Camp - Version 234339

Created
Total Size1.1 GB (1,191,430,841 bytes)
Modified Size9.8 MB (10,269,396 bytes)
File Count803
Engine Version25
Changes
Changes on 2026-05-09
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/camp.scene", "LaunchMode": "Normal", "Resources": "fonts/*\n*.clutter\nscenes/*.scene_d\n", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/camp.scene",
  "LaunchMode": "Normal",
  "Resources": "fonts/*\n*.clutter\nscenes/*.scene_d\n",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (9.8 MB modified)

+59 ~28 -1
  • fonts/archivo-extrabold.ttf (298.8 KB)
  • materials/benches/bench_wood.vmat_c (4.4 KB)
  • materials/water/pond.vmat_c (3.5 KB)
  • materials/wind/wind_streaks.vmat_c (2.8 KB)
  • models/benches/meshes/sm_stylized_bench_01.vmdl_c (26.6 KB)
  • models/benches/meshes/sm_stylized_bench_01.vmdl_c.t.png (16 KB)
  • models/benches/meshes/sm_stylized_bench_02.vmdl_c (35.9 KB)
  • models/benches/meshes/sm_stylized_bench_02.vmdl_c.t.png (15.6 KB)
  • models/benches/meshes/sm_stylized_bench_03.vmdl_c (16.7 KB)
  • models/benches/meshes/sm_stylized_bench_03.vmdl_c.t.png (13.7 KB)
  • models/benches/meshes/sm_stylized_bench_04.vmdl_c (36.9 KB)
  • models/benches/meshes/sm_stylized_bench_04.vmdl_c.t.png (12.6 KB)
  • models/benches/meshes/sm_stylized_bench_05.vmdl_c (22 KB)
  • models/benches/meshes/sm_stylized_bench_05.vmdl_c.t.png (10 KB)
  • models/benches/meshes/sm_stylized_bench_06.vmdl_c (32.6 KB)
  • models/benches/meshes/sm_stylized_bench_06.vmdl_c.t.png (11.2 KB)
  • models/benches/meshes/sm_stylized_bench_07.vmdl_c (38.3 KB)
  • models/benches/meshes/sm_stylized_bench_07.vmdl_c.t.png (19.1 KB)
  • models/benches/meshes/sm_stylized_bench_08.vmdl_c (27.4 KB)
  • models/benches/meshes/sm_stylized_bench_08.vmdl_c.t.png (16.2 KB)
  • models/benches/meshes/sm_stylized_bench_09.vmdl_c (47.8 KB)
  • models/benches/meshes/sm_stylized_bench_09.vmdl_c.t.png (17.5 KB)
  • models/benches/meshes/sm_stylized_bench_10.vmdl_c (48 KB)
  • models/benches/meshes/sm_stylized_bench_10.vmdl_c.t.png (23.2 KB)
  • prefabs/bench_01.prefab_c (5.1 KB)
  • prefabs/bench_02.prefab_c (5.1 KB)
  • prefabs/bench_03.prefab_c (5.1 KB)
  • prefabs/bench_04.prefab_c (7.4 KB)
  • prefabs/bench_05.prefab_c (7.4 KB)
  • prefabs/bench_06.prefab_c (7.4 KB)
  • prefabs/bench_07.prefab_c (6.6 KB)
  • prefabs/bench_08.prefab_c (6.6 KB)
  • prefabs/bench_09.prefab_c (6.6 KB)
  • prefabs/bench_10.prefab_c (6.7 KB)
  • prefabs/campfire.prefab_c (6 KB)
  • prefabs/duck_hint.prefab_c (1.7 KB)
  • prefabs/pond.prefab_c (1.7 KB)
  • shaders/windstreaks.shader_c (63.6 KB)
  • sounds/campfire/crackle.sound_c (664 B)
  • sounds/campfire/extinguish.sound_c (627 B)
  • sounds/campfire/light.sound_c (623 B)
  • sounds/ui/camera_toggle.sound_c (689 B)
  • sounds/ui/camera_toggle.vsnd_c (20.4 KB)
  • sounds/ui/chat_receive.sound_c (421 B)
  • sounds/ui/chat_send.sound_c (401 B)
  • sounds/ui/interact_hover.sound_c (422 B)
  • sounds/ui/player_join.sound_c (686 B)
  • sounds/ui/player_join.vsnd_c (21.5 KB)
  • trees.clutter (5.9 KB)
  • trees.clutter_c (6.3 KB)
  • ui/campfireprompt.razor.scss (1.5 KB)
  • ui/chairseatprompt.razor.scss (1.4 KB)
  • ui/chatpanel.razor.scss (2 KB)
  • ui/closebutton.razor.scss (514 B)
  • ui/duckhintworld.razor.scss (610 B)
  • ui/hud.razor.scss (358 B)
  • ui/interactionprompt.razor.scss (1.4 KB)
  • ui/paintingloadlist.razor.scss (3.7 KB)
  • ui/paintingsaveprompt.razor.scss (2.8 KB)
  • .bin/package.base.cll (32.7 KB -> 32.7 KB)
  • .bin/package.mint.iconify.cll (2.6 KB -> 2.6 KB)
  • .bin/package.publicsquare.camppack.cll (50.6 KB -> 81 KB)
  • .bin/package.publicsquare.camppack.xml (32.2 KB -> 58.2 KB)
  • materials/water/lake_water.vmat_c (4 KB -> 3.5 KB)
  • models/citizen/citizen.vanmgrph_c (67.8 KB -> 68 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • prefabs/marker_wand_blue.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/marker_wand_green.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/marker_wand_orange.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/marker_wand_pink.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/marker_wand_purple.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/marker_wand_red.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/marker_wand_yellow.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/player.prefab_c (19 KB -> 23 KB)
  • prefabs/rubber_duck.prefab_c (3.5 KB -> 4.1 KB)
  • prefabs/stump.prefab_c (4.6 KB -> 4.6 KB)
  • projectsettings/input.config (5.4 KB -> 5.7 KB)
  • scenes/camp.scene_c (756.9 KB -> 990.2 KB)
  • scenes/camp.scene_d (495.8 KB -> 723.6 KB)
  • scenes/minimal.scene_c (13.9 KB -> 13.9 KB)
  • shaders/water.shader_c (201.9 KB -> 259.2 KB)
  • ui/playerlistpanel.razor.scss (7.1 KB -> 16.7 KB)
  • ui/radioprompt.razor.scss (8.1 KB -> 7.3 KB)
  • ui/rubberduckhud.razor.scss (1.3 KB -> 1.5 KB)
  • ui/videoprojectorprompt.razor.scss (8.7 KB -> 7.9 KB)
  • ui/wallpainterhud.razor.scss (5.4 KB -> 7.4 KB)
  • untitled.terrain_c (264.7 KB -> 269.1 KB)
  • ui/stumpseatprompt.razor.scss (1.4 KB)