Stack&box - Version 65789

Created
Total Size56.9 MB (59,690,737 bytes)
Modified Size4.1 MB (4,343,318 bytes)
File Count123
Engine Version17
Changes
Changes on 2024-08-13(new blox, sprite controls)
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/startmenu.scene","LaunchMode":"Normal","Resources":"","CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/startmenu.scene",
  "LaunchMode": "Normal",
  "Resources": "",
  "CodePackageReferences": []
}

Diff (4.1 MB modified)

+7 ~17 -21 ⚠️
3 compiled binaries unavailable.
  • sounds/csz/other/perfect.vsnd_c (81.6 KB)
  • sounds/perfect!.sound_c (701 B)
  • sounds/rawaudio/ambisonic_a ext forrest winter wind morning 02w.vsnd_c (3.8 MB)
  • sprites/cubert.sprite_c (1.1 KB)
  • sprites/cubert1.sprite_c (1.1 KB)
  • sprites/cubertpink.sprite_c (1.1 KB)
  • sprites/platform.sprite_c (1.1 KB)
  • .bin/package.base.dll (165 KB -> 165 KB)
  • .bin/package.library.facepunch.spritetools.dll (47 KB -> 47 KB)
  • .bin/package.rafnscrat.stack.dll (37.5 KB -> 39 KB)
  • projectsettings/collision.config (574 B -> 607 B)
  • scenes/classic.scene_c (1.6 KB -> 1.6 KB)
  • scenes/stack.scene_c (21.5 KB -> 23.2 KB)
  • sounds/ambiance.sound_c (747 B -> 765 B)
  • sounds/error4.sound_c (679 B -> 679 B)
  • sounds/losegame.sound_c (569 B -> 585 B)
  • sounds/popsound.vsnd_c (22 KB -> 22 KB)
  • sprites/blorble.sprite_c (1.9 KB -> 2 KB)
  • styles/base.scss (757 B -> 779 B)
  • styles/base/_navigator.scss (62 B -> 60 B)
  • styles/form/_coloreditor.scss (3.7 KB -> 3.7 KB)
  • styles/form/_colorproperty.scss (287 B -> 309 B)
  • styles/form/_dropdown.scss (463 B -> 485 B)
  • styles/rootpanel.scss (3.3 KB -> 3.3 KB)
  • sounds/boomachine/fart.vsnd_c (67.6 KB)
  • sounds/fart.sound_c (612 B)
  • sounds/rawaudio/8bitretrosfxpack1_contemporary_gameover17.vsnd_c (305.6 KB)
  • sounds/rawaudio/8bitretrosfxpack1_traditional_gamestarting08.vsnd_c (212.1 KB)
  • sounds/rawaudio/ambisonic_a ext forrest winter wind morning 02.vsnd_c (60.6 MB)
  • sounds/rawaudio/big blast 4.vsnd_c (475.9 KB)
  • sounds/rawaudio/blast laser 2.vsnd_c (396.2 KB)
  • sounds/rawaudio/blast laser 4.vsnd_c (417.8 KB)
  • sounds/rawaudio/braam 029 (g).vsnd_c (1.7 MB)
  • sounds/rawaudio/cancel action_3.vsnd_c (432.1 KB)
  • sounds/rawaudio/dsgndron_inside the submarine_344 audio_wind sculpture.vsnd_c (30.3 MB)
  • sounds/rawaudio/em1 low tone 3.vsnd_c (1 MB)
  • sounds/rawaudio/fg 25_single shot_full tail - 8.vsnd_c (173.1 KB)
  • sounds/rawaudio/gamesong.vsnd_c (4.1 MB)
  • sounds/rawaudio/heavygun_experimental_3.vsnd_c (392.6 KB)
  • sounds/rawaudio/impact 021.vsnd_c (751.9 KB)
  • sounds/rawaudio/otherguns_rifle_4.vsnd_c (178.3 KB)
  • sounds/rawaudio/popsound.vsnd_c (22 KB)
  • sounds/rawaudio/recoil blast 2.vsnd_c (366.9 KB)
  • sounds/rawaudio/startsong.vsnd_c (2.2 MB)
  • sounds/rawaudio/the chris alan - 8-bit sfx & ui - jump delay.vsnd_c (104.9 KB)