (29.3 KB)
  • sounds/barcrawl/impact_hard_1.wav.meta (54 B)
  • sounds/barcrawl/impact_hard_2.wav (29.3 KB)
  • sounds/barcrawl/impact_hard_2.wav.meta (54 B)
  • sounds/barcrawl/kenney_hits/hit_assault_rifle.wav (9.1 KB)
  • sounds/barcrawl/kenney_hits/hit_assault_rifle.wav.meta (54 B)
  • sounds/barcrawl/kenney_hits/hit_pistol.wav (11.7 KB)
  • sounds/barcrawl/kenney_hits/hit_pistol.wav.meta (54 B)
  • sounds/barcrawl/kenney_hits/hit_punch.wav (15.5 KB)
  • sounds/barcrawl/kenney_hits/hit_punch.wav.meta (54 B)
  • sounds/barcrawl/kenney_hits/hit_revolver.wav (15.5 KB)
  • sounds/barcrawl/kenney_hits/hit_revolver.wav.meta (54 B)
  • sounds/barcrawl/kenney_hits/hit_shotgun.wav (19 KB)
  • sounds/barcrawl/kenney_hits/hit_shotgun.wav.meta (54 B)
  • sounds/barcrawl/kenney_hits/hit_smg.wav (8.2 KB)
  • sounds/barcrawl/kenney_hits/hit_smg.wav.meta (54 B)
  • sounds/barcrawl/kenney_hits/hit_sniper.wav (22.4 KB)
  • sounds/barcrawl/kenney_hits/hit_sniper.wav.meta (54 B)
  • sounds/barcrawl/low_health_heartbeat.wav (29.3 KB)
  • sounds/barcrawl/low_health_heartbeat.wav.meta (54 B)
  • sounds/barcrawl/player_damage_1.wav (344.6 KB)
  • sounds/barcrawl/player_damage_1.wav.meta (54 B)
  • sounds/barcrawl/player_damage_2.wav (344.6 KB)
  • sounds/barcrawl/player_damage_2.wav.meta (54 B)
  • sounds/barcrawl/player_damage_3.wav (344.6 KB)
  • sounds/barcrawl/player_damage_3.wav.meta (54 B)
  • sounds/barcrawl/player_damage_4.wav (344.6 KB)
  • sounds/barcrawl/player_damage_4.wav.meta (54 B)
  • sounds/barcrawl/player_damage_6.wav (344.6 KB)
  • sounds/barcrawl/player_damage_6.wav.meta (54 B)
  • sounds/barcrawl/player_damage_7.wav (344.6 KB)
  • sounds/barcrawl/player_damage_7.wav.meta (54 B)
  • sounds/barcrawl/player_damage_8.wav (344.6 KB)
  • sounds/barcrawl/player_damage_8.wav.meta (54 B)
  • sounds/barcrawl/player_damage_9.wav (344.6 KB)
  • sounds/barcrawl/player_damage_9.wav.meta (54 B)
  • sounds/barcrawl/player_drunk_01.wav (732.2 KB)
  • sounds/barcrawl/player_drunk_01.wav.meta (54 B)
  • sounds/barcrawl/player_drunk_02.wav (732.2 KB)
  • sounds/barcrawl/player_drunk_02.wav.meta (54 B)
  • sounds/barcrawl/player_drunk_03.wav (732.2 KB)
  • sounds/barcrawl/player_drunk_03.wav.meta (54 B)
  • sounds/barcrawl/player_drunk_04.wav (732.2 KB)
  • sounds/barcrawl/player_drunk_04.wav.meta (54 B)
  • sounds/barcrawl/player_drunk_05.wav (732.2 KB)
  • sounds/barcrawl/player_drunk_05.wav.meta (54 B)
  • sounds/barcrawl/player_drunk_06.wav (732.2 KB)
  • sounds/barcrawl/player_drunk_06.wav.meta (54 B)
  • sounds/barcrawl/player_drunk_07.wav (732.2 KB)
  • sounds/barcrawl/player_drunk_07.wav.meta (54 B)
  • sounds/barcrawl/player_drunk_08.wav (732.2 KB)
  • sounds/barcrawl/player_drunk_08.wav.meta (54 B)
  • sounds/barcrawl/player_incendiary_complete.wav (732.2 KB)
  • sounds/barcrawl/player_incendiary_complete.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_01.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_01.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_02.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_02.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_03.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_03.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_04.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_04.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_05.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_05.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_06.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_06.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_07.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_07.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_08.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_08.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_10.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_10.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_11.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_11.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_12.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_12.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_13.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_13.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_14.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_14.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_15.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_15.wav.meta (54 B)
  • sounds/barcrawl/player_kill_quip_16.wav (689.1 KB)
  • sounds/barcrawl/player_kill_quip_16.wav.meta (54 B)
  • sounds/barcrawl/player_sip_1.wav (86.2 KB)
  • sounds/barcrawl/player_sip_1.wav.meta (54 B)
  • sounds/barcrawl/player_sip_2.wav (86.2 KB)
  • sounds/barcrawl/player_sip_2.wav.meta (54 B)
  • sounds/barcrawl/player_sip_3.wav (86.2 KB)
  • sounds/barcrawl/player_sip_3.wav.meta (54 B)
  • sounds/barcrawl/player_sip_4.wav (86.2 KB)
  • sounds/barcrawl/player_sip_4.wav.meta (54 B)
  • sounds/barcrawl/reload.wav (39.2 KB)
  • sounds/barcrawl/reload.wav.meta (54 B)
  • sounds/barcrawl/sap_lob_launch_01.wav (22.4 KB)
  • sounds/barcrawl/sap_lob_launch_01.wav.meta (54 B)
  • sounds/barcrawl/sap_lob_launch_02.wav (22.4 KB)
  • sounds/barcrawl/sap_lob_launch_02.wav.meta (54 B)
  • sounds/barcrawl/sap_splat_01.wav (43.1 KB)
  • sounds/barcrawl/sap_splat_01.wav.meta (54 B)
  • sounds/barcrawl/sap_splat_02.wav (43.1 KB)
  • sounds/barcrawl/sap_splat_02.wav.meta (54 B)
  • sounds/barcrawl/sap_splat_03.wav (43.1 KB)
  • sounds/barcrawl/sap_splat_03.wav.meta (54 B)
  • sounds/barcrawl/source/enemy_attack_heavy.wav (11.5 KB)
  • sounds/barcrawl/source/enemy_attack_heavy.wav.meta (54 B)
  • sounds/barcrawl/source/enemy_attack_light.wav (16.3 KB)
  • sounds/barcrawl/source/enemy_attack_light.wav.meta (54 B)
  • sounds/barcrawl/source/enemy_attack_mechanical.wav (10.3 KB)
  • sounds/barcrawl/source/enemy_attack_mechanical.wav.meta (54 B)
  • sounds/barcrawl/source/enemy_attack_ranged.wav (31.1 KB)
  • sounds/barcrawl/source/enemy_attack_ranged.wav.meta (54 B)
  • sounds/barcrawl/source/enemy_smoke_hiss.wav (116.3 KB)
  • sounds/barcrawl/source/enemy_smoke_hiss.wav.meta (54 B)
  • sounds/barcrawl/source/enemy_step_heavy.wav (9.6 KB)
  • sounds/barcrawl/source/enemy_step_heavy.wav.meta (54 B)
  • sounds/barcrawl/source/enemy_step_mechanical.wav (17.3 KB)
  • sounds/barcrawl/source/enemy_step_mechanical.wav.meta (54 B)
  • sounds/barcrawl/source/enemy_step_soft.wav (12.5 KB)
  • sounds/barcrawl/source/enemy_step_soft.wav.meta (54 B)
  • sounds/barcrawl/source/enemy_wing_large.wav (53.4 KB)
  • sounds/barcrawl/source/enemy_wing_large.wav.meta (54 B)
  • sounds/barcrawl/source/enemy_wing_small.wav (32.8 KB)
  • sounds/barcrawl/source/enemy_wing_small.wav.meta (54 B)
  • sounds/barcrawl/source/magic_machete_hit_1.wav (36.2 KB)
  • sounds/barcrawl/source/magic_machete_hit_1.wav.meta (54 B)
  • sounds/barcrawl/source/magic_machete_hit_2.wav (36.2 KB)
  • sounds/barcrawl/source/magic_machete_hit_2.wav.meta (54 B)
  • sounds/barcrawl/source/magic_machete_hit_3.wav (36.2 KB)
  • sounds/barcrawl/source/magic_machete_hit_3.wav.meta (54 B)
  • sounds/barcrawl/source/magic_machete_hum.wav (225.7 KB)
  • sounds/barcrawl/source/magic_machete_hum.wav.meta (54 B)
  • sounds/barcrawl/source/magic_machete_swing.wav (19.7 KB)
  • sounds/barcrawl/source/magic_machete_swing.wav.meta (54 B)
  • sounds/barcrawl/source/swarm_drone_hum.wav (225.7 KB)
  • sounds/barcrawl/source/swarm_drone_hum.wav.meta (54 B)
  • sounds/barcrawl/source/swarm_drone_launch.wav (38.8 KB)
  • sounds/barcrawl/source/swarm_drone_launch.wav.meta (54 B)
  • sounds/barcrawl/source/swarm_drone_pop.wav (34.5 KB)
  • sounds/barcrawl/source/swarm_drone_pop.wav.meta (54 B)
  • sounds/barcrawl/source/swarm_wisp_launch.wav (47.4 KB)
  • sounds/barcrawl/source/swarm_wisp_launch.wav.meta (54 B)
  • sounds/barcrawl/source/swarm_wisp_shatter.wav (43.1 KB)
  • sounds/barcrawl/source/swarm_wisp_shatter.wav.meta (54 B)
  • sounds/barcrawl/source/swarm_wisp_whine.wav (225.7 KB)
  • sounds/barcrawl/source/swarm_wisp_whine.wav.meta (54 B)
  • sounds/barcrawl/ui_reward.wav (18.6 KB)
  • sounds/barcrawl/ui_reward.wav.meta (54 B)
  • sounds/barcrawl/ui_reward_2.wav (20.3 KB)
  • sounds/barcrawl/ui_reward_2.wav.meta (54 B)
  • sounds/barcrawl/ui_reward_3.wav (21.6 KB)
  • sounds/barcrawl/ui_reward_3.wav.meta (54 B)
  • sounds/barcrawl/ui_reward_large.wav (27.2 KB)
  • sounds/barcrawl/ui_reward_large.wav.meta (54 B)
  • sounds/barcrawl/ui_reward_large_2.wav (29.3 KB)
  • sounds/barcrawl/ui_reward_large_2.wav.meta (54 B)
  • sounds/barcrawl/ui_reward_large_3.wav (31.5 KB)
  • sounds/barcrawl/ui_reward_large_3.wav.meta (54 B)
  • sounds/barcrawl/ui_spend.wav (15.5 KB)
  • sounds/barcrawl/ui_spend.wav.meta (54 B)
  • sounds/barcrawl/weapon_switch_01.wav (14.6 KB)
  • sounds/barcrawl/weapon_switch_01.wav.meta (54 B)
  • sounds/barcrawl/weapon_switch_02.wav (13.6 KB)
  • sounds/barcrawl/weapon_switch_02.wav.meta (54 B)
  • sounds/barcrawl/weapon_switch_03.wav (15.5 KB)
  • sounds/barcrawl/weapon_switch_03.wav.meta (54 B)
  • sounds/drunk/guns 52-4-audio 22.wav (732.2 KB)
  • sounds/drunk/guns 52-4-audio 22.wav.meta (54 B)
  • sounds/drunk/guns 53-4-audio 21.wav (732.2 KB)
  • sounds/drunk/guns 53-4-audio 21.wav.meta (54 B)
  • sounds/drunk/guns 54-4-audio 9.wav (732.2 KB)
  • sounds/drunk/guns 54-4-audio 9.wav.meta (54 B)
  • sounds/drunk/guns 55-4-audio 10.wav (732.2 KB)
  • sounds/drunk/guns 55-4-audio 10.wav.meta (54 B)
  • sounds/drunk/guns 56-3-audio 8.wav (732.2 KB)
  • sounds/drunk/guns 56-3-audio 8.wav.meta (54 B)
  • sounds/drunk/guns 57-3-audio 25.wav (732.2 KB)
  • sounds/drunk/guns 57-3-audio 25.wav.meta (54 B)
  • sounds/drunk/guns 58-3-audio 10.wav (732.2 KB)
  • sounds/drunk/guns 58-3-audio 10.wav.meta (54 B)
  • sounds/drunk/guns 59-3-audio 11.wav (732.2 KB)
  • sounds/drunk/guns 59-3-audio 11.wav.meta (54 B)
  • sounds/drunk/guns 60-drunk 1.wav (732.2 KB)
  • sounds/drunk/guns 60-drunk 1.wav.meta (54 B)
  • sounds/quips/player_kill_quip_09.wav (689.1 KB)
  • sounds/quips/player_kill_quip_09.wav.meta (54 B)