DEFENDERS: WEST - Version 230506
| Created | |
|---|---|
| Total Size | 198.7 MB (208,368,647 bytes) |
| Modified Size | 83.2 MB (87,216,847 bytes) |
| File Count | 592 |
| Engine Version | 25 |
| Changes | TD_GHOSTTOWN_PREALPHA |
| Meta |
Diff (83.2 MB modified)
+107 ~101 -1- characters/gunslinger/gunslinger_text_downsample_png_3a5759e0.generated.vtex_c (44.5 KB)
- characters/gunslinger/towers/berral_bomb_alb_ds_png_a85d7d27.generated.vtex_c (140.5 KB)
- characters/gunslinger/towers/berral_bomb_nrm._png_42bc1bae.generated.vtex_c (4.3 MB)
- characters/gunslinger/towers/berral_bomb_nrm._png_8c43cace.generated.vtex_c (2.1 MB)
- characters/gunslinger/towers/berral_bomb_nrm_ds._png_97a81e4a.generated.vtex_c (172.5 KB)
- characters/gunslinger/towers/berral_bomb_nrm_ds_png_82ce7907.generated.vtex_c (172.5 KB)
- characters/gunslinger/towers/berral_bomb_rma_ds_png_a2eb5691.generated.vtex_c (172.5 KB)
- characters/gunslinger/towers/oil_berral_sniper_alb._png_69fee222.generated.vtex_c (533.8 KB)
- characters/gunslinger/towers/oil_berral_sniper_rma._png_598a5718.generated.vtex_c (474.2 KB)
- characters/gunslinger/towers/oil_pump.vmdl_c (43.8 KB)
- characters/gunslinger/towers/oil_pump.vmdl_c.t.png (5.9 KB)
- characters/gunslinger/towers/sniper_oil_berral.vmat_c (4.4 KB)
- characters/npc_enemy/goblin_skin_alb_ds._png_9387224f.generated.vtex_c (44.5 KB)
- characters/npc_enemy/goblin_skin_alb_ds._png_d1bc3b1c.generated.vtex_c (44.5 KB)
- characters/npc_enemy/goblin_skin_alb_ds._png_e9e62612.generated.vtex_c (87.4 KB)
- characters/npc_enemy/goblin_skin_alb_png_91034041.generated.vtex_c (120.9 KB)
- characters/npc_enemy/goblin_skin_emis_png_139a0ffe.generated.vtex_c (45.1 KB)
- maps/hdris/gloom_tower_hdri_png_526552d9.generated.vtex_c (2.1 MB)
- maps/hdris/gloom_tower_hdri_png_cd53edea.generated.vtex_c (560.4 KB)
- maps/td_ghost_town/td_ghost_town_scene_data/ddgi/indirect light volume_distance_0b89e26b-a98a-4a8f-b401-7601cf48b592.vtex_c (6.7 MB)
- maps/td_ghost_town/td_ghost_town_scene_data/ddgi/indirect light volume_distance_941d82b4-fdc0-4bc4-a8d0-c6e9bce9a1a9.vtex_c (1.9 MB)
- maps/td_ghost_town/td_ghost_town_scene_data/ddgi/indirect light volume_distance_dc8d794b-1bf4-4497-bb32-02de8c755d5a.vtex_c (2.4 MB)
- maps/td_ghost_town/td_ghost_town_scene_data/ddgi/indirect light volume_distance_ddcfcb34-8536-4931-ab18-07736bf078be.vtex_c (4.9 MB)
- maps/td_ghost_town/td_ghost_town_scene_data/ddgi/indirect light volume_irradiance_0b89e26b-a98a-4a8f-b401-7601cf48b592.vtex_c (427 KB)
- maps/td_ghost_town/td_ghost_town_scene_data/ddgi/indirect light volume_irradiance_941d82b4-fdc0-4bc4-a8d0-c6e9bce9a1a9.vtex_c (120.1 KB)
- maps/td_ghost_town/td_ghost_town_scene_data/ddgi/indirect light volume_irradiance_dc8d794b-1bf4-4497-bb32-02de8c755d5a.vtex_c (151 KB)
- maps/td_ghost_town/td_ghost_town_scene_data/ddgi/indirect light volume_irradiance_ddcfcb34-8536-4931-ab18-07736bf078be.vtex_c (315.1 KB)
- maps/td_ghost_town/td_ghost_town_scene_data/ddgi/indirect light volume_relocation_0b89e26b-a98a-4a8f-b401-7601cf48b592.vtex_c (53.4 KB)
- maps/td_ghost_town/td_ghost_town_scene_data/ddgi/indirect light volume_relocation_941d82b4-fdc0-4bc4-a8d0-c6e9bce9a1a9.vtex_c (15.1 KB)
- maps/td_ghost_town/td_ghost_town_scene_data/ddgi/indirect light volume_relocation_dc8d794b-1bf4-4497-bb32-02de8c755d5a.vtex_c (18.9 KB)
- maps/td_ghost_town/td_ghost_town_scene_data/ddgi/indirect light volume_relocation_ddcfcb34-8536-4931-ab18-07736bf078be.vtex_c (39.4 KB)
- maps/td_ghost_town/td_ghost_town_scene_data/envmap/bake_9e76183d-02a0-490b-9221-c31e32e4ec33.vtex_c (128.1 KB)
- maps/td_ghost_town/td_ghost_town_scene_data/envmap/bake_f6f4388d-837a-4d77-903c-2034a0c69d16.vtex_c (128.1 KB)
- maps/td_ghost_town/td_ghost_town_wip.scene_c (93.2 KB)
- maps/td_ghost_town/td_ghost_town_wip_scene_data/ddgi/indirect light volume_distance_dc8d794b-1bf4-4497-bb32-02de8c755d5a.vtex_c (6.3 MB)
- maps/td_ghost_town/td_ghost_town_wip_scene_data/ddgi/indirect light volume_distance_e8f8fab9-65f1-43b8-8c00-18f9f9b025fd.vtex_c (4.3 MB)
- maps/td_ghost_town/td_ghost_town_wip_scene_data/ddgi/indirect light volume_irradiance_dc8d794b-1bf4-4497-bb32-02de8c755d5a.vtex_c (400.1 KB)
- maps/td_ghost_town/td_ghost_town_wip_scene_data/ddgi/indirect light volume_irradiance_e8f8fab9-65f1-43b8-8c00-18f9f9b025fd.vtex_c (272.1 KB)
- maps/td_ghost_town/td_ghost_town_wip_scene_data/ddgi/indirect light volume_relocation_dc8d794b-1bf4-4497-bb32-02de8c755d5a.vtex_c (50.1 KB)
- maps/td_ghost_town/td_ghost_town_wip_scene_data/ddgi/indirect light volume_relocation_e8f8fab9-65f1-43b8-8c00-18f9f9b025fd.vtex_c (34.1 KB)
- maps/td_ghost_town/td_ghost_town_wip_scene_data/envmap/bake_46da78de-81e1-4873-9716-a99befae5349.vtex_c (2 MB)
- maps/td_ghost_town/td_ghost_town_wip_scene_data/navmesh/baked.navdata (105.5 KB)
- maps/testing_grounds/testing_grounds_scene_data/ddgi/indirect light volume_distance_97c39e44-09d7-4c21-83a0-a945d3961bd3.vtex_c (576.1 KB)
- maps/testing_grounds/testing_grounds_scene_data/ddgi/indirect light volume_irradiance_97c39e44-09d7-4c21-83a0-a945d3961bd3.vtex_c (36.1 KB)
- maps/testing_grounds/testing_grounds_scene_data/ddgi/indirect light volume_relocation_97c39e44-09d7-4c21-83a0-a945d3961bd3.vtex_c (4.6 KB)
- maps/testing_grounds/testing_grounds_scene_data/envmap/bake_63a163c3-eae2-408f-8fb6-7d52dbd1bb37.vtex_c (128.1 KB)
- maps/testing_grounds/testing_ground_hammer.vpk (462.3 KB)
- materials/custom_maps/drip_png_9717a82a.generated.vtex_c (93 KB)
- materials/default/default_ao_tga_7a22d4e6.generated.vtex_c (1.9 KB)
- materials/default/default_bentnormal_tga_1bdf1175.generated.vtex_c (1.8 KB)
- materials/default/default_colorwarp3d_z002_tga_d2e7eb8e.generated.vtex_c (3.6 KB)
- materials/default/default_metal_tga_a39e17a7.generated.vtex_c (1.7 KB)
- materials/default/default_mod2x_tga_ee1731a9.generated.vtex_c (23.1 KB)
- materials/default/default_noise_tga_e354fdd6.generated.vtex_c (44.5 KB)
- materials/default/default_rough_tga_8bacc2db.generated.vtex_c (1.8 KB)
- materials/default/default_selfillum_tga_7e6d7b91.generated.vtex_c (1.8 KB)
- materials/default/default_selfillum_tga_acd34e3d.generated.vtex_c (1.8 KB)
- materials/default/default_selfillum_tga_e1ec3fec.generated.vtex_c (1.8 KB)
- materials/default/default_trans_tga_b4ec6c34.generated.vtex_c (1.8 KB)
- materials/dev/dev_normal_tga_fbccaafb.generated.vtex_c (45 KB)
- materials/enviroments/dirt_crack_01.tmat_c (2.4 KB)
- materials/enviroments/dirt_crack_01.vmat_c (4.8 KB)
- materials/enviroments/dirt_crack_01.vtex_c (130.1 KB)
- materials/enviroments/dirt_crack_01_png_8f4b900a.generated.vtex_c (172.5 KB)
- materials/enviroments/dirt_crack_01_tmat_bcr.generated.vtex_c (343.4 KB)
- materials/enviroments/dirt_crack_01_tmat_nho.generated.vtex_c (2.5 KB)
- materials/enviroments/dirt_crack_02.tmat_c (2.4 KB)
- materials/enviroments/dirt_crack_02.vmat_c (4.8 KB)
- materials/enviroments/dirt_crack_02.vtex_c (130.1 KB)
- materials/enviroments/dirt_crack_02_png_88254889.generated.vtex_c (172.5 KB)
- materials/enviroments/dirt_crack_02_tmat_bcr.generated.vtex_c (343.4 KB)
- materials/enviroments/dirt_crack_02_tmat_nho.generated.vtex_c (2.5 KB)
- materials/glowing_eyes.vmat_c (2.6 KB)
- materials/intersection_shader_vmat_g_ttexture_ps_0_54ab3d63.generated.vtex_c (1.5 KB)
- materials/intersection_shader_vmat_g_ttexture_ps_0_8d6a59a9.generated.vtex_c (1.5 KB)
- materials/intersection_shader_vmat_g_ttexture_ps_0_aeb5fa95.generated.vtex_c (1.5 KB)
- materials/intersection_shader_vmat_g_ttexture_ps_0_d4d1bd65.generated.vtex_c (1.5 KB)
- materials/intersection_shader_vmat_g_ttexture_ps_0_fec6d7c1.generated.vtex_c (1.5 KB)
- materials/intersection_shader_vmat_g_ttexture_ps_1_43abca7f.generated.vtex_c (1.6 KB)
- materials/intersection_shader_vmat_g_ttexture_ps_1_7b2b6c60.generated.vtex_c (1.6 KB)
- materials/intersection_shader_vmat_g_ttexture_ps_1_a5cc98bb.generated.vtex_c (1.6 KB)
- materials/intersection_shader_vmat_g_ttexture_ps_2_12e811ac.generated.vtex_c (1.5 KB)
- materials/intersection_shader_vmat_g_ttexture_ps_2_7b2b6c60.generated.vtex_c (1.6 KB)
- materials/kenney_development-essentials/gradient/gradient-radial_png_8509138f.generated.vtex_c (87.6 KB)
- materials/kenney_development-essentials/gradient/gradient-radial_png_a2f35c3e.generated.vtex_c (44.6 KB)
- materials/kenney_development-essentials/noise/perlin-noise_png_2ff3f716.generated.vtex_c (44.5 KB)
- materials/preview_line_vmat_g_talpha_8e5a3187.generated.vtex_c (1.6 KB)
- materials/preview_line_vmat_g_talpha_ff5ba2.generated.vtex_c (1.6 KB)
- materials/scorch_mark.vmat_c (3.8 KB)
- materials/smoke.vmat_c (2.6 KB)
- materials/water/textures/water_flipbook_png_927dc18f.generated.vtex_c (439.3 KB)
- materials/water/textures/water_normal_png_6dc48b7e.generated.vtex_c (115.6 KB)
- models/vfx/cloud_01.vmdl_c (8.3 KB)
- models/vfx/cloud_01.vmdl_c.t.png (14.4 KB)
- models/vfx/cloud_02.vmdl_c (4.6 KB)
- models/vfx/cloud_02.vmdl_c.t.png (13.2 KB)
- models/vfx/scorch.vtex_c (105.3 KB)
- models/vfx/scorch_alpha_png_2c64c8e1.generated.vtex_c (100.9 KB)
- models/vfx/scorch_png_8a6fb55a.generated.vtex_c (86.6 KB)
- models/vfx/scorch_png_8dacb827.generated.vtex_c (155.3 KB)
- scenes/title_screen_scene_data/ddgi/indirect light volume_distance_d2d332b7-31a9-489b-84e9-23257b363183.vtex_c (4.3 MB)
- scenes/title_screen_scene_data/ddgi/indirect light volume_irradiance_d2d332b7-31a9-489b-84e9-23257b363183.vtex_c (272.3 KB)
- scenes/title_screen_scene_data/ddgi/indirect light volume_relocation_d2d332b7-31a9-489b-84e9-23257b363183.vtex_c (34.1 KB)
- scenes/title_screen_scene_data/envmap/bake_36d11397-7998-4bf6-9a52-11d53b3e1b60.vtex_c (8 MB)
- shaders/glowing_eyes.shader_c (39.6 KB)
- shaders/scorch_mark.shader_c (162.1 KB)
- shaders/smoke.shader_c (154.9 KB)
- .bin/package.base.xml (55.7 KB -> 55.7 KB)
- a.tmat_c (1.9 KB -> 1.9 KB)
- audio/fx/gunshot/new sound event.sound_c (790 B -> 790 B)
- audio/fx/gunshot/sniper_shot.sound_c (887 B -> 887 B)
- audio/fx/kenny/kenney_impact-sounds/audio/footstep_snow_003.sound_c (988 B -> 988 B)
- audio/fx/kenny/kenney_impact-sounds/audio/hit_sound.sound_c (1003 B -> 1003 B)
- audio/fx/npc/giant_goblin_laugh.sound_c (904 B -> 904 B)
- audio/fx/npc/goblin_laugh.sound_c (903 B -> 903 B)
- audio/music/battle.sndscape_c (527 B -> 527 B)
- audio/music/fighter_plane_engine-dead-heart-beating-western-150999.vsnd_c (4.2 MB -> 4.2 MB)
- audio/music/luis_humanoide-western-theme-162884.vsnd_c (1.9 MB -> 1.9 MB)
- audio/music/sonican-cinematic-spaghetti-loop-western-adventure-394920.vsnd_c (2.8 MB -> 2.8 MB)
- characters/defend_character/gods_head.vmat_c (4.8 KB -> 4.8 KB)
- characters/defend_character/gods_head_temp_model.vmdl_c (1.6 MB -> 1.6 MB)
- characters/gunslinger/gunslinger.vmdl_c.t.png (21.3 KB -> 20.2 KB)
- characters/gunslinger/gunslinger_point.vmat_c (4.3 KB -> 4.6 KB)
- characters/gunslinger/gunslinger_text_downsample_png_11c817f.generated.vtex_c (68.6 KB -> 68.6 KB)
- characters/gunslinger/point_sample.shader_c (163.7 KB -> 163.7 KB)
- characters/gunslinger/towers/berral_bomb.vmat_c (4.4 KB -> 4.5 KB)
- characters/gunslinger/towers/berral_bomb_alb._png_341f3d78.generated.vtex_c (1.9 MB -> 1.8 MB)
- characters/gunslinger/towers/berral_bomb_nrm._png_4d934464.generated.vtex_c (4.6 MB -> 4.6 MB)
- characters/gunslinger/towers/berral_canon.vmdl_c (55.1 KB -> 55.1 KB)
- characters/gunslinger/towers/berral_canon.vmdl_c.t.png (26.8 KB -> 30.6 KB)
- characters/gunslinger/towers/canon_bomb.vmdl_c (7.4 KB -> 7.4 KB)
- characters/gunslinger/towers/cover.vmat_c (5 KB -> 5 KB)
- characters/gunslinger/towers/oil_berral_sniper.vmdl_c (19 KB -> 16.7 KB)
- characters/gunslinger/towers/oil_berral_sniper.vmdl_c.t.png (7.8 KB -> 24.1 KB)
- characters/gunslinger/towers/oil_pump_uvd.vmdl_c (43.8 KB -> 43.8 KB)
- characters/gunslinger/towers/oil_pump_uvd.vmdl_c.t.png (6 KB -> 5.9 KB)
- characters/gunslinger/towers/revolver_turret.vanmgrph_c (1.3 KB -> 1.3 KB)
- characters/gunslinger/towers/revolver_turret.vmdl_c (91.6 KB -> 91.6 KB)
- characters/gunslinger/towers/revolver_turret.vmdl_c.t.png (14.4 KB -> 14.4 KB)
- characters/gunslinger/towers/revolver_turret_texture.vmat_c (3.8 KB -> 3.8 KB)
- characters/npc_enemy/goblin_bandito.vmdl_c (269.8 KB -> 269.9 KB)
- characters/npc_enemy/goblin_bandito.vmdl_c.t.png (23.3 KB -> 23.3 KB)
- characters/npc_enemy/goblin_skin_alb_ds.vmat_c (4.2 KB -> 4.3 KB)
- characters/player controller.prefab_c (80.2 KB -> 77.7 KB)
- damagenumberprefaba.prefab_c (2.1 KB -> 2.1 KB)
- enemies/damagenumberpanel.razor.scss (321 B -> 339 B)
- enemies/enemyhealthbar.razor.scss (958 B -> 1019 B)
- game.scene_c (2.9 KB -> 2.9 KB)
- maps/hdris/gloom_tower_2dskybox.vmat_c (1.8 KB -> 1.8 KB)
- maps/starting_tavern/tavern.scene_c (36.6 KB -> 15.8 KB)
- maps/td_ghost_town/ghosttown.terrain_c (2.5 KB -> 4.5 KB)
- maps/td_ghost_town/ghosttown_terrain.tmat_c (2.1 KB -> 2.1 KB)
- maps/td_ghost_town/td_ghost_town.scene_c (225.7 KB -> 225.7 KB)
- maps/testing_grounds/new navarea definition.navarea_c (324 B -> 324 B)
- maps/testing_grounds/testing_grounds.scene_c (64.5 KB -> 49.1 KB)
- maps/testing_grounds/test_terrain.terrain_c (2.5 KB -> 17.8 KB)
- materials/blender_bridge/blender_test.vmat_c (4.8 KB -> 4.8 KB)
- materials/blender_bridge/hallow_gram_dark.vmat_c (4.9 KB -> 4.9 KB)
- materials/blender_bridge/material.vmat_c (4.8 KB -> 4.8 KB)
- materials/blender_bridge/material_003.vmat_c (4.8 KB -> 4.8 KB)
- materials/blender_bridge/material_004.vmat_c (4.8 KB -> 4.8 KB)
- materials/damage_flash.vmat_c (3.7 KB -> 3.7 KB)
- materials/default/default_colorwarp3d_z002_tga_328ad286.generated.vtex_c (3.6 KB -> 3.6 KB)
- materials/default/default_colorwarp3d_z002_tga_e3903726.generated.vtex_c (3.5 KB -> 3.5 KB)
- materials/direction_line_shader.vmat_c (2.6 KB -> 3.5 KB)
- materials/intersection_shader.vmat_c (2.7 KB -> 2.7 KB)
- materials/kenney_development-essentials/noise/perlin-noise_png_1a58b530.generated.vtex_c (87.5 KB -> 87.5 KB)
- materials/library_material.vmat_c (5.1 KB -> 5.1 KB)
- materials/preview_green.vmat_c (6.3 KB -> 6.3 KB)
- materials/preview_range.vmat_c (6.8 KB -> 6.8 KB)
- materials/preview_red.vmat_c (6.2 KB -> 6.2 KB)
- models/citizen/citizen_human_m.vanmgrph_c (67.8 KB -> 68 KB)
- models/dev/plane.vmdl_c.t.png (13.2 KB -> 12.2 KB)
- models/dev/sphere.vmdl_c.t.png (13.1 KB -> 13.1 KB)
- models/gameplay/preview_line.vmdl_c.t.png (15.5 KB -> 15.5 KB)
- models/mdl-subdivided_plane.vmdl_c (118.8 KB -> 118.8 KB)
- models/mdl-vertex_blend_paint.vmdl_c (69 KB -> 69 KB)
- models/mdl-vertex_blend_paint.vmdl_c.t.png (3.3 KB -> 3.4 KB)
- models/money/batch_clean.vmdl_c (3.6 KB -> 3.8 KB)
- models/money/diffuse_tga_bf0c1883.generated.vtex_c (1.7 MB -> 1.6 MB)
- models/money/money_mat.vmat_c (4.8 KB -> 5 KB)
- models/money/normal_tga_8d9fd8e9.generated.vtex_c (4.1 MB -> 3.9 MB)
- models/preview_material_quad.vmdl_c (3.6 KB -> 3.7 KB)
- models/preview_material_quad.vmdl_c.t.png (3.2 KB -> 3.3 KB)
- models/preview_material_quad_crosstiling.vmdl_c (8.2 KB -> 8.4 KB)
- models/preview_material_quad_crosstiling.vmdl_c.t.png (922 B -> 2.5 KB)
- models/preview_material_quad_infinitetiling.vmdl_c (12.9 KB -> 13.2 KB)
- models/preview_material_quad_infinitetiling.vmdl_c.t.png (3.3 KB -> 3.5 KB)
- models/weapons/sbox_revolver_magnum/w_magnum.vmdl_c.t.png (19.2 KB -> 19.2 KB)
- player/moneyhud.razor.scss (493 B -> 517 B)
- player/wavehud.razor.scss (664 B -> 706 B)
- prefabs/net_player_controller.prefab_c (77.8 KB -> 77.7 KB)
- prefabs/towers/bomb.prefab_c (10.4 KB -> 10.4 KB)
- prefabs/towers/oil_berral_sniper.prefab_c (3.2 KB -> 20.7 KB)
- prefabs/ui_moneyhud.prefab_c (1.6 KB -> 1.6 KB)
- prefabs/vfx/explostion_vfx.prefab_c (11.6 KB -> 15.1 KB)
- projectsettings/collision.config (801 B -> 848 B)
- projectsettings/input.config (4.7 KB -> 4.9 KB)
- projectsettings/physics.config (228 B -> 237 B)
- scenes/multiplayer_test.scene_c (26.8 KB -> 31.5 KB)
- scenes/title_screen.scene_c (81.3 KB -> 84 KB)
- shaders/oil_dripping.sgrph_c (7.2 KB -> 7.2 KB)
- sounds/editor/kl_fiddlesticks.vsnd_c (194 KB -> 194 KB)
- towers/defendpointhealthbar.razor.scss (953 B -> 1013 B)
- towers/towerhealthbar.razor.scss (953 B -> 1013 B)
- ui/components/packagecard.razor.scss (2.7 KB -> 2.7 KB)
- untitled.scene_c (22.6 KB -> 22.6 KB)
- untitled.terrain_c (2.6 KB -> 2.6 KB)
- shaders/oil_drip.sgrph_c (5.1 KB)