Shader Graph Plus - Version 116248
| Created | |
|---|---|
| Total Size | 8.1 MB (8,523,104 bytes) |
| Modified Size | 2.7 MB (2,811,754 bytes) |
| File Count | 248 |
| Engine Version | 21 |
| Changes | September 2025 Update |
| Meta |
Diff (2.7 MB modified)
+34 ~38 -6- Assets/textures/noise_01_psd_3d645801.generated.vtex_c (172.4 KB)
- Assets/textures/noise_01_psd_45940f62.generated.vtex_c (172.4 KB)
- Assets/textures/s2_logo_psd_bdc52cf9.generated.vtex_c (82.1 KB)
- Assets/textures/sbox_logo_png_8c295156.generated.vtex_c (82.9 KB)
- Assets/textures/sbox_logo_psd_d204c576.generated.vtex_c (82.5 KB)
- Assets/textures/sbox_logo_psd_efd8b17f.generated.vtex_c (83.5 KB)
- Code/Assembly.cs (150 B)
- Code/Internal/Spinner.cs (1.2 KB)
- Editor/ShaderGraphPlus/Nodes Core/IPreRegisterNodeData.cs (139 B)
- Editor/ShaderGraphPlus/Nodes Deprecated/WorldNormalsFromDepth.cs (1.3 KB)
- Editor/ShaderGraphPlus/Nodes/Dev/IntCastTest.cs (1001 B)
- Editor/ShaderGraphPlus/Nodes/GBuffer/SampleGBufferNode.cs (1.3 KB)
- Editor/ShaderGraphPlus/Nodes/Input/InstanceIdNode.cs (659 B)
- Editor/ShaderGraphPlus/Nodes/SampleScreenSpaceAONode.cs (910 B)
- Editor/ShaderGraphPlus/ProjectConverter/NodeCore/BaseNodeConvert.cs (766 B)
- Editor/ShaderGraphPlus/ProjectConverter/NodeCore/CommentNodeConvert.cs (994 B)
- Editor/ShaderGraphPlus/ProjectConverter/NodeCore/FunctionResultConvert.cs (2.2 KB)
- Editor/ShaderGraphPlus/ProjectConverter/NodeCore/MissingNodeConvert.cs (744 B)
- Editor/ShaderGraphPlus/ProjectConverter/NodeCore/RerouteNodeConvert.cs (839 B)
- Editor/ShaderGraphPlus/ProjectConverter/NodeCore/ResultNodeConvert.cs (1019 B)
- Editor/ShaderGraphPlus/ProjectConverter/NodeCore/SubgraphInputNodeConvert.cs (1.6 KB)
- Editor/ShaderGraphPlus/ProjectConverter/NodeCore/SubgraphNodeConvert.cs (1.9 KB)
- Editor/ShaderGraphPlus/ProjectConverter/NodeCore/TimeNodeConvert.cs (711 B)
- Editor/ShaderGraphPlus/ProjectConverter/Nodes/BinaryConvert.cs (7 KB)
- Editor/ShaderGraphPlus/ProjectConverter/Nodes/BranchConvert.cs (1.8 KB)
- Editor/ShaderGraphPlus/ProjectConverter/Nodes/ChannelConvert.cs (3.5 KB)
- Editor/ShaderGraphPlus/ProjectConverter/Nodes/GeometryConvert.cs (6.7 KB)
- Editor/ShaderGraphPlus/ProjectConverter/Nodes/NoiseConvert.cs (2.5 KB)
- Editor/ShaderGraphPlus/ProjectConverter/Nodes/ParameterConvert.cs (4.1 KB)
- Editor/ShaderGraphPlus/ProjectConverter/Nodes/TextureConvert.cs (8.8 KB)
- Editor/ShaderGraphPlus/ProjectConverter/Nodes/TransformConvert.cs (4.8 KB)
- Editor/ShaderGraphPlus/ProjectConverter/Nodes/UnaryConvert.cs (15.6 KB)
- Editor/ShaderGraphPlus/ProjectConverter/ProjectConverter.cs (8.7 KB)
- tools/images/shadergraphplus_editor/appicon.psd (1.5 MB)
- .bin/package.quack.shadergraphplus.cll (803 B -> 1.2 KB)
- Editor/ShaderGraphPlus/Compiler/GraphCompiler.cs (63.7 KB -> 65.7 KB)
- Editor/ShaderGraphPlus/Compiler/NodeResult.cs (10.9 KB -> 11 KB)
- Editor/ShaderGraphPlus/Compiler/Templates/ShaderTemplate.cs (3.5 KB -> 5.9 KB)
- Editor/ShaderGraphPlus/Compiler/Templates/ShaderTemplateBlending.cs (2.4 KB -> 1.6 KB)
- Editor/ShaderGraphPlus/Converters/VariantValueConverter.cs (6.6 KB -> 3.9 KB)
- Editor/ShaderGraphPlus/MainWindow.cs (47.7 KB -> 47.8 KB)
- Editor/ShaderGraphPlus/Nodes Core/BaseNode.cs (12.3 KB -> 14.4 KB)
- Editor/ShaderGraphPlus/Nodes Core/ParameterNode.cs (3.7 KB -> 3.7 KB)
- Editor/ShaderGraphPlus/Nodes Core/SubgraphInput/ParamProperty.cs (4.5 KB -> 3 KB)
- Editor/ShaderGraphPlus/Nodes Core/SubgraphInput/SubgraphInput.cs (6.6 KB -> 7.7 KB)
- Editor/ShaderGraphPlus/Nodes Core/SubgraphInput/SubgraphInputVariantValueControlWidget.cs (3.9 KB -> 3.4 KB)
- Editor/ShaderGraphPlus/Nodes Core/SubgraphInput/VariantValues.cs (21.9 KB -> 11.4 KB)
- Editor/ShaderGraphPlus/Nodes Core/SubgraphInput/VariantValueWidget.cs (2.1 KB -> 1.6 KB)
- Editor/ShaderGraphPlus/Nodes Core/SubgraphNode.cs (11.1 KB -> 12.4 KB)
- Editor/ShaderGraphPlus/Nodes Core/SubgraphOutput/SubgraphOutput.cs (10.4 KB -> 12.1 KB)
- Editor/ShaderGraphPlus/Nodes/Input/Parameter.cs (9.6 KB -> 10.1 KB)
- Editor/ShaderGraphPlus/Nodes/Input/TextureNodes.cs (43.4 KB -> 43.5 KB)
- Editor/ShaderGraphPlus/Nodes/Math/Binary.cs (10.8 KB -> 11 KB)
- Editor/ShaderGraphPlus/Nodes/Math/Unary.cs (17 KB -> 17.2 KB)
- Editor/ShaderGraphPlus/Nodes/Utility/ComparisonNode.cs (1.9 KB -> 1.9 KB)
- Editor/ShaderGraphPlus/Nodes/Utility/GetDimensionsNode.cs (1.3 KB -> 1.3 KB)
- Editor/ShaderGraphPlus/Nodes/Utility/SwitchNode.cs (1.4 KB -> 1.4 KB)
- Editor/ShaderGraphPlus/Nodes/UV/UVNodes.cs (11.8 KB -> 12.3 KB)
- Editor/ShaderGraphPlus/Parameter.cs (1.2 KB -> 1.3 KB)
- Editor/ShaderGraphPlus/ProjectCreator/ProjectCreator.cs (12.6 KB -> 12.6 KB)
- Editor/ShaderGraphPlus/ProjectCreator/ProjectTemplatesListView.cs (3.8 KB -> 3.8 KB)
- Editor/ShaderGraphPlus/ShaderGraphPlus.Resource.cs (7.2 KB -> 7.5 KB)
- Editor/ShaderGraphPlus/ShaderGraphPlus.Serialize.cs (14.8 KB -> 20.5 KB)
- Editor/ShaderGraphPlus/ShaderGraphPlusAsset.cs (6 KB -> 2.3 KB)
- Editor/ShaderGraphPlus/ShaderGraphPlusEditorMenus.cs (2.4 KB -> 10 KB)
- Editor/ShaderGraphPlus/ShaderGraphPlusTheme.cs (1.4 KB -> 1.5 KB)
- Editor/ShaderGraphPlus/ShaderGraphPlusView.cs (19 KB -> 18.8 KB)
- Editor/ShaderGraphPlus/Upgraders/ProjectUpgrading.cs (4.5 KB -> 4.4 KB)
- Editor/ShaderGraphPlus/Widgets/Output.cs (5.8 KB -> 5.2 KB)
- Editor/ShaderGraphPlus/Widgets/Preview.cs (27.6 KB -> 27.6 KB)
- Editor/Utilities/Sound.cs (430 B -> 552 B)
- templates/$name.sgpfunc (216 B -> 903 B)
- Assets/dev/vgui/materials/hud/gameinstructor_iconsheet1_tga_a3b3a0c5.generated.vtex_c (42.3 KB)
- Assets/materials/Examples/roundgradient.vmat_c (2.8 KB)
- Assets/materials/flipbook.vmat_c (3.5 KB)
- Assets/materials/static_switch_test.vmat_c (2.8 KB)
- Code/DummyClass.cs (120 B)
- Editor/ShaderGraphPlus/Nodes/Utility/WorldNormalsFromDepth.cs (1 KB)