Shader Graph Plus - Version 126989

Created
Total Size6.1 MB (6,378,699 bytes)
Modified Size337.7 KB (345,844 bytes)
File Count293
Engine Version22
Changes
November 2025 Update
Meta
{ "CsProjName": "shadergraphplus", "Compiler": { "RootNamespace": "ShaderGraphPlus", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "", "CodePackageReferences": [] }
{
  "CsProjName": "shadergraphplus",
  "Compiler": {
    "RootNamespace": "ShaderGraphPlus",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "",
  "CodePackageReferences": []
}

Diff (337.7 KB modified)

+10 ~30 -8
  • Editor/Internal/NodeEditorPlus/NodeGraph/GradientValueEditor.cs (2.7 KB)
  • Editor/ShaderGraphPlus/Compiler/NodeResultExtentions.cs (81 B)
  • Editor/ShaderGraphPlus/Compiler/ResultTypeExtentions.cs (3.2 KB)
  • Editor/ShaderGraphPlus/Nodes/Input/Matrix/Float2x2ConstantNode.cs (974 B)
  • Editor/ShaderGraphPlus/Nodes/Input/Matrix/Float3x3ConstantNode.cs (975 B)
  • Editor/ShaderGraphPlus/Nodes/Input/Matrix/Float4x4ConstantNode.cs (1023 B)
  • Editor/ShaderGraphPlus/Nodes/Input/Matrix/MatrixConstantNode.cs (1.4 KB)
  • Editor/ShaderGraphPlus/Nodes/Math/Matrix/MatrixDeterminantNode.cs (1.3 KB)
  • Editor/ShaderGraphPlus/Nodes/Math/Matrix/MatrixTransposeNode.cs (1.2 KB)
  • Editor/ShaderGraphPlus/Nodes/Utility/Logic/BoolNodes.cs (7.7 KB)
  • .bin/package.quack.shadergraphplus.cll (1.2 KB -> 1.2 KB)
  • Editor/ShaderGraphPlus/Blackboard/BaseBlackboardParameter.cs (4.8 KB -> 5.1 KB)
  • Editor/ShaderGraphPlus/Blackboard/BlackboardMaterialParameters.cs (10.4 KB -> 10.6 KB)
  • Editor/ShaderGraphPlus/Blackboard/BlackboardSubgraphParameters.cs (8.2 KB -> 10.9 KB)
  • Editor/ShaderGraphPlus/Blackboard/BlackboardView.cs (10.1 KB -> 10.5 KB)
  • Editor/ShaderGraphPlus/ClassNodeTypes/ConstantToParameterNodeType.cs (6.3 KB -> 1001 B)
  • Editor/ShaderGraphPlus/Compiler/GraphCompiler.cs (66.8 KB -> 67 KB)
  • Editor/ShaderGraphPlus/Compiler/NodeResult.cs (12.1 KB -> 9.5 KB)
  • Editor/ShaderGraphPlus/DefaultEditor.cs (7.9 KB -> 8 KB)
  • Editor/ShaderGraphPlus/Nodes Core/BaseNode.cs (15.3 KB -> 15.5 KB)
  • Editor/ShaderGraphPlus/Nodes Core/ConstantNode.cs (933 B -> 1.5 KB)
  • Editor/ShaderGraphPlus/Nodes Core/MissingNode.cs (1.3 KB -> 1.5 KB)
  • Editor/ShaderGraphPlus/Nodes Core/SubgraphInput/SubgraphInput.cs (9.9 KB -> 13.9 KB)
  • Editor/ShaderGraphPlus/Nodes Core/SubgraphNode.cs (12.2 KB -> 15.4 KB)
  • Editor/ShaderGraphPlus/Nodes Core/SubgraphOutput/SubgraphOutput.cs (10.2 KB -> 11.2 KB)
  • Editor/ShaderGraphPlus/Nodes/Input/ConstantNodes.cs (11.9 KB -> 14.8 KB)
  • Editor/ShaderGraphPlus/Nodes/Input/Gradient.cs (1.6 KB -> 2.1 KB)
  • Editor/ShaderGraphPlus/Nodes/Input/Matrix/ProjectionToWorldNode.cs (841 B -> 839 B)
  • Editor/ShaderGraphPlus/Nodes/Input/Matrix/ViewToProjectionNode.cs (838 B -> 836 B)
  • Editor/ShaderGraphPlus/Nodes/Input/Matrix/WorldToProjectionNode.cs (841 B -> 839 B)
  • Editor/ShaderGraphPlus/Nodes/Input/Matrix/WorldToViewNode.cs (823 B -> 821 B)
  • Editor/ShaderGraphPlus/Nodes/Input/TextureNodes.cs (25.4 KB -> 25.4 KB)
  • Editor/ShaderGraphPlus/Nodes/Math/Matrix/MatrixConstructionNode.cs (3.3 KB -> 5.2 KB)
  • Editor/ShaderGraphPlus/Nodes/Math/Matrix/MatrixSplitNode.cs (3.7 KB -> 4.5 KB)
  • Editor/ShaderGraphPlus/Nodes/Variables/Geometry.cs (10.7 KB -> 10.7 KB)
  • Editor/ShaderGraphPlus/ShaderGraphPlus.Serialize.cs (20.5 KB -> 20.7 KB)
  • Editor/ShaderGraphPlus/ShaderGraphPlusTheme.cs (5.2 KB -> 5.7 KB)
  • Editor/ShaderGraphPlus/ShaderGraphPlusView.cs (37.8 KB -> 39.4 KB)
  • Editor/ShaderGraphPlus/Upgraders/ProjectUpgrading.cs (2.4 KB -> 2.5 KB)
  • Editor/ShaderGraphPlus/WorkInProgress/SeperateBundleNode.cs (492 B -> 490 B)
  • Editor/ShaderGraphPlus/Compiler/GraphCompiler.LocalShaderResult.cs (545 B)
  • Editor/ShaderGraphPlus/Nodes/Input/Matrix/Float2x2Node.cs (774 B)
  • Editor/ShaderGraphPlus/Nodes/Input/Matrix/Float3x3Node.cs (775 B)
  • Editor/ShaderGraphPlus/Nodes/Input/Matrix/Float4x4Node.cs (775 B)
  • Editor/ShaderGraphPlus/Nodes/Input/Matrix/MatrixParameterNode.cs (968 B)
  • Editor/ShaderGraphPlus/Nodes/Math/Matrix/MatrixDeterminant.cs (1.3 KB)
  • Editor/ShaderGraphPlus/Nodes/Math/Matrix/MatrixTranspose.cs (1.3 KB)
  • Editor/ShaderGraphPlus/WorkInProgress/NodeDefinitionResource.cs (493 B)