🩷 Proton RP - RU - Version 273025

Created
Total Size1.5 GB (1,590,491,260 bytes)
Modified Size13.9 MB (14,549,426 bytes)
File Count2291
Engine Version25
Changes
Upload .wav, .svg, .jpg, .txt files
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/main.scene", "LaunchMode": "DedicatedServerOnly", "SystemScene": "scenes/system.scene", "DedicatedServerStartupScene": "scenes/main.scene", "Compiler": { "RootNamespace": "MyRoleplay", "DefineConstants": "ROLEPLAY", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "Resources": "ui/*\n*.png\n*.svg\n*.jpg\nfonts/*\n*.wav\n*.txt", "GameSettings": [ { "Name": "cl_showhints", "Title": "A 99B 305E 4", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null } ], "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04" ] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/main.scene",
  "LaunchMode": "DedicatedServerOnly",
  "SystemScene": "scenes/system.scene",
  "DedicatedServerStartupScene": "scenes/main.scene",
  "Compiler": {
    "RootNamespace": "MyRoleplay",
    "DefineConstants": "ROLEPLAY",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "ui/*\n*.png\n*.svg\n*.jpg\nfonts/*\n*.wav\n*.txt",
  "GameSettings": [
    {
      "Name": "cl_showhints",
      "Title": "A 99B 305E 4",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    }
  ],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (13.9 MB modified)

+94 ~2
  • models/elevator/elevatoranimation.fbm/elevatorbuttons.jpg (282.7 KB)
  • models/elevator/elevatoranimation.fbm/elevatorbuttonsemis.jpg (21.7 KB)
  • models/elevator/elevatoranimation.fbm/elevatorbuttonsmetal.jpg (234.9 KB)
  • models/elevator/elevatoranimation.fbm/extrabuttons.jpg (63.4 KB)
  • models/elevator/elevatoranimation.fbm/floor.jpg (248.1 KB)
  • models/elevator/elevatoranimation.fbm/metal.jpg (1.8 KB)
  • models/elevator/elevatoranimation.fbm/wood.jpg (47.9 KB)
  • sounds/damage_taken_shot.wav (214.3 KB)
  • sounds/dry_fire.wav (36 KB)
  • sounds/equip_health.wav (136 KB)
  • sounds/flashlight/flashlight-off.wav (27.8 KB)
  • sounds/flashlight/flashlight-on.wav (153.8 KB)
  • sounds/flatline.wav (343.9 KB)
  • sounds/printer_idle.wav (1.9 MB)
  • sounds/ui/ui.undo.wav (76 KB)
  • sounds/ui/ui.weapon.select.wav (5.1 KB)
  • sounds/ui/ui.weapon.switch.wav (4.9 KB)
  • sounds/weapons/ammo_pickup_01.wav (141.8 KB)
  • sounds/weapons/gun_pickup_01.wav (112 KB)
  • sounds/weapons/gun_pickup_02.wav (276.8 KB)
  • swb/attachments/muzzle/silencer_pistol/credits.txt (196 B)
  • swb/attachments/muzzle/silencer_rifle/credits.txt (196 B)
  • swb/attachments/muzzle/silencer_shotgun/credits.txt (192 B)
  • swb/attachments/muzzle/silencer_sniper/credits.txt (196 B)
  • swb/attachments/rail/rail_quad/credits.txt (210 B)
  • swb/attachments/rail/rail_single/credits.txt (217 B)
  • swb/attachments/rail/side_rail_top/credits.txt (213 B)
  • swb/attachments/sight/reflex/credits.txt (213 B)
  • swb/attachments/sight/scope_hunter/credits.txt (185 B)
  • swb/attachments/sight/scope_hunter/textures/sniper_mask.txt (66 B)
  • swb/attachments/sight/scope_hunter/textures/sniper_reticle.txt (66 B)
  • swb/attachments/tactical/laser_rifle/credits.txt (207 B)
  • swb/attachments/tactical/laser_small/credits.txt (200 B)
  • swb/fonts/integralcf.txt (48 B)
  • swb/models/bullets/12gauge/models/credits.txt (218 B)
  • swb/models/bullets/20mm/models/credits.txt (225 B)
  • swb/models/bullets/308/models/credits.txt (229 B)
  • swb/models/bullets/9mm/models/credits.txt (218 B)
  • swb/sounds/animations/swb_deploy1.wav (106.2 KB)
  • swb/sounds/animations/swb_deploy2.wav (129.3 KB)
  • swb/sounds/animations/swb_deploy3.wav (155.1 KB)
  • swb/sounds/clip/swb_lmg.empty.wav (11.6 KB)
  • swb/sounds/clip/swb_pistol.empty.wav (13.6 KB)
  • swb/sounds/clip/swb_rifle.empty.wav (10.9 KB)
  • swb/sounds/clip/swb_shotty.empty.wav (15.6 KB)
  • swb/sounds/clip/swb_smg.empty.wav (11.6 KB)
  • swb/sounds/clip/swb_sniper.empty.wav (21.7 KB)
  • swb/sounds/hit/hitmarker.wav (23 KB)
  • swb/sounds/scope/swb_sniper.zoom_in.wav (19 KB)
  • swb/weapons/colt/models/credits.txt (216 B)
  • swb/weapons/colt/sounds/clot.slide.wav (69 KB)
  • swb/weapons/colt/sounds/colt.clipin.wav (164.4 KB)
  • swb/weapons/colt/sounds/colt.clipout.wav (142.3 KB)
  • swb/weapons/colt/sounds/colt.fire.wav (262 KB)
  • swb/weapons/l96a1/hands/arm_color.txt (18 B)
  • swb/weapons/l96a1/hands/arm_normal.txt (18 B)
  • swb/weapons/l96a1/models/credits.txt (221 B)
  • swb/weapons/l96a1/sounds/l96a1.boltback.wav (17.6 KB)
  • swb/weapons/l96a1/sounds/l96a1.boltdown.wav (64 KB)
  • swb/weapons/l96a1/sounds/l96a1.boltforward.wav (49.6 KB)
  • swb/weapons/l96a1/sounds/l96a1.boltup.wav (28.7 KB)
  • swb/weapons/l96a1/sounds/l96a1.clipin.wav (17.8 KB)
  • swb/weapons/l96a1/sounds/l96a1.cliplock.wav (94 KB)
  • swb/weapons/l96a1/sounds/l96a1.clipout.wav (87.2 KB)
  • swb/weapons/l96a1/sounds/l96a1.cliptap.wav (18.6 KB)
  • swb/weapons/remington/models/credits.txt (218 B)
  • swb/weapons/remington/sounds/remington.fire.wav (500.8 KB)
  • swb/weapons/remington/sounds/remington.insert.wav (88.1 KB)
  • swb/weapons/remington/sounds/remington.pumpfull.wav (50.5 KB)
  • swb/weapons/revolver/models/credits.txt (217 B)
  • swb/weapons/revolver/sounds/revolver.chamberin.wav (130.8 KB)
  • swb/weapons/revolver/sounds/revolver.chamberout.wav (110.5 KB)
  • swb/weapons/revolver/sounds/revolver.fire.wav (473.1 KB)
  • swb/weapons/revolver/sounds/revolver.roundsin.wav (137.4 KB)
  • swb/weapons/revolver/sounds/revolver.roundsout.wav (174 KB)
  • swb/weapons/revolver/sounds/revolver.spin.wav (38 KB)
  • swb/weapons/scarh/models/credits.txt (206 B)
  • swb/weapons/scarh/sounds/scar.boltpull.wav (173.3 KB)
  • swb/weapons/scarh/sounds/scar.fire.wav (356.1 KB)
  • swb/weapons/scarh/sounds/scar.magin.wav (120.7 KB)
  • swb/weapons/scarh/sounds/scar.magout.wav (76.8 KB)
  • swb/weapons/veresk/models/credits.txt (222 B)
  • swb/weapons/veresk/sounds/veresk.boltfull.wav (74.7 KB)
  • swb/weapons/veresk/sounds/veresk.clipin.wav (132.2 KB)
  • swb/weapons/veresk/sounds/veresk.clipout.wav (67.5 KB)
  • swb/weapons/veresk/sounds/veresk.fire.wav (251.6 KB)
  • weapons/glock/glock_shoot_01.wav (571.9 KB)
  • weapons/m4a1/m4_shot_01.wav (296.6 KB)
  • weapons/m4a1/m4_shot_04.wav (268.1 KB)
  • weapons/m4a1/m4_shot_06.wav (308.2 KB)
  • weapons/mp5/sounds/mp5_grenade_launcher_shoot.wav (388.7 KB)
  • weapons/mp5/sounds/mp5_shot_01.wav (534.3 KB)
  • weapons/mp5/sounds/mp5_shot_02.wav (584.9 KB)
  • weapons/mp5/sounds/mp5_shot_03.wav (626.7 KB)
  • .bin/package.base.dll (177 KB -> 177 KB)
  • .bin/package.protonrp.roleplay.dll (1.6 MB -> 1.6 MB)